virtualx-engine/doc/classes
Hugo Locurcio 15244e55bd
Improve completion scroll bar visibility in the script editor
This makes the scroll bar bar thicker and more opaque (roughly
matching the editor theme's scroll bar by default).
2022-02-14 16:49:08 +01:00
..
@GlobalScope.xml Implement cubic_interpolate() as MathFunc for refactoring 2022-02-12 18:11:17 +09:00
AABB.xml AABB: Improve docs and test for has_point 2021-12-02 15:45:55 +01:00
AcceptDialog.xml Make overridden properties link to parent definition 2021-12-03 17:47:22 +03:00
AESContext.xml doc: Fix style inconsistencies for [b]Note:[/b] paragraphs 2021-10-05 19:13:20 +02:00
AnimatableBody2D.xml Sync to physics true by default for AnimatableBody 2021-09-28 16:11:17 +02:00
AnimatableBody3D.xml Sync to physics true by default for AnimatableBody 2021-09-28 16:11:17 +02:00
AnimatedSprite2D.xml Merge pull request #51235 from AnilBK/awkward-funcs 2021-12-10 16:58:11 +01:00
AnimatedSprite3D.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
AnimatedTexture.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Animation.xml Make bezier handle type a property of keyframes, update interface 2021-11-16 09:26:35 -05:00
AnimationNode.xml Fix indentations in class reference XMLs 2021-12-15 22:26:54 +08:00
AnimationNodeAdd2.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
AnimationNodeAdd3.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
AnimationNodeAnimation.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
AnimationNodeBlend2.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
AnimationNodeBlend3.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
AnimationNodeBlendSpace1D.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
AnimationNodeBlendSpace2D.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
AnimationNodeBlendTree.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
AnimationNodeOneShot.xml Expose AnimationNodeOneShot::mix_mode as a property 2022-01-25 01:17:21 +01:00
AnimationNodeOutput.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
AnimationNodeStateMachine.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
AnimationNodeStateMachinePlayback.xml Make overridden properties link to parent definition 2021-12-03 17:47:22 +03:00
AnimationNodeStateMachineTransition.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
AnimationNodeTimeScale.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
AnimationNodeTimeSeek.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
AnimationNodeTransition.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
AnimationPlayer.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
AnimationRootNode.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AnimationTrackEditPlugin.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AnimationTree.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
Area2D.xml Clarify Area2D/Area3D overlaps_area()/overlaps_body() documentation 2022-02-01 22:20:29 +01:00
Area3D.xml Clarify Area2D/Area3D overlaps_area()/overlaps_body() documentation 2022-02-01 22:20:29 +01:00
Array.xml Clarify identical hash() return values due to collisions 2022-02-12 22:21:37 +01:00
ArrayMesh.xml Dictionary: Serialize empty dict as {} instead of {\n} 2022-01-18 11:31:21 +01:00
ArrayOccluder3D.xml Document occlusion culling classes and settings 2022-02-10 18:24:32 +01:00
AspectRatioContainer.xml align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
AStar.xml Rename AStar.get_points() to AStar.get_point_ids() for clarity 2021-11-30 22:14:39 +01:00
AStar2D.xml Rename AStar.get_points() to AStar.get_point_ids() for clarity 2021-11-30 22:14:39 +01:00
AtlasTexture.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioBusLayout.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioEffect.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioEffectAmplify.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioEffectBandLimitFilter.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioEffectBandPassFilter.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioEffectCapture.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioEffectChorus.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioEffectCompressor.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioEffectDelay.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioEffectDistortion.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
AudioEffectEQ.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioEffectEQ6.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioEffectEQ10.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioEffectEQ21.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioEffectFilter.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
AudioEffectHighPassFilter.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioEffectHighShelfFilter.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
AudioEffectInstance.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioEffectLimiter.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioEffectLowPassFilter.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioEffectLowShelfFilter.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
AudioEffectNotchFilter.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioEffectPanner.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioEffectPhaser.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioEffectPitchShift.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioEffectRecord.xml Merge pull request #52441 from follower/patch-16 2022-01-07 10:30:10 +01:00
AudioEffectReverb.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioEffectSpectrumAnalyzer.xml Fixes invalid links to tutorials in AudioStreamGenerator, AudioStreamGeneratorPlayback, and AudioEffectSpectrumAnalyzer class references 2022-01-31 17:36:57 +11:00
AudioEffectSpectrumAnalyzerInstance.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
AudioEffectStereoEnhance.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioListener2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioListener3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioServer.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
AudioStream.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
AudioStreamGenerator.xml Fixes invalid links to tutorials in AudioStreamGenerator, AudioStreamGeneratorPlayback, and AudioEffectSpectrumAnalyzer class references 2022-01-31 17:36:57 +11:00
AudioStreamGeneratorPlayback.xml Fixes invalid links to tutorials in AudioStreamGenerator, AudioStreamGeneratorPlayback, and AudioEffectSpectrumAnalyzer class references 2022-01-31 17:36:57 +11:00
AudioStreamMicrophone.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioStreamPlayback.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioStreamPlaybackResampled.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
AudioStreamPlayer.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
AudioStreamPlayer2D.xml Improve the AudioStreamPlayer2D/3D.area_mask documentation 2022-02-10 23:26:29 +01:00
AudioStreamPlayer3D.xml Improve the AudioStreamPlayer2D/3D.area_mask documentation 2022-02-10 23:26:29 +01:00
AudioStreamRandomizer.xml Add AudioStreamRandomizer, replacing AudioStreamRandomPitch 2022-02-09 00:05:32 +01:00
AudioStreamSample.xml reimplement ping-pong 2021-11-03 13:39:33 +09:00
BackBufferCopy.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
BaseButton.xml BaseButton: Rename pressed property to button_pressed 2022-01-23 22:15:09 +01:00
BaseMaterial3D.xml Fix normal map description 2022-01-09 15:03:33 -05:00
