..
@GlobalScope.xml
Add Time singleton
2021-06-11 09:32:39 -04:00
AABB.xml
Update documentation for Transform3D
2021-06-03 07:30:01 -04:00
AcceptDialog.xml
Use a more specific type for AcceptDialog register_text_enter
2021-06-03 19:57:03 -04:00
AESContext.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
AnimatedSprite2D.xml
Let var2str display StringName with correct sigil
2021-06-10 16:30:28 -05:00
AnimatedSprite3D.xml
Let var2str display StringName with correct sigil
2021-06-10 16:30:28 -05:00
AnimatedTexture.xml
Make the lack of AtlasTexture support in AnimatedTexture more prominent
2020-08-17 17:34:40 +02:00
Animation.xml
Rename Quat to Quaternion
2021-06-04 18:14:32 +01:00
AnimationNode.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +02:00
AnimationNodeAdd2.xml
Add link titles for all links in the class reference
2020-08-31 14:22:07 +02:00
AnimationNodeAdd3.xml
Link to demos from within the class reference
2020-10-01 23:57:21 -04:00
AnimationNodeAnimation.xml
Let var2str display StringName with correct sigil
2021-06-10 16:30:28 -05:00
AnimationNodeBlend2.xml
Link to demos from within the class reference
2020-10-01 23:57:21 -04:00
AnimationNodeBlend3.xml
Add link titles for all links in the class reference
2020-08-31 14:22:07 +02:00
AnimationNodeBlendSpace1D.xml
Add link titles for all links in the class reference
2020-08-31 14:22:07 +02:00
AnimationNodeBlendSpace2D.xml
Link to demos from within the class reference
2020-10-01 23:57:21 -04:00
AnimationNodeBlendTree.xml
Add link titles for all links in the class reference
2020-08-31 14:22:07 +02:00
AnimationNodeOneShot.xml
Link to demos from within the class reference
2020-10-01 23:57:21 -04:00
AnimationNodeOutput.xml
Link to demos from within the class reference
2020-10-01 23:57:21 -04:00
AnimationNodeStateMachine.xml
Add C# code examples to the docs
2020-09-26 12:29:55 +02:00
AnimationNodeStateMachinePlayback.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
AnimationNodeStateMachineTransition.xml
Let var2str display StringName with correct sigil
2021-06-10 16:30:28 -05:00
AnimationNodeTimeScale.xml
Link to demos from within the class reference
2020-10-01 23:57:21 -04:00
AnimationNodeTimeSeek.xml
Document AnimationNodeTimeSeek with clarified usage and code example
2021-04-17 21:36:48 +02:00
AnimationNodeTransition.xml
Link to demos from within the class reference
2020-10-01 23:57:21 -04:00
AnimationPlayer.xml
Clarify animation_changed signal
2021-06-03 23:17:52 +02:00
AnimationRootNode.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
AnimationTrackEditPlugin.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
AnimationTree.xml
Rename Animation TYPE_TRANSFORM to TYPE_TRANSFORM3D
2021-06-03 21:11:54 -04:00
Area2D.xml
Let var2str display StringName with correct sigil
2021-06-10 16:30:28 -05:00
Area3D.xml
Let var2str display StringName with correct sigil
2021-06-10 16:30:28 -05:00
Array.xml
Merge pull request #47584 from HaSa1002/docs-lang-7
2021-06-11 14:35:45 +02:00
ArrayMesh.xml
Fix duplicate paragraph in ArrayMesh.add_surface_from_arrays()
description
2021-06-12 17:48:56 +02:00
AspectRatioContainer.xml
Add AspectRatioContainer
class
2020-11-25 15:06:40 +02:00
AStar.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
AStar2D.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
AtlasTexture.xml
Improve documentation for AtlasTexture
2021-03-14 21:18:50 -04:00
AudioBusLayout.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
AudioEffect.xml
Link to demos from within the class reference
2020-10-01 23:57:21 -04:00
AudioEffectAmplify.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
AudioEffectBandLimitFilter.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
AudioEffectBandPassFilter.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
AudioEffectCapture.xml
Fix AudioEffectCapture buffer length cannot be changed
2021-03-17 23:07:38 +01:00
AudioEffectChorus.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
AudioEffectCompressor.xml
Let var2str display StringName with correct sigil
2021-06-10 16:30:28 -05:00
AudioEffectDelay.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
AudioEffectDistortion.xml
Improve AudioEffectDistortion and AudioEffectFilter documentation
2020-09-11 11:34:23 -04:00
AudioEffectEQ.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
AudioEffectEQ6.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
AudioEffectEQ10.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
AudioEffectEQ21.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
AudioEffectFilter.xml
Improve AudioEffectDistortion and AudioEffectFilter documentation
2020-09-11 11:34:23 -04:00
AudioEffectHighPassFilter.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
AudioEffectHighShelfFilter.xml
Add documentation for shelf filters
2020-09-15 09:34:12 -04:00
AudioEffectInstance.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
AudioEffectLimiter.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
AudioEffectLowPassFilter.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
AudioEffectLowShelfFilter.xml
Add documentation for shelf filters
2020-09-15 09:34:12 -04:00
AudioEffectNotchFilter.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
AudioEffectPanner.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
AudioEffectPhaser.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
AudioEffectPitchShift.xml
Complete documentation for the AudioEffectPitchShift class
2021-05-15 23:20:48 +02:00
AudioEffectRecord.xml
Link to demos from within the class reference
2020-10-01 23:57:21 -04:00
AudioEffectReverb.xml
Link to demos from within the class reference
2020-10-01 23:57:21 -04:00
AudioEffectSpectrumAnalyzer.xml
Improve AudioStreamGenerator and AudioEffectSpectrumAnalyzer documentation
2021-05-15 23:23:06 +02:00
AudioEffectSpectrumAnalyzerInstance.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
AudioEffectStereoEnhance.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
AudioServer.xml
Link to demos from within the class reference
2020-10-01 23:57:21 -04:00
AudioStream.xml
Link to demos from within the class reference
2020-10-01 23:57:21 -04:00
AudioStreamGenerator.xml
Improve AudioStreamGenerator and AudioEffectSpectrumAnalyzer documentation
2021-05-15 23:23:06 +02:00
AudioStreamGeneratorPlayback.xml
Improve AudioStreamGenerator and AudioEffectSpectrumAnalyzer documentation
2021-05-15 23:23:06 +02:00
AudioStreamMicrophone.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
AudioStreamPlayback.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
AudioStreamPlaybackResampled.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
AudioStreamPlayer.xml
Let var2str display StringName with correct sigil
2021-06-10 16:30:28 -05:00
AudioStreamPlayer2D.xml
Let var2str display StringName with correct sigil
2021-06-10 16:30:28 -05:00
AudioStreamPlayer3D.xml
Let var2str display StringName with correct sigil
2021-06-10 16:30:28 -05:00
AudioStreamRandomPitch.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
AudioStreamSample.xml
Improve AudioStreamGenerator and AudioEffectSpectrumAnalyzer documentation
2021-05-15 23:23:06 +02:00
BackBufferCopy.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
BaseButton.xml
Rename ButtonList enum and members to MouseButton
2021-03-23 07:13:23 -04:00
BaseMaterial3D.xml
Removes deleted OrenNayar mode from shaders and materials
2021-06-08 15:50:40 +03:00
Basis.xml
Rename Quat to Quaternion
2021-06-04 18:14:32 +01:00
BitMap.xml
Add documentation to Bitmaps opaque_to_polygons.
