..
@GlobalScope.xml
[GDExtension] Add binds for missing methods, operators, and constants required for GDExtension TextServer implementation.
2022-02-08 09:49:14 +02:00
AABB.xml
AABB: Improve docs and test for has_point
2021-12-02 15:45:55 +01:00
AcceptDialog.xml
Make overridden properties link to parent definition
2021-12-03 17:47:22 +03:00
AESContext.xml
doc: Fix style inconsistencies for [b]Note:[/b]
paragraphs
2021-10-05 19:13:20 +02:00
AnimatableBody2D.xml
Sync to physics true by default for AnimatableBody
2021-09-28 16:11:17 +02:00
AnimatableBody3D.xml
Sync to physics true by default for AnimatableBody
2021-09-28 16:11:17 +02:00
AnimatedSprite2D.xml
Merge pull request #51235 from AnilBK/awkward-funcs
2021-12-10 16:58:11 +01:00
AnimatedSprite3D.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
AnimatedTexture.xml
doc: Use self-closing tags for return
and argument
2021-07-30 15:29:52 +02:00
Animation.xml
Make bezier handle type a property of keyframes, update interface
2021-11-16 09:26:35 -05:00
AnimationNode.xml
Fix indentations in class reference XMLs
2021-12-15 22:26:54 +08:00
AnimationNodeAdd2.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
AnimationNodeAdd3.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
AnimationNodeAnimation.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
AnimationNodeBlend2.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
AnimationNodeBlend3.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
AnimationNodeBlendSpace1D.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
AnimationNodeBlendSpace2D.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
AnimationNodeBlendTree.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
AnimationNodeOneShot.xml
Expose AnimationNodeOneShot::mix_mode as a property
2022-01-25 01:17:21 +01:00
AnimationNodeOutput.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
AnimationNodeStateMachine.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
AnimationNodeStateMachinePlayback.xml
Make overridden properties link to parent definition
2021-12-03 17:47:22 +03:00
AnimationNodeStateMachineTransition.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
AnimationNodeTimeScale.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
AnimationNodeTimeSeek.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
AnimationNodeTransition.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
AnimationPlayer.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
AnimationRootNode.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
AnimationTrackEditPlugin.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
AnimationTree.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
Area2D.xml
Clarify Area2D/Area3D overlaps_area()
/overlaps_body()
documentation
2022-02-01 22:20:29 +01:00
Area3D.xml
Clarify Area2D/Area3D overlaps_area()
/overlaps_body()
documentation
2022-02-01 22:20:29 +01:00
Array.xml
Merge pull request #56668 from akien-mga/array-slice-nicer-bound-checks
2022-01-18 13:22:35 +01:00
ArrayMesh.xml
Dictionary: Serialize empty dict as {}
instead of {\n}
2022-01-18 11:31:21 +01:00
ArrayOccluder3D.xml
Document occlusion culling classes and settings
2022-02-10 18:24:32 +01:00
AspectRatioContainer.xml
align to horizontal_alignment, valign to vertical_alignment, related
2021-12-09 01:38:46 -06:00
AStar.xml
Rename AStar.get_points()
to AStar.get_point_ids()
for clarity
2021-11-30 22:14:39 +01:00
AStar2D.xml
Rename AStar.get_points()
to AStar.get_point_ids()
for clarity
2021-11-30 22:14:39 +01:00
AtlasTexture.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
AudioBusLayout.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
AudioEffect.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
AudioEffectAmplify.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
AudioEffectBandLimitFilter.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
AudioEffectBandPassFilter.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
AudioEffectCapture.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
AudioEffectChorus.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
AudioEffectCompressor.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
AudioEffectDelay.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
AudioEffectDistortion.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
AudioEffectEQ.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
AudioEffectEQ6.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
AudioEffectEQ10.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
AudioEffectEQ21.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
AudioEffectFilter.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
AudioEffectHighPassFilter.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
AudioEffectHighShelfFilter.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
AudioEffectInstance.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
AudioEffectLimiter.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
AudioEffectLowPassFilter.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
AudioEffectLowShelfFilter.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
AudioEffectNotchFilter.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
AudioEffectPanner.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
AudioEffectPhaser.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
AudioEffectPitchShift.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
AudioEffectRecord.xml
Merge pull request #52441 from follower/patch-16
2022-01-07 10:30:10 +01:00
AudioEffectReverb.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
AudioEffectSpectrumAnalyzer.xml
Fixes invalid links to tutorials in AudioStreamGenerator, AudioStreamGeneratorPlayback, and AudioEffectSpectrumAnalyzer class references
2022-01-31 17:36:57 +11:00
AudioEffectSpectrumAnalyzerInstance.xml
doc: Use self-closing tags for return
and argument
2021-07-30 15:29:52 +02:00
AudioEffectStereoEnhance.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
AudioListener2D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
AudioListener3D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
AudioServer.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
AudioStream.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
AudioStreamGenerator.xml
Fixes invalid links to tutorials in AudioStreamGenerator, AudioStreamGeneratorPlayback, and AudioEffectSpectrumAnalyzer class references
2022-01-31 17:36:57 +11:00
AudioStreamGeneratorPlayback.xml
Fixes invalid links to tutorials in AudioStreamGenerator, AudioStreamGeneratorPlayback, and AudioEffectSpectrumAnalyzer class references
2022-01-31 17:36:57 +11:00
AudioStreamMicrophone.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
AudioStreamPlayback.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
AudioStreamPlaybackResampled.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
AudioStreamPlayer.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
AudioStreamPlayer2D.xml
Improve the AudioStreamPlayer2D/3D.area_mask
documentation
2022-02-10 23:26:29 +01:00
AudioStreamPlayer3D.xml
Improve the AudioStreamPlayer2D/3D.area_mask
documentation
2022-02-10 23:26:29 +01:00
AudioStreamRandomizer.xml
Add AudioStreamRandomizer, replacing AudioStreamRandomPitch
2022-02-09 00:05:32 +01:00
AudioStreamSample.xml
reimplement ping-pong
2021-11-03 13:39:33 +09:00
BackBufferCopy.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
BaseButton.xml
BaseButton: Rename pressed
property to button_pressed
2022-01-23 22:15:09 +01:00
BaseMaterial3D.xml
Fix normal map description
2022-01-09 15:03:33 -05:00
Basis.xml
Merge pull request #54581 from aaronfranke/operator-docs
2021-11-16 14:10:09 +01:00
BitMap.xml
Expose BitMap's convert_to_image
and resize
methods to GDScript
2021-12-12 14:24:04 +02:00
Bone2D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
BoneAttachment3D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
bool.xml
Add @ to onready annotated variables in docs
2022-02-05 01:08:41 +01:00
BoxContainer.xml
align to horizontal_alignment, valign to vertical_alignment, related
2021-12-09 01:38:46 -06:00
BoxMesh.xml
Improve the default size for 3D shapes (Box, Capsule, and Cylinder)
2022-02-01 06:43:16 -06:00
BoxOccluder3D.xml
Document occlusion culling classes and settings
2022-02-10 18:24:32 +01:00
BoxShape3D.xml
Improve the default size for 3D shapes (Box, Capsule, and Cylinder)
2022-02-01 06:43:16 -06:00
Button.xml
Updated alpha value for disabled icons in default theme.
