virtualx-engine/editor/plugins
Hugo Locurcio 0807d60d68
Check RenderingDevice availability to display LightmapGI configuration warnings
We can now check whether RenderingDevice can be created (which is
not guaranteed when using the Compatibility rendering method),
so the warning can be displayed only when relevant.

This also disables the Bake Lightmaps button with a tooltip if baking
is not available.
2024-09-28 23:56:47 +02:00
..
gizmos SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
shader Make shader language editors inherit the same base class 2024-08-15 15:12:39 -07:00
tiles Merge pull request #96923 from Repiteo/style/warning-admonition 2024-09-26 12:45:38 +02:00
abstract_polygon_2d_editor.cpp Fix polygon node losing its UV toolbar by adding a call to the show method when assinging a node. 2024-09-02 15:39:29 +03:00
abstract_polygon_2d_editor.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
animation_blend_space_1d_editor.cpp [Scene] Add SceneStringName::toggled 2024-08-28 15:14:26 +03:00
animation_blend_space_1d_editor.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
animation_blend_space_2d_editor.cpp [Scene] Add SceneStringName::toggled 2024-08-28 15:14:26 +03:00
animation_blend_space_2d_editor.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
animation_blend_tree_editor_plugin.cpp [Scene] Add SceneStringNames::text/value_changed 2024-06-19 09:44:38 +02:00
animation_blend_tree_editor_plugin.h Add const lvalue ref to editor/* container parameters 2024-02-26 15:28:15 -03:00
animation_library_editor.cpp Fix animation library copy-paste not preserving resource reference 2024-07-16 11:34:44 +02:00
animation_library_editor.h Fix undoredo handling in some dialogs 2024-07-04 14:17:47 +02:00
animation_player_editor_plugin.cpp Fix AnimationPlayer crash when it's made the scene root 2024-09-04 10:45:07 +02:00
animation_player_editor_plugin.h Fix AnimationPlayer crash when it's made the scene root 2024-09-04 10:45:07 +02:00
animation_state_machine_editor.cpp Fix StateMachine process when transition to end & optimize StringName 2024-07-13 17:32:31 +09:00
animation_state_machine_editor.h Style: Apply new clang-format changes 2024-09-20 08:09:48 -05:00
animation_tree_editor_plugin.cpp Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
animation_tree_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
asset_library_editor_plugin.cpp [Editor] Expose more editor settings to documentation 2024-09-12 15:34:49 +02:00
asset_library_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
audio_stream_editor_plugin.cpp [Scene] Add SceneStringNames::font(_size/_color) 2024-06-18 17:24:27 +02:00
audio_stream_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
audio_stream_randomizer_editor_plugin.cpp Add const lvalue ref to editor/* container parameters 2024-02-26 15:28:15 -03:00
audio_stream_randomizer_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
bit_map_editor_plugin.cpp Use CoreStringNames::normal in more places 2024-05-30 22:57:54 +02:00
bit_map_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
bone_map_editor_plugin.cpp [Editor] Expose more editor settings to documentation 2024-09-12 15:34:49 +02:00
bone_map_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
camera_3d_editor_plugin.cpp Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
camera_3d_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
canvas_item_editor_plugin.cpp Merge pull request #96389 from kitbdev/extract-main-screen 2024-09-11 12:34:46 +02:00
canvas_item_editor_plugin.h Prevent selecting when a CanvasItem is selected 2024-06-29 19:56:48 +02:00
cast_2d_editor_plugin.cpp Merge pull request #84164 from KoBeWi/slowcast_2d 2024-06-26 14:51:03 +02:00
cast_2d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
collision_polygon_2d_editor_plugin.cpp
collision_polygon_2d_editor_plugin.h Split monolithic physics class files 2024-02-27 11:18:16 +01:00
collision_shape_2d_editor_plugin.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
collision_shape_2d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
