virtualx-engine/scene/2d
Ibrahn Sahir c1f5233217 Moved dirty material lists from static to lifetime controlled by main.
As with 7d82bed4f4,
The list is now destroyed before the OS object, so can print errors if
there are unfreed materials.
2018-11-21 15:51:50 +00:00
..
animated_sprite.cpp -Moved EditorDefaultValue to ClassDB, made it core 2018-11-08 11:30:59 -03:00
animated_sprite.h Fixes AnimatedSprite2D animation_finished signal triggering too early 2018-10-04 12:51:45 +02:00
area_2d.cpp -Make sure monitorable cant be flipped while flushing queries, fixes #17330 2018-11-16 08:49:26 -03:00
area_2d.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
audio_stream_player_2d.cpp Fix AudioStreamPlayer2D/3D::is_playing right after a play() 2018-11-17 11:47:11 -03:00
audio_stream_player_2d.h Improved stream paused fade code 2018-07-09 21:58:33 -03:00
back_buffer_copy.cpp Fixes the bad calculation of margin & anchors when child of Node2D 2018-06-07 21:25:15 +02:00
back_buffer_copy.h Fixes the bad calculation of margin & anchors when child of Node2D 2018-06-07 21:25:15 +02:00
camera_2d.cpp -Moved EditorDefaultValue to ClassDB, made it core 2018-11-08 11:30:59 -03:00
camera_2d.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
canvas_item.cpp Moved dirty material lists from static to lifetime controlled by main. 2018-11-21 15:51:50 +00:00
canvas_item.h Moved dirty material lists from static to lifetime controlled by main. 2018-11-21 15:51:50 +00:00
canvas_modulate.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
canvas_modulate.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
collision_object_2d.cpp Merge pull request #21386 from RandomShaper/fix-picking-in-canvas-layers 2018-11-07 17:51:27 -03:00
collision_object_2d.h Further fixes to KinematicBody2D API, support for sync motion in moving objects 2018-07-17 08:58:04 -03:00
collision_polygon_2d.cpp -Moved EditorDefaultValue to ClassDB, made it core 2018-11-08 11:30:59 -03:00
collision_polygon_2d.h Remove the selection rect for nodes that do not require it 2018-04-03 22:04:19 +02:00
collision_shape_2d.cpp -Moved EditorDefaultValue to ClassDB, made it core 2018-11-08 11:30:59 -03:00
collision_shape_2d.h Remove the selection rect for nodes that do not require it 2018-04-03 22:04:19 +02:00
cpu_particles_2d.cpp Tweak the Hue Variation property hint to allow finer adjustments 2018-11-19 10:52:17 +01:00
cpu_particles_2d.h Make 2D particles work OOTB (again) 2018-11-13 23:25:05 +01:00
joints_2d.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
joints_2d.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
light_2d.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
light_2d.h Fixes the bad calculation of margin & anchors when child of Node2D 2018-06-07 21:25:15 +02:00
light_occluder_2d.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
light_occluder_2d.h Fix binding some core API methods only in tools builds 2018-04-29 19:49:26 +02:00
line_2d.cpp -Moved EditorDefaultValue to ClassDB, made it core 2018-11-08 11:30:59 -03:00
line_2d.h Line2D texture stretch mode 2018-07-16 23:16:58 +02:00
line_builder.cpp Removed unnecessary assignments 2018-11-04 22:19:30 -05:00
line_builder.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
mesh_instance_2d.cpp -Moved EditorDefaultValue to ClassDB, made it core 2018-11-08 11:30:59 -03:00
mesh_instance_2d.h Add missing copyright headers 2018-05-16 14:50:44 -03:00
navigation2d.cpp Better heuristic for the shortest path algorithm for navigation2D and navigation. 2018-09-20 21:23:17 +02:00
navigation2d.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
navigation_polygon.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
navigation_polygon.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
node_2d.cpp -Moved EditorDefaultValue to ClassDB, made it core 2018-11-08 11:30:59 -03:00
node_2d.h Fixing warnings generated by MSVC 2018-10-19 11:45:24 +02:00
parallax_background.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
parallax_background.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
parallax_layer.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
parallax_layer.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
particles_2d.cpp Make 2D particles work OOTB (again) 2018-11-13 23:25:05 +01:00
particles_2d.h Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D 2018-11-04 15:58:12 +01:00
path_2d.cpp Fix crash adding point to a Curve2D from the editor 2018-10-30 14:45:37 +01:00
path_2d.h Remove the selection rect for nodes that do not require it 2018-04-03 22:04:19 +02:00
path_texture.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
path_texture.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
physics_body_2d.cpp Merge pull request #17530 from bojidar-bg/17516-detect-delta 2018-11-12 21:14:15 +01:00
physics_body_2d.h Merge pull request #23090 from DavidSichma/inconsistent-kinematic 2018-11-12 20:30:38 +01:00
polygon_2d.cpp Make some debug prints verbose-only, remove others 2018-08-24 14:59:01 +02:00
polygon_2d.h WIP Polygon2D weight editing 2018-05-02 11:01:12 -03:00
position_2d.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
position_2d.h Remove the selection rect for nodes that do not require it 2018-04-03 22:04:19 +02:00
ray_cast_2d.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
ray_cast_2d.h Changes to ClippedCamera, RayCast,Raycast2D and 2D physics API to add ability to choose between bodies and areas when colliding. 2018-08-21 15:31:23 -03:00
remote_transform_2d.cpp Fix transform not being applied properly after toggling remote node, fixes #17671 2018-08-23 12:29:33 -03:00
remote_transform_2d.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
screen_button.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
screen_button.h Fixes the bad calculation of margin & anchors when child of Node2D 2018-06-07 21:25:15 +02:00
SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00
skeleton_2d.cpp Skeleton2D was missing transform notification, fixes #18719 2018-11-18 15:28:13 -03:00
skeleton_2d.h Style: Apply clang-format (5.0) to some missed files 2018-05-31 09:00:37 +02:00
sprite.cpp -Moved EditorDefaultValue to ClassDB, made it core 2018-11-08 11:30:59 -03:00
sprite.h Added a function to cache texture opacity at a pixel, and modified editor to use it. 2018-08-23 22:11:10 -03:00
tile_map.cpp Fixed tilemap saving, format FORMAT_2 was not correctly written since it was recognized as default value, hence 2018-11-10 01:40:08 +00:00
tile_map.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
visibility_notifier_2d.cpp Remove the "is able to sleep" condition for adding visibility notifier nodes, fixes #19659 2018-11-19 23:06:02 -03:00
visibility_notifier_2d.h Fix warnings on virtual methods [-Woverloaded-virtual] [-Wdelete-non-virtual-dtor] 2018-10-02 13:40:17 +02:00
y_sort.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
y_sort.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00