2022-02-09 01:16:39 +01:00
ButtonGroup.xml
Improve some signal bindings to use specific Object
subtypes
2022-01-28 15:35:40 +01:00
Callable.xml
Move the docs for constructors and operators out of methods section
2021-10-29 12:34:57 -05:00
CallbackTweener.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
Camera2D.xml
Fix various typos
2022-01-02 01:03:58 -05:00
Camera3D.xml
Fix various misused code tag in classref
2021-12-02 17:08:52 +08:00
CameraEffects.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
CameraFeed.xml
Port camera feed to the new RenderingServer API.
2021-08-12 20:46:19 +03:00
CameraServer.xml
doc: Use self-closing tags for return
and argument
2021-07-30 15:29:52 +02:00
CameraTexture.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
CanvasGroup.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
CanvasItem.xml
Update definitions of get_mouse_position methods
2022-02-04 14:21:47 +00:00
CanvasItemMaterial.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
CanvasLayer.xml
Add visibility to CanvasLayer
2022-02-05 14:02:21 +01:00
CanvasModulate.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
CanvasTexture.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
CapsuleMesh.xml
Improve the default size for 3D shapes (Box, Capsule, and Cylinder)
2022-02-01 06:43:16 -06:00
CapsuleShape2D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
CapsuleShape3D.xml
Improve the default size for 3D shapes (Box, Capsule, and Cylinder)
2022-02-01 06:43:16 -06:00
CenterContainer.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
CharacterBody2D.xml
rename free mode to floating mode
2022-01-24 15:19:43 +01:00
CharacterBody3D.xml
rename free mode to floating mode
2022-01-24 15:19:43 +01:00
CharFXTransform.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
CheckBox.xml
Improve the default project theme
2022-01-19 18:46:01 +03:00
CheckButton.xml
Improve the default project theme
2022-01-19 18:46:01 +03:00
CircleShape2D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
ClassDB.xml
doc: Fix style inconsistencies for [b]Note:[/b]
paragraphs
2021-10-05 19:13:20 +02:00
CodeEdit.xml
Move placeholder color to theme item
2022-01-30 17:56:23 +00:00
CodeHighlighter.xml
Fix usage of "Return" in the docs
2022-01-02 21:09:18 +01:00
CollisionObject2D.xml
Fix input_ray_pickable
documentation for CollisionObject3D
2022-01-18 01:01:11 -06:00
CollisionObject3D.xml
Fix input_ray_pickable
documentation for CollisionObject3D
2022-01-18 01:01:11 -06:00
CollisionPolygon2D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
CollisionPolygon3D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
CollisionShape2D.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
CollisionShape3D.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
Color.xml
Correct C# code example in Color class reference
2022-02-09 20:26:51 +11:00
ColorPicker.xml
Alpha channel indicates opacity, not transparency
2021-12-24 16:52:15 +08:00
ColorPickerButton.xml
Document that transparent StyleBoxes/textures should be used for UI focus
2021-12-15 18:22:39 +01:00
ColorRect.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
ConcavePolygonShape2D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
ConcavePolygonShape3D.xml
doc: Fix style inconsistencies for [b]Note:[/b]
paragraphs
2021-10-05 19:13:20 +02:00
ConeTwistJoint3D.xml
doc: Use self-closing tags for return
and argument
2021-07-30 15:29:52 +02:00
ConfigFile.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
ConfirmationDialog.xml
Make overridden properties link to parent definition
2021-12-03 17:47:22 +03:00
Container.xml
Reorganize inspector layout workflow for Control nodes
2022-02-10 20:29:34 +03:00
Control.xml
Reorganize inspector layout workflow for Control nodes
2022-02-10 20:29:34 +03:00
ConvexPolygonShape2D.xml
Add warning to only use convex hull points when setting the point property for convex polygon shape
2021-12-29 21:16:56 -05:00
ConvexPolygonShape3D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
CPUParticles2D.xml
Random initial color parameter for ParticleMaterial
2021-12-03 13:58:17 +01:00
CPUParticles3D.xml
Document RigidBody2D/3D and particles' angular velocity units
2021-12-11 17:38:55 +01:00
Crypto.xml
doc: Fix style inconsistencies for [b]Note:[/b]
paragraphs
2021-10-05 19:13:20 +02:00
CryptoKey.xml
Fix usage of "Return" in the docs
2022-01-02 21:09:18 +01:00
Cubemap.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
CubemapArray.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
Curve.xml
doc: Use self-closing tags for return
and argument
2021-07-30 15:29:52 +02:00
Curve2D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
Curve3D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
CurveTexture.xml
Decrease the default GradientTexture and CurveTexture size
2022-01-29 00:28:10 +01:00
CurveXYZTexture.xml
Decrease the default GradientTexture and CurveTexture size
2022-01-29 00:28:10 +01:00
CylinderMesh.xml
Improve the default size for 3D shapes (Box, Capsule, and Cylinder)
2022-02-01 06:43:16 -06:00
CylinderShape3D.xml
Improve the default size for 3D shapes (Box, Capsule, and Cylinder)
2022-02-01 06:43:16 -06:00
DampedSpringJoint2D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
Decal.xml
doc: Use self-closing tags for return
and argument
2021-07-30 15:29:52 +02:00
Dictionary.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
DirectionalLight2D.xml
Clarify 2D lighting height
property in class reference
2021-10-19 09:23:12 +02:00
DirectionalLight3D.xml
Make overridden properties link to parent definition
2021-12-03 17:47:22 +03:00
Directory.xml
Add / to the unix shortcut drive list
2021-12-15 21:13:35 +08:00
DisplayServer.xml
Merge pull request #57341 from bruvzg/win_multiwin_fs
2022-02-04 13:28:56 +01:00
DTLSServer.xml
doc: Fix style inconsistencies for [b]Note:[/b]
paragraphs
2021-10-05 19:13:20 +02:00
EditorCommandPalette.xml
Make overridden properties link to parent definition
2021-12-03 17:47:22 +03:00
EditorDebuggerPlugin.xml
Improve docs about plugin registration
2021-10-17 01:52:36 +02:00
EditorExportPlugin.xml
OSX: Add signing of directory structure in Library when exporting for OSX.