2021-06-11 14:06:02 +01:00
Bone2D.xml
New and improved IK system for Skeleton2D
2021-06-05 15:19:51 -04:00
BoneAttachment3D.xml
doc: Update classref with node renames
2020-03-30 18:23:02 +02:00
bool.xml
Merge pull request #44951 from KoBeWi/documint
2021-03-31 09:27:13 +02:00
BoxContainer.xml
doc: Sync classref with current source
2021-03-25 12:19:51 +01:00
BoxMesh.xml
Merge pull request #44183 from madmiraal/box_shape-size
2020-12-28 16:06:50 +01:00
BoxShape3D.xml
Use box size instead of extents for Shape dimensions
2020-12-08 11:58:21 +00:00
Button.xml
Document that Button doesn't interpret touch input (= no multitouch)
2021-02-21 00:30:21 +01:00
ButtonGroup.xml
Adds a pressed signal to ButtonGroup
2021-05-06 12:16:27 +02:00
Callable.xml
Add RPC to Callable
2021-05-03 19:21:37 -03:00
Camera2D.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
Camera3D.xml
Add is_position_in_frustum to Camera3D
2021-06-14 12:03:18 -04:00
CameraEffects.xml
Environment: Refactor code for readability + more
2020-07-01 14:44:45 +02:00
CameraFeed.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
CameraServer.xml
Improve the CameraServer and CameraFeed class documentations
2020-04-08 14:26:21 +02:00
CameraTexture.xml
doc: Sync classref with current source
2020-02-12 12:37:13 +01:00
CanvasGroup.xml
doc: Sync classref with current source + fixup some bindings
2020-11-04 15:38:26 +01:00
CanvasItem.xml
Implement animation slice drawing in CanvasItem
2021-06-17 12:42:27 -03:00
CanvasItemMaterial.xml
doc: Update classref with node renames
2020-03-30 18:23:02 +02:00
CanvasLayer.xml
Link to demos from within the class reference
2020-10-01 23:57:21 -04:00
CanvasModulate.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
CanvasTexture.xml
doc: Sync classref with current source + fixup some bindings
2020-11-04 15:38:26 +01:00
CapsuleMesh.xml
Fix docs description for CapsuleMesh::mid_height
2021-04-11 18:19:12 +02:00
CapsuleShape2D.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
CapsuleShape3D.xml
Link to demos from within the class reference
2020-10-01 23:57:21 -04:00
CenterContainer.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
CharacterBody2D.xml
Use degrees instead of rad for floor_max_angle property in CharacterBody
2021-06-08 16:00:31 -07:00
CharacterBody3D.xml
Use degrees instead of rad for floor_max_angle property in CharacterBody
2021-06-08 16:00:31 -07:00
CharFXTransform.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
CheckBox.xml
doc: Sync classref with current source
2021-03-25 12:19:51 +01:00
CheckButton.xml
[CTL] Add missing font outline drawing routines and theme constants.
2021-02-14 14:11:44 +02:00
CircleShape2D.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
ClassDB.xml
Clarify class_get_method_list() in release exports
2021-01-07 01:23:25 +01:00
ClippedCamera3D.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
CodeEdit.xml
Merge pull request #49238 from Paulb23/code_edit_code_folding
2021-06-16 20:11:39 +02:00
CodeHighlighter.xml
doc: Don't bind argument names with p_ prefix
2021-02-04 14:45:06 +01:00
CollisionObject2D.xml
doc: Sync classref with current source
2021-04-29 12:11:40 +02:00
CollisionObject3D.xml
Rename CollisionObject3D input_event signal position and normal parameters
2021-06-07 08:52:24 +01:00
CollisionPolygon2D.xml
Add LOTS of missing docs
2020-03-13 16:35:03 +01:00
CollisionPolygon3D.xml
Implement CollisionPolygon3D margin
2021-02-11 11:58:37 -06:00
CollisionShape2D.xml
Link to demos from within the class reference
2020-10-01 23:57:21 -04:00
CollisionShape3D.xml
Link to demos from within the class reference
2020-10-01 23:57:21 -04:00
Color.xml
Allow clamping vectors and colors
2021-06-03 12:05:20 -04:00
ColorPicker.xml
doc: Sync classref with current source
2021-04-19 12:26:37 +02:00
ColorPickerButton.xml
[CTL] Add missing font outline drawing routines and theme constants.
2021-02-14 14:11:44 +02:00
ColorRect.xml
doc: Sync classref with current source + fixup some bindings
2020-11-04 15:38:26 +01:00
ConcavePolygonShape2D.xml
doc: Sync classref with current source
2020-02-18 14:02:02 +01:00
ConcavePolygonShape3D.xml
KinematicBody split between new CharacterBody and PhysicsBody
2021-06-04 11:40:36 -07:00
ConeTwistJoint3D.xml
Fix confusing SliderJoint3D brief description
2020-12-24 01:48:31 +01:00
ConfigFile.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
ConfirmationDialog.xml
Rename AcceptDialog get_ok() to get_ok_button()
2020-12-14 18:43:52 +00:00
Container.xml
doc: Sync classref with current source
2020-02-09 00:34:08 +01:00
Control.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +02:00
ConvexPolygonShape2D.xml
Split Geometry
singleton into Geometry2D
and Geometry3D
2020-05-27 14:28:34 +03:00
ConvexPolygonShape3D.xml
Link to demos from within the class reference
2020-10-01 23:57:21 -04:00
CPUParticles2D.xml
Increase the default 2D gravity to 980.0
2021-05-05 22:49:06 -04:00
CPUParticles3D.xml
Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags"
2020-12-04 19:34:29 -05:00
Crypto.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
CryptoKey.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
Cubemap.xml
doc: Sync classref with current source
2020-05-12 10:10:50 +02:00
CubemapArray.xml
doc: Sync classref with current source
2020-05-12 10:10:50 +02:00
Curve.xml
Fix documentation following implementation of particle trails
2021-05-01 13:12:31 +01:00
Curve2D.xml
Clarify Curve.get_closest_point uses baked points.
2021-02-28 07:18:34 -05:00
Curve3D.xml
Clarify Curve.get_closest_point uses baked points.
