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canvas_layer.cpp
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
canvas_layer.h
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
instance_placeholder.cpp
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-better integration of ndee's theme
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2015-11-13 20:56:44 -03:00 |
instance_placeholder.h
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-better integration of ndee's theme
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2015-11-13 20:56:44 -03:00 |
misc.cpp
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
misc.h
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
node.cpp
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better unique name resolution, as suggested i #3017
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2015-12-08 11:33:30 -03:00 |
node.h
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added option to add_child, to use the same deduplication convention as in the editor, closes #3017
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2015-12-08 11:21:12 -03:00 |
resource_preloader.cpp
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
resource_preloader.h
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
scene_main_loop.cpp
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Ability to visually debug geometry visually:
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2015-09-20 13:03:46 -03:00 |
scene_main_loop.h
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Ability to visually debug geometry visually:
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2015-09-20 13:03:46 -03:00 |
scene_singleton.cpp
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
scene_singleton.h
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
SCsub
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Cosmetic fixes to SCons buildsystem
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2015-11-01 20:53:26 +01:00 |
timer.cpp
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Update documentation for TileSet and Timer
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2015-09-25 20:45:00 +02:00 |
timer.h
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- Implemented support for fixed process on timer. Useful for cooldowns without the influence from framerate
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2015-05-10 10:00:26 -04:00 |
viewport.cpp
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fixed stupid bug caused by accidentally removed line before commit
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2015-09-20 17:29:36 -03:00 |
viewport.h
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Ability to visually debug geometry visually:
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2015-09-20 13:03:46 -03:00 |