2021-12-28 14:39:42 +01:00
EditorFeatureProfile.xml
doc: Use self-closing tags for return
and argument
2021-07-30 15:29:52 +02:00
EditorFileDialog.xml
Make overridden properties link to parent definition
2021-12-03 17:47:22 +03:00
EditorFileSystem.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
EditorFileSystemDirectory.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
EditorImportPlugin.xml
Fix usage of "Return" in the docs
2022-01-02 21:09:18 +01:00
EditorInspector.xml
Improve some signal bindings to use specific Object
subtypes
2022-01-28 15:35:40 +01:00
EditorInspectorPlugin.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
EditorInterface.xml
Expose ScriptEditor::edit
to scripting
2021-12-08 15:25:05 +01:00
EditorNode3DGizmo.xml
Fix secondary handles in editor gizmos
2022-01-12 14:21:20 +01:00
EditorNode3DGizmoPlugin.xml
Fix secondary handles in editor gizmos
2022-01-12 14:21:20 +01:00
EditorPaths.xml
Document the EditorPaths class
2021-11-15 13:14:16 +01:00
EditorPlugin.xml
ResourceImporter: Restore default append logic for new importers
2022-02-07 09:47:16 +01:00
EditorProperty.xml
Add property value pinning
2021-11-08 17:42:30 +01:00
EditorResourceConversionPlugin.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
EditorResourcePicker.xml
Use GDVIRTUAL* macros when binding virtual methods in exposed classes
2021-12-29 20:27:44 +03:00
EditorResourcePreview.xml
doc: Fix style inconsistencies for [b]Note:[/b]
paragraphs
2021-10-05 19:13:20 +02:00
EditorResourcePreviewGenerator.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
EditorSceneFormatImporter.xml
options dict is now passed to _import_scene.
2022-01-05 01:07:54 -08:00
EditorSceneFormatImporterFBX.xml
Add scene Post-Import Plugin support.
2021-10-15 09:12:04 -03:00
EditorSceneFormatImporterGLTF.xml
Add scene Post-Import Plugin support.
2021-10-15 09:12:04 -03:00
EditorScenePostImport.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
EditorScenePostImportPlugin.xml
Add path to functions that return iporter options
2021-11-14 14:06:10 -03:00
EditorScript.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
EditorScriptPicker.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
EditorSelection.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
EditorSettings.xml
doc: Use self-closing tags for return
and argument
2021-07-30 15:29:52 +02:00
EditorSpinSlider.xml
Make overridden properties link to parent definition
2021-12-03 17:47:22 +03:00
EditorSyntaxHighlighter.xml
Move add_syntax_highlighter bind to ScriptEditorBase
2021-10-11 18:13:31 +01:00
EditorTranslationParserPlugin.xml
Improve docs about plugin registration
2021-10-17 01:52:36 +02:00
EditorVCSInterface.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
EncodedObjectAsID.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
Engine.xml
Document physics simulation being limited to 8 ticks per rendered frame
2021-12-06 16:39:33 +01:00
EngineDebugger.xml
Fix typos with codespell
2022-02-10 12:30:19 +01:00
EngineProfiler.xml
Fix typos with codespell
2022-02-10 12:30:19 +01:00
Environment.xml
Merge pull request #39965 from Calinou/tweak-sdfgi-defaults
2022-02-10 17:31:54 +01:00
Expression.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
File.xml
Merge pull request #54833 from KoBeWi/it's_a_trap
2021-12-03 10:10:23 +01:00
FileDialog.xml
Update description of FileDialog filters
property
2022-01-11 18:04:14 -07:00
FileSystemDock.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
float.xml
Fix integer vector mul/div operators and bindings.
2022-02-06 13:34:41 +01:00
FlowContainer.xml
Add FlowContainer
2022-01-07 15:51:49 +01:00
FogMaterial.xml
Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
2021-10-28 22:02:23 -07:00
FogVolume.xml
Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
2021-10-28 22:02:23 -07:00
Font.xml
Fix usage of "Return" in the docs
2022-01-02 21:09:18 +01:00
FontData.xml
Fix typos with codespell
2022-02-10 12:30:19 +01:00
Generic6DOFJoint3D.xml
doc: Use self-closing tags for return
and argument
2021-07-30 15:29:52 +02:00
Geometry2D.xml
doc: Use self-closing tags for return
and argument
2021-07-30 15:29:52 +02:00
Geometry3D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
GeometryInstance3D.xml
Merge pull request #55360 from Calinou/rename-bake-mode-properties
2022-01-20 17:35:32 +01:00
GPUParticles2D.xml
Fix typos with codespell
2022-02-10 12:30:19 +01:00
GPUParticles3D.xml
Fix typos with codespell
2022-02-10 12:30:19 +01:00
GPUParticlesAttractor3D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
GPUParticlesAttractorBox3D.xml
Rename GPUParticles attractor and collision nodes to have a 3D suffix
2021-12-08 00:21:05 +01:00
GPUParticlesAttractorSphere3D.xml
Rename GPUParticles attractor and collision nodes to have a 3D suffix
2021-12-08 00:21:05 +01:00
GPUParticlesAttractorVectorField3D.xml
Rename GPUParticles attractor and collision nodes to have a 3D suffix
2021-12-08 00:21:05 +01:00
GPUParticlesCollision3D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
GPUParticlesCollisionBox3D.xml
Rename GPUParticles attractor and collision nodes to have a 3D suffix
2021-12-08 00:21:05 +01:00
GPUParticlesCollisionHeightField3D.xml
Rename GPUParticles attractor and collision nodes to have a 3D suffix
2021-12-08 00:21:05 +01:00
GPUParticlesCollisionSDF3D.xml
Rename GPUParticles attractor and collision nodes to have a 3D suffix
2021-12-08 00:21:05 +01:00
GPUParticlesCollisionSphere3D.xml
Rename GPUParticles attractor and collision nodes to have a 3D suffix
2021-12-08 00:21:05 +01:00
Gradient.xml
Several Gradient improvements
2021-11-08 19:11:36 +01:00
GradientTexture1D.xml
Decrease the default GradientTexture and CurveTexture size
2022-01-29 00:28:10 +01:00
GradientTexture2D.xml
Add GradientTexture2D
2021-10-12 16:22:30 +02:00
GraphEdit.xml
Merge pull request #53185 from KoBeWi/viewing_pan
2022-01-12 11:36:41 +01:00
GraphNode.xml
Improve the default project theme
2022-01-19 18:46:01 +03:00
GridContainer.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
GrooveJoint2D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
HashingContext.xml
doc: Use self-closing tags for return
and argument
2021-07-30 15:29:52 +02:00
HBoxContainer.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
HeightMapShape3D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
HFlowContainer.xml
Add FlowContainer
2022-01-07 15:51:49 +01:00
HingeJoint3D.xml
doc: Use self-closing tags for return
and argument
2021-07-30 15:29:52 +02:00
HMACContext.xml
Fix typos with codespell
2022-01-07 00:12:09 +01:00
HScrollBar.xml
Sort and group theme properties in docs, improve formatting for theme and enums
2021-12-01 21:02:20 +03:00
HSeparator.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
HSlider.xml
Sort and group theme properties in docs, improve formatting for theme and enums
2021-12-01 21:02:20 +03:00
HSplitContainer.xml
Improve the default project theme
2022-01-19 18:46:01 +03:00
HTTPClient.xml
Adds proxy support for HTTPClient
2021-11-24 14:36:42 +08:00
HTTPRequest.xml
Add proxy support for the editor
2021-12-09 11:48:16 +08:00
Image.xml
Faster CVTT by reducing quality.
2022-02-04 15:15:26 -08:00
ImageTexture.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
ImageTexture3D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
ImageTextureLayered.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
ImmediateMesh.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
ImporterMesh.xml
Dictionary: Serialize empty dict as {}
instead of {\n}
2022-01-18 11:31:21 +01:00
ImporterMeshInstance3D.xml
GLTF for game templates.
