Commit graph

10861 commits

Author SHA1 Message Date
Rémi Verschelde
10aec9057c
Merge pull request #63411 from Calinou/improve-null-object-dictionary-print
Improve null and object printing to avoid confusion with arrays
2022-08-31 17:37:08 +02:00
Hugo Locurcio
291d3aaabe
Improve null and object printing to avoid confusion with arrays
- Use different syntax for object printing to avoid confusion with arrays.
- Print null as `<null>` to avoid confusion with a string `"null"`.
- Display `<empty>` in editor resource pickers to avoid confusion
  with array-based properties.
2022-08-31 15:31:49 +02:00
RedMser
96bdcfd447 Fix #65122: disambiguate_filenames freeze 2022-08-31 13:36:47 +02:00
Haoyu Qiu
97f547a63a Fix crash when toggling flag property value 2022-08-31 15:50:23 +08:00
Rémi Verschelde
96b470b28e
Merge pull request #63394 from Calinou/curve-gradient-rename-interpolate
Rename Curve/Curve2D/Curve3D/Gradient `interpolate()` to `sample()`
2022-08-31 08:37:12 +02:00
Rémi Verschelde
36a5160ad7
Merge pull request #62157 from ChronicallySerious/front-port-vcs-plugin
VCS: Port Godot 3.5's VCS features to GDExtension
2022-08-31 07:38:42 +02:00
Hugo Locurcio
ae18928748
Rename Curve/Curve2D/Curve3D/Gradient interpolate() to sample()
"sampling" is a more accurate term than "interpolating" for what's
happening when using that function.
2022-08-30 22:08:38 +02:00
Rémi Verschelde
292b94b97c
Merge pull request #65089 from YuriSizov/editor-launch-bar-with-style
Improve style and add contextual highlight to the editor launch pad
2022-08-30 21:18:41 +02:00
Twarit Waikar
a62b0ec904 VCS: Improve VCS UI/UX by QoL changes
The editor will now use the project path i.e. the place where the root of
the repo is supposed to be according to the user. This project path is
also sent into the plugin and so out-of-directory asset folders can also be
maintained this way.
2022-08-31 00:27:08 +05:30
Twarit Waikar
1bb5e65798 VCS: Replace usage of varray() by using callable_mp::bind() 2022-08-31 00:01:42 +05:30
Twarit Waikar
c698e4f5f9 VCS: Fix empty metadata items being moved across stages 2022-08-31 00:01:42 +05:30
Twarit Waikar
ef9885f81a VCS: Load a GDExtension instead of Script + UI port from 3.5 2022-08-31 00:01:42 +05:30
Twarit Waikar
4656ea8977 VCS: Port Godot 3.5's VCS features to GDExtension 2022-08-31 00:01:42 +05:30
Rémi Verschelde
de5f13e935
Merge pull request #63552 from RedMser/file-dialog-disambiguate
EditorFileDialog: disambiguate recent/favorite items
2022-08-30 20:24:38 +02:00
Rémi Verschelde
6e6287f748
Merge pull request #47744 from KoBeWi/press_F_to_play_exit 2022-08-30 19:29:04 +02:00
Rémi Verschelde
e27b61d291
Merge pull request #65042 from YuriSizov/editor-docks-tabbar-bg 2022-08-30 18:53:54 +02:00
RedMser
a401c4e6ac EditorFileDialog: disambiguate recent/favorite items
Similar to script editor, if two folders have the same name, they will
now get a more descriptive name in the item list.
2022-08-30 17:18:47 +02:00
Yuri Sizov
a462d6e402 Improve style and add contextual highlight to the editor launch pad 2022-08-30 18:10:45 +03:00
Rémi Verschelde
02d510bd07
Merge pull request #63003 from Geometror/msaa-2d 2022-08-30 14:54:20 +02:00
Rémi Verschelde
ae349d8227
Merge pull request #64377 from Mickeon/rename-canvas-redraw
Rename `CanvasItem.update()` to `queue_redraw()`
2022-08-30 14:47:41 +02:00
kobewi
409613ba7b Allow to change the Stop shortcut used at runtime 2022-08-30 14:14:15 +02:00
Rémi Verschelde
0bf3f79157
Merge pull request #63902 from dalexeev/string-cases 2022-08-30 14:06:28 +02:00
Rémi Verschelde
ebe4f8d3a4
Merge pull request #65039 from Mickeon/rename-treeitem-tooltip 2022-08-30 14:05:08 +02:00
Danil Alexeev
d4555ef5fb
Add String.to_{camel,pascal,snake}_case methods 2022-08-30 12:36:24 +03:00
Micky
97f8c9b97c Rename TreeItem's set_tooltip to set_tooltip_text
`set_tooltip` -> `set_tooltip_text`
`get_tooltip` -> `get_tooltip_text`

