Yuri Sizov
e31d391d56
Merge pull request #76090 from adamscott/fix-typo-lsp-parse-func-parameters
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[LSP] Fix typo in parse function parameters
2023-04-18 15:57:08 +02:00
Yuri Sizov
b65d3591b2
Merge pull request #76208 from timothyqiu/doc-fixes
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Fix various typos in the classref
2023-04-18 15:45:01 +02:00
Yuri Sizov
afbefae7b4
Merge pull request #76204 from YuriSizov/editor-cleanup-deleted-node-history
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Fix cleaning up inspector and history when deleting multiple nodes at once
2023-04-18 15:02:25 +02:00
Yuri Sizov
be104df1c7
Merge pull request #66600 from RedMser/rich-text-effect-template
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Add GDScript template for RichTextEffect
2023-04-18 14:42:52 +02:00
Yuri Sizov
3ff3af4f46
Merge pull request #74517 from dmitsuki/dotnet-custom-editor
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Adds the ability to set a custom C# editor, to allow users to still use the built in Godot editor for GD scripts.
2023-04-18 14:23:52 +02:00
Yuri Sizov
8f113c6532
Merge pull request #72749 from aaronfranke/area-priority
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Make Area physics priority consistently int and allow negative numbers
2023-04-18 14:21:06 +02:00
SaracenOne
f1ba23e8bb
Fix cleaning up inspector and history when deleting multiple nodes at once.
2023-04-18 14:06:17 +02:00
RedMser
2330ffb5a1
Add GDScript template to RichTextEffect
2023-04-18 14:02:04 +02:00
Kevin Simpson
c2b97ec1f7
Add the ability to set a custom C# editor
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This allows users to still use the built-in Godot editor for GDScript.
2023-04-18 13:55:08 +02:00
Haoyu Qiu
766807506c
Fix various typos in the classref
2023-04-18 19:53:47 +08:00
Aaron Franke
87bd8d2dcf
Make Area physics priority consistently int and allow negative numbers
2023-04-18 13:50:20 +02:00
Yuri Sizov
377d8845da
Merge pull request #75890 from YuriSizov/gui-remember-window-state
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Always cache parent visibility in `CanvasItem`
2023-04-18 13:07:41 +02:00
Yuri Sizov
0aa2c32770
Merge pull request #76148 from smix8/navigation_debug_nontri_meshes_4.x
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Fix NavigationMesh debug visuals for non-triangulated meshes
2023-04-18 13:07:24 +02:00
Yuri Sizov
7b6c0a8b43
Merge pull request #76186 from pkowal1982/double_the
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Remove double thes from class documentation
2023-04-18 13:06:02 +02:00
Yuri Sizov
d6dde819be
Merge pull request #76123 from KoBeWi/forsaken_constants
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Add missing LineEdit constants in editor theme
2023-04-18 00:14:10 +02:00
kobewi
f462efd7f1
Add missing LineEdit constants in editor theme
2023-04-17 22:55:27 +02:00
Yuri Sizov
3db40355a0
Merge pull request #76132 from davthedev/stylebox-flat-antialiasing-fix
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Fix blurry borders on antialiased StyleBoxFlat
2023-04-17 22:20:04 +02:00
Paweł
4431cdd154
Remove double thes from documentation
2023-04-17 21:45:30 +02:00
David Giardi
2ef20045b1
Fix blurry borders on antialiased FlatStyleBox
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This is a fix of the antialiasing logic of FlatStyleBox.
It is now possible to have smooth rounded corners while keeping
the edges sharp on the pixels.
The antialiasing gradient positioning is ajusted so that the "hard"
border corresponds to the middle of that gradient instead of one end.
Checked against rendering of rounded rectangles in a vector graphics
software.
