Sen
52cd5acdda
Fix for multimesh motion vector corruption by resetting motion vector state and filling both halves of buffer
2024-08-08 16:19:31 +02:00
Rio Arswendo Rachmad
138bcc7cfd
fix: project settings not properly saved after a file removal
2024-08-08 20:14:53 +07:00
Rémi Verschelde
739019e4e4
Merge pull request #95277 from akien-mga/ci-emscripten-3.1.64
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CI: Update Emscripten to 3.1.64
2024-08-08 15:05:03 +02:00
OlesyaGerasimenko
443da32655
Add Russian translation to Linux .desktop file
2024-08-08 14:22:19 +02:00
Claire Blackshaw
19c7afee07
OpenXR - Support for the Logitech MxInk Stylus
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In future work we may want to expose an isStylus or similar for
XR Trackers, though that is likely outside the scope of this commit
which is the core extension work.
Vendor Ref: https://logitech.github.io/mxink/OpenXR.html
2024-08-08 11:09:29 +01:00
Giganzo
36c9d31a9e
Fix huge tscn icon in FileSystem split mode using list view
2024-08-08 11:59:14 +02:00
Rémi Verschelde
d32a10897d
CI: Update Emscripten to 3.1.64
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This is the version we're using for 4.3-stable.
2024-08-08 11:17:35 +02:00
Chaosus
dc6f90acd8
Forbid function declaration with a const qualifier in shaders
2024-08-08 11:23:27 +03:00
Rémi Verschelde
03afb92efa
Merge pull request #95194 from Faless/mp/fix_relay_negative_target
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[MP] Fix relay protocol routing with negative targets
2024-08-08 10:16:31 +02:00
Rémi Verschelde
32eb97fd2a
Merge pull request #95074 from RandomShaper/d3d12_exit_crash
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D3D12: Avoid crash on exit
2024-08-08 10:16:24 +02:00
Rémi Verschelde
1938d170aa
iOS: Fix typo in GodotApplicationDelegate
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Fixes #90714 .
2024-08-08 10:06:36 +02:00
bruvzg
600e770f39
[Editor] Allow MSDF font rendering for custom fonts, add editor setting to control it.
2024-08-08 10:59:33 +03:00
Rémi Verschelde
9221294653
Merge pull request #95264 from Hilderin/fix-reimport-file-multiple-scenes
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Fix reimport file multiple scenes
2024-08-08 07:54:59 +02:00
Raul Santos
262671c644
C#: Expose Transform2D.Determinant()
2024-08-08 06:31:46 +02:00
jsjtxietian
6cf9af2817
Fix error when use relative #include in .gdshader / .gdshaderinc file
2024-08-08 11:59:14 +08:00
Hilderin
b1c111d033
Fix reimport file multiple scenes
2024-08-07 20:22:46 -04:00
Rémi Verschelde
4bef4d9808
Merge pull request #95225 from Hilderin/fix-performance-reimport-file
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Fix performance issue reimport file reload scene
2024-08-07 23:47:06 +02:00
Rémi Verschelde
da9f943330
Merge pull request #95134 from Calinou/audio-interactive-transition-editor-expand-columns
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Expand columns in the audio interactive transition editor
2024-08-07 23:47:00 +02:00
Rémi Verschelde
d775887c83
Merge pull request #95061 from Geometror/vs-style-improvements1
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[VisualShader] Reduce size changes of nodes when connecting/disconnecting
2024-08-07 23:46:50 +02:00
kleonc
6b82c48bc6
Fix leaf Bone2Ds drawing in Polygon2D UV editor
2024-08-07 21:06:00 +02:00
kobewi
8623a75380
Fix usage of add_inspector_plugin()
2024-08-07 14:16:02 +02:00
Rémi Verschelde
33fe10c065
Merge pull request #95245 from KoBeWi/regression_flood
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Initialize project name when importing project
2024-08-07 13:49:06 +02:00
kobewi
9a8ba93963
Initialize project name when importing project
2024-08-07 13:22:55 +02:00
Rémi Verschelde
1e8bfdcd4f
Merge pull request #95239 from AThousandShips/skeleton_internal_fix
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Make `Skeleton3D` bone simulator an internal child
2024-08-07 12:08:12 +02:00
Rémi Verschelde
7cf8e5ef2b
Merge pull request #95235 from bruvzg/macos_opengl_load
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[macOS] Load OpenGL.framework by path to avoid issues with non-Latin executable names.
2024-08-07 12:08:07 +02:00
Rémi Verschelde
17f3d351af
Merge pull request #95233 from Faless/ws/fix_set_no_delay_win
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[WS] Fix `set_no_delay` on Windows
2024-08-07 12:08:02 +02:00
Rémi Verschelde
5e7592a342
Merge pull request #95232 from bruvzg/popup_time_up
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[PopupMenu] Increase mouse button release timeout and reset it from `post_popup`.