For consistency:
`get_button_tooltip` -> `get_button_tooltip_text`
And the `tooltip` parameter in `add_button` was renamed to `tooltip_text`
2022-08-30 11:16:23 +02:00
Rémi Verschelde
432b25d364
Merge pull request #65066 from aaronfranke/str-path-join 2022-08-30 10:01:11 +02:00
Rémi Verschelde
183438e13b
Merge pull request #65060 from Atlinx/feat/65059_fix-doc-error 2022-08-30 09:26:11 +02:00
Rémi Verschelde
992104bc12
Merge pull request #64396 from qarmin/add_line_length_options 2022-08-30 09:20:32 +02:00
Rémi Verschelde
21b218c9ea
Merge pull request #65053 from YuriSizov/editor-bones-but-no-meat
Properly handle theme changes in the Skeleton3DEditor
2022-08-30 08:45:07 +02:00
Rémi Verschelde
ff7d439551
Merge pull request #64494 from kleonc/scene-dock-change-many-node-unique-names
`SceneTreeDock` Allow/fix toggling unique name in owner for all selected nodes
2022-08-30 08:42:33 +02:00
Rémi Verschelde
4d7628be85
Merge pull request #45764 from gongpha/update-animation-tree-editor-when-selected
Update all AnimationTree's editors when editing
2022-08-30 08:37:11 +02:00
Rémi Verschelde
f925572976
Merge pull request #65044 from YuriSizov/editor-fix-theme-n-stuff
Fix some editor theme regressions
2022-08-30 07:30:55 +02:00
Aaron Franke
10a56981dc
Rename String plus_file to path_join 2022-08-29 19:38:13 -05:00
Atlinx
0e3097c023 Add missing parameters for signal in docs 2022-08-29 20:13:01 -04:00
Yuri Sizov
8b196be855 Add background to TabContainer's tabbar and editor docks 2022-08-29 23:43:32 +03:00
Rafał Mikrut
3b1259a98a Speedup conversion and add option to set maximum line length to prevent freezes 2022-08-29 21:26:36 +02:00
Yuri Sizov
1839ec96a7 Properly handle theme changes in the Skeleton3DEditor 2022-08-29 21:39:56 +03:00
Kongfa Waroros
0f17fe642c Update all AnimationTree's editors when editing 2022-08-30 01:04:34 +07:00
kleonc
5d7ff1bf44 SceneTreeDock Toggling unique name in owner for all selected nodes 2022-08-29 19:18:52 +02:00
Yuri Sizov
88ab58821d Fix some editor theme regressions 2022-08-29 18:01:41 +03:00
Micky
e31bb5ffeb Rename CanvasItem.update() to queue_redraw()
Affects a lot of classes. Very thoroughly checked signal connections and deferred calls to this method, add_do_method/add_undo_method calls, and so on.

Also renames the internal `_update_callback()` to `_redraw_callback()` for consistency.

Just a few comments have also been changed to say "redraw".

In CPUParticles2D, there was a private variable with the same name. It has been renamed to `do_redraw`.
2022-08-29 14:59:47 +02:00
kobewi
ef19e7bae0 Fix Import dock being too wide 2022-08-29 14:28:01 +02:00
Rémi Verschelde
e60086f98b
Merge pull request #64119 from YuriSizov/theme-init-database 2022-08-29 14:02:21 +02:00
Rémi Verschelde
322c812231
Merge pull request #65023 from Faless/js/4.x_is_web 2022-08-29 13:00:32 +02:00
Rémi Verschelde
583c0c4897
Merge pull request #64980 from TokageItLab/fix-animedit-draw-and-find-key 2022-08-29 12:29:24 +02:00
Fabio Alessandrelli
d20b32186f [Web] Rename JavaScript platform to Web.
Also rename export name from "HTML5" to "Web".
2022-08-29 11:52:00 +02:00
Rémi Verschelde
fd6453c45e Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED"
This reverts commit 4b817a565c.

