Rémi Verschelde
fdfe663326
Merge pull request #66868 from smix8/copy_and_paste_blyat_3.x
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Fix GDScript export hint for Navigation2D layer names
2022-10-04 16:58:02 +02:00
Rémi Verschelde
9bf589d55a
Merge pull request #66856 from LunaticInAHat/gltf_texture_filter_fix_3
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GLTF imports & exports material texture filters
2022-10-04 16:57:55 +02:00
smix8
d955d4a1c1
Fix GDScript export hint for Navigation2D layer names
2022-10-04 10:32:57 +02:00
The Tophat Demon
bb34c55b3c
GLTF imports & exports material texture filters
2022-10-03 21:19:48 -04:00
Rémi Verschelde
7f560a2833
Merge pull request #66255 from and3rson/3.x
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[3.x] GDNative: Fix `script_data` error when updating placeholder scripts for GDNative libraries
2022-10-03 15:04:08 +02:00
Rémi Verschelde
ecaf2b0322
Merge pull request #66806 from smix8/navigation_avoidance_nothread_3.x
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Fix avoidance calculation on NO_THREADS build
2022-10-03 13:58:35 +02:00
smix8
f15cb16b14
Fix avoidance calculation on NO_THREADS build
2022-10-03 13:39:48 +02:00
Aaron Franke
fdce2a1dfc
[3.x] C#: Add Basis Euler angle code to match 4.x core
2022-09-30 17:20:36 -05:00
Andrew Dunai
1af4ba04cd
Fix "!script_data is true" when updating placeholder scripts for GDNative libraries
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Co-authored-by: geekrelief <geekrelief@gmail.com>
2022-09-22 15:10:53 +03:00
Rémi Verschelde
f9b91d8d24
Style: Ensure consistent formatting with clang-format 15
2022-09-21 13:23:17 +02:00
smix8
ce310c1e39
Exclude disabled CollisionShapes from Navigationmesh baking
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Excludes disabled CollisionShapes from the geometry parsing for the NavigationMesh baking.
(cherry picked from commit 534ff93b05
)
2022-09-20 10:26:17 +02:00
dzil123
1e4f47ffe0
Fix variables highlighting as types
2022-09-17 01:24:19 -07:00
Max Hilbrunner
6e95397180
Update UPnP documentation
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Adds more details, especially about caveats, failure modes and pitfalls
(cherry picked from commit be41c09769
)
2022-08-29 15:56:43 +02:00
Max Hilbrunner
4f3c12c23d
UPNP: Don't delete mappings when adding mappings
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Don't delete previous mappings when adding a new mapping.
This was a old workaround that seems to cause issues.
(cherry picked from commit 2685cc7bb6
)
2022-08-29 15:56:04 +02:00
Rémi Verschelde
d073d10739
Merge pull request #51146 from Haskaris/fix-output-port-mismatch
2022-08-25 21:45:15 +02:00
Hugo Locurcio
ed380cc0fa
Add a [kbd]
tag for highlighting keyboard shortcuts in the editor help
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This allows backporting documentation from the `master` branch more easily,
as it already features the `[kbd]` tag.
Co-authored-by: Yuri Sizov <11782833+YuriSizov@users.noreply.github.com>
2022-08-25 19:53:49 +02:00
Perrier Mathis
dcacecaed0
Fix output port type mismatch for some VisualScript nodes
2022-08-25 17:53:41 +02:00
Rémi Verschelde
8388ea1d6b
Merge pull request #64839 from akien-mga/3.x-zstd-1.5.2
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zstd: Update to upstream version 1.5.2
2022-08-25 00:51:28 +02:00
bruvzg
c4885c8be8
Use clang as assembler to ensure preprocessing is done, and add assembler "target" flag.
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(cherry picked from commit e873778561
)
2022-08-24 18:26:29 +02:00
Rémi Verschelde
7dd322f83e
libwebp: Sync with upstream 1.2.4
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Changes: https://chromium.googlesource.com/webm/libwebp/+/1.2.4/NEWS
(cherry picked from commit e5e34f21fc
)
2022-08-24 17:24:23 +02:00
Michael Alexsander
b808923b54
Fix error when switching to another GridMap
with an item with higher index selected
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(cherry picked from commit fe16aecbac
)
2022-08-24 17:12:44 +02:00
Rémi Verschelde
ecc32f8b3e
Merge pull request #64772 from akien-mga/3.x-fix-vs-delete-crash
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Fix VisualScript editor crash when deleting selected nodes
2022-08-24 09:52:46 +02:00
Rémi Verschelde
13d1ee6058
Fix VisualScript editor crash when deleting selected nodes
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Fixes #64662 .
Regression from #61145 .
2022-08-23 10:59:37 +02:00
Rémi Verschelde
67cc142002
Merge pull request #64460 from raulsntos/mono_assembly_name-3.x
2022-08-22 22:38:25 +02:00
Raul Santos
31d09a807e
C#: Use custom project setting for C# project files name
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The setting is initially assigned the name of the Godot project,
but it's kept freezed to prevent issues when renaming the Godot
project.