2021-10-03 12:37:52 -07:00
Input.xml
Merge pull request #56764 from madmiraal/fix-45592-2
2022-02-03 18:10:30 +01:00
InputEvent.xml
Document keyboard ghosting caveats in Input and InputEvent
2022-01-05 02:55:25 +01:00
InputEventAction.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
InputEventFromWindow.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
InputEventGesture.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
InputEventJoypadButton.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
InputEventJoypadMotion.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
InputEventKey.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
InputEventMagnifyGesture.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
InputEventMIDI.xml
Misc documentation improvements
2022-01-08 22:38:55 +08:00
InputEventMouse.xml
Update definitions of get_mouse_position methods
2022-02-04 14:21:47 +00:00
InputEventMouseButton.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
InputEventMouseMotion.xml
Rename speed to velocity when it's a directional Vector
2021-12-29 15:35:26 +00:00
InputEventPanGesture.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
InputEventScreenDrag.xml
Rename speed to velocity when it's a directional Vector
2021-12-29 15:35:26 +00:00
InputEventScreenTouch.xml
Misc improvements to various docs
2021-11-30 23:53:58 +01:00
InputEventShortcut.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
InputEventWithModifiers.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
InputMap.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
InstancePlaceholder.xml
Instance placeholder clarification
2022-01-10 20:18:33 -05:00
int.xml
[GDExtension] Add binds for missing methods, operators, and constants required for GDExtension TextServer implementation.
2022-02-08 09:49:14 +02:00
IntervalTweener.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
IP.xml
doc: Use self-closing tags for return
and argument
2021-07-30 15:29:52 +02:00
ItemList.xml
Improve the default project theme
2022-01-19 18:46:01 +03:00
JavaClass.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
JavaClassWrapper.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
JavaScript.xml
[HTML5] Implement JavaScript PWA update callbacks.
2022-02-06 18:53:50 +01:00
JavaScriptObject.xml
doc: Fix style inconsistencies for [b]Note:[/b]
paragraphs
2021-10-05 19:13:20 +02:00
JNISingleton.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
Joint2D.xml
Add physics solver settings to project settings
2021-12-07 12:08:04 -07:00
Joint3D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
JSON.xml
Better explain JSON stringify indent parameter (4.0)
2022-01-19 08:32:58 -05:00
JSONRPC.xml
doc: Add documentation for JSONRPC class
2021-08-12 08:13:35 +02:00
KinematicCollision2D.xml
Script interface improvements for test body motion
2021-10-04 10:49:10 -07:00
KinematicCollision3D.xml
Script interface improvements for test body motion
2021-10-04 10:49:10 -07:00
Label.xml
Merge pull request #55636 from bruvzg/vis_char_modes
2021-12-23 00:43:33 +01:00
Light2D.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
Light3D.xml
Rename and reorder bake mode properties for consistency
2021-12-14 12:01:12 +01:00
LightmapGI.xml
Improve documentation related to global illumination
2021-11-14 23:48:12 +01:00
LightmapGIData.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
Lightmapper.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
LightmapperRD.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
LightmapProbe.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
LightOccluder2D.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
Line2D.xml
Fix various misused code tag in classref
2021-12-02 17:08:52 +08:00
LineEdit.xml
Move placeholder color to theme item
2022-01-30 17:56:23 +00:00
LinkButton.xml
Improve the default project theme
2022-01-19 18:46:01 +03:00
MainLoop.xml
Merge pull request #43240 from HaSa1002/docs-mainloop
2021-09-16 02:22:37 +02:00
MarginContainer.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
Marshalls.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
Material.xml
Hide render_priority except when using SpatialMaterials
2021-10-04 08:48:58 -07:00
MenuButton.xml
Improve the default project theme
2022-01-19 18:46:01 +03:00
Mesh.xml
Fix BLEND_SHAPE_MASK
2022-02-08 13:50:01 +01:00
MeshDataTool.xml
Fixed typos in MeshDataTool documentation
2022-01-11 17:39:10 +01:00
MeshInstance2D.xml
Fix normal map description
2022-01-09 15:03:33 -05:00
MeshInstance3D.xml
Implement Animation Blend Shape Tracks
2021-10-16 08:36:05 -03:00
MeshLibrary.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
MeshTexture.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
MethodTweener.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
MultiMesh.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
MultiMeshInstance2D.xml
Fix normal map description
2022-01-09 15:03:33 -05:00
MultiMeshInstance3D.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
MultiplayerAPI.xml
[Net] Move RPC, Node cache out of MultiplayerAPI.
2022-02-05 02:00:23 +01:00
MultiplayerPeer.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
MultiplayerPeerExtension.xml
Fix const pointers types in docs and extension API.
2021-09-29 16:04:20 +02:00
MultiplayerSpawner.xml
[Net] New replication interface, spawner and synchronizer nodes.
2022-02-04 14:56:30 +01:00
MultiplayerSynchronizer.xml
[Net] New replication interface, spawner and synchronizer nodes.
2022-02-04 14:56:30 +01:00
Mutex.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
NativeExtension.xml
Improve extension system
2021-08-05 14:57:31 -03:00
NativeExtensionManager.xml
Implement Extension Loader
2021-08-20 16:02:24 -03:00
NavigationAgent2D.xml
Misc documentation improvements
2022-01-08 22:38:55 +08:00
NavigationAgent3D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
NavigationMesh.xml
Change default navmesh agent radius to match nav agent node's default radius
2021-10-19 11:43:39 -04:00
NavigationMeshGenerator.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
NavigationObstacle2D.xml
Improve NavigationObstacle3D usability
2021-10-25 19:57:33 +02:00
NavigationObstacle3D.xml
Improve NavigationObstacle3D usability
2021-10-25 19:57:33 +02:00
NavigationPolygon.xml
fixed typo in NavigationPolygon doc
2021-11-11 15:59:17 +09:00
NavigationRegion2D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
NavigationRegion3D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
NavigationServer2D.xml
doc: Fix style inconsistencies for [b]Note:[/b]
paragraphs
2021-10-05 19:13:20 +02:00
NavigationServer3D.xml
doc: Fix style inconsistencies for [b]Note:[/b]
paragraphs
2021-10-05 19:13:20 +02:00
NinePatchRect.xml
Make overridden properties link to parent definition
2021-12-03 17:47:22 +03:00
Node.xml
Merge pull request #57385 from madmiraal/update-mouse-pointer-definitions
2022-02-05 16:09:52 +01:00
Node2D.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
Node3D.xml
Fix incorrect default transform values on foreign 3D nodes
2022-01-06 15:52:22 +00:00
Node3DGizmo.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
NodePath.xml
Move the docs for constructors and operators out of methods section
2021-10-29 12:34:57 -05:00
Object.xml
DOCS: Object.set() does nothing on type mismatch
2022-02-02 11:24:47 +01:00
Occluder3D.xml
Document occlusion culling classes and settings
2022-02-10 18:24:32 +01:00
OccluderInstance3D.xml
Document occlusion culling classes and settings
2022-02-10 18:24:32 +01:00
OccluderPolygon2D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
OmniLight3D.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
OptimizedTranslation.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
OptionButton.xml
Make various improvements to OptionButton
2022-01-28 17:03:45 -05:00
ORMMaterial3D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
OS.xml
Minor typo fixups to Windows console changes
2022-01-27 03:11:00 +01:00
PackedByteArray.xml
Array
: Relax slice
bound checks to properly handle negative indices
2022-01-10 22:42:03 +01:00
PackedColorArray.xml
Array
: Relax slice
bound checks to properly handle negative indices
2022-01-10 22:42:03 +01:00
PackedDataContainer.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
PackedDataContainerRef.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
PackedFloat32Array.xml
Array
: Relax slice
bound checks to properly handle negative indices
2022-01-10 22:42:03 +01:00
PackedFloat64Array.xml
Array
: Relax slice
bound checks to properly handle negative indices
2022-01-10 22:42:03 +01:00
PackedInt32Array.xml
Array
: Relax slice
bound checks to properly handle negative indices
2022-01-10 22:42:03 +01:00
PackedInt64Array.xml
Array
: Relax slice
bound checks to properly handle negative indices
2022-01-10 22:42:03 +01:00
PackedScene.xml
Dictionary: Serialize empty dict as {}
instead of {\n}
2022-01-18 11:31:21 +01:00
PackedStringArray.xml
Array
: Relax slice
bound checks to properly handle negative indices
2022-01-10 22:42:03 +01:00
PackedVector2Array.xml
Array
: Relax slice
bound checks to properly handle negative indices
2022-01-10 22:42:03 +01:00
PackedVector3Array.xml
Array
: Relax slice
bound checks to properly handle negative indices
2022-01-10 22:42:03 +01:00
PacketPeer.xml
Document Android permission requirements for network access where needed
2021-09-25 12:32:46 +02:00
PacketPeerDTLS.xml
Document Android permission requirements for network access where needed
2021-09-25 12:32:46 +02:00
PacketPeerExtension.xml
Fix const pointers types in docs and extension API.