Basis.xml Merge pull request #54581 from aaronfranke/operator-docs 2021-11-16 14:10:09 +01:00
BitMap.xml Expose BitMap's convert_to_image and resize methods to GDScript 2021-12-12 14:24:04 +02:00
Bone2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
BoneAttachment3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
bool.xml Add @ to onready annotated variables in docs 2022-02-05 01:08:41 +01:00
BoxContainer.xml align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
BoxMesh.xml Improve the default size for 3D shapes (Box, Capsule, and Cylinder) 2022-02-01 06:43:16 -06:00
BoxOccluder3D.xml Document occlusion culling classes and settings 2022-02-10 18:24:32 +01:00
BoxShape3D.xml Improve the default size for 3D shapes (Box, Capsule, and Cylinder) 2022-02-01 06:43:16 -06:00
Button.xml Updated alpha value for disabled icons in default theme. 2022-02-09 01:16:39 +01:00
ButtonGroup.xml Improve some signal bindings to use specific Object subtypes 2022-01-28 15:35:40 +01:00
Callable.xml Clarify identical hash() return values due to collisions 2022-02-12 22:21:37 +01:00
CallbackTweener.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Camera2D.xml Fix various typos 2022-01-02 01:03:58 -05:00
Camera3D.xml Fix various misused code tag in classref 2021-12-02 17:08:52 +08:00
CameraEffects.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
CameraFeed.xml Port camera feed to the new RenderingServer API. 2021-08-12 20:46:19 +03:00
CameraServer.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
CameraTexture.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
CanvasGroup.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
CanvasItem.xml Update definitions of get_mouse_position methods 2022-02-04 14:21:47 +00:00
CanvasItemMaterial.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
CanvasLayer.xml Add visibility to CanvasLayer 2022-02-05 14:02:21 +01:00
CanvasModulate.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
CanvasTexture.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
CapsuleMesh.xml Improve the default size for 3D shapes (Box, Capsule, and Cylinder) 2022-02-01 06:43:16 -06:00
CapsuleShape2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
CapsuleShape3D.xml Improve the default size for 3D shapes (Box, Capsule, and Cylinder) 2022-02-01 06:43:16 -06:00
CenterContainer.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
CharacterBody2D.xml rename free mode to floating mode 2022-01-24 15:19:43 +01:00
CharacterBody3D.xml rename free mode to floating mode 2022-01-24 15:19:43 +01:00
CharFXTransform.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
CheckBox.xml Improve the default project theme 2022-01-19 18:46:01 +03:00
CheckButton.xml Improve the default project theme 2022-01-19 18:46:01 +03:00
CircleShape2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
ClassDB.xml doc: Fix style inconsistencies for [b]Note:[/b] paragraphs 2021-10-05 19:13:20 +02:00
CodeEdit.xml Improve completion scroll bar visibility in the script editor 2022-02-14 16:49:08 +01:00
CodeHighlighter.xml Fix usage of "Return" in the docs 2022-01-02 21:09:18 +01:00
CollisionObject2D.xml Fix input_ray_pickable documentation for CollisionObject3D 2022-01-18 01:01:11 -06:00
CollisionObject3D.xml Fix input_ray_pickable documentation for CollisionObject3D 2022-01-18 01:01:11 -06:00
CollisionPolygon2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
CollisionPolygon3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
CollisionShape2D.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
CollisionShape3D.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
Color.xml Correct C# code example in Color class reference 2022-02-09 20:26:51 +11:00
ColorPicker.xml Increase checkerboard texture contrast 2022-02-12 14:55:07 +01:00
ColorPickerButton.xml Document that transparent StyleBoxes/textures should be used for UI focus 2021-12-15 18:22:39 +01:00
ColorRect.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
ConcavePolygonShape2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
ConcavePolygonShape3D.xml doc: Fix style inconsistencies for [b]Note:[/b] paragraphs 2021-10-05 19:13:20 +02:00
ConeTwistJoint3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ConfigFile.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
ConfirmationDialog.xml Make overridden properties link to parent definition 2021-12-03 17:47:22 +03:00
Container.xml Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00
Control.xml Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00
ConvexPolygonShape2D.xml Add warning to only use convex hull points when setting the point property for convex polygon shape 2021-12-29 21:16:56 -05:00
ConvexPolygonShape3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
CPUParticles2D.xml Random initial color parameter for ParticleMaterial 2021-12-03 13:58:17 +01:00
CPUParticles3D.xml Document RigidBody2D/3D and particles' angular velocity units 2021-12-11 17:38:55 +01:00
Crypto.xml doc: Fix style inconsistencies for [b]Note:[/b] paragraphs 2021-10-05 19:13:20 +02:00
CryptoKey.xml Fix usage of "Return" in the docs 2022-01-02 21:09:18 +01:00
Cubemap.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
CubemapArray.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Curve.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Curve2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Curve3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
CurveTexture.xml Decrease the default GradientTexture and CurveTexture size 2022-01-29 00:28:10 +01:00
CurveXYZTexture.xml Decrease the default GradientTexture and CurveTexture size 2022-01-29 00:28:10 +01:00
CylinderMesh.xml Improve the default size for 3D shapes (Box, Capsule, and Cylinder) 2022-02-01 06:43:16 -06:00
CylinderShape3D.xml Improve the default size for 3D shapes (Box, Capsule, and Cylinder) 2022-02-01 06:43:16 -06:00
DampedSpringJoint2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Decal.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Dictionary.xml Clarify identical hash() return values due to collisions 2022-02-12 22:21:37 +01:00
DirectionalLight2D.xml Clarify 2D lighting height property in class reference 2021-10-19 09:23:12 +02:00
DirectionalLight3D.xml Make overridden properties link to parent definition 2021-12-03 17:47:22 +03:00
Directory.xml Add / to the unix shortcut drive list 2021-12-15 21:13:35 +08:00
DisplayServer.xml Merge pull request #56953 from bruvzg/ex_wnd 2022-02-12 16:46:55 +01:00
DTLSServer.xml doc: Fix style inconsistencies for [b]Note:[/b] paragraphs 2021-10-05 19:13:20 +02:00
EditorCommandPalette.xml Make overridden properties link to parent definition 2021-12-03 17:47:22 +03:00
EditorDebuggerPlugin.xml Improve docs about plugin registration 2021-10-17 01:52:36 +02:00
EditorExportPlugin.xml OSX: Add signing of directory structure in Library when exporting for OSX. 2021-12-28 14:39:42 +01:00
EditorFeatureProfile.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
EditorFileDialog.xml Make overridden properties link to parent definition 2021-12-03 17:47:22 +03:00
EditorFileSystem.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
EditorFileSystemDirectory.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
EditorImportPlugin.xml Fix usage of "Return" in the docs 2022-01-02 21:09:18 +01:00
EditorInspector.xml Improve some signal bindings to use specific Object subtypes 2022-01-28 15:35:40 +01:00
EditorInspectorPlugin.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
EditorInterface.xml Expose ScriptEditor::edit to scripting 2021-12-08 15:25:05 +01:00
EditorNode3DGizmo.xml Fix secondary handles in editor gizmos 2022-01-12 14:21:20 +01:00
