Commit graph

7596 commits

Author SHA1 Message Date
Rémi Verschelde
44656e8328
Merge pull request #72386 from smix8/navigation_config_warnings_3.x
Fix navigation related nodes not propagating parent class config warnings
2023-02-01 13:06:06 +01:00
Rémi Verschelde
fb846d3522
Merge pull request #71425 from Calinou/spinbox-add-independent-arrow-step-3.x
Add independent spinbox arrow step precision
2023-02-01 13:05:43 +01:00
Fredia Huya-Kouadio
aed400cce2
Merge pull request #71654 from m4gr3d/increase_scroll_bar_size_for_touchscreen_3x
[3.x] Update the size of the scrollbar for the editor on touchscreen devices
2023-01-31 21:52:03 -08:00
smix8
b5213cceac Fix navigation related nodes not propagating parent class config warnings
Fixes that navigation related nodes do not propagate config warnings from their parent classes.
2023-01-30 16:26:42 +01:00
lawnjelly
5a0cb54b3a Improve error messages and classref for occluders and portals
Misused functions would previously produce no error messages which was confusing for users.
2023-01-24 14:05:48 +00:00
Rémi Verschelde
93c76825ce
Merge pull request #64329 from jordo/fix/control-theme-cache
[3.x] Add theme item cache to `Control`
2023-01-23 22:23:33 +01:00
Yuri Sizov
1647f4d85e Add dumb theme item cache to Control
(cherry picked from commit 9f88300007)

Co-authored-by: Jordan Schidlowsky <jordanschidlowsky@gmail.com>
2023-01-23 10:31:17 -06:00
Rémi Verschelde
dd7f517407
Merge pull request #66711 from rsubtil/port_popup_menu_rework
[3.x] PopupMenu rework and enhancements
2023-01-23 17:04:17 +01:00
Fredia Huya-Kouadio
8170b7ae1e Add a theme usability setting which updates the touch area of UI elements (e.g: scrollbar) for the editor on touchscreen devices 2023-01-22 07:09:48 -08:00
EricEzaM
6a5992c9f1 PopupMenu rework and enhancements
Many scrolling behaviour improvements and the ability to limit popup size.
2023-01-21 21:36:26 +00:00
Rémi Verschelde
6088a4802c
Merge pull request #70584 from stmSi/3.x-save-branch-as-scene-not-working-in-remote-without-pausing
[3.x] Fixed: `Save Branch as Scene` not working in Remote Tree without Pausing
2023-01-20 12:12:46 +01:00
Jóhannes Gunnar Þorsteinsson
e09d4d255e
Add independent spinbox arrow step precision
Backported from the `master` branch, with a property hint added.
2023-01-14 20:14:17 +01:00
Haoyu Qiu
d16a1c7579 Make CollisionShape selection box use shape AABB 2023-01-13 18:19:26 +08:00
Rémi Verschelde
abf5f72073
Merge pull request #70717 from Calinou/particles-tweak-animation-offset-property-hint-3.x
Tweak particles animation offset property hint to allow more precise values (3.x)
2023-01-11 11:57:38 +01:00
Rémi Verschelde
1426cd3b3a
One Copyright Update to rule them all
As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.

It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).

We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).

Also fixed "cf." Frenchism - it's meant as "refer to / see".

Backported from #70885.
2023-01-10 15:26:54 +01:00
Rémi Verschelde
1ee7c5a62c
Merge pull request #62444 from lawnjelly/faster_queue_free3
[3.x] Faster queue free
2023-01-10 10:55:36 +01:00
Rémi Verschelde
9832c9d127
Merge pull request #70593 from OsakiTsukiko/issue-62640
[3.x] Fix RichTextLabel discards appended BBCode text on window resize when using DynamicFont
2023-01-09 09:18:10 +01:00
Rémi Verschelde
50fd962869
Merge pull request #70583 from necrashter/fix-set-touch-input-as-handled
[3.x] Set touch input as handled only after _gui_call_input
2023-01-09 09:17:22 +01:00
OsakiTsukiko
0a386084bc
Fix RichTextLabel discards appended BBCode text on window resize when using DynamicFont 2023-01-09 09:07:48 +01:00
Haoyu Qiu
36a21a43af Fix Tree overflow without scrolling being enabled 2023-01-04 14:16:57 +08:00
Hugo Locurcio
717cbbd6e7
Tweak particles animation offset property hint to allow more precise values 2022-12-29 22:17:47 +01:00
stmSi
15d6f341a7 [3.x] Fixed: Save Branch as Scene not workking in Remote Tree (only work when u pause) 2022-12-26 17:19:33 +06:30
necrashter
147de75e52
Set touch input as handled only after _gui_call_input 2022-12-26 11:58:32 +03:00
Rémi Verschelde
7a46f61089
Merge pull request #70368 from pfertyk/issue-70187-bit-map-resize-spams-errors
Fix `BitMap.resize` error spam
2022-12-22 08:56:25 +01:00
Rémi Verschelde
3b7bb812fd
Merge pull request #70310 from Sauermann/3x-fix-follow-viewport-transform
[3.x] Include the follow-viewport-transform into CanvasLayer transform calculations
2022-12-22 08:55:28 +01:00
Rémi Verschelde
76bcc90da8
Merge pull request #70228 from Calinou/add-transparent-viewport-project-setting-3.x
Add a project setting to make the root viewport transparent (3.x)
2022-12-22 08:55:21 +01:00
kleonc
7b196dd0ee AtlasTexture Fix calculating rects when flipping
(cherry picked from commit c3851b91db)
2022-12-21 09:34:39 +08:00
Paweł Fertyk
ddd7189b39 Fix BitMap.resize error spam
Fixes #70187.
2022-12-20 21:54:21 +01:00
Markus Sauermann
608cbd8296 Include the follow-viewport-transform into CanvasLayer transform calculations
The follow-viewport-transform was missing from several calculations