Fixes #64988.
Fixes #64997.

This caused several regressions (#64988, #64997,
https://github.com/godotengine/godot/issues/64997#issuecomment-1229970605)
which point at a flaw in the current logic:

- `Control::NOTIFICATION_ENTER_TREE` triggers a *deferred* notification with
  `NOTIFCATION_THEME_CHANGED` as introduced in #62845.
- Some classes use their `THEME_CHANGED` to cache theme items in
  member variables (e.g. `style_normal`, etc.), and use those member
  variables in `ENTER_TREE`, `READY`, `DRAW`, etc. Since the `THEME_CHANGE`
  notification is now deferred, they end up accessing invalid state and this
  can lead to not applying theme properly (e.g. for EditorHelp) or crashing
  (e.g. for EditorLog or CodeEdit).

So we need to go back to the drawing board and see if `THEME_CHANGED` can be
called earlier so that the previous logic still works?

Or can we refactor all engine code to make sure that:
- `ENTER_TREE` and similar do not depend on theme properties cached in member
  variables.
- Or `THEME_CHANGE` does trigger a general UI update to make sure that any
  bad theme handling in `ENTER_TREE` and co. gets fixed when `THEME_CHANGE`
  does arrive for the first time. But that means having a temporary invalid
  (and possibly still crashing) state, and doing some computations twice
  which might be heavy (e.g. `EditorHelp::_update_doc()`).
2022-08-29 11:11:29 +02:00
Rémi Verschelde
1782557339
Merge pull request #64386 from timothyqiu/anim-disable
Fix crash when loading Animation Library after reloading a scene
2022-08-29 07:50:00 +02:00
Silc Renew
77cf519cf0 Fixed AnimationTrackEditor redraw/deselect timing and find key compearation 2022-08-29 10:44:00 +09:00
Rémi Verschelde
9efa5a8fc9
Merge pull request #64555 from nongvantinh/inspector_resource_preview_incorrect_size
Fixed inspector resource preview shows up with incorrect size
2022-08-28 22:57:33 +02:00
Yuri Rubinsky
cb62d31938
Merge pull request #64981 from Chaosus/vs_fix 2022-08-28 22:37:54 +03:00
Rémi Verschelde
006915b482
Merge pull request #64961 from faisal-alam09/Bugfix-#64836-Placeholder-scene-tab-not-removed-when-new-scene-created
Added a placeholder tab check before creating a new scene.
2022-08-28 18:06:44 +02:00
Rémi Verschelde
f7f8af232c
Merge pull request #64885 from Mickeon/rename-tooltip-hint
Rename `hint_tooltip` to `tooltip_text` & setter getter
2022-08-28 17:43:01 +02:00
Rémi Verschelde
dd9602e74c
Merge pull request #64847 from Mickeon/editor-docs-hierarchy-icons
Add type icons to editor docs' hierarchy
2022-08-28 17:09:34 +02:00
Yuri Rubinsky
5ccc6e2ec8 Fix category of new added visual shader functions 2022-08-28 12:40:54 +03:00
Yuri Rubinsky
1f9b992d85
Merge pull request #64248 from paddy-exe/built-in-shader-functions 2022-08-28 09:04:52 +03:00
Patrick Exner
55bbcc54e7 Implement custom non-trivial shader functions 2022-08-27 22:59:12 +02:00
Rémi Verschelde
d3db8bbebd
Merge pull request #62846 from AaronRecord/remove_redundant_theme_updates_in_enter_tree
Remove `NOTIFICATION_ENTER_TREE` when paired with `NOTIFICATION_THEME_CHANGED`
2022-08-27 21:56:14 +02:00
faisal-alam09
ed54a7be3d Added a placeholder tab check before creating a new scene. 2022-08-28 01:11:48 +05:30
Aaron Record
4b817a565c Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED 2022-08-27 11:52:29 -06:00
bruvzg
da808d4fd3
Fix editor shortcuts overrides overwriting user configured shortcuts. 2022-08-27 20:25:13 +03:00
Rémi Verschelde
6ba932e43d
Merge pull request #64951 from TokageItLab/value-track-optimizer
Fix optimizer miscalculation and add optimization for `Animation::ValueTrack`
2022-08-27 18:47:20 +02:00
Silc Renew
787ab45394 Add optimization for Animation::ValueTrack 2022-08-27 22:59:33 +09:00
Rémi Verschelde
f9998455ce
Merge pull request #63249 from V-Sekai/animation_tree_editor_read_only
Add read-only mode to AnimationTreeEditor plugins
2022-08-27 08:14:30 +02:00
Josh Jones
3dd59013f4 Added node for Navigation links 2022-08-26 22:05:15 -07:00
Micky
ef5b9a06a9 Rename hint_tooltip to tooltip_text & setget
`hint_tooltip` -> `tooltip_text`
`set_tooltip` -> `set_tooltip_text`
`_get_tooltip` -> `get_tooltip_text`