EditorNode3DGizmoPlugin.xml Fix secondary handles in editor gizmos 2022-01-12 14:21:20 +01:00
EditorPaths.xml Document the EditorPaths class 2021-11-15 13:14:16 +01:00
EditorPlugin.xml ResourceImporter: Restore default append logic for new importers 2022-02-07 09:47:16 +01:00
EditorProperty.xml Add property value pinning 2021-11-08 17:42:30 +01:00
EditorResourceConversionPlugin.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
EditorResourcePicker.xml Use GDVIRTUAL* macros when binding virtual methods in exposed classes 2021-12-29 20:27:44 +03:00
EditorResourcePreview.xml doc: Fix style inconsistencies for [b]Note:[/b] paragraphs 2021-10-05 19:13:20 +02:00
EditorResourcePreviewGenerator.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
EditorSceneFormatImporter.xml options dict is now passed to _import_scene. 2022-01-05 01:07:54 -08:00
EditorSceneFormatImporterFBX.xml Add scene Post-Import Plugin support. 2021-10-15 09:12:04 -03:00
EditorSceneFormatImporterGLTF.xml Add scene Post-Import Plugin support. 2021-10-15 09:12:04 -03:00
EditorScenePostImport.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
EditorScenePostImportPlugin.xml Add path to functions that return iporter options 2021-11-14 14:06:10 -03:00
EditorScript.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
EditorScriptPicker.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
EditorSelection.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
EditorSettings.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
EditorSpinSlider.xml Make overridden properties link to parent definition 2021-12-03 17:47:22 +03:00
EditorSyntaxHighlighter.xml Move add_syntax_highlighter bind to ScriptEditorBase 2021-10-11 18:13:31 +01:00
EditorTranslationParserPlugin.xml Improve docs about plugin registration 2021-10-17 01:52:36 +02:00
EditorVCSInterface.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
EncodedObjectAsID.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Engine.xml Document physics simulation being limited to 8 ticks per rendered frame 2021-12-06 16:39:33 +01:00
EngineDebugger.xml Fix typos with codespell 2022-02-10 12:30:19 +01:00
EngineProfiler.xml Fix typos with codespell 2022-02-10 12:30:19 +01:00
Environment.xml Merge pull request #39965 from Calinou/tweak-sdfgi-defaults 2022-02-10 17:31:54 +01:00
Expression.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
File.xml Merge pull request #54833 from KoBeWi/it's_a_trap 2021-12-03 10:10:23 +01:00
FileDialog.xml Update description of FileDialog filters property 2022-01-11 18:04:14 -07:00
FileSystemDock.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
float.xml Fix integer vector mul/div operators and bindings. 2022-02-06 13:34:41 +01:00
FlowContainer.xml Add FlowContainer 2022-01-07 15:51:49 +01:00
FogMaterial.xml Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog 2021-10-28 22:02:23 -07:00
FogVolume.xml Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog 2021-10-28 22:02:23 -07:00
Font.xml Fix usage of "Return" in the docs 2022-01-02 21:09:18 +01:00
FontData.xml Fix typos with codespell 2022-02-10 12:30:19 +01:00
Generic6DOFJoint3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Geometry2D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Geometry3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
GeometryInstance3D.xml Improve documentation for GeometryInstance3D.transparency 2022-02-12 00:42:45 +01:00
GPUParticles2D.xml Fix typos with codespell 2022-02-10 12:30:19 +01:00
GPUParticles3D.xml Fix typos with codespell 2022-02-10 12:30:19 +01:00
GPUParticlesAttractor3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
GPUParticlesAttractorBox3D.xml Rename GPUParticles attractor and collision nodes to have a 3D suffix 2021-12-08 00:21:05 +01:00
GPUParticlesAttractorSphere3D.xml Rename GPUParticles attractor and collision nodes to have a 3D suffix 2021-12-08 00:21:05 +01:00
GPUParticlesAttractorVectorField3D.xml Rename GPUParticles attractor and collision nodes to have a 3D suffix 2021-12-08 00:21:05 +01:00
GPUParticlesCollision3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
GPUParticlesCollisionBox3D.xml Rename GPUParticles attractor and collision nodes to have a 3D suffix 2021-12-08 00:21:05 +01:00
GPUParticlesCollisionHeightField3D.xml Rename GPUParticles attractor and collision nodes to have a 3D suffix 2021-12-08 00:21:05 +01:00
GPUParticlesCollisionSDF3D.xml Rename GPUParticles attractor and collision nodes to have a 3D suffix 2021-12-08 00:21:05 +01:00
GPUParticlesCollisionSphere3D.xml Rename GPUParticles attractor and collision nodes to have a 3D suffix 2021-12-08 00:21:05 +01:00
Gradient.xml Several Gradient improvements 2021-11-08 19:11:36 +01:00
GradientTexture1D.xml Decrease the default GradientTexture and CurveTexture size 2022-01-29 00:28:10 +01:00
GradientTexture2D.xml Add GradientTexture2D 2021-10-12 16:22:30 +02:00
GraphEdit.xml Merge pull request #53185 from KoBeWi/viewing_pan 2022-01-12 11:36:41 +01:00
GraphNode.xml Improve the default project theme 2022-01-19 18:46:01 +03:00
GridContainer.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
GrooveJoint2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
HashingContext.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
HBoxContainer.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
HeightMapShape3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
HFlowContainer.xml Add FlowContainer 2022-01-07 15:51:49 +01:00
HingeJoint3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
HMACContext.xml Fix typos with codespell 2022-01-07 00:12:09 +01:00
HScrollBar.xml Sort and group theme properties in docs, improve formatting for theme and enums 2021-12-01 21:02:20 +03:00
HSeparator.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
HSlider.xml Sort and group theme properties in docs, improve formatting for theme and enums 2021-12-01 21:02:20 +03:00
HSplitContainer.xml Improve the default project theme 2022-01-19 18:46:01 +03:00
HTTPClient.xml Adds proxy support for HTTPClient 2021-11-24 14:36:42 +08:00
HTTPRequest.xml Add proxy support for the editor 2021-12-09 11:48:16 +08:00
Image.xml Faster CVTT by reducing quality. 2022-02-04 15:15:26 -08:00
ImageTexture.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
ImageTexture3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
ImageTextureLayered.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
ImmediateMesh.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
ImporterMesh.xml Dictionary: Serialize empty dict as {} instead of {\n} 2022-01-18 11:31:21 +01:00
ImporterMeshInstance3D.xml GLTF for game templates. 2021-10-03 12:37:52 -07:00
Input.xml Merge pull request #56764 from madmiraal/fix-45592-2 2022-02-03 18:10:30 +01:00
InputEvent.xml Document keyboard ghosting caveats in Input and InputEvent 2022-01-05 02:55:25 +01:00
InputEventAction.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
InputEventFromWindow.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
InputEventGesture.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
InputEventJoypadButton.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
InputEventJoypadMotion.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
InputEventKey.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
InputEventMagnifyGesture.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
InputEventMIDI.xml Misc documentation improvements 2022-01-08 22:38:55 +08:00
InputEventMouse.xml Update definitions of get_mouse_position methods 2022-02-04 14:21:47 +00:00
InputEventMouseButton.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
