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animated_sprite.cpp
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Don't store frame of playing AnimatedSprite
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2022-09-20 13:11:50 +02:00 |
animated_sprite.h
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AnimatedSprite Fix updating inspector when SpriteFrames is modified
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2022-07-13 15:48:11 +02:00 |
area_2d.cpp
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Update copyright statements to 2022
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2022-01-13 15:54:13 +01:00 |
area_2d.h
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Update copyright statements to 2022
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2022-01-13 15:54:13 +01:00 |
audio_stream_player_2d.cpp
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[3.x] Backport panning strength parameters from 4.0
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2022-08-23 23:27:51 +02:00 |
audio_stream_player_2d.h
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[3.x] Backport panning strength parameters from 4.0
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2022-08-23 23:27:51 +02:00 |
back_buffer_copy.cpp
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Fix BackBufferCopy rect property appearing when not relevant in inspector
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2022-12-08 20:04:56 +01:00 |
back_buffer_copy.h
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Fix BackBufferCopy rect property appearing when not relevant in inspector
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2022-12-08 20:04:56 +01:00 |
camera_2d.cpp
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Add Vector2/3 linking to more properties
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2022-12-18 10:32:04 +08:00 |
camera_2d.h
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Update copyright statements to 2022
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2022-01-13 15:54:13 +01:00 |
canvas_item.cpp
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Include the follow-viewport-transform into CanvasLayer transform calculations
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2022-12-19 19:18:54 +01:00 |
canvas_item.h
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Fix CanvasItem not exiting its canvas group on canvas exit
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2022-07-20 12:49:38 +02:00 |
canvas_modulate.cpp
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Update copyright statements to 2022
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2022-01-13 15:54:13 +01:00 |
canvas_modulate.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
collision_object_2d.cpp
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Store ObjectID instead of raw pointer for Shape Owners
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2022-01-25 17:16:02 +08:00 |
collision_object_2d.h
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Store ObjectID instead of raw pointer for Shape Owners
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2022-01-25 17:16:02 +08:00 |
collision_polygon_2d.cpp
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Mention that Area2D doesn't support one_way_collision
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2022-05-16 16:27:51 +02:00 |
collision_polygon_2d.h
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Update copyright statements to 2022
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2022-01-13 15:54:13 +01:00 |
collision_shape_2d.cpp
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Mention that Area2D doesn't support one_way_collision
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2022-05-16 16:27:51 +02:00 |
collision_shape_2d.h
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Update copyright statements to 2022
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2022-01-13 15:54:13 +01:00 |
cpu_particles_2d.cpp
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CPUParticles initialize data on set_amount
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2022-09-19 16:53:01 +01:00 |
cpu_particles_2d.h
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Update copyright statements to 2022
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2022-01-13 15:54:13 +01:00 |
joints_2d.cpp
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Joint2D and Joint: make set_exclude_nodes_from_collision respect signals
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2022-02-28 22:51:40 +01:00 |
joints_2d.h
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Update copyright statements to 2022
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2022-01-13 15:54:13 +01:00 |
light_2d.cpp
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Fix editor-only visibility for lights
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2022-07-03 03:21:51 +02:00 |
light_2d.h
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Fix editor-only visibility for lights
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2022-07-03 03:21:51 +02:00 |
light_occluder_2d.cpp
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Update copyright statements to 2022
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2022-01-13 15:54:13 +01:00 |
light_occluder_2d.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
line_2d.cpp
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Backport fixes to documentation for paths, curves and navigation servers
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2022-08-19 15:52:03 +03:00 |
line_2d.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
line_builder.cpp
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Update copyright statements to 2022
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2022-01-13 15:54:13 +01:00 |
line_builder.h
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Update copyright statements to 2022
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2022-01-13 15:54:13 +01:00 |
listener_2d.cpp
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Add dedicated macros for property name extraction
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2022-05-19 11:31:35 +08:00 |
listener_2d.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
mesh_instance_2d.cpp
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Update copyright statements to 2022
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2022-01-13 15:54:13 +01:00 |
mesh_instance_2d.h
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Update copyright statements to 2022
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2022-01-13 15:54:13 +01:00 |
multimesh_instance_2d.cpp
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Update copyright statements to 2022
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2022-01-13 15:54:13 +01:00 |
multimesh_instance_2d.h
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Update copyright statements to 2022
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2022-01-13 15:54:13 +01:00 |
navigation_2d.cpp
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Merge pull request #62187 from smix8/nav_nodes_depr_3.5
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2022-06-20 18:36:17 +02:00 |
navigation_2d.h
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[3.5] Mark Navigation/Navigation2D nodes as deprecated