2021-02-28 07:18:34 -05:00
CurveTexture.xml
doc: Sync classref with current source
2020-02-12 12:37:13 +01:00
CylinderMesh.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
CylinderShape3D.xml
Link to demos from within the class reference
2020-10-01 23:57:21 -04:00
DampedSpringJoint2D.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
Decal.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
Dictionary.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
DirectionalLight2D.xml
doc: Sync classref with current source + fixup some bindings
2020-11-04 15:38:26 +01:00
DirectionalLight3D.xml
Add sky_only setting to DirectionalLight3Ds
2020-10-21 23:28:08 -07:00
Directory.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
DisplayServer.xml
Add MOUSE_MODE_CONFINED_HIDDEN
2021-06-03 11:44:28 -04:00
DTLSServer.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
EditorDebuggerPlugin.xml
Style: Cleanup uses of double spaces between words
2021-06-07 11:03:08 +02:00
EditorExportPlugin.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
EditorFeatureProfile.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
EditorFileDialog.xml
doc: Sync classref with DisplayServer/Window changes
2020-03-31 11:56:58 +02:00
EditorFileSystem.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
EditorFileSystemDirectory.xml
Document several editor-related classes to 100% completion
2020-07-20 14:48:42 +02:00
EditorImportPlugin.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +02:00
EditorInspector.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
EditorInspectorPlugin.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +02:00
EditorInterface.xml
Implement shader caching
2021-05-31 10:13:09 +02:00
EditorNode3DGizmo.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +02:00
EditorNode3DGizmoPlugin.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +02:00
EditorPaths.xml
Replace get_settings_dir with get_config_dir when fetching configuration paths
2021-06-03 18:24:26 +03:00
EditorPlugin.xml
Fix some virtual methods
2021-06-13 02:02:39 +02:00
EditorProperty.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +02:00
EditorResourceConversionPlugin.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
EditorResourcePicker.xml
Fix some virtual methods
2021-06-13 02:02:39 +02:00
EditorResourcePreview.xml
Update EditorResourcePreview queue_*() documentation
2021-05-26 08:39:40 +01:00
EditorResourcePreviewGenerator.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +02:00
EditorSceneImporter.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
EditorSceneImporterMesh.xml
doc: Sync classref with current source
2021-03-25 12:19:51 +01:00
EditorSceneImporterMeshNode3D.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
EditorScenePostImport.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +02:00
EditorScript.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
EditorScriptPicker.xml
Use EditorResourcePicker in the Inspector
2021-05-19 21:39:15 +03:00
EditorSelection.xml
Expose edit_node() for editor plugins
2021-04-12 00:13:08 +02:00
EditorSettings.xml
Implement shader caching
2021-05-31 10:13:09 +02:00
EditorSpinSlider.xml
Make EditorFileDialog only created on demand in EditorResourcePicker
2021-05-25 18:38:19 +03:00
EditorSyntaxHighlighter.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +02:00
EditorTranslationParserPlugin.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +02:00
EditorVCSInterface.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
EncodedObjectAsID.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
Engine.xml
Tweak the physics FPS property hint to only allow reasonable values
2021-06-08 19:52:48 +02:00
EngineDebugger.xml
Added debugger plugin support
2020-08-26 11:24:51 +05:30
Environment.xml
Rename GI Classes
2021-06-05 09:28:56 -03:00
Expression.xml
Documentation search fixes
2021-06-16 09:43:34 -07:00
File.xml
Merge pull request #49123 from aaronfranke/it-is-time
2021-06-12 22:55:25 +02:00
FileDialog.xml
FileDialog: add Back/Forward buttons, add message for inaccessible folders.
2021-03-23 08:03:41 +02:00
FileSystemDock.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +02:00
float.xml
Rename Quat to Quaternion
2021-06-04 18:14:32 +01:00
Font.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
FontData.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
Generic6DOFJoint3D.xml
Remove Generic6DOFJoint precision property
2020-12-15 10:14:48 +00:00
Geometry2D.xml
changed description of merge_polygons
2021-04-17 15:20:49 +02:00
Geometry3D.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
GeometryInstance3D.xml
Implement visibility range and dependencies.
2021-06-14 12:17:11 +02:00
GPUParticles2D.xml
Support for 2D particles to collide against SDF
2021-05-23 16:43:36 -03:00
GPUParticles3D.xml
Update documentation for Transform3D
2021-06-03 07:30:01 -04:00
GPUParticlesAttractor3D.xml
doc: Sync classref with current source
2020-10-12 10:58:02 +02:00
GPUParticlesAttractorBox.xml
doc: Sync classref with current source
2020-10-12 10:58:02 +02:00
GPUParticlesAttractorSphere.xml
doc: Sync classref with current source
2020-10-12 10:58:02 +02:00
GPUParticlesAttractorVectorField.xml
doc: Sync classref with current source
2020-10-12 10:58:02 +02:00
GPUParticlesCollision3D.xml
doc: Sync classref with current source
2020-10-12 10:58:02 +02:00
GPUParticlesCollisionBox.xml
doc: Sync classref with current source
2020-10-12 10:58:02 +02:00
GPUParticlesCollisionHeightField.xml
doc: Sync classref with current source
2020-10-12 10:58:02 +02:00
GPUParticlesCollisionSDF.xml
doc: Sync classref with current source
2020-10-12 10:58:02 +02:00
GPUParticlesCollisionSphere.xml
doc: Sync classref with current source
2020-10-12 10:58:02 +02:00
Gradient.xml
Rename offset to point in remove_point()
2020-12-28 17:57:55 +01:00
GradientTexture.xml
doc: Sync classref with current source
2020-02-12 12:37:13 +01:00
GraphEdit.xml
Make zoom limits and step adjustable in GraphEdit
2021-06-16 16:39:18 +03:00
GraphNode.xml
-Added missing setters to GraphNode.
2021-05-13 17:45:07 +05:45
GridContainer.xml
Link to demos from within the class reference
2020-10-01 23:57:21 -04:00
GrooveJoint2D.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
HashingContext.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
HBoxContainer.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
HeightMapShape3D.xml
Heightmap collision shape support in Godot Physics
2021-03-25 16:52:41 -07:00
HingeJoint3D.xml
Fix confusing SliderJoint3D brief description
2020-12-24 01:48:31 +01:00
HMACContext.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
HScrollBar.xml
doc: Sync classref with current source
2020-02-12 12:37:13 +01:00
HSeparator.xml
Add LOTS of missing docs
2020-03-13 16:35:03 +01:00
HSlider.xml
Reference Range signals in the Slider class documentations
2020-08-08 13:56:22 +02:00
HSplitContainer.xml
Add LOTS of missing docs
2020-03-13 16:35:03 +01:00
HTTPClient.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
HTTPRequest.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
Image.xml
Import: Cleanup and optimize etcpak compression method
2021-04-16 17:08:36 +02:00
ImageTexture.xml
Rename Texture.get_data() to get_image()
2021-03-28 13:00:46 +01:00
ImageTexture3D.xml
doc: Sync classref with current source
2020-09-11 12:22:10 +02:00
ImageTextureLayered.xml
doc: Sync classref with current source
2020-05-15 18:25:09 +02:00
ImmediateGeometry3D.xml
Improve the procedural geometry class documentations
2020-04-20 09:05:50 +02:00
Input.xml
Add MOUSE_MODE_CONFINED_HIDDEN
2021-06-03 11:44:28 -04:00
InputEvent.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
InputEventAction.xml
Let var2str display StringName with correct sigil
2021-06-10 16:30:28 -05:00
InputEventFromWindow.xml
doc: Update classref with node renames
2020-03-30 18:23:02 +02:00
InputEventGesture.xml
Add LOTS of missing docs
2020-03-13 16:35:03 +01:00
InputEventJoypadButton.xml
Rename some more global enums (Key, Joy, MIDI)
2021-03-23 07:13:23 -04:00
InputEventJoypadMotion.xml
Rename some more global enums (Key, Joy, MIDI)
2021-03-23 07:13:23 -04:00
InputEventKey.xml
Rename some more global enums (Key, Joy, MIDI)
2021-03-23 07:13:23 -04:00
InputEventMagnifyGesture.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
InputEventMIDI.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
InputEventMouse.xml
Rename some more global enums (Key, Joy, MIDI)
2021-03-23 07:13:23 -04:00
InputEventMouseButton.xml
Rename doubleclick
to double_click
2021-05-04 04:38:08 -04:00
InputEventMouseMotion.xml
Link to demos from within the class reference
2020-10-01 23:57:21 -04:00
InputEventPanGesture.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
InputEventScreenDrag.xml
Add link titles for all links in the class reference
2020-08-31 14:22:07 +02:00
InputEventScreenTouch.xml
Add link titles for all links in the class reference
2020-08-31 14:22:07 +02:00
InputEventWithModifiers.xml
Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods
2021-05-07 14:00:50 -06:00
InputMap.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
InstancePlaceholder.xml
Document InstancePlaceholder.create_instance not being thread-safe.
2020-11-11 21:34:51 -05:00
int.xml
Rename Quat to Quaternion
2021-06-04 18:14:32 +01:00
IP.xml
Support multiple address resolution in DNS requests
2021-06-01 11:24:34 +07:00
ItemList.xml
Remove trivial examples in the ItemList class documentation
2021-03-03 22:58:45 +01:00
JavaClass.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
JavaClassWrapper.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
JavaScript.xml
[HTML5] Add easy to use download API.