InputEventMouseMotion.xml Rename speed to velocity when it's a directional Vector 2021-12-29 15:35:26 +00:00
InputEventPanGesture.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
InputEventScreenDrag.xml Rename speed to velocity when it's a directional Vector 2021-12-29 15:35:26 +00:00
InputEventScreenTouch.xml Misc improvements to various docs 2021-11-30 23:53:58 +01:00
InputEventShortcut.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
InputEventWithModifiers.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
InputMap.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
InstancePlaceholder.xml Instance placeholder clarification 2022-01-10 20:18:33 -05:00
int.xml [GDExtension] Add binds for missing methods, operators, and constants required for GDExtension TextServer implementation. 2022-02-08 09:49:14 +02:00
IntervalTweener.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
IP.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ItemList.xml Improve the default project theme 2022-01-19 18:46:01 +03:00
JavaClass.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
JavaClassWrapper.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
JavaScript.xml [HTML5] Implement JavaScript PWA update callbacks. 2022-02-06 18:53:50 +01:00
JavaScriptObject.xml doc: Fix style inconsistencies for [b]Note:[/b] paragraphs 2021-10-05 19:13:20 +02:00
JNISingleton.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
Joint2D.xml Add physics solver settings to project settings 2021-12-07 12:08:04 -07:00
Joint3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
JSON.xml Better explain JSON stringify indent parameter (4.0) 2022-01-19 08:32:58 -05:00
JSONRPC.xml doc: Add documentation for JSONRPC class 2021-08-12 08:13:35 +02:00
KinematicCollision2D.xml Script interface improvements for test body motion 2021-10-04 10:49:10 -07:00
KinematicCollision3D.xml Script interface improvements for test body motion 2021-10-04 10:49:10 -07:00
Label.xml Merge pull request #55636 from bruvzg/vis_char_modes 2021-12-23 00:43:33 +01:00
Light2D.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
Light3D.xml Rename and reorder bake mode properties for consistency 2021-12-14 12:01:12 +01:00
LightmapGI.xml Improve documentation related to global illumination 2021-11-14 23:48:12 +01:00
LightmapGIData.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Lightmapper.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
LightmapperRD.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
LightmapProbe.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
LightOccluder2D.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
Line2D.xml Fix various misused code tag in classref 2021-12-02 17:08:52 +08:00
LineEdit.xml Move placeholder color to theme item 2022-01-30 17:56:23 +00:00
LinkButton.xml Improve the default project theme 2022-01-19 18:46:01 +03:00
MainLoop.xml Merge pull request #43240 from HaSa1002/docs-mainloop 2021-09-16 02:22:37 +02:00
MarginContainer.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Marshalls.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Material.xml Hide render_priority except when using SpatialMaterials 2021-10-04 08:48:58 -07:00
MenuButton.xml Improve the default project theme 2022-01-19 18:46:01 +03:00
Mesh.xml Fix BLEND_SHAPE_MASK 2022-02-08 13:50:01 +01:00
MeshDataTool.xml Fixed typos in MeshDataTool documentation 2022-01-11 17:39:10 +01:00
MeshInstance2D.xml Fix normal map description 2022-01-09 15:03:33 -05:00
MeshInstance3D.xml Implement Animation Blend Shape Tracks 2021-10-16 08:36:05 -03:00
MeshLibrary.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
MeshTexture.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
MethodTweener.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
MultiMesh.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
MultiMeshInstance2D.xml Fix normal map description 2022-01-09 15:03:33 -05:00
MultiMeshInstance3D.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
MultiplayerAPI.xml [Net] Move RPC, Node cache out of MultiplayerAPI. 2022-02-05 02:00:23 +01:00
MultiplayerPeer.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
MultiplayerPeerExtension.xml Fix const pointers types in docs and extension API. 2021-09-29 16:04:20 +02:00
MultiplayerSpawner.xml [Net] New replication interface, spawner and synchronizer nodes. 2022-02-04 14:56:30 +01:00
MultiplayerSynchronizer.xml [Net] New replication interface, spawner and synchronizer nodes. 2022-02-04 14:56:30 +01:00
Mutex.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
NativeExtension.xml Improve extension system 2021-08-05 14:57:31 -03:00
NativeExtensionManager.xml Implement Extension Loader 2021-08-20 16:02:24 -03:00
NavigationAgent2D.xml Misc documentation improvements 2022-01-08 22:38:55 +08:00
NavigationAgent3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
NavigationMesh.xml Change default navmesh agent radius to match nav agent node's default radius 2021-10-19 11:43:39 -04:00
NavigationMeshGenerator.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
NavigationObstacle2D.xml Improve NavigationObstacle3D usability 2021-10-25 19:57:33 +02:00
NavigationObstacle3D.xml Improve NavigationObstacle3D usability 2021-10-25 19:57:33 +02:00
NavigationPolygon.xml fixed typo in NavigationPolygon doc 2021-11-11 15:59:17 +09:00
NavigationRegion2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
NavigationRegion3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
NavigationServer2D.xml doc: Fix style inconsistencies for [b]Note:[/b] paragraphs 2021-10-05 19:13:20 +02:00
NavigationServer3D.xml doc: Fix style inconsistencies for [b]Note:[/b] paragraphs 2021-10-05 19:13:20 +02:00
NinePatchRect.xml Make overridden properties link to parent definition 2021-12-03 17:47:22 +03:00
Node.xml Merge pull request #57385 from madmiraal/update-mouse-pointer-definitions 2022-02-05 16:09:52 +01:00
Node2D.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
Node3D.xml Fix incorrect default transform values on foreign 3D nodes 2022-01-06 15:52:22 +00:00
Node3DGizmo.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
NodePath.xml Move the docs for constructors and operators out of methods section 2021-10-29 12:34:57 -05:00
Object.xml DOCS: Object.set() does nothing on type mismatch 2022-02-02 11:24:47 +01:00
Occluder3D.xml Document occlusion culling classes and settings 2022-02-10 18:24:32 +01:00
OccluderInstance3D.xml Document occlusion culling classes and settings 2022-02-10 18:24:32 +01:00
OccluderPolygon2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
OmniLight3D.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
OptimizedTranslation.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
OptionButton.xml Make various improvements to OptionButton 2022-01-28 17:03:45 -05:00
ORMMaterial3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
OS.xml Minor typo fixups to Windows console changes 2022-01-27 03:11:00 +01:00
PackedByteArray.xml Array: Relax slice bound checks to properly handle negative indices 2022-01-10 22:42:03 +01:00
PackedColorArray.xml Array: Relax slice bound checks to properly handle negative indices 2022-01-10 22:42:03 +01:00
PackedDataContainer.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
PackedDataContainerRef.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
PackedFloat32Array.xml Array: Relax slice bound checks to properly handle negative indices 2022-01-10 22:42:03 +01:00
PackedFloat64Array.xml Array: Relax slice bound checks to properly handle negative indices 2022-01-10 22:42:03 +01:00
PackedInt32Array.xml Array: Relax slice bound checks to properly handle negative indices 2022-01-10 22:42:03 +01:00
