.. |
abstract_polygon_2d_editor.cpp
|
Fix drawing order of polygon 2d editor handles
|
2017-11-13 18:49:06 +01:00 |
abstract_polygon_2d_editor.h
|
Use AbstractPolygon2DEditor for Line2D
|
2017-11-04 20:26:38 +01:00 |
animation_player_editor_plugin.cpp
|
Added and improved some icons, plus some other minor visual fixes.
|
2017-10-12 14:43:11 -05:00 |
animation_player_editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
animation_tree_editor_plugin.cpp
|
Allow for getting/setting indexed properties of objects using get/set_indexed
|
2017-11-21 20:58:21 +02:00 |
animation_tree_editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
asset_library_editor_plugin.cpp
|
Merge pull request #13008 from Chaosus/assetstorefixes
|
2017-11-20 09:10:13 +01:00 |
asset_library_editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
camera_editor_plugin.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
camera_editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
canvas_item_editor_plugin.cpp
|
Native pan and zoom for macOS
|
2017-11-21 09:11:39 +01:00 |
canvas_item_editor_plugin.h
|
Remove preview when closing "change default type" dialog.
|
2017-11-12 10:50:32 +01:00 |
collision_polygon_2d_editor_plugin.cpp
|
Restored files mode
|
2017-10-18 00:05:08 +02:00 |
collision_polygon_2d_editor_plugin.h
|
Fixes snapping and replaces the _draw_canvas by forward_canvas_draw
|
2017-10-18 00:01:59 +02:00 |
collision_polygon_editor_plugin.cpp
|
Rename Rect3 to AABB.
|
2017-11-17 11:01:41 -05:00 |
collision_polygon_editor_plugin.h
|
Remove dead ButtonGroup code
|
2017-09-06 14:41:34 +02:00 |
collision_shape_2d_editor_plugin.cpp
|
Fixes snapping and replaces the _draw_canvas by forward_canvas_draw
|
2017-10-18 00:01:59 +02:00 |
collision_shape_2d_editor_plugin.h
|
Fixes snapping and replaces the _draw_canvas by forward_canvas_draw
|
2017-10-18 00:01:59 +02:00 |
cube_grid_theme_editor_plugin.cpp
|
Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE)
|
2017-09-22 11:39:44 +02:00 |
cube_grid_theme_editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
curve_editor_plugin.cpp
|
CurveEditor: fix can't edit right tangent
|
2017-10-03 03:48:11 +07:00 |
curve_editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
editor_preview_plugins.cpp
|
Use new XDG folders to dehardcode paths
|
2017-11-19 20:54:26 +01:00 |
editor_preview_plugins.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
gi_probe_editor_plugin.cpp
|
Clean up GI Probe baking, proper button and progress bar.
|
2017-10-30 16:33:37 -03:00 |
gi_probe_editor_plugin.h
|
Clean up GI Probe baking, proper button and progress bar.
|
2017-10-30 16:33:37 -03:00 |
gradient_editor_plugin.cpp
|
Fix files header
|
2017-09-01 21:07:55 +07:00 |
gradient_editor_plugin.h
|
Fix files header
|
2017-09-01 21:07:55 +07:00 |
item_list_editor_plugin.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
item_list_editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
light_occluder_2d_editor_plugin.cpp
|
Fixes snapping and replaces the _draw_canvas by forward_canvas_draw
|
2017-10-18 00:01:59 +02:00 |
light_occluder_2d_editor_plugin.h
|
Fixes snapping and replaces the _draw_canvas by forward_canvas_draw
|
2017-10-18 00:01:59 +02:00 |
line_2d_editor_plugin.cpp
|
Use AbstractPolygon2DEditor for Line2D
|
2017-11-04 20:26:38 +01:00 |
line_2d_editor_plugin.h
|
Use AbstractPolygon2DEditor for Line2D
|
2017-11-04 20:26:38 +01:00 |
material_editor_plugin.cpp
|
Finalized ability to convert from CanvasItem/Spatial/Particles materials to ShaderMaterial, closes #10242
|
2017-11-14 15:45:30 -03:00 |
material_editor_plugin.h
|
Finalized ability to convert from CanvasItem/Spatial/Particles materials to ShaderMaterial, closes #10242
|
2017-11-14 15:45:30 -03:00 |
mesh_editor_plugin.cpp
|
Rename Rect3 to AABB.
|
2017-11-17 11:01:41 -05:00 |
mesh_editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
mesh_instance_editor_plugin.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
mesh_instance_editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
multimesh_editor_plugin.cpp
|
Dead code tells no tales
|
2017-08-27 22:13:45 +02:00 |
multimesh_editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
navigation_mesh_editor_plugin.cpp
|
Recast integration.