Updates documentation, too.
2022-08-27 01:35:01 +02:00
Silc Renew
931fb4dc11 Add linear/cubic angle interpolation to Animation interpolation type 2022-08-27 07:58:22 +09:00
Rémi Verschelde
bd219de7fe
Merge pull request #64928 from YuriSizov/editor-tooltip-or-not-tooltip
Remove Inspector tooltip hack that never actually worked
2022-08-26 23:04:50 +02:00
Rémi Verschelde
f9f2446972
Merge pull request #64367 from Mickeon/rename-var-to-str
Rename `str2var` to `str_to_var` and similar
2022-08-26 23:04:06 +02:00
Rémi Verschelde
4f60fd0480
Merge pull request #64777 from bruvzg/extend_to_title
[macOS] Extend editor contents to the window title bar for better space usage.
2022-08-26 23:03:31 +02:00
Rémi Verschelde
390333e822
Merge pull request #64207 from bruvzg/rcs
[macOS export] Simplify code signing options, add support for rcodesign tool for signing and notarization.
2022-08-26 19:16:27 +02:00
Yuri Sizov
6320a0fc18 Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
Yuri Sizov
207bdc2b9f Remove Inspector tooltip hack that never actually worked 2022-08-26 17:22:13 +03:00
Micky
59e11934d8 Rename str2var to str_to_var and similar
Affects the Math class, a good chunk of the audio code, and a lot of other miscellaneous classes, too.

- `var2str` -> `var_to_str`
- `str2var` -> `str_to_var`
- `bytes2var` -> `bytes_to_var`
- `bytes2var_with_objects` -> `bytes_to_var_with_objects`
- `var2bytes` -> `var_to_bytes`
- `var2bytes_with_objects` -> `var_to_bytes_with_objects`
- `linear2db` -> `linear_to_db`
- `db2linear` -> `db_to_linear`
- `deg2rad` -> `deg_to_rad`
- `rad2deg` -> `rad_to_deg`