PackedInt64Array.xml Array: Relax slice bound checks to properly handle negative indices 2022-01-10 22:42:03 +01:00
PackedScene.xml Dictionary: Serialize empty dict as {} instead of {\n} 2022-01-18 11:31:21 +01:00
PackedStringArray.xml Array: Relax slice bound checks to properly handle negative indices 2022-01-10 22:42:03 +01:00
PackedVector2Array.xml Array: Relax slice bound checks to properly handle negative indices 2022-01-10 22:42:03 +01:00
PackedVector3Array.xml Array: Relax slice bound checks to properly handle negative indices 2022-01-10 22:42:03 +01:00
PacketPeer.xml Document Android permission requirements for network access where needed 2021-09-25 12:32:46 +02:00
PacketPeerDTLS.xml Document Android permission requirements for network access where needed 2021-09-25 12:32:46 +02:00
PacketPeerExtension.xml Fix const pointers types in docs and extension API. 2021-09-29 16:04:20 +02:00
PacketPeerStream.xml Document Android permission requirements for network access where needed 2021-09-25 12:32:46 +02:00
PacketPeerUDP.xml Fix indentations in class reference XMLs 2021-12-15 22:26:54 +08:00
Panel.xml Fix theming for floating window docks 2022-02-07 09:55:25 -03:00
PanelContainer.xml Make overridden properties link to parent definition 2021-12-03 17:47:22 +03:00
PanoramaSkyMaterial.xml Add shader cache and filter variable to PanoramaSkyMaterial 2022-01-14 23:30:27 -05:00
ParallaxBackground.xml Make overridden properties link to parent definition 2021-12-03 17:47:22 +03:00
ParallaxLayer.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
ParticlesMaterial.xml Fix usage of "Return" in the docs 2022-01-02 21:09:18 +01:00
Path2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Path3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
PathFollow2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
PathFollow3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
PCKPacker.xml Fix divide by zero in pck_packer 2021-11-17 18:07:29 +00:00
Performance.xml Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody 2021-09-16 09:55:20 -07:00
PhysicalBone2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
PhysicalBone3D.xml Improved RigidDynamicBody linear/angular damping override 2021-10-25 18:22:12 -07:00
PhysicalSkyMaterial.xml Tweak default ProceduralSkyMaterial and PhysicalSkyMaterial appearance 2022-02-12 02:22:40 +01:00
PhysicsBody2D.xml Revert #53174 (applying the delta in move and collide), rename rec_vel to distance and improve the doc description 2022-01-26 23:09:30 +01:00
PhysicsBody3D.xml Revert #53174 (applying the delta in move and collide), rename rec_vel to distance and improve the doc description 2022-01-26 23:09:30 +01:00
PhysicsDirectBodyState2D.xml Document RigidBody2D/3D and particles' angular velocity units 2021-12-11 17:38:55 +01:00
PhysicsDirectBodyState3D.xml Document RigidBody2D/3D and particles' angular velocity units 2021-12-11 17:38:55 +01:00
PhysicsDirectSpaceState2D.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
PhysicsDirectSpaceState3D.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
PhysicsMaterial.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
PhysicsPointQueryParameters2D.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
PhysicsPointQueryParameters3D.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
PhysicsRayQueryParameters2D.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
PhysicsRayQueryParameters3D.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
PhysicsServer2D.xml Improve RigidDynamicBody force and torque API 2021-12-10 15:55:40 -07:00
PhysicsServer3D.xml Fix indentations in class reference XMLs 2021-12-15 22:26:54 +08:00
PhysicsShapeQueryParameters2D.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
PhysicsShapeQueryParameters3D.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
PhysicsTestMotionParameters2D.xml Fix physics glitch with TileMap moving platforms 2021-10-04 12:27:42 -07:00
PhysicsTestMotionParameters3D.xml Fix physics glitch with TileMap moving platforms 2021-10-04 12:27:42 -07:00
PhysicsTestMotionResult2D.xml Fix various typos 2022-01-02 01:03:58 -05:00
PhysicsTestMotionResult3D.xml Fix various typos 2022-01-02 01:03:58 -05:00
PinJoint2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
PinJoint3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
Plane.xml Merge pull request #54581 from aaronfranke/operator-docs 2021-11-16 14:10:09 +01:00
PlaneMesh.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
PointLight2D.xml Clarify 2D lighting height property in class reference 2021-10-19 09:23:12 +02:00
PointMesh.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Polygon2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
PolygonOccluder3D.xml Document occlusion culling classes and settings 2022-02-10 18:24:32 +01:00
PolygonPathFinder.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Popup.xml Update Popup and PopupMenu descriptions 2022-02-09 18:59:41 +01:00
PopupMenu.xml Update Popup and PopupMenu descriptions 2022-02-09 18:59:41 +01:00
PopupPanel.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Position2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Position3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
PrimitiveMesh.xml Fix "flip faces" description 2021-12-27 21:29:18 -05:00
PrismMesh.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
ProceduralSkyMaterial.xml Tweak default ProceduralSkyMaterial and PhysicalSkyMaterial appearance 2022-02-12 02:22:40 +01:00
ProgressBar.xml Improve the default project theme 2022-01-19 18:46:01 +03:00
ProjectSettings.xml Merge pull request #57889 from Calinou/doc-occlusion-culling 2022-02-10 20:35:38 +01:00
PropertyTweener.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
ProxyTexture.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
QuadMesh.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
QuadOccluder3D.xml Document occlusion culling classes and settings 2022-02-10 18:24:32 +01:00
Quaternion.xml Merge pull request #54581 from aaronfranke/operator-docs 2021-11-16 14:10:09 +01:00
RandomNumberGenerator.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
Range.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
RayCast2D.xml Improve some method bindings to use specific Object subtypes 2022-01-28 15:07:22 +01:00
RayCast3D.xml Improve some method bindings to use specific Object subtypes 2022-01-28 15:07:22 +01:00
RDAttachmentFormat.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
RDFramebufferPass.xml Fix indentations in class reference XMLs 2021-12-15 22:26:54 +08:00
RDPipelineColorBlendState.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
RDPipelineColorBlendStateAttachment.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
RDPipelineDepthStencilState.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
RDPipelineMultisampleState.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
RDPipelineRasterizationState.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
RDPipelineSpecializationConstant.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
RDSamplerState.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
RDShaderFile.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
RDShaderSource.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
RDShaderSPIRV.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
RDTextureFormat.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
RDTextureView.xml Remove support for PVRTC texture encoding and decoding 2022-01-14 21:08:22 +01:00
RDUniform.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