2021-09-29 16:04:20 +02:00
PacketPeerStream.xml
Document Android permission requirements for network access where needed
2021-09-25 12:32:46 +02:00
PacketPeerUDP.xml
Fix indentations in class reference XMLs
2021-12-15 22:26:54 +08:00
Panel.xml
Fix theming for floating window docks
2022-02-07 09:55:25 -03:00
PanelContainer.xml
Make overridden properties link to parent definition
2021-12-03 17:47:22 +03:00
PanoramaSkyMaterial.xml
Add shader cache and filter variable to PanoramaSkyMaterial
2022-01-14 23:30:27 -05:00
ParallaxBackground.xml
Make overridden properties link to parent definition
2021-12-03 17:47:22 +03:00
ParallaxLayer.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
ParticlesMaterial.xml
Fix usage of "Return" in the docs
2022-01-02 21:09:18 +01:00
Path2D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
Path3D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
PathFollow2D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
PathFollow3D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
PCKPacker.xml
Fix divide by zero in pck_packer
2021-11-17 18:07:29 +00:00
Performance.xml
Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody
2021-09-16 09:55:20 -07:00
PhysicalBone2D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
PhysicalBone3D.xml
Improved RigidDynamicBody linear/angular damping override
2021-10-25 18:22:12 -07:00
PhysicalSkyMaterial.xml
Tweak default ProceduralSkyMaterial and PhysicalSkyMaterial appearance
2022-02-12 02:22:40 +01:00
PhysicsBody2D.xml
Revert #53174 (applying the delta in move and collide), rename rec_vel to distance and improve the doc description
2022-01-26 23:09:30 +01:00
PhysicsBody3D.xml
Revert #53174 (applying the delta in move and collide), rename rec_vel to distance and improve the doc description
2022-01-26 23:09:30 +01:00
PhysicsDirectBodyState2D.xml
Document RigidBody2D/3D and particles' angular velocity units
2021-12-11 17:38:55 +01:00
PhysicsDirectBodyState3D.xml
Document RigidBody2D/3D and particles' angular velocity units
2021-12-11 17:38:55 +01:00
PhysicsDirectSpaceState2D.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
PhysicsDirectSpaceState3D.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
PhysicsMaterial.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
PhysicsPointQueryParameters2D.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
PhysicsPointQueryParameters3D.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
PhysicsRayQueryParameters2D.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
PhysicsRayQueryParameters3D.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
PhysicsServer2D.xml
Improve RigidDynamicBody force and torque API
2021-12-10 15:55:40 -07:00
PhysicsServer3D.xml
Fix indentations in class reference XMLs
2021-12-15 22:26:54 +08:00
PhysicsShapeQueryParameters2D.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
PhysicsShapeQueryParameters3D.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
PhysicsTestMotionParameters2D.xml
Fix physics glitch with TileMap moving platforms
2021-10-04 12:27:42 -07:00
PhysicsTestMotionParameters3D.xml
Fix physics glitch with TileMap moving platforms
2021-10-04 12:27:42 -07:00
PhysicsTestMotionResult2D.xml
Fix various typos
2022-01-02 01:03:58 -05:00
PhysicsTestMotionResult3D.xml
Fix various typos
2022-01-02 01:03:58 -05:00
PinJoint2D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
PinJoint3D.xml
doc: Use self-closing tags for return
and argument
2021-07-30 15:29:52 +02:00
Plane.xml
Merge pull request #54581 from aaronfranke/operator-docs
2021-11-16 14:10:09 +01:00
PlaneMesh.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
PointLight2D.xml
Clarify 2D lighting height
property in class reference
2021-10-19 09:23:12 +02:00
PointMesh.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
Polygon2D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
PolygonOccluder3D.xml
Document occlusion culling classes and settings
2022-02-10 18:24:32 +01:00
PolygonPathFinder.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
Popup.xml
Update Popup and PopupMenu descriptions
2022-02-09 18:59:41 +01:00
PopupMenu.xml
Update Popup and PopupMenu descriptions
2022-02-09 18:59:41 +01:00
PopupPanel.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
Position2D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
Position3D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
PrimitiveMesh.xml
Fix "flip faces" description
2021-12-27 21:29:18 -05:00
PrismMesh.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
ProceduralSkyMaterial.xml
Tweak default ProceduralSkyMaterial and PhysicalSkyMaterial appearance
2022-02-12 02:22:40 +01:00
ProgressBar.xml
Improve the default project theme
2022-01-19 18:46:01 +03:00
ProjectSettings.xml
Merge pull request #57889 from Calinou/doc-occlusion-culling
2022-02-10 20:35:38 +01:00
PropertyTweener.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
ProxyTexture.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
QuadMesh.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
QuadOccluder3D.xml
Document occlusion culling classes and settings
2022-02-10 18:24:32 +01:00
Quaternion.xml
Merge pull request #54581 from aaronfranke/operator-docs
2021-11-16 14:10:09 +01:00
RandomNumberGenerator.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
Range.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
RayCast2D.xml
Improve some method bindings to use specific Object
subtypes
2022-01-28 15:07:22 +01:00
RayCast3D.xml
Improve some method bindings to use specific Object
subtypes
2022-01-28 15:07:22 +01:00
RDAttachmentFormat.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
RDFramebufferPass.xml
Fix indentations in class reference XMLs
2021-12-15 22:26:54 +08:00
RDPipelineColorBlendState.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
RDPipelineColorBlendStateAttachment.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
RDPipelineDepthStencilState.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
RDPipelineMultisampleState.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
RDPipelineRasterizationState.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
RDPipelineSpecializationConstant.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
RDSamplerState.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
RDShaderFile.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
RDShaderSource.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
RDShaderSPIRV.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
RDTextureFormat.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
RDTextureView.xml
Remove support for PVRTC texture encoding and decoding
2022-01-14 21:08:22 +01:00
RDUniform.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
RDVertexAttribute.xml
Remove support for PVRTC texture encoding and decoding
2022-01-14 21:08:22 +01:00
Rect2.xml
Clarify documentation for Rect2/Rect2i's has_no_area()
2022-02-01 18:00:05 +01:00
Rect2i.xml
Clarify documentation for Rect2/Rect2i's has_no_area()
2022-02-01 18:00:05 +01:00
RectangleShape2D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
RefCounted.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
ReferenceRect.xml
Improve various texts
2021-11-23 12:20:57 +01:00
ReflectionProbe.xml
Improve documentation for ReflectionProbe.max_distance
property
2022-01-27 12:38:38 +01:00
RemoteTransform2D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
RemoteTransform3D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
RenderingDevice.xml
Merge pull request #53857 from briansemrau/rd-free-rid-bind-rename
2022-01-20 17:24:34 +01:00
RenderingServer.xml
Merge pull request #39965 from Calinou/tweak-sdfgi-defaults
2022-02-10 17:31:54 +01:00
Resource.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
ResourceFormatLoader.xml
Replace BIND_VMETHOD by new GDVIRTUAL syntax
2021-08-22 08:23:58 -03:00
ResourceFormatSaver.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
ResourceImporter.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
ResourceLoader.xml
[Core] Expose ResourceLoader.get_resource_uid.