- `dict2inst` -> `dict_to_inst`
- `inst2dict` -> `inst_to_dict`
2022-08-26 14:58:22 +02:00
bruvzg
bc4ba6cb78
[macOS] Extend editor contents to the window titlebar for better space usage. 2022-08-26 15:12:43 +03:00
bruvzg
d91cb1d5d5
[macOS export] Simplify code signing options, add support for rcodesign tool for signing and notarization. 2022-08-26 14:23:31 +03:00
fabriceci
f8cc88fab3 Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
Rémi Verschelde
ac7b5111f5
Merge pull request #64768 from bruvzg/popups_hide_if_visible 2022-08-26 11:59:50 +02:00
Rémi Verschelde
7013c68619
Merge pull request #64422 from bruvzg/make_fonts_unbearably_ugly_2.0 2022-08-26 11:59:07 +02:00
Rémi Verschelde
7bb92bc040
Merge pull request #62845 from AaronRecord/dont_update_theme_outside_of_tree
Refactor and remove excessive calls of `NOTIFICATION_THEME_CHANGED`
2022-08-26 10:37:44 +02:00
Rémi Verschelde
9f48db16c2
Merge pull request #58665 from KoBeWi/run_current_forever
Improve scene playing and reloading
2022-08-26 10:36:05 +02:00
Rémi Verschelde
dadebb95aa
Merge pull request #64601 from MinusKube/alternative-tile-popup-bug
Fix alternative tile popup menu not being openable
2022-08-26 10:35:43 +02:00
Rémi Verschelde
d93d646723
Merge pull request #64570 from KoBeWi/node🧳ing
Unify node casing adjustment
2022-08-26 09:49:58 +02:00
Rémi Verschelde
5bf2b3926c
Merge pull request #64879 from TokageItLab/cubic-to-cubicintime
Replace `Cubic` to `CubicInTime` in the animation track interpolation type
2022-08-26 09:45:24 +02:00
Rémi Verschelde
cd661d400e
Merge pull request #64566 from Mickeon/rename-particle-material
Rename ParticlesMaterial to ParticleProcessMaterial
2022-08-26 07:48:23 +02:00
kobewi
d764278f37 Add drag and drop support to shader list 2022-08-26 03:19:01 +02:00
Micky
723bf85145 Rename ParticlesMaterial to ParticleProcessMaterial
Also affects their file names, related classes and documentation.
2022-08-26 02:53:08 +02:00
Rémi Verschelde
9876382df8
Merge pull request #64572 from KoBeWi/forsake_the_names
Clear built-in name field when creating new script
2022-08-26 00:06:05 +02:00
Rémi Verschelde
f3c906757c
Merge pull request #64573 from KoBeWi/signal_name_plagiarism
Add "Copy Name" option to signal menu
2022-08-26 00:00:44 +02:00
Silc Renew
d96cc7450a Make Cubic to CubicInTime and reduce items in the track intrp type 2022-08-26 06:49:09 +09:00
Rémi Verschelde
51fcc2927b
Merge pull request #64597 from MinusKube/tileset-disappear-bug 2022-08-25 22:58:34 +02:00
Aaron Record
74eb2a70bd Refactor and remove excessive calls of NOTIFICATION_THEME_CHANGED 2022-08-25 14:50:49 -06:00
kobewi
8328fb56f4 Improve scene playing and reloading 2022-08-25 21:54:25 +02:00
Rémi Verschelde
88145e81e2
Merge pull request #64804 from Mickeon/rename-path-progress 2022-08-25 18:35:48 +02:00
Rémi Verschelde
ceaff612c8
Merge pull request #64824 from Mickeon/rename-polygon-invert 2022-08-25 18:33:58 +02:00
Rémi Verschelde
33bf609d79
Merge pull request #64820 from Chaosus/shader_fix_varyings 2022-08-25 18:02:38 +02:00
SaracenOne
75f1357ced Add read-only mode to AnimationTreeEditor plugins 2022-08-25 16:29:36 +01:00
Rémi Verschelde
0cf0e96038
Merge pull request #64776 from YuriSizov/import-images-moar-flags 2022-08-25 16:51:26 +02:00
MinusKube
2abccb018e Fix alternative tile popup menu not being openable 2022-08-25 16:20:56 +02:00
MinusKube
d71b02cd19 Fix tileset image and background sometimes disappearing 2022-08-25 16:18:39 +02:00
Yuri Rubinsky
d4a10e7e04 Allow using integer varyings with flat interpolation modifier 2022-08-25 13:21:02 +03:00
Micky
2b063eebee Add type icons to editor docs' hierarchy
The "Inherits" and "Inherited by" section of the docs now display the icon of each Object on the side.

Also scales the main class' icon to match title font
2022-08-25 11:45:05 +02:00
Yuri Rubinsky
1ab7ad323f Fix input map settings theming 2022-08-25 09:26:20 +03:00
Rémi Verschelde
0a828dbd92
Merge pull request #64270 from timothyqiu/close-keying
Fix overlapping keying and remove button in Inspector
2022-08-25 07:53:55 +02:00
Rémi Verschelde
1204ad32d1
Merge pull request #64829 from fabriceci/improve-monitor-contact-api
Improves the API for monitoring contacts in RigidDynamicBody
2022-08-25 07:31:06 +02:00
fabriceci
59bf35f3df Improves the API for monitoring contacts in RigidDynamicBody 2022-08-24 21:23:11 +02:00
Rémi Verschelde
2961651444
Merge pull request #64691 from TokageItLab/Quaternion-editor 2022-08-24 18:36:54 +02:00
Rémi Verschelde
c8c0f21880
Merge pull request #64780 from YuriSizov/editor-color-conversion-map 2022-08-24 16:49:51 +02:00
Silc Renew
673c649adb Implement Quaternion Editor 2022-08-24 22:04:49 +09:00
Yuri Sizov
c78cbb523f Extract editor color map and simplify SVG color conversion 2022-08-24 15:59:14 +03:00
Micky
06a8113576 Rename Polygon2D.invert_enable to end with "d"
Polygon2D.`invert_enable` -> `invert_enabled`