The user can always rename the C# project and solution manually and
change the setting to the new name.
Co-authored-by: Ignacio Roldán Etcheverry <ignalfonsore@gmail.com>
2022-08-15 19:30:06 +02:00
Cory Petkovsek
d7ba3b73a9
Clarify invalid RID errors in Server free() functions.
2022-08-12 23:02:09 +08:00
Rémi Verschelde
5834c27e85
Merge pull request #63935 from smix8/navigation_heightmapshape_baking_3.x
2022-08-08 15:47:24 +02:00
Rémi Verschelde
8d71eadeca
Merge pull request #64018 from raulsntos/csharp-rpc-docs
2022-08-08 15:40:08 +02:00
Rémi Verschelde
519841bc0f
Merge pull request #64019 from raulsntos/csharp-docgen-3.x
2022-08-08 15:39:39 +02:00
Rémi Verschelde
5e1936edf8
Merge pull request #64079 from Nosliwnayr/3.x
2022-08-08 15:38:56 +02:00
Raul Santos
8f426262c8
Avoid paths with invalid characters in IsRider
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(cherry picked from commit 34c3966510
)
2022-08-08 10:52:14 +02:00
Fabio Alessandrelli
e1dfcbad16
[Websocket] Remove dummy JS server implemenation.
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It does nothing but printing errors (only websocket client is available
in browsers), so we might as well return null when you instantiate it.
(cherry picked from commit 202320e1ed
)
2022-08-08 09:50:19 +02:00
Aaron Franke
3ec8296ffc
Make "Godot source files" comment consistent in modules
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(cherry picked from commit ce0080768c
)
2022-08-08 09:47:24 +02:00
Hugo Locurcio
60031ea275
Improve range_lerp()
and related methods documentation
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(cherry picked from commit bd19c9a95c
)
2022-08-08 09:44:37 +02:00
Ryan Heath
4f5c268a60
Add area monitor callback error checking
2022-08-07 13:57:06 -07:00
Raul Santos
c084dbbf05
Various fixes to C# documentation generator
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- Fix references to global constants and members of `@GlobalScope`
- Log errors for missing members or methods
- Finds referenced members that are derived (they were not found before since it was only looking in the current type)
- Hardcodes special case for `_init` method, in C# replaced with a reference to the constructor
- Ignores properties with slashes (since they are not declared in C# and can't be referenced)
- Refactor `bbcode_to_xml` method
2022-08-06 21:35:31 +02:00
Raul Santos
c9734b6ceb
Document C# RPC attributes
2022-08-06 20:55:14 +02:00
Rémi Verschelde
0dccbcd7ce
Merge pull request #61878 from bruvzg/backport_locale_select
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[3.x] Backport locale selection improvements.
2022-08-05 23:45:17 +02:00
Rémi Verschelde
14c9325b5d
Merge pull request #62408 from Razoric480/raz/fix-no-cache
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[3.x] Fix nested resources being cached if no-cache argument used
2022-08-05 23:43:54 +02:00
Rémi Verschelde
d9d3861f76
Merge pull request #55764 from tinmanjuggernaut/validate_rid
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[3.x] Validate RIDs before freeing
2022-08-05 22:38:49 +02:00
Rémi Verschelde
5197dc6c9e
Merge pull request #61993 from kdiduk/gdscript-fix-inner-class-on-single-line
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Fix inner class parsing when statement after colon is on the same line
2022-08-05 22:36:21 +02:00
Rémi Verschelde
1b7037807f
Merge pull request #59328 from raulsntos/csharp-flag-enums-3.x
2022-08-05 19:37:29 +02:00
Rémi Verschelde
0a8d5d7098
Bump version to 3.6-beta
2022-08-05 18:51:38 +02:00
smix8
e7c5468192
[3.x] Add NavigationMesh baking for HeightMapShape
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Adds HeightMapShape for StaticColliders and GridMap to the NavigationMeshGenerator for baking NavigationMesh.
2022-08-05 08:56:02 +02:00
Fabio Alessandrelli
fbc7fc44ae
Fix some array size function definition mismatch.
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(cherry picked from commit 55845bac26
)
2022-08-04 15:18:43 +02:00
Raul Santos
3ec6644096
C#: Remove unused Transform2D.ScaleBasis
method
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(cherry picked from commit a4ad1dfa51
)
2022-08-03 15:01:02 +02:00
Raul Santos
ef9e2c8ca8
Rename math 'phi' arguments to 'angle' in C#
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(cherry picked from commit d0e586fc7e
)
2022-08-01 10:38:58 +02:00
bruvzg
12e10457e1
[macOS, Mono] Fix "Wdeprecated-declarations" build error.
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(cherry picked from commit 5d54c015b2
)
2022-08-01 10:30:43 +02:00
Aaron Franke
4d6c609e50
[3.x] Fix Translated method in C# affecting the original transform
2022-07-30 11:54:19 -05:00
smix8
d0a78d05eb
[3.5] Replace Navigation std::vector use with LocalVector
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Replace Navigation std::vector use with LocalVector.
2022-07-29 11:13:20 +02:00