control_editor_plugin.cpp [Scene] Add SceneStringName::toggled 2024-08-28 15:14:26 +03:00
control_editor_plugin.h Toggle control expand flag directly via top bar 2024-05-10 17:04:14 +02:00
cpu_particles_2d_editor_plugin.cpp Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
cpu_particles_2d_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
cpu_particles_3d_editor_plugin.cpp Extract editor main screen 2024-09-09 11:06:18 -04:00
cpu_particles_3d_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
curve_editor_plugin.cpp [Scene] Add SceneStringName::toggled 2024-08-28 15:14:26 +03:00
curve_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
debugger_editor_plugin.cpp [Scene] Add SceneStringNames::id_pressed 2024-05-30 22:54:04 +02:00
debugger_editor_plugin.h Merge pull request #89248 from KoBeWi/store_no_store 2024-05-07 16:49:26 +02:00
dedicated_server_export_plugin.cpp
dedicated_server_export_plugin.h
editor_context_menu_plugin.cpp Add EditorContextMenuPluginManager and refactor menu plugins 2024-09-03 23:59:25 +02:00
editor_context_menu_plugin.h Add EditorContextMenuPluginManager and refactor menu plugins 2024-09-03 23:59:25 +02:00
editor_debugger_plugin.cpp Expose several EngineDebugger methods and signals as plugin callbacks 2024-06-10 19:46:23 -04:00
editor_debugger_plugin.h Expose several EngineDebugger methods and signals as plugin callbacks 2024-06-10 19:46:23 -04:00
editor_plugin.compat.inc Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
editor_plugin.cpp Add EditorContextMenuPluginManager and refactor menu plugins 2024-09-03 23:59:25 +02:00
editor_plugin.h Add EditorContextMenuPluginManager and refactor menu plugins 2024-09-03 23:59:25 +02:00
editor_plugin_settings.cpp Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
editor_plugin_settings.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
editor_preview_plugins.cpp Add image previews for 3D and layered textures 2024-09-10 11:35:39 +02:00
editor_preview_plugins.h Rework viewport capture in preview generation 2024-02-21 10:44:21 +01:00
editor_resource_conversion_plugin.cpp
editor_resource_conversion_plugin.h Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
editor_resource_tooltip_plugins.cpp Add tooltip plugin for AudioStream 2024-04-15 22:14:21 +02:00
editor_resource_tooltip_plugins.h Add tooltip plugin for AudioStream 2024-04-15 22:14:21 +02:00
font_config_plugin.cpp Remove spaces and punctuation from the beginning of translatable strings. 2024-08-22 20:51:13 +03:00
font_config_plugin.h Style: Apply new clang-format changes 2024-09-20 08:09:48 -05:00
gdextension_export_plugin.h GDExtension: Implement GDExtensionLoader concept 2024-08-22 05:29:11 +02:00
gpu_particles_2d_editor_plugin.cpp Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
gpu_particles_2d_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
gpu_particles_3d_editor_plugin.cpp Extract editor main screen 2024-09-09 11:06:18 -04:00
gpu_particles_3d_editor_plugin.h Style: Apply new clang-format changes 2024-09-20 08:09:48 -05:00
gpu_particles_collision_sdf_editor_plugin.cpp Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
gpu_particles_collision_sdf_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
gradient_editor_plugin.cpp [Scene] Add SceneStringName::toggled 2024-08-28 15:14:26 +03:00
gradient_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
gradient_texture_2d_editor_plugin.cpp [Scene] Add SceneStringName::toggled 2024-08-28 15:14:26 +03:00
gradient_texture_2d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
input_event_editor_plugin.cpp Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
input_event_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
light_occluder_2d_editor_plugin.cpp
light_occluder_2d_editor_plugin.h
lightmap_gi_editor_plugin.cpp Check RenderingDevice availability to display LightmapGI configuration warnings 2024-09-28 23:56:47 +02:00
lightmap_gi_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
line_2d_editor_plugin.cpp
line_2d_editor_plugin.h
material_editor_plugin.cpp Add a material preview to visual shader editor 2024-08-17 08:27:54 +03:00