Also affects the setters and getters, which are now named in full instead of cutting "enabled" off.
Updates old leftover documentation slightly, as well.
2022-08-24 13:09:44 +02:00
Rémi Verschelde
b1f392c25e Remove VisualScript module for 4.0
As announced in https://godotengine.org/article/godot-4-will-discontinue-visual-scripting,
Godot maintainers have agreed to discontinue the current implementation of
our VisualScript language.

The way it had been designed was not user-friendly enough and we did not
succeed in improving its usability to actually make it a good low-code
solution for users who need one.

So we prefer to remove it for Godot 4.0 and leave the door open for new,
innovative ideas around visual scripting, to be developed as plugins or
extensions now that Godot provides sufficient functionality for this
(notably via GDExtension and the godot-cpp C++ bindings).

The current module has been moved to a dedicated repository (with full Git
history extracted with `git filter-branch`):

https://github.com/godotengine/godot-visual-script

It can still be compiled as a C++ module (for now, but will likely require
work to be kept in sync with the engine repository), but our hope is that
contributors will port it to GDExtension (which is quite compatibile with
the existing C++ module code when using the godot-cpp C++ bindings).
2022-08-24 12:08:17 +02:00
Rémi Verschelde
792f7cc28c
Merge pull request #63282 from V-Sekai/disable_foreign_resource_edits
Disable editing properties in foreign resources
2022-08-24 08:54:05 +02:00
Rémi Verschelde
7055200bb0
Merge pull request #64730 from AlexHCC/fix-ruler-drawing-order
Fix ruler lines rendering on top of text
2022-08-24 08:53:16 +02:00
Rémi Verschelde
b556d8c9a0
Merge pull request #64370 from Mickeon/rename-marker-node
Rename Position* nodes to Marker*
2022-08-24 08:52:13 +02:00
Rémi Verschelde
91e5f48ea7
Merge pull request #64009 from KoBeWi/arrayy_lmao
Replace Array return types with TypedArray (part 2)
2022-08-24 08:18:56 +02:00
Micky
bb936b2e27 Rename PathFollow's offsets to progress & progress_ratio
Applies for both PathFollow2D and PathFollow3D
2022-08-24 01:56:03 +02:00
SaracenOne
dd814a0dca Disable editing properties in foreign resources
from imported scenes or objects returning
true from a function named '_is_read_only' and
disable resaving imported resources.
2022-08-23 23:16:13 +01:00
kobewi
1abdffe7a0 Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
AlexHCC
db227f85e8 Fix ruler lines rendering on top of text 2022-08-24 00:00:56 +03:00
Rémi Verschelde
34aa6b06a7
Merge pull request #64721 from bruvzg/fix_prop_revet_ext 2022-08-23 21:37:52 +02:00
Rémi Verschelde
fc0b6abe52
Merge pull request #64617 from Mickeon/editor-restore-mesh-drop 2022-08-23 20:49:30 +02:00
Micky
8bb305356e Rename Position* nodes to Marker*
- Position2D -> Marker2D
- Position3D -> Marker3D

