Rémi Verschelde
3e1b5ad223
Merge pull request #7382 from volzhs/fix-visibility
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Able to change visibility when ancestor node is hidden
2017-01-02 14:17:42 +01:00
Bruno Ortiz
7e0d0d0bb9
Exposing edit_resource method of EditorNode in the EditorPlugin ( #7355 )
2017-01-02 13:37:22 +01:00
Rémi Verschelde
c7bc44d5ad
Welcome in 2017, dear changelog reader!
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That year should bring the long-awaited OpenGL ES 3.0 compatible renderer
with state-of-the-art rendering techniques tuned to work as low as middle
end handheld devices - without compromising with the possibilities given
for higher end desktop games of course. Great times ahead for the Godot
community and the gamers that will play our games!
2017-01-01 22:03:33 +01:00
volzhs
f33e21e7af
Show visual notice for visibility on Scene Dock
2016-12-28 22:12:08 +09:00
volzhs
792ff11642
Able to change visibility when ancestor node is hidden
2016-12-28 14:27:27 +09:00
Rémi Verschelde
d1e3c0f017
Merge pull request #7347 from bebae/master
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Allows to start the scene with custom arguments within the editor
2016-12-23 15:59:16 +01:00
Ivan P. Skodje
da950cd0f2
PopupMenu upgrade: Hide on item selection ( #7306 )
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* Added the option to set hide on item selection. Usable in GDScript and from within the source code when you want to specify popup menus you don't want to close immediately when selecting an item
* Renamed getter from get_ to is_, fixed parent/child behavior, renamed bool variable to match most code and added ADD_PROPERTYNO to save some memory
2016-12-23 15:43:45 +01:00
bebae
abdedc3522
Allows to start the scene with custom arguments within the editor
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fixes #7346
Path from the current scene isn't added too the argumens anymore by default and needs to be added throug the custom arguments, with $scene. Matches the behaviour of the executable without any arguments.
Custom Arguments are read from editor/main_run_args
2016-12-21 22:11:50 +01:00
Rémi Verschelde
9b1e04f79e
Merge pull request #7233 from Hinsbart/fix_dnd_crash
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Fix crash on project importing by dragging a folder.
2016-12-08 07:46:19 +01:00
Rémi Verschelde
e7cab423c2
Merge pull request #7229 from volzhs/show-selected-node
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Show selected node in Scene dock when parent node is folded
2016-12-08 07:45:31 +01:00
Andreas Haas
c2040324be
TextureRegionEditor: Fix mouse wheel scroll speed.
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Any given mouse wheel input will generate two InputEvents in godot.
The zoom methods here acted on both ones, effectively giving a step value of 4 instead of 2.
Fixes #7236
2016-12-03 21:38:49 +01:00
Andreas Haas
d82c2687f3
Fix crash on project importing by dragging a folder.
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Fixes #7226
2016-12-02 18:51:31 +01:00
Rémi Verschelde
d311a39c19
Merge pull request #7191 from volzhs/check-android-release
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Check keystore field when export Android release apk
2016-12-02 08:54:17 +01:00
volzhs
a192e0785e
Show selected node in Scene dock when parent node is folded
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Fix #7228
2016-12-02 11:27:17 +09:00
volzhs
36b4b45170
Check keystore field when export Android release apk
2016-11-29 14:07:03 +09:00
Dmitry Kram
d766738991
Fix snap mode selector sticking in texture region module
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When changing snap mode in texture region plugin ticks was not updating. Issue fixed changing order of setting checked status and setting snap mode.
2016-11-27 02:56:42 +02:00
BastiaanOlij
da5651fbb9
Set minimum version to 10.9 building OSX
2016-11-25 00:55:13 +11:00
Rémi Verschelde
4c698f825d
i18n: Sync template and translations with current code
2016-11-15 08:58:29 +01:00
Rémi Verschelde
3b42e0a336
i18n: Sync translations with Weblate
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Adds initial translations for Hungarian and Pirate (yaaaar!)
2016-11-15 08:57:54 +01:00
Rémi Verschelde
635db806c4
Merge pull request #7115 from sketchyfun/path3D_handle_snap
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Added snapping to 3D path handles
2016-11-15 08:17:55 +01:00
Ben Hickling
4d1acab79b
Added snapping to 3D path handles to bring it in line with its 2D counterpart
2016-11-14 14:46:08 +00:00
volzhs
2d9e89ea2a
Check entered and trimmed path when create, import, install project
2016-11-14 21:46:10 +09:00
Rémi Verschelde
bbc71083c1
Merge pull request #7111 from volzhs/crash-import-scene
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Fix crash when select target path on import 3d scene window
2016-11-14 08:28:20 +01:00
volzhs
b0cf201ea3
Fix crash when select target path on import 3d scene window
2016-11-14 08:36:01 +09:00
volzhs
c3f4d676c0
Prevent to select children if selection lock or instanced scene
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Fix #7086
2016-11-12 22:43:31 +09:00
Rémi Verschelde
02e616b4ef
Merge pull request #6998 from volzhs/fix-editor-settings
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Fix resetting to default value in EditorSettings
2016-11-11 14:17:53 +01:00
Rémi Verschelde
d0d81a2470
Merge pull request #7082 from volzhs/attach-script
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Can create or load script on Attach script dialog
2016-11-11 10:55:16 +01:00
Rémi Verschelde
02fba9e396
Merge pull request #7078 from pkowal1982/export_button
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Export immediately if only one device present
2016-11-11 10:52:00 +01:00
volzhs
1880238c3e
Can create or load script on Attach script dialog
2016-11-11 05:06:39 +09:00
Rémi Verschelde
7d1230a266
Merge pull request #7052 from Paulb23/text_edit_color_uniformation
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Made background and symbol color follow the color API
2016-11-09 15:47:15 +01:00
Rémi Verschelde
a201fbb751
Merge pull request #7027 from Keetz/master
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Fix scene tree drag & drop places node as child (#6912 )
2016-11-09 12:53:35 +01:00
Rémi Verschelde
734e04a0dd
Merge pull request #7068 from volzhs/fix-project-name
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Set project name as directory name instead of '.'
