..
gizmos
Merge pull request #96934 from smix8/planemesh_gizmo
2024-09-13 11:22:08 +02:00
shader
Make shader language editors inherit the same base class
2024-08-15 15:12:39 -07:00
tiles
Fix undoing "Move tiles" TileMapLayer action when drag/drop areas overlap
2024-09-11 10:45:23 +02:00
abstract_polygon_2d_editor.cpp
Fix polygon node losing its UV toolbar by adding a call to the show method when assinging a node.
2024-09-02 15:39:29 +03:00
abstract_polygon_2d_editor.h
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
animation_blend_space_1d_editor.cpp
[Scene] Add SceneStringName::toggled
2024-08-28 15:14:26 +03:00
animation_blend_space_1d_editor.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
animation_blend_space_2d_editor.cpp
[Scene] Add SceneStringName::toggled
2024-08-28 15:14:26 +03:00
animation_blend_space_2d_editor.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
animation_blend_tree_editor_plugin.cpp
[Scene] Add SceneStringNames::text/value_changed
2024-06-19 09:44:38 +02:00
animation_blend_tree_editor_plugin.h
Add const lvalue ref to editor/* container parameters
2024-02-26 15:28:15 -03:00
animation_library_editor.cpp
Fix animation library copy-paste not preserving resource reference
2024-07-16 11:34:44 +02:00
animation_library_editor.h
Fix undoredo handling in some dialogs
2024-07-04 14:17:47 +02:00
animation_player_editor_plugin.cpp
Fix AnimationPlayer
crash when it's made the scene root
2024-09-04 10:45:07 +02:00
animation_player_editor_plugin.h
Fix AnimationPlayer
crash when it's made the scene root
2024-09-04 10:45:07 +02:00
animation_state_machine_editor.cpp
Fix StateMachine process when transition to end & optimize StringName
2024-07-13 17:32:31 +09:00
animation_state_machine_editor.h
Add const lvalue ref to editor/* container parameters
2024-02-26 15:28:15 -03:00
animation_tree_editor_plugin.cpp
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
animation_tree_editor_plugin.h
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
asset_library_editor_plugin.cpp
[Editor] Expose more editor settings to documentation
2024-09-12 15:34:49 +02:00
asset_library_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
audio_stream_editor_plugin.cpp
[Scene] Add SceneStringNames::font(_size/_color)
2024-06-18 17:24:27 +02:00
audio_stream_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
audio_stream_randomizer_editor_plugin.cpp
Add const lvalue ref to editor/* container parameters
2024-02-26 15:28:15 -03:00
audio_stream_randomizer_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
bit_map_editor_plugin.cpp
Use CoreStringNames::normal
in more places
2024-05-30 22:57:54 +02:00
bit_map_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
bone_map_editor_plugin.cpp
[Editor] Expose more editor settings to documentation
2024-09-12 15:34:49 +02:00
bone_map_editor_plugin.h
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
camera_3d_editor_plugin.cpp
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
camera_3d_editor_plugin.h
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
canvas_item_editor_plugin.cpp
Merge pull request #96389 from kitbdev/extract-main-screen
2024-09-11 12:34:46 +02:00
canvas_item_editor_plugin.h
Prevent selecting when a CanvasItem is selected
2024-06-29 19:56:48 +02:00
cast_2d_editor_plugin.cpp
Merge pull request #84164 from KoBeWi/slowcast_2d
2024-06-26 14:51:03 +02:00
cast_2d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
collision_polygon_2d_editor_plugin.cpp
collision_polygon_2d_editor_plugin.h
Split monolithic physics class files
2024-02-27 11:18:16 +01:00
collision_shape_2d_editor_plugin.cpp
Use Core/Scene stringnames consistently
2024-05-13 23:41:07 +02:00
collision_shape_2d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
control_editor_plugin.cpp
[Scene] Add SceneStringName::toggled
2024-08-28 15:14:26 +03:00
control_editor_plugin.h
Toggle control expand flag directly via top bar
2024-05-10 17:04:14 +02:00
cpu_particles_2d_editor_plugin.cpp
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
cpu_particles_2d_editor_plugin.h
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
cpu_particles_3d_editor_plugin.cpp
Extract editor main screen
