Rémi Verschelde
eb4711dafb
Merge pull request #67411 from rburing/editor_cast_rays_in_physics_process
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Node3D editor: cast rays in `NOTIFICATION_PHYSICS_PROCESS`
2022-10-17 17:31:07 +02:00
Rémi Verschelde
6fb3a14263
Merge pull request #67458 from Sauermann/fix-expose-viewport-get-screen-transform
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Expose Viewport::get_screen_transform to GDScript
2022-10-17 17:31:01 +02:00
Rémi Verschelde
235c5c60f8
Merge pull request #67322 from ztc0611/add-ios-ui-options
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Add iOS UI Options
2022-10-17 17:30:55 +02:00
Rémi Verschelde
f921409984
Merge pull request #67428 from aaronfranke/gltf-additional-data
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Add a way to store additional data in GLTFState and GLTFNode
2022-10-17 17:30:49 +02:00
Rémi Verschelde
a9114c602b
Merge pull request #67441 from Zylann/fix_tileset_editor_mutex
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Fix case where mutex is never unlocked
2022-10-17 17:30:44 +02:00
Rémi Verschelde
00d44a9c73
Merge pull request #67118 from Mickeon/ ⬛
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Fix Typed Array of Objects not accepting `null`.
2022-10-17 17:30:38 +02:00
Fredia Huya-Kouadio
64e8d8cd1f
Merge pull request #67259 from lucasnlm/optimiza-android-export
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Optimize Android export process
2022-10-17 08:22:37 -07:00
Yuri Rubinsky
0d28820c81
Merge pull request #67488 from Iniquitatis/patch-1
2022-10-17 08:12:34 +03:00
Ignacio Roldán Etcheverry
9afc8337bd
Merge pull request #67440 from raulsntos/dotnet/bindings-conflicts
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Guard against more potential conflicts in C# bindings generator
2022-10-17 00:28:07 +02:00
Yuri Rubinsky
3a59c833f1
Merge pull request #67477 from Chaosus/plane_constructor
2022-10-16 16:03:38 +03:00
Dominus Iniquitatis
0743e33407
Fix missing parenthesis in the documentation
2022-10-16 15:36:32 +03:00
Yuri Rubinsky
04f7207009
Add a Plane(Vector3, Vector3)
constructor for C#
2022-10-16 14:10:58 +03:00
Rémi Verschelde
767f8fb483
Merge pull request #66979 from rburing/gdextension_abstract_class
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GDExtension: add support for virtual and abstract classes
2022-10-16 11:51:21 +02:00
Ricardo Buring
1d5aa74ac3
GDExtension: add support for abstract and virtual classes
2022-10-16 09:02:49 +02:00
Markus Sauermann
39e49a8bdd
Expose Viewport::get_screen_transform to GDScript
2022-10-15 23:37:59 +02:00
Aaron Franke
a70dce893f
Add a way to store additional data in GLTFState and GLTFNode
2022-10-15 12:04:36 -05:00
Marc Gilleron
9efb2e786e
Fix case where mutex is never unlocked
2022-10-15 13:06:00 +01:00
Rémi Verschelde
dc4b616596
Merge pull request #63332 from KoBeWi/static_images_aka_photos
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Make some Image methods static
2022-10-15 12:56:57 +02:00
Rémi Verschelde
2942951a29
Merge pull request #67403 from bitbrain/rename-to-position
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Rename `pos` to `index` on Node
2022-10-15 12:56:48 +02:00
Rémi Verschelde
6feded171b
Merge pull request #67416 from clayjohn/GLES3-primitive
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Fix drawing of 2D primitives in OpenGL3 renderer
2022-10-15 12:56:38 +02:00
Rémi Verschelde
96ec73f3ee
Merge pull request #65281 from MisterMX/zip-module
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Expose minizip API to allow creating zips using scripts
2022-10-15 12:56:26 +02:00
Rémi Verschelde
2b7c7bd7e8
Merge pull request #67420 from KoBeWi/ 🍋 🔫
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Separate Line and CurveLinear icons
2022-10-15 12:56:09 +02:00
Rémi Verschelde
f546d70b8e
Merge pull request #67365 from clayjohn/GDScript-static-warning
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Add STATIC_CALLED_ON_INSTANCE warning
2022-10-15 12:55:54 +02:00
Rémi Verschelde
f3428f7dbd
Merge pull request #67402 from clayjohn/GLES3-web-bug
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Fix error in Web builds that resulting in 2D objects not drawing in the GLES3 backend
2022-10-15 12:55:47 +02:00
Rémi Verschelde
03adb08b10
Merge pull request #67393 from KoBeWi/ 🥕
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Preserve caret when updating EditorPropertyText
2022-10-15 12:55:41 +02:00
Rémi Verschelde
9aabdb5aad
Merge pull request #67383 from EricEzaM/67211-focus-input-box
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Focus EventListener when InputEventConfigurationDialog is opened.