2021-05-21 15:31:23 +02:00
JavaScriptObject.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
JNISingleton.xml
doc: Sync classref with current source
2020-04-20 11:48:00 +02:00
Joint2D.xml
Fix Joint2D doc
2020-06-21 22:55:16 -04:00
Joint3D.xml
Fix confusing SliderJoint3D brief description
2020-12-24 01:48:31 +01:00
JSON.xml
Increase String::num default decimal precision
2021-05-29 11:24:57 -04:00
JSONParser.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
JSONParseResult.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
JSONRPC.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
KinematicCollision2D.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
KinematicCollision3D.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
Label.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
Light2D.xml
doc: Sync classref with current source + fixup some bindings
2020-11-04 15:38:26 +01:00
Light3D.xml
Rename GI Classes
2021-06-05 09:28:56 -03:00
LightmapGI.xml
Rename GI Classes
2021-06-05 09:28:56 -03:00
LightmapGIData.xml
Rename GI Classes
2021-06-05 09:28:56 -03:00
Lightmapper.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
LightmapperRD.xml
doc: Sync classref with current source
2020-05-12 10:10:50 +02:00
LightmapProbe.xml
doc: Sync classref with current source
2020-05-12 10:10:50 +02:00
LightOccluder2D.xml
Rename LightOccluder2D light_mask to occluder_light_mask
2020-12-04 19:34:29 -05:00
Line2D.xml
Link to demos from within the class reference
2020-10-01 23:57:21 -04:00
LineEdit.xml
Documentation search fixes
2021-06-16 09:43:34 -07:00
LineShape2D.xml
Rename Lineshapes d to distance
2020-05-09 15:10:00 +02:00
LinkButton.xml
[CTL] Add missing font outline drawing routines and theme constants.
2021-02-14 14:11:44 +02:00
Listener3D.xml
Update documentation for Transform3D
2021-06-03 07:30:01 -04:00
MainLoop.xml
Mention that the delta
argument is in seconds in Node documentation
2021-01-05 19:14:37 +01:00
MarginContainer.xml
Use safer add_theme_constant_override()
in MarginContainer code sample
2021-03-04 17:17:40 +01:00
Marshalls.xml
Core: Change _Marshall class inherit from Reference to Object
2020-02-24 10:45:19 -03:00
Material.xml
doc: Sync classref with current source
2021-01-28 11:26:37 +01:00
MenuButton.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
Mesh.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
MeshDataTool.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
MeshInstance2D.xml
Add link titles for all links in the class reference
2020-08-31 14:22:07 +02:00
MeshInstance3D.xml
doc: Sync classref with current source
2021-04-29 12:11:40 +02:00
MeshLibrary.xml
Update documentation for Transform3D
2021-06-03 07:30:01 -04:00
MeshTexture.xml
doc: Sync classref with current source
2020-02-12 12:37:13 +01:00
MultiMesh.xml
Update documentation for Transform3D
2021-06-03 07:30:01 -04:00
MultiMeshInstance2D.xml
Document the expected normal map coordinate system where relevant
2020-05-04 22:46:47 +02:00
MultiMeshInstance3D.xml
Add link titles for all links in the class reference
2020-08-31 14:22:07 +02:00
MultiplayerAPI.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
Mutex.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
NavigationAgent2D.xml
doc: Sync classref with current source
2021-04-29 12:11:40 +02:00
NavigationAgent3D.xml
doc: Sync classref with current source
2021-04-29 12:11:40 +02:00
NavigationMesh.xml
Merge pull request #42974 from skyace65/NavMesh2
2021-03-23 13:24:01 +01:00
NavigationMeshGenerator.xml
doc: Sync classref with current source
2020-02-12 12:37:13 +01:00
NavigationObstacle2D.xml
Remove Navigation2D/3D nodes, and move the navigation map to the world resource
2021-03-10 11:23:06 +01:00
NavigationObstacle3D.xml
Remove Navigation2D/3D nodes, and move the navigation map to the world resource
2021-03-10 11:23:06 +01:00
NavigationPolygon.xml
Docs: Port Code Examples to C# (M, N, O, P, R)
2020-11-09 10:05:53 +01:00
NavigationRegion2D.xml
Implement Navigation layers
2021-03-10 11:23:06 +01:00
NavigationRegion3D.xml
Implement Navigation layers
2021-03-10 11:23:06 +01:00
NavigationServer2D.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
NavigationServer3D.xml
Update documentation for Transform3D
2021-06-03 07:30:01 -04:00
NetworkedMultiplayerPeer.xml
Document that the high-level multiplayer API is only for Godot servers
2021-01-25 01:59:28 +01:00
NinePatchRect.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
Node.xml
Merge pull request #49221 from Faless/mp/4.x_rpc_refactor
2021-06-07 17:00:08 +02:00
Node2D.xml
Deleted YSort, moved its functionality directly into Node2D.
2021-06-05 00:55:25 -07:00
Node3D.xml
Merge pull request #49458 from JFonS/fix_unwrap_xform
2021-06-14 18:32:33 +02:00
Node3DGizmo.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
NodePath.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
Object.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
Occluder3D.xml
Implement occlusion culling
2021-04-23 21:45:23 +02:00
OccluderInstance3D.xml
Implement occlusion culling
2021-04-23 21:45:23 +02:00
OccluderPolygon2D.xml
doc: Sync classref with current source
2020-02-18 14:02:02 +01:00
OmniLight3D.xml
Add link titles for all links in the class reference
2020-08-31 14:22:07 +02:00
OptimizedTranslation.xml
Rename PHashTranslation to OptimizedTranslation
2021-03-20 10:02:47 +00:00
OptionButton.xml
[CTL] Add missing font outline drawing routines and theme constants.
2021-02-14 14:11:44 +02:00
ORMMaterial3D.xml
doc: Sync classref with current source
2020-02-12 12:37:13 +01:00
OS.xml
Add Time singleton
2021-06-11 09:32:39 -04:00
PackedByteArray.xml
Add fill method to Arrays and PackedArrays
2021-04-21 11:33:53 -03:00
PackedColorArray.xml
Add fill method to Arrays and PackedArrays
2021-04-21 11:33:53 -03:00
PackedDataContainer.xml
doc: Sync classref with current source
2020-02-18 14:02:02 +01:00
PackedDataContainerRef.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
PackedFloat32Array.xml
Add fill method to Arrays and PackedArrays
2021-04-21 11:33:53 -03:00
PackedFloat64Array.xml
Add fill method to Arrays and PackedArrays
2021-04-21 11:33:53 -03:00
PackedInt32Array.xml
Add fill method to Arrays and PackedArrays
2021-04-21 11:33:53 -03:00
PackedInt64Array.xml
Add fill method to Arrays and PackedArrays
2021-04-21 11:33:53 -03:00
PackedScene.xml
fixed typo in packedscene
2021-02-11 13:22:44 -08:00
PackedStringArray.xml
Add fill method to Arrays and PackedArrays
2021-04-21 11:33:53 -03:00
PackedVector2Array.xml
Add fill method to Arrays and PackedArrays
2021-04-21 11:33:53 -03:00
PackedVector3Array.xml
Update documentation for Transform3D
2021-06-03 07:30:01 -04:00
PacketPeer.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
PacketPeerDTLS.xml
doc: Sync classref with current source
2020-02-19 09:55:47 +01:00
PacketPeerStream.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
PacketPeerUDP.xml
This renames PacketPeerUDP.listen to bind.