3.x version of #59682
2022-12-19 19:18:54 +01:00
Zak
f974bcf074 Add uri property for LinkButton
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
(cherry picked from commit d73a9b56b0)
2022-12-18 10:43:39 +08:00
smix8
17e6d76de6 Fix Navigation agent callback wild pointer crash
Fixes crash in sanitizer builds when callback agent or object are already freed.

(cherry picked from commit 194c1c44e0)
2022-12-18 10:32:04 +08:00
Haoyu Qiu
b2e5c8fe10 Fix possible Tween leak on exit
(cherry picked from commit e173710963)
2022-12-18 10:32:04 +08:00
FireForge
0d602ce881 Add Vector2/3 linking to more properties
- Camera2D.zoom
- CanvasLayer.scale
- ParallaxBackground.scroll_base_scale
- ParallaxLayer.motion_scale
- Polygon2D.texture_scale
- SpatialMaterial.uv1_scale
- SpatialMaterial.uv2_scale

(cherry picked from commit 92817aa72f)
2022-12-18 10:32:04 +08:00
kobewi
9499ebecee Add vector value linking
Co-authored-by: redlamp <244062+redlamp@users.noreply.github.com>
(cherry picked from commit 5553e27fe8)
2022-12-18 10:32:04 +08:00
Hugo Locurcio
65465f309c
Add a project setting to make the root viewport transparent
This allows creating a project with a transparent window without having
to write any script.
2022-12-18 00:38:05 +01:00
Rémi Verschelde
607940875c
Merge pull request #70111 from Maran23/3.x-check-null-event-in-tree
[3.x] Check for null event in Tree._gui_input to avoid engine crash
2022-12-17 14:28:11 +01:00
Rémi Verschelde
84566b3296
Merge pull request #70089 from Rubonnek/3x-avoid-compiling-editor-checks-in-visibilitynotfier2d
[3.x] Avoid compiling Editor checks in release builds for `VisibilityNotifier2D`
2022-12-17 14:27:21 +01:00
Marius Hanl
09f974b21d Check for null event in Tree._gui_input to avoid engine crash 2022-12-15 17:35:53 +01:00
Wilson E. Alvarez
78b8cf7edb
Avoid compiling Editor checks in release builds for VisibilityNotifier2D 2022-12-15 11:13:10 -05:00
Rémi Verschelde
6963ba631e
Fix typos with codespell 2022-12-15 12:26:59 +01:00
Wilson E. Alvarez
6a8bae4e35
Do not fire VisibilityNotifier screen_entered and screen_exited signals in the Editor 2022-12-13 10:29:28 -05:00
Haoyu Qiu
6f69d29398
Fix crash after executing ItemList.set_icon_scale
(cherry picked from commit 8d0fa193c3)
2022-12-13 14:24:25 +01:00
Rémi Verschelde
5d5f0a3958
Merge pull request #69963 from lawnjelly/variant_parser_optional_readahead_3
VariantParser make readahead optional [3.x]
2022-12-12 19:02:17 +01:00
lawnjelly
776c9d0579 VariantParser make readahead optional
It turns out some areas are independently moving / reading filepointers outside of the VariantParser, which can cause the readahead caching to get out of sync.

This PR makes the VariantParser readahead to be optional to allow for these use cases.
2022-12-12 15:44:39 +00:00
Rémi Verschelde
2343ba148b
Merge pull request #69959 from Calinou/distance-fade-use-circular-fade-3.x
Use circular fade instead of linear fade for distance fade (3.x)
2022-12-12 16:07:31 +01:00
Rémi Verschelde
2c714f19e5
Merge pull request #65453 from timothyqiu/agent-target-3.x
[3.x] Make NavigationAgent `target_location` a property
2022-12-12 16:07:25 +01:00
Hugo Locurcio
56ac14fbf0
Use circular fade instead of linear fade for distance fade
This makes distance fade look the same regardless of the camera angle,
for all distance fade modes (Pixel Alpha, Pixel Dither, Object Dither).
Distance fade now behaves like fog in this regard.
2022-12-12 15:16:34 +01:00
Hugo Locurcio
c54c1b0b6b
Fix infinite loop when calling Control.popup_centered_minsize()
Co-authored-by: sriramun <sriramun2@gmail.com>
(cherry picked from commit 08e804b3b7)
2022-12-12 14:49:23 +01:00
Dawid Marzec
ecef4804f2
Fix errors while deselecting all tree items; issue #65185
(cherry picked from commit d4d5df2314)
2022-12-12 14:49:23 +01:00
Rémi Verschelde
bfce0c1e52
Merge pull request #59765 from pfertyk/issue-59359-wrong-visible-line-count-if-newline
Fix wrong visible line count for newline
2022-12-12 13:40:14 +01:00