RDVertexAttribute.xml Remove support for PVRTC texture encoding and decoding 2022-01-14 21:08:22 +01:00
Rect2.xml Clarify documentation for Rect2/Rect2i's has_no_area() 2022-02-01 18:00:05 +01:00
Rect2i.xml Clarify documentation for Rect2/Rect2i's has_no_area() 2022-02-01 18:00:05 +01:00
RectangleShape2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
RefCounted.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
ReferenceRect.xml Improve various texts 2021-11-23 12:20:57 +01:00
ReflectionProbe.xml Improve documentation for ReflectionProbe.max_distance property 2022-01-27 12:38:38 +01:00
RemoteTransform2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
RemoteTransform3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
RenderingDevice.xml Merge pull request #53857 from briansemrau/rd-free-rid-bind-rename 2022-01-20 17:24:34 +01:00
RenderingServer.xml Improve documentation for GeometryInstance3D.transparency 2022-02-12 00:42:45 +01:00
Resource.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
ResourceFormatLoader.xml Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
ResourceFormatSaver.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
ResourceImporter.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
ResourceLoader.xml [Core] Expose ResourceLoader.get_resource_uid. 2021-08-09 16:26:56 +02:00
ResourcePreloader.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
ResourceSaver.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
ResourceUID.xml [ResourceUID] Use CryptoCore::RandomGenerator for IDs. 2022-02-14 10:45:50 +01:00
RibbonTrailMesh.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
RichTextEffect.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
RichTextLabel.xml Add get_character_line method for RichTextLabel 2022-02-13 11:12:12 -05:00
RID.xml [GDExtension] Add binds for missing methods, operators, and constants required for GDExtension TextServer implementation. 2022-02-08 09:49:14 +02:00
RigidDynamicBody2D.xml Document RigidBody2D/3D and particles' angular velocity units 2021-12-11 17:38:55 +01:00
RigidDynamicBody3D.xml Document RigidBody2D/3D and particles' angular velocity units 2021-12-11 17:38:55 +01:00
RootMotionView.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
SceneReplicationConfig.xml [Net] New replication interface, spawner and synchronizer nodes. 2022-02-04 14:56:30 +01:00
SceneState.xml Merge pull request #53313 from KoBeWi/debinded_konnekt 2022-01-04 12:22:46 +01:00
SceneTree.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
SceneTreeTimer.xml Document SceneTreeTimer being freed automatically when elapsed 2021-12-05 18:40:28 +01:00
Script.xml Clarify that the script class should not be used directly 2021-12-15 22:17:34 -05:00
ScriptCreateDialog.xml Make overridden properties link to parent definition 2021-12-03 17:47:22 +03:00
ScriptEditor.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
ScriptEditorBase.xml Move add_syntax_highlighter bind to ScriptEditorBase 2021-10-11 18:13:31 +01:00
ScrollBar.xml Make overridden properties link to parent definition 2021-12-03 17:47:22 +03:00
ScrollContainer.xml Merge pull request #55487 from YeldhamDev/scroll_bikeshedding 2022-01-03 14:10:41 +01:00
SegmentShape2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Semaphore.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
SeparationRayShape2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
SeparationRayShape3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Separator.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Shader.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
ShaderGlobalsOverride.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
ShaderMaterial.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
Shape2D.xml Add physics solver settings to project settings 2021-12-07 12:08:04 -07:00
Shape3D.xml Add physics solver settings to project settings 2021-12-07 12:08:04 -07:00
ShapeCast2D.xml Improve some method bindings to use specific Object subtypes 2022-01-28 15:07:22 +01:00
Shortcut.xml Allow shortcuts to have any number of bindings. Updated UI as required. 2021-10-01 18:04:28 +10:00
Signal.xml Move the docs for constructors and operators out of methods section 2021-10-29 12:34:57 -05:00
Skeleton2D.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
Skeleton3D.xml Fix various typos 2022-01-02 01:03:58 -05:00
SkeletonIK3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
SkeletonModification2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
SkeletonModification2DCCDIK.xml doc: Fix style inconsistencies for [b]Note:[/b] paragraphs 2021-10-05 19:13:20 +02:00
SkeletonModification2DFABRIK.xml doc: Fix style inconsistencies for [b]Note:[/b] paragraphs 2021-10-05 19:13:20 +02:00
SkeletonModification2DJiggle.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
SkeletonModification2DLookAt.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
SkeletonModification2DPhysicalBones.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
SkeletonModification2DStackHolder.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
SkeletonModification2DTwoBoneIK.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
SkeletonModification3D.xml Fix various typos 2022-01-02 01:03:58 -05:00
SkeletonModification3DCCDIK.xml Fix various typos 2022-01-02 01:03:58 -05:00
SkeletonModification3DFABRIK.xml Fix various typos 2022-01-02 01:03:58 -05:00
SkeletonModification3DJiggle.xml Fix various typos 2022-01-02 01:03:58 -05:00
SkeletonModification3DLookAt.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
SkeletonModification3DStackHolder.xml doc: Fix style inconsistencies for [b]Note:[/b] paragraphs 2021-10-05 19:13:20 +02:00
SkeletonModification3DTwoBoneIK.xml Fix various typos 2022-01-02 01:03:58 -05:00
SkeletonModificationStack2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
SkeletonModificationStack3D.xml Fix various typos 2022-01-02 01:03:58 -05:00
Skin.xml Expose add_named_bind for all essential skin bindings. 2022-01-14 03:20:24 -08:00
SkinReference.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Sky.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Slider.xml Add drag start/end signals for Slider 2021-12-10 11:19:10 +08:00
SliderJoint3D.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
SoftDynamicBody3D.xml Document that soft bodies should be avoided for gameplay purposes 2022-01-20 01:35:49 +01:00
SphereMesh.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
SphereOccluder3D.xml Document occlusion culling classes and settings 2022-02-10 18:24:32 +01:00
SphereShape3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
SpinBox.xml align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
SplitContainer.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
SpotLight3D.xml Make overridden properties link to parent definition 2021-12-03 17:47:22 +03:00
SpringArm3D.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
Sprite2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Sprite3D.xml Add texture_changed signal to Sprite3D 2021-10-01 10:14:05 +03:00
SpriteBase3D.xml Merge pull request #55446 from Calinou/spritebase3d-remove-opacity 2022-01-12 16:49:57 +01:00
SpriteFrames.xml List AnimatedSprite3D in SpriteFrames description 2022-01-11 19:55:45 -07:00
StandardMaterial3D.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
StaticBody2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
StaticBody3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
StreamCubemap.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
StreamCubemapArray.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
