Rémi Verschelde
322ba882bb
Merge pull request #56952 from akien-mga/3.x-cherrypicks
2022-01-19 17:10:22 +01:00
Hugo Locurcio
9753fe7aec
Print a notice when compiling with target=debug
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Debug builds are considerably slower than release builds or even
release_debug builds. `target=debug` is still the default SCons
target option, so unsuspecting users may be compiling unoptimized
debug builds for their personal use.
2022-01-19 17:09:32 +01:00
Ricardo Buring
742c54d0a7
Fix import hints breaking node paths in animations
2022-01-19 16:42:38 +01:00
Ricardo Buring
684b7fdf47
Fix "Convert to MeshLibrary" not respecting collision transforms
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(cherry picked from commit 025d7b9332
)
2022-01-19 16:04:17 +01:00
SaracenOne
37910dd10f
Allow selection of option 'Open in File Manager' even when a file/folder is not explicitly selected.
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(cherry picked from commit b7348419a3
)
2022-01-19 16:04:16 +01:00
Bartłomiej T. Listwon
58c460b3b7
Removed redundant ClassDB::is_class_enabled() and moved second dynamic_cast inside worst case if
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(cherry picked from commit b6cfc55113
)
2022-01-19 16:04:16 +01:00
rafallus
27fc50d54a
Fix input_ray_pickable
documentation for CollisionObject3D
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(cherry picked from commit ba7d3f8331
)
2022-01-19 16:04:16 +01:00
jmb462
3641ec61bb
Prevent renaming to an unkown extension from FileSystem dock.
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(cherry picked from commit c24433f500
)
2022-01-19 16:04:16 +01:00
kobewi
ccb52db232
Clarify to_float() and to_int() methods
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(cherry picked from commit 7bb682651f
)
2022-01-19 16:04:16 +01:00
bruvzg
7eb8339f6c
[Documentation] Add instruction how to execute built-in commands of various shells.
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(cherry picked from commit 9faf1e027a
)
2022-01-19 16:04:16 +01:00
bruvzg
0e5f063b5b
Improve iOS icon / loading screen export.
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Merge "required" / "optional" icons into a single list.
Remove "generate_missing" and automatically rescale icons / loading screens that are missing or have incorrect size.
Print warning if icon or loading screen has incorrect size.
2022-01-19 16:04:16 +01:00
Haoyu Qiu
ac144e7e8c
Fix invalid read when using LightOccluder2D
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(cherry picked from commit 7870cf24f2
)
2022-01-19 16:02:54 +01:00
Haoyu Qiu
28ae995a1a
Fix crash when undoing node creation of BlendTree editor
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(cherry picked from commit 19634bd1a1
)
2022-01-19 16:02:54 +01:00
Haoyu Qiu
08af6e0407
Replicate load-as-placeholder state on node duplication
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(cherry picked from commit 6aecf91e4f
)
2022-01-19 16:01:04 +01:00
kobewi
986b99ed5c
Mention that modifying text erases BBCode stacks
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(cherry picked from commit 3f0e9da5a4
)
2022-01-19 16:01:04 +01:00
kobewi
7bd13a4325
Automatically go up if current dir was deleted
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(cherry picked from commit 18633b975b
)
2022-01-19 16:01:04 +01:00
Haoyu Qiu
a36ca80493
Improve the SnapGrid editor icon
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(cherry picked from commit e9f660c066
)
2022-01-19 14:04:37 +01:00
Raul Santos
d4790455ba
Fix marshaling values of generic Godot Dictionary
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(cherry picked from commit e4c40efeab
)
2022-01-19 14:04:22 +01:00
Rémi Verschelde
4f1e33b556
freetype: Update to upstream version 2.11.1
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(cherry picked from commit f615926d3c
)
2022-01-19 14:03:38 +01:00
Fabio Alessandrelli
d76a26e086
Bump mbedTLS version to 2.28.0 (new LTS).
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Keep applying the windows entropy patch (UWP support).
Remove no longer needed padlock patch.
Update thirdparty README to reflect changes, and new source inclusion
criteria.
(cherry picked from commit e375cbd094
)
2022-01-19 14:03:03 +01:00
Haoyu Qiu
76297e744d
Add OS.has_clipboard()
to check clipboard content
2022-01-19 20:19:06 +08:00
Rémi Verschelde
3fcc31eea7
Merge pull request #56934 from timothyqiu/color-preset-overbright
2022-01-19 10:17:07 +01:00
Rémi Verschelde
99cebb30dd
Merge pull request #54827 from timothyqiu/watch-your-step
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[3.x] Fix AnimationTree function call track loop
2022-01-19 08:15:16 +01:00
Haoyu Qiu
342035b635
Fix ColorPresetButton's overbright indicator in default theme
2022-01-19 14:31:10 +08:00
Rémi Verschelde
ede7e68ab6
Merge pull request #56620 from timothyqiu/left-right-palette-3.x
2022-01-18 16:38:26 +01:00
Rémi Verschelde
c938104a88
Merge pull request #56630 from Pineapple/replace-find-last
2022-01-18 16:36:52 +01:00
Rémi Verschelde
11a3fabc92
Merge pull request #56843 from Calinou/ssr-fix-background-line
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Fix visible background line in intersections in screen-space reflections (3.x)
2022-01-18 07:56:46 +01:00
Rémi Verschelde
bef2e3d90e
Merge pull request #56868 from QueenOfSquiggles/patch-2
2022-01-17 17:13:04 +01:00
QueenOfSquiggles
cab89124ff
Fixed a typo in BakedLightmap documentation
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"capture_propagation" member documentation description was missing the second 'p' in "propagation". Fixed this minor typo
Also resubmitting pull request to 3.x branch as per @Calinou's recommendation.