2024-09-09 11:06:18 -04:00
cpu_particles_3d_editor_plugin.h
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
curve_editor_plugin.cpp
[Scene] Add SceneStringName::toggled
2024-08-28 15:14:26 +03:00
curve_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
debugger_editor_plugin.cpp
[Scene] Add SceneStringNames::id_pressed
2024-05-30 22:54:04 +02:00
debugger_editor_plugin.h
Merge pull request #89248 from KoBeWi/store_no_store
2024-05-07 16:49:26 +02:00
dedicated_server_export_plugin.cpp
dedicated_server_export_plugin.h
editor_context_menu_plugin.cpp
Add EditorContextMenuPluginManager and refactor menu plugins
2024-09-03 23:59:25 +02:00
editor_context_menu_plugin.h
Add EditorContextMenuPluginManager and refactor menu plugins
2024-09-03 23:59:25 +02:00
editor_debugger_plugin.cpp
Expose several EngineDebugger methods and signals as plugin callbacks
2024-06-10 19:46:23 -04:00
editor_debugger_plugin.h
Expose several EngineDebugger methods and signals as plugin callbacks
2024-06-10 19:46:23 -04:00
editor_plugin.compat.inc
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
editor_plugin.cpp
Add EditorContextMenuPluginManager and refactor menu plugins
2024-09-03 23:59:25 +02:00
editor_plugin.h
Add EditorContextMenuPluginManager and refactor menu plugins
2024-09-03 23:59:25 +02:00
editor_plugin_settings.cpp
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
editor_plugin_settings.h
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
editor_preview_plugins.cpp
Add image previews for 3D and layered textures
2024-09-10 11:35:39 +02:00
editor_preview_plugins.h
Rework viewport capture in preview generation
2024-02-21 10:44:21 +01:00
editor_resource_conversion_plugin.cpp
editor_resource_conversion_plugin.h
Extract ScriptInstance to simplify includes
2023-09-06 22:54:38 +02:00
editor_resource_tooltip_plugins.cpp
Add tooltip plugin for AudioStream
2024-04-15 22:14:21 +02:00
editor_resource_tooltip_plugins.h
Add tooltip plugin for AudioStream
2024-04-15 22:14:21 +02:00
font_config_plugin.cpp
Remove spaces and punctuation from the beginning of translatable strings.
2024-08-22 20:51:13 +03:00
font_config_plugin.h
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
gdextension_export_plugin.h
GDExtension: Implement GDExtensionLoader
concept
2024-08-22 05:29:11 +02:00
gpu_particles_2d_editor_plugin.cpp
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
gpu_particles_2d_editor_plugin.h
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
gpu_particles_3d_editor_plugin.cpp
Extract editor main screen
2024-09-09 11:06:18 -04:00
gpu_particles_3d_editor_plugin.h
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
gpu_particles_collision_sdf_editor_plugin.cpp
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
gpu_particles_collision_sdf_editor_plugin.h
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
gradient_editor_plugin.cpp
[Scene] Add SceneStringName::toggled
2024-08-28 15:14:26 +03:00
gradient_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
gradient_texture_2d_editor_plugin.cpp
[Scene] Add SceneStringName::toggled
2024-08-28 15:14:26 +03:00
gradient_texture_2d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
input_event_editor_plugin.cpp
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
input_event_editor_plugin.h
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
light_occluder_2d_editor_plugin.cpp
light_occluder_2d_editor_plugin.h
lightmap_gi_editor_plugin.cpp
Lightmapper: Prevent infinite loop when blitting lightmaps into an atlas
2024-07-13 13:10:04 +02:00
lightmap_gi_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
line_2d_editor_plugin.cpp
line_2d_editor_plugin.h
material_editor_plugin.cpp
Add a material preview to visual shader editor
2024-08-17 08:27:54 +03:00
material_editor_plugin.h
Add a material preview to visual shader editor
2024-08-17 08:27:54 +03:00
mesh_editor_plugin.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
mesh_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
mesh_instance_3d_editor_plugin.cpp
Extract editor main screen
2024-09-09 11:06:18 -04:00
mesh_instance_3d_editor_plugin.h
Add confirm dialog for render mesh to navigation mesh conversion