2021-04-12 21:05:33 +02:00
Panel.xml
Link to demos from within the class reference
2020-10-01 23:57:21 -04:00
PanelContainer.xml
Link to demos from within the class reference
2020-10-01 23:57:21 -04:00
PanoramaSkyMaterial.xml
Working sky shader implementation
2020-03-21 20:43:44 -07:00
ParallaxBackground.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
ParallaxLayer.xml
doc: Sync classref with current source
2020-02-12 12:37:13 +01:00
ParticlesMaterial.xml
Support for 2D particles to collide against SDF
2021-05-23 16:43:36 -03:00
Path2D.xml
doc: Sync classref with current source
2020-04-28 16:33:44 +02:00
Path3D.xml
doc: Update classref with node renames
2020-03-30 18:23:02 +02:00
PathFollow2D.xml
Rename PathFollow2D rotate bool
2020-12-04 18:59:02 -05:00
PathFollow3D.xml
doc: Update classref with node renames
2020-03-30 18:23:02 +02:00
PCKPacker.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
Performance.xml
Docs: Port Code Examples to C# (M, N, O, P, R)
2020-11-09 10:05:53 +01:00
PhysicalBone2D.xml
New and improved IK system for Skeleton2D
2021-06-05 15:19:51 -04:00
PhysicalBone3D.xml
KinematicBody split between new CharacterBody and PhysicsBody
2021-06-04 11:40:36 -07:00
PhysicalSkyMaterial.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
PhysicsBody2D.xml
Safe margin cleanup
2021-06-04 11:40:36 -07:00
PhysicsBody3D.xml
Safe margin cleanup
2021-06-04 11:40:36 -07:00
PhysicsDirectBodyState2D.xml
More explanatory names for RigidBody modes
2021-06-04 11:40:36 -07:00
PhysicsDirectBodyState3D.xml
More explanatory names for RigidBody modes
2021-06-04 11:40:36 -07:00
PhysicsDirectSpaceState2D.xml
Fix cast_motion sometimes failing
2020-11-27 15:33:00 +00:00
PhysicsDirectSpaceState3D.xml
Fix cast_motion sometimes failing
2020-11-27 15:33:00 +00:00
PhysicsMaterial.xml
Add description for "absorbent" and "rough"
2020-06-15 12:36:43 +01:00
PhysicsServer2D.xml
More explanatory names for RigidBody modes
2021-06-04 11:40:36 -07:00
PhysicsServer3D.xml
Safe margin cleanup
2021-06-04 11:40:36 -07:00
PhysicsShapeQueryParameters2D.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
PhysicsShapeQueryParameters3D.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
PhysicsShapeQueryResult2D.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
PhysicsShapeQueryResult3D.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
PhysicsTestMotionResult2D.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
PinJoint2D.xml
More explanatory names for RigidBody modes
2021-06-04 11:40:36 -07:00
PinJoint3D.xml
More explanatory names for RigidBody modes
2021-06-04 11:40:36 -07:00
Plane.xml
doc: Sync classref with current source
2021-03-18 16:37:43 +01:00
PlaneMesh.xml
Document how to solve UV jittering when using large procedural meshes
2020-12-19 18:16:52 +01:00
PointLight2D.xml
doc: Sync classref with current source + fixup some bindings
2020-11-04 15:38:26 +01:00
PointMesh.xml
doc: Sync classref with current source
2020-02-12 12:37:13 +01:00
Polygon2D.xml
doc: Sync classref with current source + fixup some bindings
2020-11-04 15:38:26 +01:00
PolygonPathFinder.xml
doc: Sync classref for Packed{Int,Float}{32,64}Array additions
2020-02-25 22:02:36 +01:00
Popup.xml
doc: Sync classref with Variant utility methods
2020-11-17 11:26:24 +01:00
PopupMenu.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
PopupPanel.xml
doc: Sync classref with DisplayServer/Window changes
2020-03-31 11:56:58 +02:00
Position2D.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
Position3D.xml
doc: Update classref with node renames
2020-03-30 18:23:02 +02:00
PrimitiveMesh.xml
Style: Cleanup uses of double spaces between words
2021-06-07 11:03:08 +02:00
PrismMesh.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
ProceduralSkyMaterial.xml
Add light size to Sky Shaders
2020-04-17 09:32:24 -07:00
ProgressBar.xml
[CTL] Add missing font outline drawing routines and theme constants.
2021-02-14 14:11:44 +02:00
ProjectSettings.xml
Documentation search fixes
2021-06-16 09:43:34 -07:00
ProximityGroup3D.xml
ProximityGroup: Fix access modifiers, rename private methods for clarity
2020-12-11 14:32:05 +01:00
ProxyTexture.xml
doc: Sync classref with current source
2020-02-12 12:37:13 +01:00
QuadMesh.xml
Link to demos from within the class reference
2020-10-01 23:57:21 -04:00
Quaternion.xml
Rename Quat to Quaternion
2021-06-04 18:14:32 +01:00
RandomNumberGenerator.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
Range.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
RayCast2D.xml
doc: Sync classref with current source
2020-09-11 12:22:10 +02:00
RayCast3D.xml
doc: Sync classref with current source
2021-03-10 10:54:21 +01:00
RayShape2D.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
RayShape3D.xml
doc: Update classref with node renames
2020-03-30 18:23:02 +02:00
RDAttachmentFormat.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
RDPipelineColorBlendState.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
RDPipelineColorBlendStateAttachment.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
RDPipelineDepthStencilState.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
RDPipelineMultisampleState.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
RDPipelineRasterizationState.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
RDSamplerState.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
RDShaderBytecode.xml
Exposed RenderingDevice to script API
2020-04-20 21:21:58 -03:00
RDShaderFile.xml
Let var2str display StringName with correct sigil
2021-06-10 16:30:28 -05:00
RDShaderSource.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
RDTextureFormat.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
RDTextureView.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
RDUniform.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
RDVertexAttribute.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
Rect2.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
Rect2i.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
RectangleShape2D.xml
Use rectangle size instead of extents for Shape dimensions
2020-12-08 11:57:46 +00:00
RefCounted.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
ReferenceRect.xml
Merge pull request #42907 from Xrayez/add-ref-rect-border-width
2020-10-22 15:58:12 +02:00
ReflectionProbe.xml
Rename GI Classes
2021-06-05 09:28:56 -03:00
RemoteTransform2D.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
RemoteTransform3D.xml
Update documentation for Transform3D
2021-06-03 07:30:01 -04:00
RenderingDevice.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
RenderingServer.xml
Refactor VisibilityNotifier3D
2021-06-16 18:50:39 -03:00
Resource.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
ResourceFormatLoader.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +02:00
ResourceFormatSaver.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +02:00
ResourceImporter.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
ResourceLoader.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
ResourcePreloader.xml
doc: Sync classref with StringName/Callable changes
2020-02-22 14:59:09 +01:00
ResourceSaver.xml
Rename File's endian_swap
to big_endian
2021-05-20 14:58:03 +02:00
RibbonTrailMesh.xml
Fix documentation following implementation of particle trails
2021-05-01 13:12:31 +01:00
RichTextEffect.xml
Docs: Port Code Examples to C# (R, S, T, U)