2023-04-17 20:23:03 +02:00
Rémi Verschelde
5625399680
Merge pull request #76158 from AThousandShips/unbind_doc
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Improve description of `Callable.bind/unbind`
2023-04-17 20:14:04 +02:00
Rémi Verschelde
96580689b0
Merge pull request #76051 from rburing/contact_local_velocity_2d
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PhysicsDirectBodyState2D: add `get_contact_local_velocity_at_position`
2023-04-17 20:14:00 +02:00
Rémi Verschelde
96cc100246
Merge pull request #72895 from RedworkDE/editor-export-plugin-settings
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Allow EditorExportPlugins to provide export options
2023-04-17 20:13:53 +02:00
Yuri Sizov
de416c5cbd
Merge pull request #74623 from MewPurPur/edit-text-with-style
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Code style improvements to text_edit and related
2023-04-17 19:08:08 +02:00
Yuri Sizov
e349cd8b86
Merge pull request #73612 from chutchinson/bug/73607-scene-tree-timer-negative-time-left
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Clamp return value of SceneTreeTimer::get_time_left to 0.0
2023-04-17 17:34:44 +02:00
Yuri Sizov
6596a6c1b5
Merge pull request #72979 from dalexeev/gds-annotation-parsing
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GDScript: Fix and improve annotation parsing
2023-04-17 17:14:58 +02:00
Yuri Sizov
d220680bd0
Merge pull request #62830 from ajreckof/access-identifier-keywords
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fix access to identifiers that are reserved keywords
2023-04-17 17:12:10 +02:00
Chris Hutchinson
97712b3f50
Clamp minimum value of time_left to 0.0
2023-04-17 16:49:04 +02:00
Yuri Sizov
055ee1276f
Merge pull request #76029 from YuriSizov/control-we-are-not-the-same-you-and-i
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Use Point2 consistently in Control methods
2023-04-17 14:30:26 +02:00
Yuri Sizov
b8b494a16c
Merge pull request #68397 from aaronfranke/get-child
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Make `Node::get_children()` public
2023-04-17 14:28:37 +02:00
Yuri Sizov
f7308f4502
Merge pull request #75782 from kleonc/debugger-video-ram-deserialization-fix
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Fix deserializing resource usage debug data
2023-04-17 14:27:06 +02:00
Yuri Sizov
8042978815
Merge pull request #76149 from angel-721/rename-root-canvas
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Rename internal root canvas group to start with underscore
2023-04-17 14:23:16 +02:00
Yuri Sizov
8541dd6bec
Merge pull request #76134 from Calinou/doc-print-rich
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Improve `print_rich()` documentation
2023-04-17 14:21:22 +02:00
Yuri Sizov
4cf8789fcd
Merge pull request #76137 from ju5tevg3niy/patch-2
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Fixed typo in DisplayServer.ScreenOrientation docs
2023-04-17 14:09:27 +02:00
Yuri Sizov
2538c6f471
Merge pull request #76091 from MewPurPur/fix-quaternion-description
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Fix Quaternion's brief description
2023-04-17 14:07:56 +02:00
Yuri Sizov
0f24f015c6
Merge pull request #76049 from timothyqiu/equality
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Unify descriptions of vector methods
2023-04-17 14:05:59 +02:00
Yuri Sizov
23b24fea62
Merge pull request #75776 from Rattle22/patch-1
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Fix Typo in NavigationServer2D
2023-04-17 14:04:34 +02:00
Ninni Pipping
0332fd5e8f
Improve description of Callable.bind/unbind
2023-04-17 14:04:11 +02:00
Yuri Sizov
8b286865a5
Merge pull request #76107 from taehong99/fix-issue-74452
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update set_smooth_group description
2023-04-17 14:03:57 +02:00
angel-721
e347d7d64d
Rename internal root canvas group to start with underscore
2023-04-16 17:42:21 -06:00
smix8
4490a3303b
Fix NavigationMesh debug visuals for non-triangulated meshes
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Fixes NavigationMesh debug visuals for non-triangulated meshes.
2023-04-16 23:31:54 +02:00
Evgeniy Vasilyev
5ba98e59f0
Fixed typo in DisplayServer.ScreenOrientation docs
2023-04-16 19:37:39 +03:00
Hugo Locurcio
ec277d804e
Improve print_rich()
documentation
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- List all supported colors.
- Mention URL tag support limitations.
- Fix and tweak code example to do what it says.
- Remove outdated notice about lack of Windows support (but mention
that only Windows 10 and later support ANSI code conversion).
2023-04-16 16:34:28 +02:00
Aaron Franke
8eb9986dc5
Make Node::get_children()
public
2023-04-15 21:59:25 -05:00
Tae Hong Ahn
5a775ac08c
update set_smooth_group description
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fixes https://github.com/godotengine/godot/issues/74452
2023-04-15 18:25:10 -04:00
VolTer
5c0e3b26a6
Fix Quaternion's brief description
2023-04-15 16:01:19 +02:00
Adam Scott
879791e305
Fix typo when parsing LSP function parameters
2023-04-15 09:05:53 -04:00
ajreckof
ab9f60dd1a
fix access to identifiers that are reserved keywords
2023-04-14 20:37:24 +02:00
Danil Alexeev
5038a336be
GDScript: Fix and improve annotation parsing
2023-04-14 21:28:46 +03:00
Yuri Sizov
a7276f1ce0
Merge pull request #75691 from dalexeev/gds-fix-signature-generation
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GDScript: Misc fixes and improvements for signature generation
2023-04-14 20:01:27 +02:00
Haoyu Qiu
6cd8e706fa
Unify descriptions of vector methods
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* is_equal_approx
* normalize
* length_squared
* posmod
* posmodv
2023-04-14 23:31:33 +08:00