2024-06-02 19:09:54 +02:00
mesh_library_editor_plugin.cpp
Extract editor main screen
2024-09-09 11:06:18 -04:00
mesh_library_editor_plugin.h
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
multimesh_editor_plugin.cpp
Extract editor main screen
2024-09-09 11:06:18 -04:00
multimesh_editor_plugin.h
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
navigation_link_2d_editor_plugin.cpp
Add EditorStringNames singleton
2023-09-03 19:58:18 +02:00
navigation_link_2d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
navigation_obstacle_2d_editor_plugin.cpp
Allow editing NavigationObstacle2D shape
2024-05-12 08:40:43 -04:00
navigation_obstacle_2d_editor_plugin.h
Allow editing NavigationObstacle2D shape
2024-05-12 08:40:43 -04:00
navigation_obstacle_3d_editor_plugin.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
navigation_obstacle_3d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
navigation_polygon_editor_plugin.cpp
Fix NavigationRegion2D clear button not updating debug visuals
2024-06-10 19:36:21 +02:00
navigation_polygon_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
node_3d_editor_gizmos.cpp
[Editor] Fix handle ID being passed for 3D Gizmo plugins
2024-09-05 16:09:58 +02:00
node_3d_editor_gizmos.h
Merge pull request #94698 from aaronp64/current_gizmos_hashset
2024-09-02 12:12:51 +02:00
node_3d_editor_plugin.cpp
[Editor] Expose more editor settings to documentation
2024-09-12 15:34:49 +02:00
node_3d_editor_plugin.h
Fix issue where editable children of 3D nodes would be selected
2024-09-09 14:39:09 -04:00
occluder_instance_3d_editor_plugin.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
occluder_instance_3d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
packed_scene_editor_plugin.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
packed_scene_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
packed_scene_translation_parser_plugin.cpp
Fix incorrect parsing of nested nodes when generating the POT
2024-08-12 18:05:58 -03:00
packed_scene_translation_parser_plugin.h
Fix packed scene translation parser missing strings.
2024-03-08 20:43:19 +02:00
parallax_background_editor_plugin.cpp
[Scene] Add SceneStringNames::id_pressed
2024-05-30 22:54:04 +02:00
parallax_background_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
particle_process_material_editor_plugin.cpp
[Scene] Add SceneStringName::toggled
2024-08-28 15:14:26 +03:00
particle_process_material_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
path_2d_editor_plugin.cpp
Merge pull request #96404 from larspet/path2d-selection
2024-09-16 13:34:42 +02:00
path_2d_editor_plugin.h
Add Create Curve button to Path2D editor
2024-09-06 15:28:55 +02:00
path_3d_editor_plugin.cpp
[Editor] Expose more editor settings to documentation
2024-09-12 15:34:49 +02:00
path_3d_editor_plugin.h
Cleanup Path3D editor
2024-09-07 00:12:45 +02:00
physical_bone_3d_editor_plugin.cpp
[Scene] Add SceneStringName::toggled
2024-08-28 15:14:26 +03:00
physical_bone_3d_editor_plugin.h
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
plugin_config_dialog.cpp
[Scene] Add SceneStringNames::text/value_changed
2024-06-19 09:44:38 +02:00
plugin_config_dialog.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
polygon_2d_editor_plugin.cpp
Allow opening of polygon editor without texture
2024-09-08 23:24:13 +03:00
polygon_2d_editor_plugin.h
Improve UV editor zoom behavior
2024-01-10 13:27:20 +02:00
polygon_3d_editor_plugin.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
polygon_3d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
resource_preloader_editor_plugin.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
resource_preloader_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
root_motion_editor_plugin.cpp
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
root_motion_editor_plugin.h
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
script_editor_plugin.cpp
Merge pull request #96400 from Maran23/inputmap-usage-for-filter-and-corresponding-refactor
2024-09-16 13:34:38 +02:00
script_editor_plugin.h
Use InputMap actions consistently across all LineEdit's that filter an underlying Tree or ItemList.