2024-08-07 12:07:57 +02:00
Rémi Verschelde
031b71f5bc
Merge pull request #95103 from jamie-pate/fix_89119
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Fix LightmapGI causes crash when using --headless
2024-08-07 12:07:53 +02:00
Rémi Verschelde
1260bfb39d
Merge pull request #95069 from Calinou/tilemap-point-to-tilemaplayer-conversion
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Document converting a TileMap node to TileMapLayer using the editor
2024-08-07 12:07:42 +02:00
A Thousand Ships
602a348ab1
Make Skeleton3D
bone simulator an internal child
2024-08-07 11:38:16 +02:00
Jamie Pate
f8c99efc3b
Fix LightmapGI causes crash when using --headless
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Fixes #89119
Add dummy LightmapInstance and Lightmap resources for headless rendering
Prevents the RenderingServer from crashing when it accesses
lightmap_instance->base_data
2024-08-07 11:38:05 +02:00
Hugo Locurcio
5bc4b49f0b
Document converting a TileMap node to TileMapLayer using the editor
2024-08-07 11:15:29 +02:00
bruvzg
2bd21b588e
[macOS] Load OpenGL.framework by path to avoid issues with non-Latin executable names.
2024-08-07 11:57:27 +03:00
Fabio Alessandrelli
7f610a2c6e
[WS] Fix set_no_delay on Windows
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Windows socket implementation is, as usual, broken in many ways.
This includes `setsockopt` failing to set `TCP_NODELAY` if the socket is
still in a connecting state.
This also means we need to keep polling the IP resolver until the socket
reaches the CONNECTED state (so it can set the TCP_NODELAY after the
connection is successful).
2024-08-07 09:47:00 +02:00
bruvzg
460b538746
[PopupMenu] Increase mouse button release timeout and reset it from post_popup
.
2024-08-07 10:22:12 +03:00
Bastiaan Olij
1371b35b6e
Update OpenXR thirdparty library to 1.1.38, changed OpenXR init to stay on 1.0.x
2024-08-07 13:58:05 +10:00
jsjtxietian
78dc310103
Fix Pressing Escape doesn't exit freelook in the 3D editor
2024-08-07 11:11:28 +08:00
Hilderin
7934e73d78
Fix performance issue reimport file reload scene
2024-08-06 22:29:04 -04:00
Rémi Verschelde
eabeafd8c3
Merge pull request #95086 from m4gr3d/fix_import_button_not_showing_directories
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[Android editor] Fix issue with importing projects
2024-08-06 23:59:20 +02:00
Rémi Verschelde
3158bbdb6d
Merge pull request #95084 from Hilderin/fix-crash-reimport-scene-with-animations
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Fix crash on reimport scene with animations
2024-08-06 23:15:52 +02:00
Rémi Verschelde
9564c3da61
Merge pull request #92735 from pixbyte/master
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Fix undo not updating spawn checkbox in replication editor
2024-08-06 22:56:28 +02:00
Dommi
aebcd699fe
Fixed undo not updating spawn checkbox in replication editor
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When pressing undo the value was set to the same as it was before in the ui. It was saved correctly in the config but not updated in the editor.
2024-08-06 15:50:48 +02:00
Fabio Alessandrelli
c5fa7354bb
[MP] Fix relay protocol routing with negative targets
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Godot supports sending messages to "all but one peer" by sending a
packet with a negative target (the negated ID of the excluded peer).
The relay protocol was incorrectly interpreting the values and relaying
the message to the wrong peers.
This issue only affected "send_bytes" since the other subsystem (RPC
and replication) "resolves" the correct IDs client-side (to match
visibility information).
2024-08-06 13:21:47 +02:00
Rémi Verschelde
4359c28fea
Merge pull request #95192 from Faless/mp/quite_relay_to_disconnected
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[MP] Avoid error spam in relay protocol when clients disconnect
2024-08-06 12:32:27 +02:00
Rémi Verschelde
4577b37036
Merge pull request #95191 from bruvzg/macos_term
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[macOS] Attempt to terminate process normally before using `forceTerminate`.
2024-08-06 12:32:22 +02:00
Rémi Verschelde
8ba212f188
Merge pull request #95189 from bruvzg/fix_mono_bundle
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[macOS] Fix `generate_bundle` build flag for .NET builds.
2024-08-06 12:32:18 +02:00
Rémi Verschelde
b36885c8bd
Merge pull request #95186 from bruvzg/thr_load_dbl_free
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[ResourceLoader] Add check to prevent double free crashes.
2024-08-06 12:32:13 +02:00
Rémi Verschelde
6a10330ceb
Merge pull request #95164 from Calinou/doc-window-popup-coordinates
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Document expected coordinates in `PopupMenu.popup()`
2024-08-06 12:32:08 +02:00
Rémi Verschelde
e693ff814a
Merge pull request #95155 from bruvzg/win_pen_checks
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[Windows] Reject `WM_POINTER(UP/DOWN)` messages for non pen pointer type.
2024-08-06 12:32:02 +02:00
Rémi Verschelde
c81aa6e1fc
Merge pull request #95122 from kleonc/tab_bar_clear_close_button_rect
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Clear `TabBar` tab close button's rect after it's hidden
2024-08-06 12:31:57 +02:00