material_editor_plugin.h Add a material preview to visual shader editor 2024-08-17 08:27:54 +03:00
mesh_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
mesh_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
mesh_instance_3d_editor_plugin.cpp Extract editor main screen 2024-09-09 11:06:18 -04:00
mesh_instance_3d_editor_plugin.h Add confirm dialog for render mesh to navigation mesh conversion 2024-06-02 19:09:54 +02:00
mesh_library_editor_plugin.cpp Extract editor main screen 2024-09-09 11:06:18 -04:00
mesh_library_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
multimesh_editor_plugin.cpp Extract editor main screen 2024-09-09 11:06:18 -04:00
multimesh_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
navigation_link_2d_editor_plugin.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
navigation_link_2d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
navigation_obstacle_2d_editor_plugin.cpp Allow editing NavigationObstacle2D shape 2024-05-12 08:40:43 -04:00
navigation_obstacle_2d_editor_plugin.h Allow editing NavigationObstacle2D shape 2024-05-12 08:40:43 -04:00
navigation_obstacle_3d_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
navigation_obstacle_3d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
navigation_polygon_editor_plugin.cpp Fix NavigationRegion2D clear button not updating debug visuals 2024-06-10 19:36:21 +02:00
navigation_polygon_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
node_3d_editor_gizmos.cpp [Editor] Fix handle ID being passed for 3D Gizmo plugins 2024-09-05 16:09:58 +02:00
node_3d_editor_gizmos.h Merge pull request #94698 from aaronp64/current_gizmos_hashset 2024-09-02 12:12:51 +02:00
node_3d_editor_plugin.cpp Merge pull request #96766 from ryevdokimov/hide-white-circle-outline 2024-09-19 17:13:20 +02:00
node_3d_editor_plugin.h Fix issue where editable children of 3D nodes would be selected 2024-09-09 14:39:09 -04:00
occluder_instance_3d_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
occluder_instance_3d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
packed_scene_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
packed_scene_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
packed_scene_translation_parser_plugin.cpp Fix incorrect parsing of nested nodes when generating the POT 2024-08-12 18:05:58 -03:00
packed_scene_translation_parser_plugin.h Fix packed scene translation parser missing strings. 2024-03-08 20:43:19 +02:00
parallax_background_editor_plugin.cpp [Scene] Add SceneStringNames::id_pressed 2024-05-30 22:54:04 +02:00
parallax_background_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
particle_process_material_editor_plugin.cpp [Scene] Add SceneStringName::toggled 2024-08-28 15:14:26 +03:00
particle_process_material_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
path_2d_editor_plugin.cpp Merge pull request #96404 from larspet/path2d-selection 2024-09-16 13:34:42 +02:00
path_2d_editor_plugin.h Add Create Curve button to Path2D editor 2024-09-06 15:28:55 +02:00
path_3d_editor_plugin.cpp [Editor] Expose more editor settings to documentation 2024-09-12 15:34:49 +02:00
path_3d_editor_plugin.h Cleanup Path3D editor 2024-09-07 00:12:45 +02:00
physical_bone_3d_editor_plugin.cpp [Scene] Add SceneStringName::toggled 2024-08-28 15:14:26 +03:00
physical_bone_3d_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
plugin_config_dialog.cpp [Scene] Add SceneStringNames::text/value_changed 2024-06-19 09:44:38 +02:00
plugin_config_dialog.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
polygon_2d_editor_plugin.cpp Allow opening of polygon editor without texture 2024-09-08 23:24:13 +03:00
polygon_2d_editor_plugin.h Improve UV editor zoom behavior 2024-01-10 13:27:20 +02:00
polygon_3d_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
polygon_3d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
resource_preloader_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
resource_preloader_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
root_motion_editor_plugin.cpp Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