2024-08-31 21:10:27 +02:00
script_text_editor.cpp
Merge pull request #96371 from KoBeWi/mentos
2024-09-03 16:14:02 +02:00
script_text_editor.h
Fix goto line issues in code editor
2024-07-31 10:34:10 -04:00
SCsub
shader_editor_plugin.cpp
Fix Make floating tooltip mention screen selector
2024-09-02 00:00:14 +02:00
shader_editor_plugin.h
Refactor toggling script list
2024-08-28 17:00:51 +02:00
shader_file_editor_plugin.cpp
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
shader_file_editor_plugin.h
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
skeleton_2d_editor_plugin.cpp
Extract editor main screen
2024-09-09 11:06:18 -04:00
skeleton_2d_editor_plugin.h
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
skeleton_3d_editor_plugin.cpp
Add per-bone meta to Skeleton3D
2024-09-16 16:26:15 +02:00
skeleton_3d_editor_plugin.h
Add per-bone meta to Skeleton3D
2024-09-16 16:26:15 +02:00
skeleton_ik_3d_editor_plugin.cpp
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
skeleton_ik_3d_editor_plugin.h
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
sprite_2d_editor_plugin.cpp
Extract editor main screen
2024-09-09 11:06:18 -04:00
sprite_2d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
sprite_frames_editor_plugin.cpp
Add duplicate animation
2024-09-01 17:00:47 +02:00
sprite_frames_editor_plugin.h
Add duplicate animation
2024-09-01 17:00:47 +02:00
style_box_editor_plugin.cpp
[Scene] Add SceneStringName::toggled
2024-08-28 15:14:26 +03:00
style_box_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
sub_viewport_preview_editor_plugin.cpp
sub_viewport_preview_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
text_editor.cpp
Cleanup of raw nullptr
checks with Ref
2024-08-31 15:01:09 +02:00
text_editor.h
Fix goto line issues in code editor
2024-07-31 10:34:10 -04:00
text_shader_editor.cpp
Refactor toggling script list
2024-08-28 17:00:51 +02:00
text_shader_editor.h
Make shader language editors inherit the same base class
2024-08-15 15:12:39 -07:00
texture_3d_editor_plugin.cpp
Improve layered texture preview
2024-08-16 18:20:55 +02:00
texture_3d_editor_plugin.h
Improve layered texture preview
2024-08-16 18:20:55 +02:00
texture_editor_plugin.cpp
Cleanup of raw nullptr
checks with Ref
2024-08-31 15:01:09 +02:00
texture_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
texture_layered_editor_plugin.cpp
Improve layered texture preview
2024-08-16 18:20:55 +02:00
texture_layered_editor_plugin.h
Improve layered texture preview
2024-08-16 18:20:55 +02:00
texture_region_editor_plugin.cpp
[Scene] Add SceneStringNames::text/value_changed
2024-06-19 09:44:38 +02:00
texture_region_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
theme_editor_plugin.cpp
Use InputMap actions consistently across all LineEdit's that filter an underlying Tree or ItemList.
2024-08-31 21:10:27 +02:00
theme_editor_plugin.h
Use InputMap actions consistently across all LineEdit's that filter an underlying Tree or ItemList.
2024-08-31 21:10:27 +02:00
theme_editor_preview.cpp
Improve Editor Inspector/Theme item lookup performance
2024-08-20 13:39:40 -04:00
theme_editor_preview.h
Add theme contexts to various parts of the editor
2023-09-06 19:40:43 +02:00
version_control_editor_plugin.cpp
[Editor] Expose more editor settings to documentation
2024-09-12 15:34:49 +02:00
version_control_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
visual_shader_editor_plugin.cpp
Merge pull request #96400 from Maran23/inputmap-usage-for-filter-and-corresponding-refactor
2024-09-16 13:34:38 +02:00
visual_shader_editor_plugin.h
Use InputMap actions consistently across all LineEdit's that filter an underlying Tree or ItemList.
2024-08-31 21:10:27 +02:00
voxel_gi_editor_plugin.cpp
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
voxel_gi_editor_plugin.h
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00