.. |
rasterizer.cpp
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
rasterizer.h
|
Add VisualServer methods to get the video adapter name and vendor
|
2020-01-06 00:37:56 +01:00 |
SCsub
|
SCons: Build thirdparty code in own env, disable warnings
|
2018-09-28 14:07:39 +02:00 |
shader_language.cpp
|
Clears completion_class in shaders (may cause troubles if not).
|
2020-01-19 16:35:54 +03:00 |
shader_language.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
shader_types.cpp
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
shader_types.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
visual_server_canvas.cpp
|
Merge pull request #34726 from nekomatata/polygon2d-antialiasing-fix
|
2020-01-03 14:17:05 +01:00 |
visual_server_canvas.h
|
Merge pull request #34726 from nekomatata/polygon2d-antialiasing-fix
|
2020-01-03 14:17:05 +01:00 |
visual_server_globals.cpp
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
visual_server_globals.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
visual_server_light_baker.cpp
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
visual_server_light_baker.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
visual_server_raster.cpp
|
Add VisualServer methods to get the video adapter name and vendor
|
2020-01-06 00:37:56 +01:00 |
visual_server_raster.h
|
Add VisualServer methods to get the video adapter name and vendor
|
2020-01-06 00:37:56 +01:00 |
visual_server_scene.cpp
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
visual_server_scene.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
visual_server_viewport.cpp
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
visual_server_viewport.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
visual_server_wrap_mt.cpp
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
visual_server_wrap_mt.h
|
Make texture_debug_usage thread safe
|
2020-01-12 15:22:54 -08:00 |