2021-03-05 18:57:28 +01:00
RichTextLabel.xml
Expose RichTextLabel selection to script
2021-02-15 17:26:58 -07:00
RID.xml
doc: Sync classref with current source
2021-03-18 16:37:43 +01:00
RigidBody2D.xml
Support for kinematic_motion in StaticBody
2021-06-04 11:40:36 -07:00
RigidBody3D.xml
Support for kinematic_motion in StaticBody
2021-06-04 11:40:36 -07:00
RootMotionView.xml
doc: Update classref with node renames
2020-03-30 18:23:02 +02:00
SceneState.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
SceneTree.xml
Edit "quit()" method description in SceneTree
2021-06-05 20:30:36 -04:00
SceneTreeTimer.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
Script.xml
Add link titles for all links in the class reference
2020-08-31 14:22:07 +02:00
ScriptCreateDialog.xml
Docs: Port Code Examples to C# (R, S, T, U)
2021-03-05 18:57:28 +01:00
ScriptEditor.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +02:00
ScriptEditorBase.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +02:00
ScrollBar.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
ScrollContainer.xml
ScrollContainer: Expose _ensure_focused_visible
to the API
2021-05-31 17:14:57 -10:00
SegmentShape2D.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
Semaphore.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
Separator.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
Shader.xml
Add link titles for all links in the class reference
2020-08-31 14:22:07 +02:00
ShaderGlobalsOverride.xml
doc: Sync classref with current source
2020-04-20 11:48:00 +02:00
ShaderMaterial.xml
Add link titles for all links in the class reference
2020-08-31 14:22:07 +02:00
Shape2D.xml
Add link titles for all links in the class reference
2020-08-31 14:22:07 +02:00
Shape3D.xml
Expose get_debug_mesh in Shape3D to scripting API
2021-04-29 18:18:39 -07:00
Shortcut.xml
Rename ShortCut to Shortcut which is more grammatically correct
2020-09-09 21:54:54 +02:00
Signal.xml
doc: Sync classref with current source
2021-03-18 16:37:43 +01:00
Skeleton2D.xml
Fixed mistake in binding of Skeleton2D::execute_modifications
2021-06-08 12:18:33 +10:00
Skeleton3D.xml
Update documentation for Transform3D
2021-06-03 07:30:01 -04:00
SkeletonIK3D.xml
Let var2str display StringName with correct sigil
2021-06-10 16:30:28 -05:00
SkeletonModification2D.xml
New and improved IK system for Skeleton2D
2021-06-05 15:19:51 -04:00
SkeletonModification2DCCDIK.xml
New and improved IK system for Skeleton2D
2021-06-05 15:19:51 -04:00
SkeletonModification2DFABRIK.xml
New and improved IK system for Skeleton2D
2021-06-05 15:19:51 -04:00
SkeletonModification2DJiggle.xml
New and improved IK system for Skeleton2D
2021-06-05 15:19:51 -04:00
SkeletonModification2DLookAt.xml
New and improved IK system for Skeleton2D
2021-06-05 15:19:51 -04:00
SkeletonModification2DPhysicalBones.xml
New and improved IK system for Skeleton2D
2021-06-05 15:19:51 -04:00
SkeletonModification2DStackHolder.xml
New and improved IK system for Skeleton2D
2021-06-05 15:19:51 -04:00
SkeletonModification2DTwoBoneIK.xml
New and improved IK system for Skeleton2D
2021-06-05 15:19:51 -04:00
SkeletonModificationStack2D.xml
New and improved IK system for Skeleton2D
2021-06-05 15:19:51 -04:00
Skin.xml
Update documentation for Transform3D
2021-06-03 07:30:01 -04:00
SkinReference.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
Sky.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
Slider.xml
Reference Range signals in the Slider class documentations
2020-08-08 13:56:22 +02:00
SliderJoint3D.xml
Fix confusing SliderJoint3D brief description
2020-12-24 01:48:31 +01:00
SoftBody3D.xml
doc: Sync classref with current source
2021-03-25 12:19:51 +01:00
SphereMesh.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
SphereShape3D.xml
Link to demos from within the class reference
2020-10-01 23:57:21 -04:00
SpinBox.xml
Docs: Port Code Examples to C# (R, S, T, U)
2021-03-05 18:57:28 +01:00
SplitContainer.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
SpotLight3D.xml
Link to demos from within the class reference
2020-10-01 23:57:21 -04:00
SpringArm3D.xml
Reference the online documentation in collision layer/mask properties
2020-08-03 13:58:51 +02:00
Sprite2D.xml
Change frame_coords to Vector2i
2021-05-23 21:38:27 +02:00
Sprite3D.xml
Fixed a bunch of connection errors in TextureEditorPlugin
2021-06-12 08:01:02 +03:00
SpriteBase3D.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
SpriteFrames.xml
doc: Sync classref with current source
2020-09-11 12:22:10 +02:00
StandardMaterial3D.xml
doc: Sync classref with current source
2020-02-12 12:37:13 +01:00
StaticBody2D.xml
Support for kinematic_motion in StaticBody
2021-06-04 11:40:36 -07:00
StaticBody3D.xml
Support for kinematic_motion in StaticBody
2021-06-04 11:40:36 -07:00
StreamCubemap.xml
doc: Sync classref with current source
2020-05-12 10:10:50 +02:00
StreamCubemapArray.xml
doc: Sync classref with current source
2020-05-12 10:10:50 +02:00
StreamPeer.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
StreamPeerBuffer.xml
doc: Sync classref with current source
2020-02-18 14:02:02 +01:00
StreamPeerSSL.xml
Add link titles for all links in the class reference
2020-08-31 14:22:07 +02:00
StreamPeerTCP.xml
Allow local port control on net_socket connections
2021-04-12 21:05:33 +02:00
StreamTexture2D.xml
doc: Sync classref with current source
2020-05-12 10:10:50 +02:00
StreamTexture2DArray.xml
doc: Sync classref with current source
2020-05-12 10:10:50 +02:00
StreamTexture3D.xml
doc: Sync classref with current source
2020-09-11 12:22:10 +02:00
StreamTextureLayered.xml
doc: Sync classref with current source
2020-05-12 10:10:50 +02:00
String.xml
Rename String.is_abs_path()
to String.is_absolute_path()
2021-06-03 16:00:06 +02:00
StringName.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
StyleBox.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
StyleBoxEmpty.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
StyleBoxFlat.xml
Fix some grammar in StyleBoxFlat class docs
2021-02-28 20:09:10 -05:00
StyleBoxLine.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
StyleBoxTexture.xml
Fixed a bunch of connection errors in TextureEditorPlugin
2021-06-12 08:01:02 +03:00
SubViewport.xml
Use a non-zero default size for SubViewports
2021-05-18 18:51:39 +02:00
SubViewportContainer.xml
Document how to resize a SubViewportContainer to avoid stretching
2020-06-14 15:26:51 +02:00
SurfaceTool.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
SyntaxHighlighter.xml
doc: Sync classref with current source
2021-02-08 12:34:28 +01:00
TabContainer.xml
[CTL] Add missing font outline drawing routines and theme constants.
2021-02-14 14:11:44 +02:00
Tabs.xml
Tabs: Remove unused 'panel' stylebox from default theme
2021-04-27 17:36:53 +02:00
TCPServer.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
TextEdit.xml
Move code folding into CodeEdit and hide line hiding API
2021-06-01 17:07:01 +01:00
TextFile.xml
Revert "Remove TextFile from public API"
2020-02-18 10:35:30 +01:00
TextLine.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
TextParagraph.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
TextServer.xml
Style: Cleanup uses of double spaces between words
2021-06-07 11:03:08 +02:00
TextServerManager.xml
[Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem, Theme and modified controls documentation.
