Rémi Verschelde
f4aea93537
Merge pull request #38390 from Xrayez/doc-offset-poly-translate
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Clarify `Geometry.offset_polygon_2d` regarding vertices translation
2020-07-02 14:28:49 +02:00
Rémi Verschelde
c069f5f5ca
Merge pull request #34028 from nekomatata/list-erase-not-found
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Removed errors when List::erase() can't find the value
2020-07-02 13:32:57 +02:00
Rémi Verschelde
90e81b7e2a
Merge pull request #40042 from YeldhamDev/anim_tree_margin
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Remove oversized margins in the AnimationTree editor
2020-07-02 13:11:24 +02:00
Rémi Verschelde
f71e258512
Merge pull request #30424 from raphael10241024/fix_noise
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Fix OpenSimplexNoise get_image() swap axes
2020-07-02 11:50:57 +02:00
Rémi Verschelde
b46627e7b2
Merge pull request #40041 from YeldhamDev/anim_bezier_timeline_thicc
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Make timeline cursor in the Bezier editor just as thick as the Animation editor
2020-07-02 11:06:42 +02:00
Rémi Verschelde
b65ebfc7e7
Merge pull request #36879 from ThakeeNathees/animation-autocomplete-bug-fix
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Fix: animation autocomplete bug fixed
2020-07-02 09:06:47 +02:00
Rémi Verschelde
afe03e872b
Merge pull request #34926 from Xrayez/draw-transform-defaults
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Provide `draw_set_transform` defaults for rotation and scale
2020-07-02 09:06:06 +02:00
Michael Alexsander
4f00ac7003
Remove oversized margins in the AnimationTree editor
2020-07-02 02:53:42 -03:00
Rémi Verschelde
0636e2a877
Merge pull request #40020 from reduz/fix-tree-edit-focus
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Fix doubleclick on tree item, restore input focus on previous windows.
2020-07-02 07:26:13 +02:00
Rémi Verschelde
3fb5faaceb
Merge pull request #40018 from Faless/js/more_improvements_4.0
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HTML5 fixes, refactor, audio fallback, fixed FPS.
2020-07-02 07:22:43 +02:00
Rémi Verschelde
2da65347a0
Merge pull request #40030 from reduz/timeout-for-focusout-x11
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Add a focus out timeout for X11 so less events of this type are received
2020-07-02 07:22:05 +02:00
Rémi Verschelde
b11da7b703
Merge pull request #40028 from reduz/fix-popups1
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Fix some popup menus missing screen transform.
2020-07-02 07:21:24 +02:00
Rémi Verschelde
1ae40793c7
Merge pull request #40022 from reduz/fix-subwindow-clamp
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Add ability to clamp embedded subwindows to parent
2020-07-02 07:20:45 +02:00
Michael Alexsander
20c1196bb0
Make timeline cursor in the Bezier editor just as thick as the Animation editor
2020-07-01 23:52:21 -03:00
Juan Linietsky
0b7bc83fe3
Add a focus out timeout for X11 to less events of this type are received
2020-07-01 16:14:46 -03:00
Juan Linietsky
f0e320decf
Fix some popups menu missing screen transform.
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Closes #38591
2020-07-01 14:44:19 -03:00
Rémi Verschelde
0a8dbe7f75
Merge pull request #32516 from nekomatata/texture-button-flip
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Added flip_h and flip_v properties in TextureButton
2020-07-01 19:07:59 +02:00
Rémi Verschelde
6cf416dafc
Merge pull request #33061 from madmiraal/nullpointerdereference
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Call CRASH_COND_MSG if key not found in HashMap get(key) functions.
2020-07-01 18:20:23 +02:00
Juan Linietsky
39a77735bd
Add ability to clamp embedded subwindows to parent, fixes #37792
2020-07-01 12:49:35 -03:00
Juan Linietsky
058166fb6c
Fix doubleclick on tree item, restore input focus on previous windows.
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Closes #37335
2020-07-01 12:46:39 -03:00
Fabio Alessandrelli
a9b7dd25df
Add default 50ms output_latency web override.
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Hopefully a good tradeoff between latency and performance on most
browsers.
2020-07-01 17:16:13 +02:00
Fabio Alessandrelli
7a5e10b8a9
Use dummy driver when JS AudioContext is unavailable.
2020-07-01 17:16:13 +02:00
Fabio Alessandrelli
1a637b07b1
Limit FPS in JS by skipping iterations.
2020-07-01 17:16:13 +02:00
Fabio Alessandrelli
07d4513886
[JS] Check canvas size each loop, force redraw.
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Fix compatibility issues, achieve smoother resizing.
2020-07-01 17:16:13 +02:00
Fabio Alessandrelli
a1c4c1d318
More static methods in DisplayServerJavaScript.
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Were static functions in cpp file, polluting global namespace.