2021-08-09 16:26:56 +02:00
ResourcePreloader.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
ResourceSaver.xml
doc: Use self-closing tags for return
and argument
2021-07-30 15:29:52 +02:00
ResourceUID.xml
doc: Use self-closing tags for return
and argument
2021-07-30 15:29:52 +02:00
RibbonTrailMesh.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
RichTextEffect.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
RichTextLabel.xml
Add get_content_width method
2022-02-10 10:56:11 -05:00
RID.xml
[GDExtension] Add binds for missing methods, operators, and constants required for GDExtension TextServer implementation.
2022-02-08 09:49:14 +02:00
RigidDynamicBody2D.xml
Document RigidBody2D/3D and particles' angular velocity units
2021-12-11 17:38:55 +01:00
RigidDynamicBody3D.xml
Document RigidBody2D/3D and particles' angular velocity units
2021-12-11 17:38:55 +01:00
RootMotionView.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
SceneReplicationConfig.xml
[Net] New replication interface, spawner and synchronizer nodes.
2022-02-04 14:56:30 +01:00
SceneState.xml
Merge pull request #53313 from KoBeWi/debinded_konnekt
2022-01-04 12:22:46 +01:00
SceneTree.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
SceneTreeTimer.xml
Document SceneTreeTimer being freed automatically when elapsed
2021-12-05 18:40:28 +01:00
Script.xml
Clarify that the script class should not be used directly
2021-12-15 22:17:34 -05:00
ScriptCreateDialog.xml
Make overridden properties link to parent definition
2021-12-03 17:47:22 +03:00
ScriptEditor.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
ScriptEditorBase.xml
Move add_syntax_highlighter bind to ScriptEditorBase
2021-10-11 18:13:31 +01:00
ScrollBar.xml
Make overridden properties link to parent definition
2021-12-03 17:47:22 +03:00
ScrollContainer.xml
Merge pull request #55487 from YeldhamDev/scroll_bikeshedding
2022-01-03 14:10:41 +01:00
SegmentShape2D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
Semaphore.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
SeparationRayShape2D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
SeparationRayShape3D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
Separator.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
Shader.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
ShaderGlobalsOverride.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
ShaderMaterial.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
Shape2D.xml
Add physics solver settings to project settings
2021-12-07 12:08:04 -07:00
Shape3D.xml
Add physics solver settings to project settings
2021-12-07 12:08:04 -07:00
ShapeCast2D.xml
Improve some method bindings to use specific Object
subtypes
2022-01-28 15:07:22 +01:00
Shortcut.xml
Allow shortcuts to have any number of bindings. Updated UI as required.
2021-10-01 18:04:28 +10:00
Signal.xml
Move the docs for constructors and operators out of methods section
2021-10-29 12:34:57 -05:00
Skeleton2D.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
Skeleton3D.xml
Fix various typos
2022-01-02 01:03:58 -05:00
SkeletonIK3D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
SkeletonModification2D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
SkeletonModification2DCCDIK.xml
doc: Fix style inconsistencies for [b]Note:[/b]
paragraphs
2021-10-05 19:13:20 +02:00
SkeletonModification2DFABRIK.xml
doc: Fix style inconsistencies for [b]Note:[/b]
paragraphs
2021-10-05 19:13:20 +02:00
SkeletonModification2DJiggle.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
SkeletonModification2DLookAt.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
SkeletonModification2DPhysicalBones.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
SkeletonModification2DStackHolder.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
SkeletonModification2DTwoBoneIK.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
SkeletonModification3D.xml
Fix various typos
2022-01-02 01:03:58 -05:00
SkeletonModification3DCCDIK.xml
Fix various typos
2022-01-02 01:03:58 -05:00
SkeletonModification3DFABRIK.xml
Fix various typos
2022-01-02 01:03:58 -05:00
SkeletonModification3DJiggle.xml
Fix various typos
2022-01-02 01:03:58 -05:00
SkeletonModification3DLookAt.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
SkeletonModification3DStackHolder.xml
doc: Fix style inconsistencies for [b]Note:[/b]
paragraphs
2021-10-05 19:13:20 +02:00
SkeletonModification3DTwoBoneIK.xml
Fix various typos
2022-01-02 01:03:58 -05:00
SkeletonModificationStack2D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
SkeletonModificationStack3D.xml
Fix various typos
2022-01-02 01:03:58 -05:00
Skin.xml
Expose add_named_bind for all essential skin bindings.
