Rémi Verschelde
8c3a6b10a9
OS: Fix used resource debug prints
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These methods were broken by 22419082d9
5 years ago and nobody complained, so maybe they're not so useful...
But at least this should restore them to a working state.
2021-08-06 11:03:26 +02:00
Rémi Verschelde
18fb2afcac
Merge pull request #51214 from Calinou/update-spinner-highlight-when-continuous
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Change the editor update spinner color when updating continuously
2021-08-06 10:17:29 +02:00
Rémi Verschelde
faad8833fe
Merge pull request #51234 from akien-mga/tests-file-get_csv_line
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Tests: Improve coverage for `File::get_csv_line()`
2021-08-06 10:17:12 +02:00
Rémi Verschelde
6ded4f52e8
Merge pull request #51283 from Razoric480/lsp-parse-from
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Fix LSP parsing get_node only from the scene root
2021-08-06 10:13:09 +02:00
Rémi Verschelde
2f1bc509dc
Merge pull request #51301 from Faless/mp/4.x_gd_default_rpc
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[Net] Default @rpc annotation should be puppet, not master.
2021-08-06 09:08:09 +02:00
Rémi Verschelde
ba0982c51c
Merge pull request #51008 from raulsntos/csharp-renames
2021-08-06 09:07:02 +02:00
Rémi Verschelde
4953192172
Merge pull request #51300 from Faless/enet/4.x_fix_status_connect
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[Net] Fix ENetMultiplayerPeer status during connection.
2021-08-06 09:06:00 +02:00
Rémi Verschelde
9c84233bfb
Merge pull request #51290 from V-Sekai/less-reset-spam
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Animation RESET spam less patch 2
2021-08-06 08:50:36 +02:00
Yuri Roubinsky
7997a188ca
Merge pull request #51297 from aaronfranke/shader-param-cache
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Preserve original name in shader params cache
2021-08-06 09:34:41 +03:00
Fabio Alessandrelli
d7dca072aa
[Net] Default @rpc annotation should be puppet, not master.
2021-08-06 02:39:22 +02:00
Fabio Alessandrelli
a816d74fdf
[Net] Fix ENetMultiplayerPeer status during connection.
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While the client emitting "peer_connect" for the server, the status was
still set to CONNECTION_CONNECTING, causing bugs in the upper layer.
2021-08-06 02:00:56 +02:00
Aaron Franke
136dd887ad
Preserve original name in shader params cache
2021-08-05 18:31:08 -05:00
Ignacio Roldán Etcheverry
ed3dcd7d9d
Merge pull request #51044 from raulsntos/csharp-dictionary-doc
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Reduce C# Dictionary internal calls, Add documentation to Dictionary in C#
2021-08-06 00:00:31 +02:00
Rémi Verschelde
0ee6f1ac91
Merge pull request #51286 from KoBeWi/get_used_REKT
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Fix get_used_rect() calculation
2021-08-05 20:59:56 +02:00
kobewi
665dc7805b
Fix get_used_rect() calculation
2021-08-05 20:40:21 +02:00
K. S. Ernest (iFire) Lee
9d1979ba62
Make animation reset do less spam.
2021-08-05 11:33:01 -07:00
George Marques
3f362cec68
Improve extension system
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- Fix library loading and initialization.
- Add extra methods/parameters in the interface needed by extenstions.
- Add Variant destructors and functions for extracting values and
creating Variants from values.
2021-08-05 14:57:31 -03:00
George Marques
97947bc063
Fix a few default parameters in bindings
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They have the wrong type and cause issues with extensions.
2021-08-05 14:57:29 -03:00
George Marques
626c0b6905
Add a instance callback for extensions
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This sends the Godot object instance back to the extension so they can
keep a pointer for function calls.
Incidentally fix argument order on instance bindings callback for free()
2021-08-05 14:56:13 -03:00
George Marques
4205d907c9
Improve extension API dump
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- Fix type size information.
- Validate sizes at compile time (for the current build configuration
only).
- Normalize type names.
- Add extra information.
2021-08-05 14:56:13 -03:00
K. S. Ernest (iFire) Lee
d393708e75
Merge pull request #51285 from V-Sekai/reset-anim-spam
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Reset baking should not spam on lack of animation players.
2021-08-05 13:17:18 -04:00
K. S. Ernest (iFire) Lee
48001d9cb9
Merge pull request #50797 from AndreaCatania/AndreaCatania-patch-4
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Fix Static & Rigid body generation on mesh import.
2021-08-05 13:00:14 -04:00
Francois Belair
03f8fa9f62
Fix LSP parsing get_node only from the scene root
2021-08-05 12:30:06 -04:00
K. S. Ernest (iFire) Lee
6fa7cf1380
Reset baking should not spam on lack of animation players.
2021-08-05 09:14:27 -07:00
Raul Santos
2deefd938f
Reduce C# Dictionary internal calls
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- Implements new `KeyValuePairs` and `KeyValuePairAt` internal calls
to get the `key` and the `value` in one call.
- Caches the `DictionaryEntry` to reuse properties without repeating
internal calls.