StreamPeer.xml Fix multiple missing UTF-8 decoding. 2022-01-06 14:35:22 +02:00
StreamPeerBuffer.xml Add documentation for StreamPeerBuffer 2022-02-03 16:00:55 +08:00
StreamPeerExtension.xml Fix const pointers types in docs and extension API. 2021-09-29 16:04:20 +02:00
StreamPeerSSL.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
StreamPeerTCP.xml Document Android permission requirements for network access where needed 2021-09-25 12:32:46 +02:00
StreamTexture2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
StreamTexture2DArray.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
StreamTexture3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
StreamTextureLayered.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
String.xml Clarify identical hash() return values due to collisions 2022-02-12 22:21:37 +01:00
StringName.xml [GDExtension] Add binds for missing methods, operators, and constants required for GDExtension TextServer implementation. 2022-02-08 09:49:14 +02:00
StyleBox.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
StyleBoxEmpty.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
StyleBoxFlat.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
StyleBoxLine.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
StyleBoxTexture.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
SubViewport.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
SubViewportContainer.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
SurfaceTool.xml Document SurfaceTool must generate tangents for proper normal display 2021-10-01 17:20:25 +02:00
SyntaxHighlighter.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
TabBar.xml Bring TabBar to full parity with the TabContainer implementation. 2022-01-31 15:35:54 -03:00
TabContainer.xml Improve the default project theme 2022-01-19 18:46:01 +03:00
TCPServer.xml Document Android permission requirements for network access where needed 2021-09-25 12:32:46 +02:00
TextEdit.xml Move placeholder color to theme item 2022-01-30 17:56:23 +00:00
TextLine.xml [TextServer] Add function to change font, font size, and OpenType features without invalidating line break points, justification points, or recreating shaped text buffer. 2022-02-02 11:20:44 +02:00
TextParagraph.xml [TextServer] Add function to change font, font size, and OpenType features without invalidating line break points, justification points, or recreating shaped text buffer. 2022-02-02 11:20:44 +02:00
TextServer.xml [TextServer] Add function to change font, font size, and OpenType features without invalidating line break points, justification points, or recreating shaped text buffer. 2022-02-02 11:20:44 +02:00
TextServerExtension.xml Fix typos with codespell 2022-02-10 12:30:19 +01:00
TextServerManager.xml doc: Fix style inconsistencies for [b]Note:[/b] paragraphs 2021-10-05 19:13:20 +02:00
Texture.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Texture2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Texture2DArray.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Texture3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
TextureButton.xml Rework TextureButton stretch 2022-02-05 02:11:32 +01:00
TextureLayered.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
TextureProgressBar.xml Make overridden properties link to parent definition 2021-12-03 17:47:22 +03:00
TextureRect.xml Rename TextureRect.expand to ignore_texture_size 2022-01-07 20:21:17 +01:00
Theme.xml Add an explicit way to remove a theme type 2022-02-11 17:57:52 +03:00
Thread.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
TileData.xml Improve TileMap physics for moving platforms and conveyor belts like movements 2021-09-29 17:56:30 +02:00
TileMap.xml Fix TileMap remove_layer description 2022-02-01 00:45:12 +01:00
TileMapPattern.xml Fixup documentation after 3abb5a9 2021-11-04 16:31:58 +01:00
TileSet.xml Fix various typos 2022-01-02 01:03:58 -05:00
TileSetAtlasSource.xml TileSetAtlasSource: Make get_tile_data return TileData * 2022-01-28 14:27:12 +01:00
TileSetScenesCollectionSource.xml Fix various typos 2022-01-02 01:03:58 -05:00
TileSetSource.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Time.xml Update Time documentation 2021-10-28 10:16:56 -05:00
Timer.xml Fix typo in the Timer.wait_time description 2021-10-09 11:37:23 +02:00
TouchScreenButton.xml Rename TouchScreenButton's textures 2021-12-06 15:46:05 +01:00
Transform2D.xml Enable sorting of operator methods in class documentation. 2021-11-29 14:51:44 +00:00
Transform3D.xml Expose Transform3D::sphere_interpolate_with() 2022-01-27 02:53:20 +01:00
Translation.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
TranslationServer.xml Fix typos with codespell 2022-02-10 12:30:19 +01:00
Tree.xml Improve TreeItem button API 2022-02-08 23:56:13 +08:00
TreeItem.xml Improve TreeItem button API 2022-02-08 23:56:13 +08:00
TriangleMesh.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
TubeTrailMesh.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Tween.xml Better handle infinite Tween loops 2022-01-29 00:36:39 +01:00
Tweener.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
UDPServer.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
UndoRedo.xml Fix usage of "Return" in the docs 2022-01-02 21:09:18 +01:00
Variant.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
VBoxContainer.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Vector2.xml Explain what 2D cross product means 2022-01-11 11:48:45 +08:00
Vector2i.xml Fix integer vector mul/div operators and bindings. 2022-02-06 13:34:41 +01:00
Vector3.xml Allow Vector2/3 slerp values to have any length 2022-01-06 11:12:59 -08:00
Vector3i.xml Add method description to Vector3i Class Reference 2022-02-08 07:52:11 +11:00
VehicleBody3D.xml Make overridden properties link to parent definition 2021-12-03 17:47:22 +03:00
VehicleWheel3D.xml VehicleWheel can now return the surface it's colliding with. 2021-12-10 13:22:02 +01:00
VelocityTracker3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VFlowContainer.xml Add FlowContainer 2022-01-07 15:51:49 +01:00
VideoStream.xml Rename VideoPlayer to VideoStreamPlayer for consistency 2021-12-06 19:01:28 +01:00
VideoStreamPlayer.xml Rename VideoPlayer to VideoStreamPlayer for consistency 2021-12-06 19:01:28 +01:00
Viewport.xml Merge pull request #57889 from Calinou/doc-occlusion-culling 2022-02-10 20:35:38 +01:00
ViewportTexture.xml Make overridden properties link to parent definition 2021-12-03 17:47:22 +03:00
VisibleOnScreenEnabler2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisibleOnScreenEnabler3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisibleOnScreenNotifier2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisibleOnScreenNotifier3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualInstance3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShader.xml Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog 2021-10-28 22:02:23 -07:00
VisualShaderNode.xml Rename PORT_TYPE_VECTOR to PORT_TYPE_VECTOR_3D 2022-02-06 20:15:28 +03:00
VisualShaderNodeBillboard.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeBooleanConstant.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeBooleanUniform.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeClamp.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeColorConstant.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeColorFunc.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeColorOp.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeColorUniform.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeComment.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeCompare.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeConstant.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeCubemap.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeCubemapUniform.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeCurveTexture.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeCurveXYZTexture.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeCustom.xml Add a GDScript template for VisualShaderNodeCustom 2022-01-06 12:06:33 +03:00