2022-01-14 03:20:24 -08:00
SkinReference.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
Sky.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
Slider.xml
Add drag start/end signals for Slider
2021-12-10 11:19:10 +08:00
SliderJoint3D.xml
doc: Use self-closing tags for return
and argument
2021-07-30 15:29:52 +02:00
SoftDynamicBody3D.xml
Document that soft bodies should be avoided for gameplay purposes
2022-01-20 01:35:49 +01:00
SphereMesh.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
SphereOccluder3D.xml
Document occlusion culling classes and settings
2022-02-10 18:24:32 +01:00
SphereShape3D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
SpinBox.xml
align to horizontal_alignment, valign to vertical_alignment, related
2021-12-09 01:38:46 -06:00
SplitContainer.xml
doc: Use self-closing tags for return
and argument
2021-07-30 15:29:52 +02:00
SpotLight3D.xml
Make overridden properties link to parent definition
2021-12-03 17:47:22 +03:00
SpringArm3D.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
Sprite2D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
Sprite3D.xml
Add texture_changed
signal to Sprite3D
2021-10-01 10:14:05 +03:00
SpriteBase3D.xml
Merge pull request #55446 from Calinou/spritebase3d-remove-opacity
2022-01-12 16:49:57 +01:00
SpriteFrames.xml
List AnimatedSprite3D in SpriteFrames description
2022-01-11 19:55:45 -07:00
StandardMaterial3D.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
StaticBody2D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
StaticBody3D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
StreamCubemap.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
StreamCubemapArray.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
StreamPeer.xml
Fix multiple missing UTF-8 decoding.
2022-01-06 14:35:22 +02:00
StreamPeerBuffer.xml
Add documentation for StreamPeerBuffer
2022-02-03 16:00:55 +08:00
StreamPeerExtension.xml
Fix const pointers types in docs and extension API.
2021-09-29 16:04:20 +02:00
StreamPeerSSL.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
StreamPeerTCP.xml
Document Android permission requirements for network access where needed
2021-09-25 12:32:46 +02:00
StreamTexture2D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
StreamTexture2DArray.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
StreamTexture3D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
StreamTextureLayered.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
String.xml
[GDExtension] Add binds for missing methods, operators, and constants required for GDExtension TextServer implementation.
2022-02-08 09:49:14 +02:00
StringName.xml
[GDExtension] Add binds for missing methods, operators, and constants required for GDExtension TextServer implementation.
2022-02-08 09:49:14 +02:00
StyleBox.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
StyleBoxEmpty.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
StyleBoxFlat.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
StyleBoxLine.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
StyleBoxTexture.xml
doc: Use self-closing tags for return
and argument
2021-07-30 15:29:52 +02:00
SubViewport.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
SubViewportContainer.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
SurfaceTool.xml
Document SurfaceTool must generate tangents for proper normal display
2021-10-01 17:20:25 +02:00
SyntaxHighlighter.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
TabBar.xml
Bring TabBar
to full parity with the TabContainer
implementation.
2022-01-31 15:35:54 -03:00
TabContainer.xml
Improve the default project theme
2022-01-19 18:46:01 +03:00
TCPServer.xml
Document Android permission requirements for network access where needed
2021-09-25 12:32:46 +02:00
TextEdit.xml
Move placeholder color to theme item
2022-01-30 17:56:23 +00:00
TextLine.xml
[TextServer] Add function to change font, font size, and OpenType features without invalidating line break points, justification points, or recreating shaped text buffer.
2022-02-02 11:20:44 +02:00
TextParagraph.xml
[TextServer] Add function to change font, font size, and OpenType features without invalidating line break points, justification points, or recreating shaped text buffer.
2022-02-02 11:20:44 +02:00
TextServer.xml
[TextServer] Add function to change font, font size, and OpenType features without invalidating line break points, justification points, or recreating shaped text buffer.
2022-02-02 11:20:44 +02:00
TextServerExtension.xml
Fix typos with codespell
2022-02-10 12:30:19 +01:00
TextServerManager.xml
doc: Fix style inconsistencies for [b]Note:[/b]
paragraphs
2021-10-05 19:13:20 +02:00
Texture.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
Texture2D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
Texture2DArray.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
Texture3D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
TextureButton.xml
Rework TextureButton stretch
2022-02-05 02:11:32 +01:00
TextureLayered.xml
doc: Use self-closing tags for return
and argument
2021-07-30 15:29:52 +02:00
TextureProgressBar.xml
Make overridden properties link to parent definition
2021-12-03 17:47:22 +03:00
TextureRect.xml
Rename TextureRect.expand to ignore_texture_size
2022-01-07 20:21:17 +01:00
Theme.xml
Add an explicit way to remove a theme type
2022-02-11 17:57:52 +03:00
Thread.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
TileData.xml
Improve TileMap physics for moving platforms and conveyor belts like movements
2021-09-29 17:56:30 +02:00
TileMap.xml
Fix TileMap remove_layer description
2022-02-01 00:45:12 +01:00
TileMapPattern.xml
Fixup documentation after 3abb5a9
2021-11-04 16:31:58 +01:00
TileSet.xml
Fix various typos
2022-01-02 01:03:58 -05:00
TileSetAtlasSource.xml
TileSetAtlasSource: Make get_tile_data
return TileData *
2022-01-28 14:27:12 +01:00
TileSetScenesCollectionSource.xml
Fix various typos
2022-01-02 01:03:58 -05:00
TileSetSource.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
Time.xml
Update Time documentation
2021-10-28 10:16:56 -05:00
Timer.xml
Fix typo in the Timer.wait_time
description
2021-10-09 11:37:23 +02:00
TouchScreenButton.xml
Rename TouchScreenButton's textures
2021-12-06 15:46:05 +01:00
Transform2D.xml
Enable sorting of operator methods in class documentation.
2021-11-29 14:51:44 +00:00
Transform3D.xml
Expose Transform3D::sphere_interpolate_with()
2022-01-27 02:53:20 +01:00
Translation.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
TranslationServer.xml
Fix typos with codespell
2022-02-10 12:30:19 +01:00
Tree.xml
Improve TreeItem button API
2022-02-08 23:56:13 +08:00
TreeItem.xml
Improve TreeItem button API
2022-02-08 23:56:13 +08:00
TriangleMesh.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
TubeTrailMesh.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
Tween.xml
Better handle infinite Tween loops
2022-01-29 00:36:39 +01:00
Tweener.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
UDPServer.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
UndoRedo.xml
Fix usage of "Return" in the docs
2022-01-02 21:09:18 +01:00
Variant.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
VBoxContainer.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
Vector2.xml
Explain what 2D cross product means
2022-01-11 11:48:45 +08:00
Vector2i.xml
Fix integer vector mul/div operators and bindings.
2022-02-06 13:34:41 +01:00
Vector3.xml
Allow Vector2/3 slerp values to have any length
2022-01-06 11:12:59 -08:00
Vector3i.xml
Add method description to Vector3i Class Reference
2022-02-08 07:52:11 +11:00
VehicleBody3D.xml
Make overridden properties link to parent definition
2021-12-03 17:47:22 +03:00
VehicleWheel3D.xml
VehicleWheel can now return the surface it's colliding with.