2020-07-01 17:16:03 +02:00
Andrii Doroshenko (Xrayez)
851c1050b2
Provide draw_set_transform
defaults for rotation and scale
2020-07-01 18:09:11 +03:00
Rémi Verschelde
8a484756de
Merge pull request #39076 from rileylyman/editor_tab_names
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Implement filename disambiguation for scene tabs and script names
2020-07-01 16:46:32 +02:00
Rémi Verschelde
5c9ee93f3e
Merge pull request #39788 from bruvzg/macos_apple_silicon
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[macOS] Add support for the Apple Silicon (ARM64) build target.
2020-07-01 16:45:23 +02:00
Rémi Verschelde
01559ca84e
Merge pull request #39927 from hinlopen/quick-open-ranking
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Quick Open search ranking: favor filenames over extensions.
2020-07-01 16:45:06 +02:00
Rémi Verschelde
117e0106ea
Merge pull request #39928 from hinlopen/qo-open-scene
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Open scene selected from Quick Open dialog
2020-07-01 16:44:54 +02:00
Rémi Verschelde
9000e59650
Merge pull request #40016 from akien-mga/environment-code-cleanup
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Environment: Refactor code for readability + more
2020-07-01 16:28:48 +02:00
Rémi Verschelde
2fc3c5bb9f
Merge pull request #40015 from reduz/fix-embedded_subwindow-input
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Ensure embedded mode works again
2020-07-01 16:28:20 +02:00
Andrii Doroshenko (Xrayez)
19b72da35d
Clarify Geometry.offset_polygon_2d
regarding vertices translation
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The method is used to either inflate or deflate a polygon.
For translating/transforming a polygon, use `Transform2D.xform`.
2020-07-01 17:10:21 +03:00
Rémi Verschelde
34e011c8a5
Merge pull request #36307 from Xrayez/raycast-enabled-true
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Enable raycast nodes by default
2020-07-01 16:06:16 +02:00
Rémi Verschelde
a8a2769bb6
Merge pull request #38713 from aaronfranke/string-64bit
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Make all String integer conversion methods be 64-bit
2020-07-01 16:01:05 +02:00
Rémi Verschelde
2abe858e1c
Merge pull request #40008 from DanielZTing/master
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Make "Close and save changes?" actually save
2020-07-01 15:46:34 +02:00
Rémi Verschelde
9286772faf
Merge pull request #40004 from glek/patch-1
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Change assembly watcher after notification changes
2020-07-01 15:39:32 +02:00
Rémi Verschelde
77e4794721
Merge pull request #40010 from Chaosus/shader_func_arg_const_qual
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Added const qualifier support for function arguments in shaders
2020-07-01 15:28:58 +02:00
Rémi Verschelde
435a4c117e
Merge pull request #39954 from hinlopen/delete-nodes-msg
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Delete Nodes message
2020-07-01 15:17:38 +02:00
Rémi Verschelde
58be2887f7
Merge pull request #36885 from Xrayez/doctool-err-msg
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Fix doctool misleading error message
2020-07-01 15:10:09 +02:00
Rémi Verschelde
372136fe75
Environment: Refactor code for readability + more
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- Makes all boolean setters/getters consistent.
- Fixes bug where `glow_hdr_bleed_scale` was not used.
- Split CameraEffects to their own source file.
- Reorder all Environment method and properties declarations,
definitions and bindings to be consistent with each other
and with the order of property bindings.
- Bind missing enum values added with SDFGI.
- Remove unused SDFGI enhance_ssr boolean.
- Sync doc changes after SDFGI merge and other misc changes.
2020-07-01 14:44:45 +02:00
Juan Linietsky
239942cfef
Ensure embedded mode works again
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Also implemented application in/out notifications in X11.
2020-07-01 09:27:43 -03:00
Fabio Alessandrelli
fd92270b0a
Refactor canvas ID and locale handling.
2020-07-01 13:10:05 +02:00
Fabio Alessandrelli
5b1cc2d1fc
Fix FS error on JS startup due to existing folder.
2020-07-01 13:10:05 +02:00
Stijn Hinlopen
8b046ed477
Deleting multiple nodes displays correct message.
2020-07-01 12:59:55 +02:00
Yuri Roubinsky
c554d9e556
Added const qualifier support for function arguments in shaders
2020-07-01 12:55:00 +03:00
Marcel Admiraal
1b05f449f0
Call CRASH_COND_MSG if key not found in HashMap get function.
2020-07-01 10:50:13 +01:00
PouleyKetchoupp
5f1d94bb7d
Added flip_h and flip_v properties in TextureButton
2020-07-01 11:31:27 +02:00
PouleyKetchoupp
45445e1b31
Removed errors when List::erase() can't find the value
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This change makes the behavior consistent when the value
is not found between erasing from an empty list
(no error, just returning false) and erasing from a non-empty list
(previously displaying triggering an error and returning false).
Error message previously triggered:
ERROR: erase: Condition ' !p_I ' is true. returned: false
At: ./core/list.h:157.
2020-07-01 10:17:27 +02:00
Rémi Verschelde
719609522a
Merge pull request #40003 from YeldhamDev/tree_scroll_fix
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Fix Tree's 'scroll_to_item()' not working correctly on some cases
2020-07-01 08:52:08 +02:00