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2022-06-20 17:37:55 +02:00 |
navigation_agent_2d.cpp
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Fix Navigation agent callback wild pointer crash
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2022-12-18 10:32:04 +08:00 |
navigation_agent_2d.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
navigation_obstacle_2d.cpp
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Fix NavigationObstacle not registering to default navigation map
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2022-09-28 15:49:26 +08:00 |
navigation_obstacle_2d.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
navigation_polygon.cpp
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Add detail to NavigationPolygon outline error msg
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2022-12-12 14:19:46 +08:00 |
navigation_polygon.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
node_2d.cpp
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Add vector value linking
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2022-12-18 10:32:04 +08:00 |
node_2d.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
parallax_background.cpp
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Add Vector2/3 linking to more properties
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2022-12-18 10:32:04 +08:00 |
parallax_background.h
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Update copyright statements to 2022
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2022-01-13 15:54:13 +01:00 |
parallax_layer.cpp
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Add Vector2/3 linking to more properties
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2022-12-18 10:32:04 +08:00 |
parallax_layer.h
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Update copyright statements to 2022
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2022-01-13 15:54:13 +01:00 |
particles_2d.cpp
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Fix free(RID) abuse by various classes
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2022-08-11 02:31:00 +08:00 |
particles_2d.h
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Update copyright statements to 2022
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2022-01-13 15:54:13 +01:00 |
path_2d.cpp
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Fix crash on NaN offset in path_follower 2d and 3d
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2022-07-14 14:30:24 +12:00 |
path_2d.h
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Update copyright statements to 2022
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2022-01-13 15:54:13 +01:00 |
physics_body_2d.cpp
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Improve collision exception error messages for easier understanding
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2022-11-19 17:37:42 +01:00 |
physics_body_2d.h
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Fix wrong collision reported on move_and_collide
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2022-03-23 11:39:54 +01:00 |
polygon_2d.cpp
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Add Vector2/3 linking to more properties
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2022-12-18 10:32:04 +08:00 |
polygon_2d.h
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Update copyright statements to 2022
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2022-01-13 15:54:13 +01:00 |
position_2d.cpp
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Update copyright statements to 2022
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2022-01-13 15:54:13 +01:00 |
position_2d.h
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Update copyright statements to 2022
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2022-01-13 15:54:13 +01:00 |
ray_cast_2d.cpp
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Improve RayCast2D debug shape
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2022-04-20 17:28:35 +08:00 |
ray_cast_2d.h
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Improve RayCast2D debug shape
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2022-04-20 17:28:35 +08:00 |
remote_transform_2d.cpp
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Update copyright statements to 2022
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2022-01-13 15:54:13 +01:00 |
remote_transform_2d.h
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Update copyright statements to 2022
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2022-01-13 15:54:13 +01:00 |
SCsub
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SCons: Format buildsystem files with psf/black
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2020-06-10 15:30:52 +02:00 |
shape_cast_2d.cpp
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Add ShapeCast2D/3D::get_collider_rid method
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2022-11-02 15:20:13 +01:00 |
shape_cast_2d.h
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Add ShapeCast2D/3D::get_collider_rid method
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2022-11-02 15:20:13 +01:00 |
skeleton_2d.cpp
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Update copyright statements to 2022
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2022-01-13 15:54:13 +01:00 |
skeleton_2d.h
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Update copyright statements to 2022
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2022-01-13 15:54:13 +01:00 |
sprite.cpp
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Update copyright statements to 2022
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2022-01-13 15:54:13 +01:00 |
sprite.h
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Update copyright statements to 2022
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2022-01-13 15:54:13 +01:00 |
tile_map.cpp
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Fix TileMaps with origin offset placing NavPolygons wrong without a Navigation2D node
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2022-09-22 17:14:51 +02:00 |
tile_map.h
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[3.5] Update NavigationServer backport
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2022-06-14 05:55:14 +02:00 |
touch_screen_button.cpp
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Fix TouchScreenButton error spam
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2022-04-13 11:43:49 +02:00 |
touch_screen_button.h
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Update copyright statements to 2022
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2022-01-13 15:54:13 +01:00 |
visibility_notifier_2d.cpp
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Avoid compiling Editor checks in release builds for VisibilityNotifier2D
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2022-12-15 11:13:10 -05:00 |
visibility_notifier_2d.h
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Update copyright statements to 2022
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2022-01-13 15:54:13 +01:00 |
y_sort.cpp
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Update copyright statements to 2022
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2022-01-13 15:54:13 +01:00 |
y_sort.h
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Update copyright statements to 2022
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2022-01-13 15:54:13 +01:00 |