VisualShaderNodeDerivativeFunc.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeDeterminant.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeDotProduct.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeExpression.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeFaceForward.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeFloatConstant.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeFloatFunc.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeFloatOp.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeFloatUniform.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeFresnel.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeGlobalExpression.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeGroupBase.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeIf.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeInput.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
VisualShaderNodeIntConstant.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeIntFunc.xml Add bitwise operators to VisualShaderNodeIntOp 2021-12-03 12:48:35 +03:00
VisualShaderNodeIntOp.xml Add bitwise operators to VisualShaderNodeIntOp 2021-12-03 12:48:35 +03:00
VisualShaderNodeIntUniform.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeIs.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeMix.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeMultiplyAdd.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeOuterProduct.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeOutput.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeParticleAccelerator.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeParticleBoxEmitter.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeParticleConeVelocity.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeParticleEmit.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeParticleEmitter.xml Added 2D boolean hint for particle emitters in visual shaders 2021-11-05 12:45:57 +03:00
VisualShaderNodeParticleMeshEmitter.xml Added MeshEmitter node for particles in visual shader 2021-11-06 17:45:38 +03:00
VisualShaderNodeParticleMultiplyByAxisAngle.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeParticleOutput.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeParticleRandomness.xml Add some more fixes to visual shader 2022-02-07 11:28:42 +03:00
VisualShaderNodeParticleRingEmitter.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeParticleSphereEmitter.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeResizableBase.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeSample3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeScreenUVToSDF.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeSDFRaymarch.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeSDFToScreenUV.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeSmoothStep.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeStep.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeSwitch.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeTexture.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeTexture2DArray.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeTexture2DArrayUniform.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeTexture3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeTexture3DUniform.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeTextureSDF.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeTextureSDFNormal.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeTextureUniform.xml Add texture filtering properties to VisualShaderNodeTextureUniform 2021-12-16 11:50:33 +03:00
VisualShaderNodeTextureUniformTriplanar.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeTransformCompose.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeTransformConstant.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeTransformDecompose.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeTransformFunc.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeTransformOp.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeTransformUniform.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeTransformVecMult.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeUniform.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeUniformRef.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeUVFunc.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeVec2Constant.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeVec2Uniform.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeVec3Constant.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeVec3Uniform.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VisualShaderNodeVectorBase.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeVectorCompose.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeVectorDecompose.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeVectorDistance.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeVectorFunc.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeVectorLen.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeVectorOp.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeVectorRefract.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VoxelGI.xml Rename and reorder bake mode properties for consistency 2021-12-14 12:01:12 +01:00
VoxelGIData.xml Decrease the default dynamic range in VoxelGIData to 2.0 2021-12-08 00:28:17 +01:00
VScrollBar.xml Make overridden properties link to parent definition 2021-12-03 17:47:22 +03:00
VSeparator.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
VSlider.xml Make overridden properties link to parent definition 2021-12-03 17:47:22 +03:00
VSplitContainer.xml Improve the default project theme 2022-01-19 18:46:01 +03:00
WeakRef.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
Window.xml Remove code to update the layout direction of submenus from PopupMenu 2022-02-09 01:36:20 -03:00
World2D.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
World3D.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
WorldBoundaryShape2D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
WorldBoundaryShape3D.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
WorldEnvironment.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
X509Certificate.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
XMLParser.xml doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
XRAnchor3D.xml Rework XR positional trackers 2021-10-17 12:12:20 +11:00
XRCamera3D.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
XRController3D.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
XRInterface.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
XRInterfaceExtension.xml Improve XRInterface hooks into rendering 2022-01-26 13:55:44 +11:00
XRNode3D.xml Rework XR positional trackers 2021-10-17 12:12:20 +11:00
XROrigin3D.xml Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
XRPose.xml Adding a tracking confidence state to XRPose 2022-01-20 10:35:50 +11:00
XRPositionalTracker.xml Adding a tracking confidence state to XRPose 2022-01-20 10:35:50 +11:00
XRServer.xml Improve XRInterface hooks into rendering 2022-01-26 13:55:44 +11:00