2022-10-15 12:55:24 +02:00
Raul Santos
333f88dc49
Guard against more potential conflicts in C# bindings generator
2022-10-15 12:47:10 +02:00
kobewi
985671012a
Separate Line and CurveLinear icons
2022-10-15 02:00:39 +02:00
clayjohn
6d048af42f
Fix drawing of 2D primitives in OpenGL3 renderer
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Previously the wrong vertices were used when assembling the second triangle
of a quad
2022-10-14 16:55:14 -07:00
Ricardo Buring
d9ce8b8996
Node3D editor: cast rays in NOTIFICATION_PHYSICS_PROCESS
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Fixes crashes in the editor with threaded physics (when dragging a scene
into the viewport or when snapping a node to the floor).
2022-10-14 23:37:20 +02:00
Marcelo Fernandez
ea6cc3e260
Expose minizip API to allow creating zips using scripts
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Co-authored-by: Marcelo Fernandez <marcelofg55@gmail.com>
Co-authored-by: James Westman <flyingpimonster@gmail.commail>
Co-authored-by: MisterMX <mbxd12@web.de>
Signed-off-by: MisterMX <mbxd12@web.de>
2022-10-14 21:51:38 +02:00
Miguel Gonzalez Sanchez
a97a00bf02
Rename pos -> index on Node
2022-10-14 19:56:34 +01:00
clayjohn
978aa05a99
Fix error in Web builds that resulting in 2D
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objects not drawing in the GLES3 backend.
Issue came from not binding a light UBO when using the DISABLE_LIGHTING
code path
2022-10-14 11:18:27 -07:00
clayjohn
0a51bb4ca5
Add STATIC_CALLED_ON_INSTANCE warning to highlight
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when static functions are called directly from objects
2022-10-14 10:43:42 -07:00
kobewi
c75338fce6
Preserve caret when updating EditorPropertyText
2022-10-14 15:37:28 +02:00
kobewi
072f6feaba
Make some Image methods static
2022-10-14 14:34:15 +02:00
Rémi Verschelde
39534a7aec
Merge pull request #67385 from Sauermann/fix-viewport-mouse-position-update-on-subwindows
2022-10-14 13:31:11 +02:00
Rémi Verschelde
dfdca6300f
Merge pull request #67389 from bruvzg/le_no_spam
2022-10-14 13:13:20 +02:00
Markus Sauermann
b1d6b34662
Always update Viewport's last_mosue_position
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When the mouse cursor is over a embedded Window, the Viewport's
last_mouse_position did not get updated.
This patch makes sure that the update happens on every InputEventMouse.
Document canvas layer of embedded Windows.
2022-10-14 12:51:45 +02:00
bruvzg
4b1937c73f
Abort LineEdit shaping if no font is set to avoid unnecessary error messages.
2022-10-14 12:57:42 +03:00
Eric M
8678e4d34f
Focus EventListener when InputEventConfigurationDialog is opened.
2022-10-14 18:26:07 +10:00
Rémi Verschelde
bd4fddd89f
Merge pull request #67370 from KoBeWi/queueueuedraw
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Redraw 2D viewport when scene changes
2022-10-14 10:20:01 +02:00
Rémi Verschelde
343bb9c07f
Merge pull request #67361 from clayjohn/GDScript-unused-return-warning
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Implement RETURN_VALUE_DISCARDED warning in GDscript
2022-10-14 10:19:55 +02:00
Rémi Verschelde
7502c808fa
Merge pull request #66665 from Mickeon/editor-do-not-edit-inherited-signals
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Do not allow editing Scene-inherited signal connections
2022-10-14 10:19:47 +02:00
Rémi Verschelde
95af765f53
Merge pull request #67358 from neikeq/gitignore-jetbrains-fleet
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Add JetBrains Fleet folder to gitignore
2022-10-14 10:19:19 +02:00
Rémi Verschelde
cbdd9f3bbf
Merge pull request #67381 from bruvzg/wine_no_audio_client_3
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Detect Wine and disable unsupported IAudioClient3 interface.
2022-10-14 09:45:53 +02:00
Rémi Verschelde
5f4aa11c62
Merge pull request #63607 from BastiaanOlij/fix_xr_origin
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Add current setting to XROrigin3D and fix double positioning HMD
2022-10-14 09:45:00 +02:00
bruvzg
88adb6513e
Detect Wine and disable unsupported IAudioClient3 interface.
2022-10-14 09:57:49 +03:00
kobewi
bee0b7e583
Redraw 2D viewport when scene changes
2022-10-14 00:22:46 +02:00
Rémi Verschelde
926429392a
Merge pull request #67057 from Anutrix/rng-generator-default-seed
2022-10-13 21:17:09 +02:00