2021-12-10 13:22:02 +01:00
VelocityTracker3D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VFlowContainer.xml
Add FlowContainer
2022-01-07 15:51:49 +01:00
VideoStream.xml
Rename VideoPlayer
to VideoStreamPlayer
for consistency
2021-12-06 19:01:28 +01:00
VideoStreamPlayer.xml
Rename VideoPlayer
to VideoStreamPlayer
for consistency
2021-12-06 19:01:28 +01:00
Viewport.xml
Merge pull request #57889 from Calinou/doc-occlusion-culling
2022-02-10 20:35:38 +01:00
ViewportTexture.xml
Make overridden properties link to parent definition
2021-12-03 17:47:22 +03:00
VisibleOnScreenEnabler2D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisibleOnScreenEnabler3D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisibleOnScreenNotifier2D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisibleOnScreenNotifier3D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualInstance3D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShader.xml
Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
2021-10-28 22:02:23 -07:00
VisualShaderNode.xml
Rename PORT_TYPE_VECTOR
to PORT_TYPE_VECTOR_3D
2022-02-06 20:15:28 +03:00
VisualShaderNodeBillboard.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeBooleanConstant.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeBooleanUniform.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeClamp.xml
Add support for 2D vector type to visual shaders
2022-02-02 19:59:34 +03:00
VisualShaderNodeColorConstant.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeColorFunc.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeColorOp.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeColorUniform.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeComment.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeCompare.xml
Add support for 2D vector type to visual shaders
2022-02-02 19:59:34 +03:00
VisualShaderNodeConstant.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeCubemap.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeCubemapUniform.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeCurveTexture.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeCurveXYZTexture.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeCustom.xml
Add a GDScript template for VisualShaderNodeCustom
2022-01-06 12:06:33 +03:00
VisualShaderNodeDerivativeFunc.xml
Add support for 2D vector type to visual shaders
2022-02-02 19:59:34 +03:00
VisualShaderNodeDeterminant.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeDotProduct.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeExpression.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeFaceForward.xml
Add support for 2D vector type to visual shaders
2022-02-02 19:59:34 +03:00
VisualShaderNodeFloatConstant.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeFloatFunc.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeFloatOp.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeFloatUniform.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeFresnel.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeGlobalExpression.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeGroupBase.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeIf.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeInput.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
VisualShaderNodeIntConstant.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeIntFunc.xml
Add bitwise operators to VisualShaderNodeIntOp
2021-12-03 12:48:35 +03:00
VisualShaderNodeIntOp.xml
Add bitwise operators to VisualShaderNodeIntOp
2021-12-03 12:48:35 +03:00
VisualShaderNodeIntUniform.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeIs.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeMix.xml
Add support for 2D vector type to visual shaders
2022-02-02 19:59:34 +03:00
VisualShaderNodeMultiplyAdd.xml
Add support for 2D vector type to visual shaders
2022-02-02 19:59:34 +03:00
VisualShaderNodeOuterProduct.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeOutput.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeParticleAccelerator.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeParticleBoxEmitter.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeParticleConeVelocity.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeParticleEmit.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeParticleEmitter.xml
Added 2D boolean hint for particle emitters in visual shaders
2021-11-05 12:45:57 +03:00
VisualShaderNodeParticleMeshEmitter.xml
Added MeshEmitter
node for particles in visual shader
2021-11-06 17:45:38 +03:00
VisualShaderNodeParticleMultiplyByAxisAngle.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeParticleOutput.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeParticleRandomness.xml
Add some more fixes to visual shader
2022-02-07 11:28:42 +03:00
VisualShaderNodeParticleRingEmitter.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeParticleSphereEmitter.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeResizableBase.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeSample3D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeScreenUVToSDF.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeSDFRaymarch.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeSDFToScreenUV.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeSmoothStep.xml
Add support for 2D vector type to visual shaders
2022-02-02 19:59:34 +03:00
VisualShaderNodeStep.xml
Add support for 2D vector type to visual shaders
2022-02-02 19:59:34 +03:00
VisualShaderNodeSwitch.xml
Add support for 2D vector type to visual shaders
2022-02-02 19:59:34 +03:00
VisualShaderNodeTexture.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeTexture2DArray.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeTexture2DArrayUniform.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeTexture3D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeTexture3DUniform.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeTextureSDF.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeTextureSDFNormal.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeTextureUniform.xml
Add texture filtering properties to VisualShaderNodeTextureUniform
2021-12-16 11:50:33 +03:00
VisualShaderNodeTextureUniformTriplanar.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeTransformCompose.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeTransformConstant.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeTransformDecompose.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeTransformFunc.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeTransformOp.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeTransformUniform.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeTransformVecMult.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeUniform.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeUniformRef.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeUVFunc.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeVec2Constant.xml
Add support for 2D vector type to visual shaders
2022-02-02 19:59:34 +03:00
VisualShaderNodeVec2Uniform.xml
Add support for 2D vector type to visual shaders
2022-02-02 19:59:34 +03:00
VisualShaderNodeVec3Constant.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeVec3Uniform.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VisualShaderNodeVectorBase.xml
Add support for 2D vector type to visual shaders
2022-02-02 19:59:34 +03:00
VisualShaderNodeVectorCompose.xml
Add support for 2D vector type to visual shaders
2022-02-02 19:59:34 +03:00
VisualShaderNodeVectorDecompose.xml
Add support for 2D vector type to visual shaders
2022-02-02 19:59:34 +03:00
VisualShaderNodeVectorDistance.xml
Add support for 2D vector type to visual shaders
2022-02-02 19:59:34 +03:00
VisualShaderNodeVectorFunc.xml
Add support for 2D vector type to visual shaders
2022-02-02 19:59:34 +03:00
VisualShaderNodeVectorLen.xml
Add support for 2D vector type to visual shaders
2022-02-02 19:59:34 +03:00
VisualShaderNodeVectorOp.xml
Add support for 2D vector type to visual shaders
2022-02-02 19:59:34 +03:00
VisualShaderNodeVectorRefract.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VoxelGI.xml
Rename and reorder bake mode properties for consistency
2021-12-14 12:01:12 +01:00
VoxelGIData.xml
Decrease the default dynamic range in VoxelGIData to 2.0
2021-12-08 00:28:17 +01:00
VScrollBar.xml
Make overridden properties link to parent definition
2021-12-03 17:47:22 +03:00
VSeparator.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
VSlider.xml
Make overridden properties link to parent definition
2021-12-03 17:47:22 +03:00
VSplitContainer.xml
Improve the default project theme
2022-01-19 18:46:01 +03:00
WeakRef.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
Window.xml
Remove code to update the layout direction of submenus from PopupMenu
2022-02-09 01:36:20 -03:00
World2D.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
World3D.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
WorldBoundaryShape2D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
WorldBoundaryShape3D.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
WorldEnvironment.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
X509Certificate.xml
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
XMLParser.xml
doc: Use self-closing tags for return
and argument
2021-07-30 15:29:52 +02:00
XRAnchor3D.xml
Rework XR positional trackers
2021-10-17 12:12:20 +11:00
XRCamera3D.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
XRController3D.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
XRInterface.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
XRInterfaceExtension.xml
Improve XRInterface hooks into rendering
2022-01-26 13:55:44 +11:00
XRNode3D.xml
Rework XR positional trackers
2021-10-17 12:12:20 +11:00
XROrigin3D.xml
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
XRPose.xml
Adding a tracking confidence state to XRPose
2022-01-20 10:35:50 +11:00
XRPositionalTracker.xml
Adding a tracking confidence state to XRPose
2022-01-20 10:35:50 +11:00
XRServer.xml
Improve XRInterface hooks into rendering
2022-01-26 13:55:44 +11:00