2020-11-26 14:25:52 +02:00
Texture.xml
doc: Fix rebase error from #39589
2020-06-18 11:34:10 +02:00
Texture2D.xml
Fix misformatted documentation from #47435 , #42827 , #46991
2021-04-04 23:25:40 +03:00
Texture2DArray.xml
doc: Sync classref with current source
2020-05-12 10:10:50 +02:00
Texture3D.xml
Added Texture3D to visual shaders
2020-09-10 07:40:06 +03:00
TextureButton.xml
Link to demos from within the class reference
2020-10-01 23:57:21 -04:00
TextureLayered.xml
doc: Sync classref with current source
2020-05-12 10:10:50 +02:00
TextureProgressBar.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
TextureRect.xml
Link to demos from within the class reference
2020-10-01 23:57:21 -04:00
Theme.xml
Add theme_custom_type property to Control and Window
2021-05-17 17:20:42 +03:00
Thread.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
TileData.xml
Fixes TileSet Y-sort not working and TileSet not saving correctly
2021-05-21 10:13:37 +02:00
TileMap.xml
Restore a way to show collsion/navigation on TileMap.
2021-05-25 11:51:15 +02:00
TileSet.xml
Implement scenes tiles in TileMaps
2021-05-20 13:12:03 +02:00
TileSetAtlasSource.xml
Rework the TileSet resource and TileMap nodes:
2021-05-07 18:06:17 +02:00
TileSetScenesCollectionSource.xml
Implement scenes tiles in TileMaps
2021-05-20 13:12:03 +02:00
TileSetSource.xml
Rework the TileSet resource and TileMap nodes:
2021-05-07 18:06:17 +02:00
Time.xml
Add Time singleton
2021-06-11 09:32:39 -04:00
Timer.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
TouchScreenButton.xml
Document that Button doesn't interpret touch input (= no multitouch)
2021-02-21 00:30:21 +01:00
Transform2D.xml
New and improved IK system for Skeleton2D
2021-06-05 15:19:51 -04:00
Transform3D.xml
Update documentation for Transform3D
2021-06-03 07:30:01 -04:00
Translation.xml
Add link titles for all links in the class reference
2020-08-31 14:22:07 +02:00
TranslationServer.xml
Add link titles for all links in the class reference
2020-08-31 14:22:07 +02:00
Tree.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +02:00
TreeItem.xml
Use bold fonts in editor
2021-06-02 12:47:57 -03:00
TriangleMesh.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
TubeTrailMesh.xml
Fix documentation following implementation of particle trails
2021-05-01 13:12:31 +01:00
Tween.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
UDPServer.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
UndoRedo.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
Variant.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
VBoxContainer.xml
Link to demos from within the class reference
2020-10-01 23:57:21 -04:00
Vector2.xml
Allow clamping vectors and colors
2021-06-03 12:05:20 -04:00
Vector2i.xml
Allow clamping vectors and colors
2021-06-03 12:05:20 -04:00
Vector3.xml
Rename Quat to Quaternion
2021-06-04 18:14:32 +01:00
Vector3i.xml
Allow clamping vectors and colors
2021-06-03 12:05:20 -04:00
VehicleBody3D.xml
doc: Sync classref with current source
2020-12-04 22:28:08 +01:00
VehicleWheel3D.xml
Link to demos from within the class reference
2020-10-01 23:57:21 -04:00
VelocityTracker3D.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
VideoPlayer.xml
Let var2str display StringName with correct sigil
2021-06-10 16:30:28 -05:00
VideoStream.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
Viewport.xml
Refactor VisibilityNotifier3D
2021-06-16 18:50:39 -03:00
ViewportTexture.xml
Link to demos from within the class reference
2020-10-01 23:57:21 -04:00
VisibleOnScreenEnabler2D.xml
Rename VisibilityNotifierXD to VisibleOnScreenNotifierXD
2021-06-16 22:01:39 -03:00
VisibleOnScreenEnabler3D.xml
Rename VisibilityNotifierXD to VisibleOnScreenNotifierXD
2021-06-16 22:01:39 -03:00
VisibleOnScreenNotifier2D.xml
Rename VisibilityNotifierXD to VisibleOnScreenNotifierXD
2021-06-16 22:01:39 -03:00
VisibleOnScreenNotifier3D.xml
Rename VisibilityNotifierXD to VisibleOnScreenNotifierXD
2021-06-16 22:01:39 -03:00
VisualInstance3D.xml
Update documentation for Transform3D
2021-06-03 07:30:01 -04:00
VisualShader.xml
Continuation of work on visual particles system
2021-06-07 20:33:17 +03:00
VisualShaderNode.xml
Adds UVFunc
for panning/scaling on UV's to VisualShader's.
2021-06-07 08:31:48 +03:00
VisualShaderNodeBillboard.xml
Added Billboard Node to Visual Shaders
2021-05-28 09:24:06 +03:00
VisualShaderNodeBooleanConstant.xml
Add convert options between constants and uniforms in visual shaders
2020-12-30 13:07:08 +03:00
VisualShaderNodeBooleanUniform.xml
Added default value for uniforms in visual shaders
2020-07-27 15:44:22 +03:00
VisualShaderNodeClamp.xml
Unified several visual shader nodes
2021-01-18 13:32:12 +03:00
VisualShaderNodeColorConstant.xml
Add convert options between constants and uniforms in visual shaders
2020-12-30 13:07:08 +03:00
VisualShaderNodeColorFunc.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
VisualShaderNodeColorOp.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
VisualShaderNodeColorUniform.xml
Added default value for uniforms in visual shaders
2020-07-27 15:44:22 +03:00
VisualShaderNodeComment.xml
Added Comment node to Visual Shaders
2021-02-21 12:40:17 +03:00
VisualShaderNodeCompare.xml
doc: Sync classref with current source
2020-02-29 14:22:57 +01:00
VisualShaderNodeConstant.xml
Add convert options between constants and uniforms in visual shaders
2020-12-30 13:07:08 +03:00
VisualShaderNodeCubemap.xml
Consistently use normal_map
2020-12-29 08:04:19 +00:00
VisualShaderNodeCubemapUniform.xml
doc: Sync classref with current source
2020-02-12 12:37:13 +01:00
VisualShaderNodeCurveTexture.xml
Added VisualShaderNodeCurve to easy gather data from a CurveTexture
2020-10-18 09:57:15 +03:00
VisualShaderNodeCustom.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
VisualShaderNodeDeterminant.xml
Update documentation for Transform3D
2021-06-03 07:30:01 -04:00
VisualShaderNodeDotProduct.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
VisualShaderNodeExpression.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
VisualShaderNodeFaceForward.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
VisualShaderNodeFloatConstant.xml
Add convert options between constants and uniforms in visual shaders
2020-12-30 13:07:08 +03:00
VisualShaderNodeFloatFunc.xml
Docs for some nodes in visual shader(part 3)
2020-02-27 09:12:08 +03:00
VisualShaderNodeFloatOp.xml
Docs for some nodes in visual shader(part 3)
2020-02-27 09:12:08 +03:00
VisualShaderNodeFloatUniform.xml
Added default value for uniforms in visual shaders
2020-07-27 15:44:22 +03:00
VisualShaderNodeFresnel.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
VisualShaderNodeGlobalExpression.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
VisualShaderNodeGroupBase.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
VisualShaderNodeIf.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
VisualShaderNodeInput.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
VisualShaderNodeIntConstant.xml
Add convert options between constants and uniforms in visual shaders
2020-12-30 13:07:08 +03:00
VisualShaderNodeIntFunc.xml
Unified several visual shader nodes
2021-01-18 13:32:12 +03:00
VisualShaderNodeIntOp.xml
Docs for some nodes in visual shader(part 3)
2020-02-27 09:12:08 +03:00
VisualShaderNodeIntUniform.xml