Also changes their respective file names.
2022-08-23 19:49:50 +02:00
Rémi Verschelde
6277448f42
Merge pull request #64647 from TokageItLab/auto-tangent 2022-08-23 18:17:15 +02:00
Rémi Verschelde
1190fbdf2b
Merge pull request #64733 from Mickeon/try-editor-warning-spacing 2022-08-23 18:16:26 +02:00
Rémi Verschelde
5c5bc21195
Merge pull request #63854 from TokageItLab/auto-bone-mapping 2022-08-23 18:16:15 +02:00
Yuri Sizov
ba0421f3d9
Merge pull request #64637 from Calinou/default-project-icon-use-svg
Create a SVG default project icon in new projects
2022-08-23 17:52:32 +03:00
Yuri Sizov
70ceba2910
Merge pull request #54278 from Calinou/editor-tweak-editor-curve-preset-icon-colors
Tweak curve preset icon colors for easier visual grepping
2022-08-23 15:42:38 +03:00
Yuri Sizov
fe0c216bc7
Merge pull request #64587 from Calinou/editor-environment-defaults-decrease-shadow-max-distance
Decrease editor shadow maximum distance to match DirectionalLight3D default
2022-08-23 15:36:35 +03:00
Yuri Sizov
249517f132
Merge pull request #61493 from Calinou/editor-align-transform-rotate-decal
Rotate Decal nodes when using Align Transform/Rotation With View
2022-08-23 15:34:04 +03:00
bruvzg
56101080cc
[GDExtension] Fix _property_can_revert and _property_get_revert methods using incorrect string type. 2022-08-23 14:58:28 +03:00
Yuri Sizov
672e9d6868 Make ImageLoader take bit field flags 2022-08-23 14:39:01 +03:00
Silc Renew
9327296e73 Add bezier preset and refactor bezier editor
Co-authored-by: Razoric480 <razoric480@gmail.com>
2022-08-23 19:14:03 +09:00
Micky
d5f44bffe6 Add spacing after newline on editor warning tooltip 2022-08-23 10:56:38 +02:00
Silc Renew
c7e4eeb8a4 Add simple auto mapping to BoneMapper
Co-authored-by: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>
2022-08-23 16:43:33 +09:00
bruvzg
cd095ab64a
Hide MenuButton / OptionButton popup on click if it's already visible. 2022-08-23 10:38:51 +03:00
Rémi Verschelde
b9919fd87d
Merge pull request #64678 from TokageItLab/implement-ease-baker
Fix Quaternion Tween and add Easing baker to AnimationTrackEditor
2022-08-23 09:19:21 +02:00
Rémi Verschelde
09d73352fc
Merge pull request #64015 from TokageItLab/add-motion-scale-adjustment
Add motion scale base height adjustment to RestFixer
2022-08-23 08:53:29 +02:00
Rémi Verschelde
62c3e72b6f
Merge pull request #63959 from KoBeWi/typo_arrray
Replace Array return types with TypedArray (part 1)
2022-08-23 08:52:13 +02:00
bruvzg
bcc3643989
Add font LCD sub-pixel anti-aliasing support. 2022-08-23 08:47:21 +03:00
Rémi Verschelde
745e80fa8d
Merge pull request #58377 from MrBBBaiXue/type-filter
Add a way to filter nodes by type in scene tree dock.
2022-08-22 23:34:03 +02:00
Silc Renew
255ebe1137 add motion scale adjustment 2022-08-23 05:55:33 +09:00
kobewi
8be27dc59e Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
Rémi Verschelde
b8a64313f0
Merge pull request #59564 from KoBeWi/FINALLY,_ULTIMATE_UNDO_REDO 2022-08-22 22:37:33 +02:00
Rémi Verschelde
5a2dde51c0
Merge pull request #63662 from TokageItLab/fix-silhouetter-for-rotated-skel 2022-08-22 22:28:33 +02:00
Rémi Verschelde
baabad30f1
Merge pull request #64586 from KoBeWi/no_editing_allowed🚫 2022-08-22 22:20:51 +02:00
Rémi Verschelde
7c85c4a27e
Merge pull request #64374 from RandomShaper/inheritable_cl_args 2022-08-22 21:48:28 +02:00
Rémi Verschelde
85cb22bd91
Merge pull request #64593 from aaronfranke/editor-restart 2022-08-22 21:44:50 +02:00
Rémi Verschelde
5bc8702855
Merge pull request #64132 from TokageItLab/fix-optimizer 2022-08-22 20:39:06 +02:00
Rémi Verschelde
1fbf7b1ba5
Merge pull request #64610 from reduz/startup-benchmark-support 2022-08-22 19:36:03 +02:00