|
2017-09-04 21:41:57 +01:00 |
navigation_mesh_editor_plugin.h
|
Renamed function arguments to keep them consistent between declaration and implementation
|
2017-09-14 13:49:15 -04:00 |
navigation_mesh_generator.cpp
|
Refactor Fixed to Physics
|
2017-10-21 21:28:08 +07:00 |
navigation_mesh_generator.h
|
Renamed function arguments to keep them consistent between declaration and implementation
|
2017-09-14 13:49:15 -04:00 |
navigation_polygon_editor_plugin.cpp
|
Restored files mode
|
2017-10-18 00:05:08 +02:00 |
navigation_polygon_editor_plugin.h
|
Fixes snapping and replaces the _draw_canvas by forward_canvas_draw
|
2017-10-18 00:01:59 +02:00 |
particles_2d_editor_plugin.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
particles_2d_editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
particles_editor_plugin.cpp
|
Rename Rect3 to AABB.
|
2017-11-17 11:01:41 -05:00 |
particles_editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
path_2d_editor_plugin.cpp
|
Fixes snapping and replaces the _draw_canvas by forward_canvas_draw
|
2017-10-18 00:01:59 +02:00 |
path_2d_editor_plugin.h
|
Fixes snapping and replaces the _draw_canvas by forward_canvas_draw
|
2017-10-18 00:01:59 +02:00 |
path_editor_plugin.cpp
|
Rename pos to position in user facing methods and variables
|
2017-09-20 13:11:10 +02:00 |
path_editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
polygon_2d_editor_plugin.cpp
|
Native pan and zoom for macOS
|
2017-11-21 09:11:39 +01:00 |
polygon_2d_editor_plugin.h
|
Fixes snapping and replaces the _draw_canvas by forward_canvas_draw
|
2017-10-18 00:01:59 +02:00 |
resource_preloader_editor_plugin.cpp
|
Replace Del icon by Remove icon
|
2017-11-10 21:57:39 +01:00 |
resource_preloader_editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
script_editor_plugin.cpp
|
Visual fixes
|
2017-11-20 13:03:22 -06:00 |
script_editor_plugin.h
|
Add close other tabs to Script Editor
|
2017-11-20 15:06:52 +08:00 |
script_text_editor.cpp
|
scrolling fixes
|
2017-11-18 20:07:53 -05:00 |
script_text_editor.h
|
scrolling fixes
|
2017-11-18 20:07:53 -05:00 |
SCsub
|
Refactoring: rename tools/editor/ to editor/
|
2017-03-05 14:21:25 +01:00 |
shader_editor_plugin.cpp
|
shader editor context menu and line operations and style fix
|
2017-11-11 14:46:59 -05:00 |
shader_editor_plugin.h
|
shader editor context menu and line operations and style fix
|
2017-11-11 14:46:59 -05:00 |
shader_graph_editor_plugin.cpp
|
Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE)
|
2017-09-22 11:39:44 +02:00 |
shader_graph_editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
spatial_editor_plugin.cpp
|
Merge pull request #12301 from MarianoGnu/master
|
2017-11-22 15:31:46 +01:00 |
spatial_editor_plugin.h
|
Merge pull request #12301 from MarianoGnu/master
|
2017-11-22 15:31:46 +01:00 |
sprite_frames_editor_plugin.cpp
|
Select correct animation on creation of a new one
|
2017-11-01 15:40:58 -04:00 |
sprite_frames_editor_plugin.h
|
Add copy button to sprite_frames_editor_plugin
|
2017-10-28 08:03:49 +08:00 |
style_box_editor_plugin.cpp
|
Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE)
|
2017-09-22 11:39:44 +02:00 |
style_box_editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
texture_editor_plugin.cpp
|
Renamed fixed_process to physics_process
|
2017-09-30 16:19:07 +02:00 |
texture_editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
texture_region_editor_plugin.cpp
|
Fix misaligned zoom icon in Texture Region Editor plugin
|
2017-11-10 07:31:36 +01:00 |
texture_region_editor_plugin.h
|
Finished transition of Patch9Rect to NinePatchRect
|
2017-10-24 13:01:45 +07:00 |
theme_editor_plugin.cpp
|
Add menu to import current editor theme into theme editor
|
2017-11-07 13:32:04 +08:00 |
theme_editor_plugin.h
|
Add menu to import current editor theme into theme editor
|
2017-11-07 13:32:04 +08:00 |
tile_map_editor_plugin.cpp
|
Implement auto-tiling
|
2017-11-20 06:27:47 -03:00 |
tile_map_editor_plugin.h
|
Implement auto-tiling
|
2017-11-20 06:27:47 -03:00 |
tile_set_editor_plugin.cpp
|
Implement auto-tiling
|
2017-11-20 06:27:47 -03:00 |
tile_set_editor_plugin.h
|
Implement auto-tiling
|
2017-11-20 06:27:47 -03:00 |