2016-11-09 12:02:24 +01:00
Pawel Kowal
938f9388dd
Export immediately if only one device present
2016-11-08 20:08:07 +01:00
volzhs
571f33f863
Set project name as directory name instead of '.'
2016-11-08 21:39:28 +09:00
volzhs
b8f80e9450
Select newly created or imported project automatically
2016-11-08 03:39:05 +09:00
Paulb23
0e2c15e91a
Made background and symbol color follow the color API
2016-11-06 13:50:23 +00:00
Rémi Verschelde
a4570cb461
Merge pull request #7035 from volzhs/undo-redo-duplicate
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Prevent to make UndoRedo for duplicate if no selected node
2016-11-06 12:09:49 +01:00
Rémi Verschelde
415f5a7cfe
Merge pull request #7026 from SaracenOne/value_track_flag_fix
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Fixed flag for importing animation and skipping value tracks.
2016-11-06 12:04:04 +01:00
Rémi Verschelde
be4eff1d8b
Merge pull request #7019 from vnen/rename-winrt-uwp
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Rename WinRT platform to UWP
2016-11-06 12:03:10 +01:00
Rémi Verschelde
20a33e809e
Merge pull request #7009 from volzhs/fix-double-click
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Fix to focus or rename node by double click
2016-11-06 12:02:51 +01:00
Pawel Kowal
544194053a
Fix #7016 , add script create icon
2016-11-05 18:20:59 +01:00
volzhs
d82928eb49
Prevent to make UndoRedo for duplicate if no selected node
2016-11-05 00:52:53 +09:00
George Marques
411faaa6f4
Rename remaining WinRT references to UWP
2016-11-03 14:51:08 -02:00
Keetz
2afcbc4b1f
Fix scene tree drag & drop places node as child ( #6912 )
2016-11-03 13:59:36 +01:00
Saracen
0063471edd
Fixed flag for importing animation and skipping value tracks.
2016-11-03 08:45:35 +00:00
Mateusz Adamczyk
ce5200b30e
Option for detaching script from node ( #6934 ).
2016-11-01 22:49:01 +01:00
volzhs
fd9aebd4fa
Fix to focus or rename node by double click
2016-11-01 22:26:29 +09:00
Rémi Verschelde
f34151ff0f
style: Various other PEP8 fixes in Python files
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Done with `autopep8 --select=E7`, fixes:
- E701 - Put colon-separated compound statement on separate lines.
- E702 - Put semicolon-separated compound statement on separate lines.
- E703 - Put semicolon-separated compound statement on separate lines.
- E711 - Fix comparison with None.
- E712 - Fix (trivial case of) comparison with boolean.
- E713 - Fix (trivial case of) non-membership check.
- E721 - Fix various deprecated code (via lib2to3).
2016-11-01 00:35:16 +01:00
Rémi Verschelde
817dd7ccbb
style: Fix PEP8 blank lines issues in Python files
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Done with `autopep8 --select=E3,W3`, fixes:
- E301 - Add missing blank line.
- E302 - Add missing 2 blank lines.
- E303 - Remove extra blank lines.
- E304 - Remove blank line following function decorator.
- E309 - Add missing blank line.
- W391 - Remove trailing blank lines.
2016-11-01 00:35:16 +01:00
Rémi Verschelde
d4c17700aa
style: Fix PEP8 whitespace issues in Python files
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Done with `autopep8 --select=E2,W2`, fixes:
- E201 - Remove extraneous whitespace.
- E202 - Remove extraneous whitespace.
- E203 - Remove extraneous whitespace.
- E211 - Remove extraneous whitespace.
- E221 - Fix extraneous whitespace around keywords.
- E222 - Fix extraneous whitespace around keywords.
- E223 - Fix extraneous whitespace around keywords.
- E224 - Remove extraneous whitespace around operator.
- E225 - Fix missing whitespace around operator.
- E226 - Fix missing whitespace around operator.
- E227 - Fix missing whitespace around operator.
- E228 - Fix missing whitespace around operator.
- E231 - Add missing whitespace.
- E231 - Fix various deprecated code (via lib2to3).
- E241 - Fix extraneous whitespace around keywords.
- E242 - Remove extraneous whitespace around operator.
- E251 - Remove whitespace around parameter '=' sign.
- E261 - Fix spacing after comment hash.
- E262 - Fix spacing after comment hash.
- E265 - Format block comments.
- E271 - Fix extraneous whitespace around keywords.
- E272 - Fix extraneous whitespace around keywords.
- E273 - Fix extraneous whitespace around keywords.
- E274 - Fix extraneous whitespace around keywords.
- W291 - Remove trailing whitespace.
- W293 - Remove trailing whitespace.
2016-11-01 00:35:16 +01:00