root_motion_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
script_editor_plugin.cpp Merge pull request #97168 from Hilderin/fix-reloading-scripts-already-in-use 2024-09-20 21:35:08 +02:00
script_editor_plugin.h Use InputMap actions consistently across all LineEdit's that filter an underlying Tree or ItemList. 2024-08-31 21:10:27 +02:00
script_text_editor.cpp Fix script editor wrongly replaces and quotes non-ASCII letters 2024-09-23 00:05:16 +08:00
script_text_editor.h Fix goto line issues in code editor 2024-07-31 10:34:10 -04:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
shader_editor_plugin.cpp Set auto translate mode for drag previews 2024-09-19 19:21:29 +08:00
shader_editor_plugin.h Refactor toggling script list 2024-08-28 17:00:51 +02:00
shader_file_editor_plugin.cpp Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
shader_file_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
skeleton_2d_editor_plugin.cpp Extract editor main screen 2024-09-09 11:06:18 -04:00
skeleton_2d_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
skeleton_3d_editor_plugin.cpp Set auto translate mode for drag previews 2024-09-19 19:21:29 +08:00
skeleton_3d_editor_plugin.h Add per-bone meta to Skeleton3D 2024-09-16 16:26:15 +02:00
skeleton_ik_3d_editor_plugin.cpp Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
skeleton_ik_3d_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
sprite_2d_editor_plugin.cpp Extract editor main screen 2024-09-09 11:06:18 -04:00
sprite_2d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
sprite_frames_editor_plugin.cpp Add duplicate animation 2024-09-01 17:00:47 +02:00
sprite_frames_editor_plugin.h Add duplicate animation 2024-09-01 17:00:47 +02:00
style_box_editor_plugin.cpp [Scene] Add SceneStringName::toggled 2024-08-28 15:14:26 +03:00
style_box_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
sub_viewport_preview_editor_plugin.cpp
sub_viewport_preview_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
text_editor.cpp Cleanup of raw nullptr checks with Ref 2024-08-31 15:01:09 +02:00
text_editor.h Style: Apply new clang-format changes 2024-09-20 08:09:48 -05:00
text_shader_editor.cpp Refactor toggling script list 2024-08-28 17:00:51 +02:00
text_shader_editor.h Make shader language editors inherit the same base class 2024-08-15 15:12:39 -07:00
texture_3d_editor_plugin.cpp Improve layered texture preview 2024-08-16 18:20:55 +02:00
texture_3d_editor_plugin.h Improve layered texture preview 2024-08-16 18:20:55 +02:00
texture_editor_plugin.cpp Cleanup of raw nullptr checks with Ref 2024-08-31 15:01:09 +02:00
texture_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
texture_layered_editor_plugin.cpp Improve layered texture preview 2024-08-16 18:20:55 +02:00
texture_layered_editor_plugin.h Improve layered texture preview 2024-08-16 18:20:55 +02:00
texture_region_editor_plugin.cpp [Scene] Add SceneStringNames::text/value_changed 2024-06-19 09:44:38 +02:00
texture_region_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
theme_editor_plugin.cpp Use InputMap actions consistently across all LineEdit's that filter an underlying Tree or ItemList. 2024-08-31 21:10:27 +02:00
theme_editor_plugin.h Use InputMap actions consistently across all LineEdit's that filter an underlying Tree or ItemList. 2024-08-31 21:10:27 +02:00
theme_editor_preview.cpp Improve Editor Inspector/Theme item lookup performance 2024-08-20 13:39:40 -04:00
theme_editor_preview.h Add theme contexts to various parts of the editor 2023-09-06 19:40:43 +02:00
version_control_editor_plugin.cpp [Editor] Expose more editor settings to documentation 2024-09-12 15:34:49 +02:00
version_control_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
visual_shader_editor_plugin.cpp Visual Shader: Add vector operations to Remap node 2024-09-22 11:25:36 -07:00
visual_shader_editor_plugin.h Use InputMap actions consistently across all LineEdit's that filter an underlying Tree or ItemList. 2024-08-31 21:10:27 +02:00
voxel_gi_editor_plugin.cpp Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
voxel_gi_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00