virtualx-engine/editor/plugins
Rémi Verschelde 72bf46649e Merge pull request #9360 from GodotExplorer/pr-external-editor-language-check
Better user experience with external text editors.
2017-06-27 08:15:54 +02:00
..
animation_player_editor_plugin.cpp Fixed ‘CreateNewAnimation’ window wrong size. 2017-06-16 17:52:49 +02:00
animation_player_editor_plugin.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
animation_tree_editor_plugin.cpp renamed all Rect2.pos to Rect2.position 2017-06-04 02:09:17 +02:00
animation_tree_editor_plugin.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
baked_light_baker.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
baked_light_baker.h Removal of Image from Variant, converted to a Resource. 2017-05-17 07:37:45 -03:00
baked_light_baker_cmpxchg.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
baked_light_editor_plugin.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
baked_light_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
camera_editor_plugin.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
camera_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
canvas_item_editor_plugin.cpp Update some property names for animation keys. 2017-06-24 10:39:57 +01:00
canvas_item_editor_plugin.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
collision_polygon_2d_editor_plugin.cpp InputEvent: Renamed "pos" property to "position" 2017-06-03 11:26:39 +02:00
collision_polygon_2d_editor_plugin.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
collision_polygon_editor_plugin.cpp Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
collision_polygon_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
collision_shape_2d_editor_plugin.cpp InputEvent: Renamed "pos" property to "position" 2017-06-03 11:26:39 +02:00
collision_shape_2d_editor_plugin.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
cube_grid_theme_editor_plugin.cpp Rename [gs]et_pos to [gs]et_position for Controls 2017-04-10 08:27:34 +02:00
cube_grid_theme_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
curve_editor_plugin.cpp Added Curve resource 2017-06-24 01:01:36 +02:00
curve_editor_plugin.h Added Curve resource 2017-06-24 01:01:36 +02:00
editor_preview_plugins.cpp Fix image lock on preview image generating 2017-06-19 12:00:32 +01:00
editor_preview_plugins.h -Restored multithread capability to VisualServer 2017-06-09 00:24:18 -03:00
gi_probe_editor_plugin.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
gi_probe_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
gradient_editor_plugin.cpp GradientTexture now uses a Gradient 2017-06-24 21:50:44 +02:00
gradient_editor_plugin.h GradientTexture now uses a Gradient 2017-06-24 21:50:44 +02:00
item_list_editor_plugin.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
item_list_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
light_occluder_2d_editor_plugin.cpp InputEvent: Renamed "pos" property to "position" 2017-06-03 11:26:39 +02:00
light_occluder_2d_editor_plugin.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
line_2d_editor_plugin.cpp InputEvent: Renamed "pos" property to "position" 2017-06-03 11:26:39 +02:00
line_2d_editor_plugin.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
material_editor_plugin.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
material_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
mesh_editor_plugin.cpp Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
mesh_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
mesh_instance_editor_plugin.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
mesh_instance_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
multimesh_editor_plugin.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
multimesh_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
navigation_polygon_editor_plugin.cpp InputEvent: Renamed "pos" property to "position" 2017-06-03 11:26:39 +02:00
navigation_polygon_editor_plugin.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
particles_2d_editor_plugin.cpp 2D GPU Particles working.. 2017-06-21 16:26:26 -03:00
particles_2d_editor_plugin.h 2D GPU Particles working.. 2017-06-21 16:26:26 -03:00
particles_editor_plugin.cpp renamed all Rect3.pos to Rect3.position 2017-06-09 15:54:02 +02:00
particles_editor_plugin.h Particle system is complete. Rejoice! 2017-04-08 22:40:06 -03:00
path_2d_editor_plugin.cpp InputEvent: Renamed "pos" property to "position" 2017-06-03 11:26:39 +02:00
path_2d_editor_plugin.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
path_editor_plugin.cpp InputEvent: Renamed "pos" property to "position" 2017-06-03 11:26:39 +02:00
path_editor_plugin.h Applied clang-format. 2017-05-25 10:12:05 -05:00
polygon_2d_editor_plugin.cpp renamed all Rect2.pos to Rect2.position 2017-06-04 02:09:17 +02:00
polygon_2d_editor_plugin.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
resource_preloader_editor_plugin.cpp Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
resource_preloader_editor_plugin.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
rich_text_editor_plugin.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
rich_text_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
sample_editor_plugin.cpp Rename [gs]et_pos to [gs]et_position for Controls 2017-04-10 08:27:34 +02:00
sample_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
sample_library_editor_plugin.cpp Rename [gs]et_pos to [gs]et_position for Controls 2017-04-10 08:27:34 +02:00
sample_library_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
sample_player_editor_plugin.cpp Rename [gs]et_pos to [gs]et_position for Controls 2017-04-10 08:27:34 +02:00
sample_player_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
script_editor_plugin.cpp Better user expirence with external text editors. 2017-06-27 12:55:16 +08:00
script_editor_plugin.h Better user expirence with external text editors. 2017-06-27 12:55:16 +08:00
script_text_editor.cpp Better user expirence with external text editors. 2017-06-27 12:55:16 +08:00
script_text_editor.h Added members overview 2017-05-29 12:56:33 +01:00
SCsub Refactoring: rename tools/editor/ to editor/ 2017-03-05 14:21:25 +01:00
shader_editor_plugin.cpp highlight the correct error line in shader editor 2017-06-21 21:09:41 +01:00
shader_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
shader_graph_editor_plugin.cpp Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
shader_graph_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
spatial_editor_plugin.cpp Fixed freelook conflict with text inputs 2017-06-20 02:50:25 +02:00
spatial_editor_plugin.h Restored everything related to information polling, and added information box for viewport. 2017-06-11 18:13:04 -03:00
sprite_frames_editor_plugin.cpp Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
sprite_frames_editor_plugin.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
stream_editor_plugin.cpp Rename [gs]et_pos to [gs]et_position for Controls 2017-04-10 08:27:34 +02:00
stream_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
style_box_editor_plugin.cpp Rename [gs]et_pos to [gs]et_position for Controls 2017-04-10 08:27:34 +02:00
style_box_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
texture_editor_plugin.cpp Added Curve resource 2017-06-24 01:01:36 +02:00
texture_editor_plugin.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
texture_region_editor_plugin.cpp Fix regresion on Texture Region Editor Plugin. Fixes#9282 2017-06-20 16:05:36 -03:00
texture_region_editor_plugin.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
theme_editor_plugin.cpp Rename [gs]et_pos to [gs]et_position for Controls 2017-04-10 08:27:34 +02:00
theme_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
tile_map_editor_plugin.cpp renamed all Rect2.pos to Rect2.position 2017-06-04 02:09:17 +02:00
tile_map_editor_plugin.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
tile_set_editor_plugin.cpp Merge pull request #9370 from bojidar-bg/c-9318-oneway-tilemaps 2017-06-26 22:47:26 +02:00
tile_set_editor_plugin.h Fix #8819. Adds _import_node() that, when used in conjunction with _import_scene, recurses through the scene tree and exports all available nodes. 2017-05-19 14:49:37 -07:00