2022-01-17 09:56:49 -06:00
Rémi Verschelde
64ef373fa8
Merge pull request #56819 from dsnopek/webxr-ar-touch-events-squashed
2022-01-17 16:40:06 +01:00
Rémi Verschelde
90353b3e9a
Merge pull request #54439 from Geometror/color-picker-presets-3.x
2022-01-17 16:33:51 +01:00
Hendrik Brucker
365486543d
Improve Colorpicker presets
2022-01-17 15:21:47 +01:00
Rémi Verschelde
edee04a41d
Merge pull request #56866 from timothyqiu/texture-layered-source
2022-01-17 15:05:03 +01:00
Haoyu Qiu
7f49e5beec
Expose Image.COMPRESS_SOURCE_LAYERED
to scripting
2022-01-17 20:43:05 +08:00
Rémi Verschelde
c52085f8a0
Merge pull request #56862 from akien-mga/3.x-svgz-not-supported
2022-01-17 13:22:42 +01:00
Rémi Verschelde
1ee44b2366
ImageLoader: Remove references to unsupported svgz extension
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I don't see any reference to gzip/svgz supported in the nanosvg library,
and the handful of test gzip compressed svgz files I tried failed loading.
Also cleaning a couple missing includes in platform export code.
2022-01-17 10:52:32 +01:00
Hugo Locurcio
a80187f5bc
Fix visible background line in intersections in screen-space reflections
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Adjusting the step grading by one resolves the issue without affecting
performance or introducing adverse artifacts.
2022-01-16 18:00:13 +01:00
Rémi Verschelde
513a8a7f0c
Merge pull request #56837 from timothyqiu/line-edit-align
2022-01-16 14:18:13 +01:00
Haoyu Qiu
64fcf7ee77
Fix LineEdit center and right alignment
2022-01-16 20:39:11 +08:00
Rémi Verschelde
f84831a464
Merge pull request #56835 from neikeq/mono-dbg-agent-cmd-line
2022-01-16 12:57:03 +01:00
Ignacio Roldán Etcheverry
3b085e2665
C#: Allow configuring Mono debugger agent with cmdline args
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The command line option is the same you would pass to Mono, but it
begins with `--mono-debugger-agent=` instead of `--debugger-agent=`.
This is useful for platforms where it's difficult for the user to
configure it via environment variables, like Android.
2022-01-16 12:36:36 +01:00
Rémi Verschelde
879244c54e
Merge pull request #56015 from bruvzg/phy_code_conv
2022-01-16 11:36:26 +01:00
Rémi Verschelde
22166639ed
Merge pull request #56366 from Calinou/async-shaders-use-in-editor
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Use asynchronous shader compilation and cache in the editor if requested
2022-01-16 10:34:07 +01:00
Rémi Verschelde
f30c7009ce
Merge pull request #56814 from winterpixelgames/fix-tween-tell
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[3.x] Bugfix - Fix tween.tell() returning 0 at end of tween
2022-01-16 01:32:45 +01:00
David Snopek
e39f62876d
Fix touch events when using smartphone AR with WebXR
2022-01-15 14:54:45 -06:00
Jason Knight
5bad0778b6
Dont set elapsed to 0 when a tween is finished.
2022-01-15 08:00:43 -06:00
Rémi Verschelde
afadd3d12e
Merge pull request #56795 from kleonc/atlas_texture_nesting_fix_3x
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[3.x] Fix `AtlasTexture` nesting
2022-01-15 11:11:39 +01:00
Rémi Verschelde
31c7f13ea4
Merge pull request #56802 from jnlopar/oren_nayer_vert_lighting_bug
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Fixes broken scene shader compile due to undefined 'diffuse_color' variable with Oren Nayar + Vertex Lighting
2022-01-15 09:19:43 +01:00
kleonc
63fd172fce
Fix AtlasTexture nesting
2022-01-15 00:11:02 +01:00
Jason Neufeld
36c3b87883
Fixes shader compile due to undefined 'diffuse_color' variable with Oren Nayer + Vertex Lighting
2022-01-14 13:09:30 -08:00