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arvr
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
audio
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
camera
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
physics
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Merge pull request #33615 from raphael10241024/fix_shape_change
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2020-01-16 22:56:16 +01:00 |
physics_2d
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Merge pull request #33615 from raphael10241024/fix_shape_change
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2020-01-16 22:56:16 +01:00 |
visual
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Clears completion_class in shaders (may cause troubles if not).
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2020-01-19 16:35:54 +03:00 |
arvr_server.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
arvr_server.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
audio_server.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
audio_server.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
camera_server.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
camera_server.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
physics_2d_server.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
physics_2d_server.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
physics_server.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
physics_server.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
register_server_types.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
register_server_types.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
SCsub
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Adding a new Camera Server implementation to Godot.
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2019-06-15 21:30:32 +10:00 |
server_wrap_mt_common.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
visual_server.cpp
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Add VisualServer methods to get the video adapter name and vendor
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2020-01-06 00:37:56 +01:00 |
visual_server.h
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Add multimesh format max for proper error checking
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2020-01-16 13:31:17 -08:00 |