2021-08-05 17:30:28 +02:00
Raul Santos
0669ffcd15
Add documentation to Dictionary in C#
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Adds documentation to `Godot.Collections.Dictionary` in C#.
2021-08-05 17:30:27 +02:00
Raul Santos
d2655cb131
Rename RotationQuaternion to be more similar to get_rotation_quaternion
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Renames `RotationQuaternion` to be more consistent with `get_rotation_quaternion`
2021-08-05 17:29:55 +02:00
Raul Santos
5330c83690
Rename RandSeed to RandFromSeed and use ref param
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Renames `RandSeed` method to be more consistent with `Math::rand_from_seed`
2021-08-05 17:29:55 +02:00
Rémi Verschelde
dcf2a62b05
Merge pull request #51164 from TokageItLab/fix-gizmo-transform-scaling
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Fixed gizmo forced implicit normalization and inconsistent rotation
2021-08-05 16:42:33 +02:00
Rémi Verschelde
4cf12d7895
Merge pull request #51215 from akien-mga/shortcut-rename-property-to-event
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Shortcut: Rename `shortcut` property to `event`
2021-08-05 15:52:20 +02:00
Rémi Verschelde
342a0d45cf
Merge pull request #51250 from LightningAA/minor_view_rotation_gizmo_improvements-4.0
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Minor visual improvements to the view rotation gizmo
2021-08-05 14:59:37 +02:00
Rémi Verschelde
9e5ebce1d9
Merge pull request #50707 from SirQuartz/patch-26
2021-08-05 13:50:42 +02:00
Rémi Verschelde
de2c2be19b
Shortcut: Rename shortcut
property to event
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Having a property which has the same name as its class leads to confusing
situations (e.g. `BaseButton` has a `shortcut` property of type `Shortcut`
which has a `shortcut` property of type `InputEvent`).
Also renames `is_event` to `matches_event`, and `is_valid` to `has_valid_event`
to better reflect what the methods check.
2021-08-05 13:48:43 +02:00
Rémi Verschelde
66d968e4b6
Merge pull request #51272 from akien-mga/scons-message-status-override
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SCons: Fix info message when defining `GODOT_VERSION_STATUS`
2021-08-05 13:32:20 +02:00
Rémi Verschelde
e92ba89dc7
SCons: Fix info message when defining GODOT_VERSION_STATUS
2021-08-05 12:20:45 +02:00
Rémi Verschelde
a544e77822
Merge pull request #51247 from pycbouh/docs-extract-theme-items
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Add theme item descriptions to the online documentation
2021-08-05 00:18:56 +02:00
Rémi Verschelde
73b1f5ac79
Merge pull request #48615 from Razoric480/lsp-rename
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Implement LSP didSave notification and rename request
2021-08-05 00:18:31 +02:00
Yuri Sizov
bf2839ea3e
Add theme item descriptions to the online documentation
2021-08-04 22:27:10 +03:00
Lightning_A
37b943be42
Minor improvements to the view rotation gizmo
2021-08-04 13:19:17 -06:00
kleonc
fd483c729f
TabContainer: Fix error on removing top-level Control child, Remove _get_tab method
2021-08-04 21:13:10 +02:00
Rémi Verschelde
85186bc0c5
Merge pull request #51242 from pycbouh/editor-theme-instructions
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Improve user communications in the theme editor
2021-08-04 18:34:35 +02:00
Yuri Sizov
b27989ff67
Improve user communications in the theme editor
2021-08-04 18:26:36 +03:00
Rémi Verschelde
b8c08ba5ad
Tests: Improve coverage for File::get_csv_line()
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Adds a few more complex edge cases which are supported.
Also adds some documentation, simplifies the code a bit and forbids using
double quotes as a delimiter.
2021-08-04 11:53:21 +02:00
Rémi Verschelde
0cee8831b2
Merge pull request #51005 from Faless/mp/4.x_channels
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[Net] Implement RPC channels in MultiplayerAPI.
2021-08-04 09:31:33 +02:00
Rémi Verschelde
7eedc2c348
Merge pull request #51228 from timothyqiu/inspector-update
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Disable save button when Inspector is not editing anything
2021-08-04 09:28:56 +02:00
Haoyu Qiu
b38f528082
Disable save button when Inspector is not editing anything
2021-08-04 15:03:10 +08:00
Rémi Verschelde
1eff610e2b
Merge pull request #51226 from nekomatata/fix-max-slides-error
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Fix inverted condition in CharacterBody2D/3D set_max_slides
2021-08-04 07:04:32 +02:00
Ignacio Roldán Etcheverry
2e362d47c8
Merge pull request #47691 from 31/fix-script_class-null-master
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Fix `script_class` null access when reloading a deleted C# script
2021-08-04 06:15:25 +02:00
31
6fd2edddc0
Fix 'script_class' null access when reloading a deleted C# script
2021-08-03 22:43:42 -05:00
PouleyKetchoupp
7d0a28f875
Fix inverted condition in CharacterBody2D/3D set_max_slides
2021-08-03 19:24:46 -07:00