Added default value for uniforms in visual shaders
2020-07-27 15:44:22 +03:00
VisualShaderNodeIs.xml
Add documentation for the VisualShader nodes
2020-05-08 00:36:01 +02:00
VisualShaderNodeMix.xml
Unified several visual shader nodes
2021-01-18 13:32:12 +03:00
VisualShaderNodeMultiplyAdd.xml
Renames Type to OpType in VisualShaderNodeMultiplyAdd
2020-09-15 11:06:18 +03:00
VisualShaderNodeOuterProduct.xml
Add documentation for the VisualShader nodes
2020-05-08 00:36:01 +02:00
VisualShaderNodeOutput.xml
Fix spelling & grammar in comments, docs, and messages
2020-07-21 15:17:23 -04:00
VisualShaderNodeParticleAccelerator.xml
Continuation of work on visual particles system
2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleBoxEmitter.xml
Continuation of work on visual particles system
2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleConeVelocity.xml
Continuation of work on visual particles system
2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleEmit.xml
Continuation of work on visual particles system
2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleEmitter.xml
Continuation of work on visual particles system
2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleMultiplyByAxisAngle.xml
Continuation of work on visual particles system
2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleOutput.xml
Continuation of work on visual particles system
2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleRandomness.xml
Continuation of work on visual particles system
2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleRingEmitter.xml
Continuation of work on visual particles system
2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleSphereEmitter.xml
Continuation of work on visual particles system
2021-06-07 20:33:17 +03:00
VisualShaderNodeResizableBase.xml
Added VisualShaderNodeCurve to easy gather data from a CurveTexture
2020-10-18 09:57:15 +03:00
VisualShaderNodeSample3D.xml
Added Texture2DArray support to visual shaders
2020-06-19 18:02:05 +03:00
VisualShaderNodeScalarDerivativeFunc.xml
Add documentation for the VisualShader nodes
2020-05-08 00:36:01 +02:00
VisualShaderNodeScreenUVToSDF.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
VisualShaderNodeSDFRaymarch.xml
doc: Sync classref with current source
2021-01-28 11:26:37 +01:00
VisualShaderNodeSDFToScreenUV.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
VisualShaderNodeSmoothStep.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
VisualShaderNodeStep.xml
Unified several visual shader nodes
2021-01-18 13:32:12 +03:00
VisualShaderNodeSwitch.xml
Unified several visual shader nodes
2021-01-18 13:32:12 +03:00
VisualShaderNodeTexture.xml
Consistently use normal_map
2020-12-29 08:04:19 +00:00
VisualShaderNodeTexture2DArray.xml
Added Texture2DArray support to visual shaders
2020-06-19 18:02:05 +03:00
VisualShaderNodeTexture2DArrayUniform.xml
doc: Sync classref with current source
2020-06-25 11:00:38 +02:00
VisualShaderNodeTexture3D.xml
Added Texture3D to visual shaders
2020-09-10 07:40:06 +03:00
VisualShaderNodeTexture3DUniform.xml
Added Texture3D to visual shaders
2020-09-10 07:40:06 +03:00
VisualShaderNodeTextureSDF.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
VisualShaderNodeTextureSDFNormal.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
VisualShaderNodeTextureUniform.xml
Consistently use normal_map
2020-12-29 08:04:19 +00:00
VisualShaderNodeTextureUniformTriplanar.xml
Add documentation for the VisualShader nodes
2020-05-08 00:36:01 +02:00
VisualShaderNodeTransformCompose.xml
Update documentation for Transform3D
2021-06-03 07:30:01 -04:00
VisualShaderNodeTransformConstant.xml
Update documentation for Transform3D
2021-06-03 07:30:01 -04:00
VisualShaderNodeTransformDecompose.xml
Update documentation for Transform3D
2021-06-03 07:30:01 -04:00
VisualShaderNodeTransformFunc.xml
Update documentation for Transform3D
2021-06-03 07:30:01 -04:00
VisualShaderNodeTransformMult.xml
Update documentation for Transform3D
2021-06-03 07:30:01 -04:00
VisualShaderNodeTransformUniform.xml
Update documentation for Transform3D
2021-06-03 07:30:01 -04:00
VisualShaderNodeTransformVecMult.xml
Update documentation for Transform3D
2021-06-03 07:30:01 -04:00
VisualShaderNodeUniform.xml
Merge pull request #38505 from KoBeWi/ms_visual_docs
2020-05-10 13:07:56 +02:00
VisualShaderNodeUniformRef.xml
Added UniformRef visual shader node
2020-07-28 14:44:53 +03:00
VisualShaderNodeUVFunc.xml
Adds UVFunc
for panning/scaling on UV's to VisualShader's.
2021-06-07 08:31:48 +03:00
VisualShaderNodeVec3Constant.xml
Add convert options between constants and uniforms in visual shaders
2020-12-30 13:07:08 +03:00
VisualShaderNodeVec3Uniform.xml
Added default value for uniforms in visual shaders
2020-07-27 15:44:22 +03:00
VisualShaderNodeVectorCompose.xml
Add documentation for the VisualShader nodes
2020-05-08 00:36:01 +02:00
VisualShaderNodeVectorDecompose.xml
Add documentation for the VisualShader nodes
2020-05-08 00:36:01 +02:00
VisualShaderNodeVectorDerivativeFunc.xml
Add documentation for the VisualShader nodes
2020-05-08 00:36:01 +02:00
VisualShaderNodeVectorDistance.xml
Add documentation for the VisualShader nodes
2020-05-08 00:36:01 +02:00
VisualShaderNodeVectorFunc.xml
Add documentation for the VisualShader nodes
2020-05-08 00:36:01 +02:00
VisualShaderNodeVectorLen.xml
Add documentation for the VisualShader nodes
2020-05-08 00:36:01 +02:00
VisualShaderNodeVectorOp.xml
Add documentation for the VisualShader nodes
2020-05-08 00:36:01 +02:00
VisualShaderNodeVectorRefract.xml
Fix spelling & grammar in comments, docs, and messages
2020-07-21 15:17:23 -04:00
VoxelGI.xml
Rename GI Classes
2021-06-05 09:28:56 -03:00
VoxelGIData.xml
Rename GI Classes
2021-06-05 09:28:56 -03:00
VScrollBar.xml
doc: Sync classref with current source
2020-02-12 12:37:13 +01:00
VSeparator.xml
Add LOTS of missing docs
2020-03-13 16:35:03 +01:00
VSlider.xml
Reference Range signals in the Slider class documentations
2020-08-08 13:56:22 +02:00
VSplitContainer.xml
Add LOTS of missing docs
2020-03-13 16:35:03 +01:00
WeakRef.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
Window.xml
Let var2str display StringName with correct sigil
2021-06-10 16:30:28 -05:00
World2D.xml
Remove Navigation2D/3D nodes, and move the navigation map to the world resource
2021-03-10 11:23:06 +01:00
World3D.xml
Remove Navigation2D/3D nodes, and move the navigation map to the world resource
2021-03-10 11:23:06 +01:00
WorldEnvironment.xml
Link to demos from within the class reference
2020-10-01 23:57:21 -04:00
WorldMarginShape3D.xml
doc: Update classref with node renames
2020-03-30 18:23:02 +02:00
X509Certificate.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
XMLParser.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
XRAnchor3D.xml
Renaming all ARVR nodes to XR
2020-04-09 15:33:01 +10:00
XRCamera3D.xml
Add link titles for all links in the class reference
2020-08-31 14:22:07 +02:00
XRController3D.xml
Rename some more global enums (Key, Joy, MIDI)
2021-03-23 07:13:23 -04:00
XRInterface.xml
Add stereoscopic rendering through multiview
2021-06-13 22:52:20 +10:00
XROrigin3D.xml
Add link titles for all links in the class reference
2020-08-31 14:22:07 +02:00
XRPositionalTracker.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
XRServer.xml
Add Time singleton
2021-06-11 09:32:39 -04:00