virtualx-engine/doc/classes
2022-02-12 16:46:55 +01:00
..
@GlobalScope.xml [GDExtension] Add binds for missing methods, operators, and constants required for GDExtension TextServer implementation. 2022-02-08 09:49:14 +02:00
AABB.xml
AcceptDialog.xml
AESContext.xml
AnimatableBody2D.xml
AnimatableBody3D.xml
AnimatedSprite2D.xml Merge pull request #51235 from AnilBK/awkward-funcs 2021-12-10 16:58:11 +01:00
AnimatedSprite3D.xml
AnimatedTexture.xml
Animation.xml
AnimationNode.xml Fix indentations in class reference XMLs 2021-12-15 22:26:54 +08:00
AnimationNodeAdd2.xml
AnimationNodeAdd3.xml
AnimationNodeAnimation.xml
AnimationNodeBlend2.xml
AnimationNodeBlend3.xml
AnimationNodeBlendSpace1D.xml
AnimationNodeBlendSpace2D.xml
AnimationNodeBlendTree.xml
AnimationNodeOneShot.xml Expose AnimationNodeOneShot::mix_mode as a property 2022-01-25 01:17:21 +01:00
AnimationNodeOutput.xml
AnimationNodeStateMachine.xml
AnimationNodeStateMachinePlayback.xml
AnimationNodeStateMachineTransition.xml
AnimationNodeTimeScale.xml
AnimationNodeTimeSeek.xml
AnimationNodeTransition.xml
AnimationPlayer.xml
AnimationRootNode.xml
AnimationTrackEditPlugin.xml
AnimationTree.xml
Area2D.xml Clarify Area2D/Area3D overlaps_area()/overlaps_body() documentation 2022-02-01 22:20:29 +01:00
Area3D.xml Clarify Area2D/Area3D overlaps_area()/overlaps_body() documentation 2022-02-01 22:20:29 +01:00
Array.xml Merge pull request #56668 from akien-mga/array-slice-nicer-bound-checks 2022-01-18 13:22:35 +01:00
ArrayMesh.xml Dictionary: Serialize empty dict as {} instead of {\n} 2022-01-18 11:31:21 +01:00
ArrayOccluder3D.xml Document occlusion culling classes and settings 2022-02-10 18:24:32 +01:00
AspectRatioContainer.xml align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
AStar.xml
AStar2D.xml
AtlasTexture.xml
AudioBusLayout.xml
AudioEffect.xml
AudioEffectAmplify.xml
AudioEffectBandLimitFilter.xml
AudioEffectBandPassFilter.xml
AudioEffectCapture.xml
AudioEffectChorus.xml
AudioEffectCompressor.xml
AudioEffectDelay.xml
AudioEffectDistortion.xml
AudioEffectEQ.xml
AudioEffectEQ6.xml
AudioEffectEQ10.xml
AudioEffectEQ21.xml
AudioEffectFilter.xml
AudioEffectHighPassFilter.xml
AudioEffectHighShelfFilter.xml
AudioEffectInstance.xml
AudioEffectLimiter.xml
AudioEffectLowPassFilter.xml
AudioEffectLowShelfFilter.xml
AudioEffectNotchFilter.xml
AudioEffectPanner.xml
AudioEffectPhaser.xml
AudioEffectPitchShift.xml
AudioEffectRecord.xml Merge pull request #52441 from follower/patch-16 2022-01-07 10:30:10 +01:00
AudioEffectReverb.xml
AudioEffectSpectrumAnalyzer.xml Fixes invalid links to tutorials in AudioStreamGenerator, AudioStreamGeneratorPlayback, and AudioEffectSpectrumAnalyzer class references 2022-01-31 17:36:57 +11:00
AudioEffectSpectrumAnalyzerInstance.xml
AudioEffectStereoEnhance.xml
AudioListener2D.xml
AudioListener3D.xml
AudioServer.xml
AudioStream.xml
AudioStreamGenerator.xml Fixes invalid links to tutorials in AudioStreamGenerator, AudioStreamGeneratorPlayback, and AudioEffectSpectrumAnalyzer class references 2022-01-31 17:36:57 +11:00
AudioStreamGeneratorPlayback.xml Fixes invalid links to tutorials in AudioStreamGenerator, AudioStreamGeneratorPlayback, and AudioEffectSpectrumAnalyzer class references 2022-01-31 17:36:57 +11:00
AudioStreamMicrophone.xml
AudioStreamPlayback.xml
AudioStreamPlaybackResampled.xml
AudioStreamPlayer.xml
AudioStreamPlayer2D.xml Improve the AudioStreamPlayer2D/3D.area_mask documentation 2022-02-10 23:26:29 +01:00
AudioStreamPlayer3D.xml Improve the AudioStreamPlayer2D/3D.area_mask documentation 2022-02-10 23:26:29 +01:00
AudioStreamRandomizer.xml Add AudioStreamRandomizer, replacing AudioStreamRandomPitch 2022-02-09 00:05:32 +01:00
AudioStreamSample.xml
BackBufferCopy.xml
BaseButton.xml BaseButton: Rename pressed property to button_pressed 2022-01-23 22:15:09 +01:00
BaseMaterial3D.xml Fix normal map description 2022-01-09 15:03:33 -05:00
Basis.xml
BitMap.xml Expose BitMap's convert_to_image and resize methods to GDScript 2021-12-12 14:24:04 +02:00
Bone2D.xml
BoneAttachment3D.xml
bool.xml Add @ to onready annotated variables in docs 2022-02-05 01:08:41 +01:00
BoxContainer.xml align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
BoxMesh.xml Improve the default size for 3D shapes (Box, Capsule, and Cylinder) 2022-02-01 06:43:16 -06:00
BoxOccluder3D.xml Document occlusion culling classes and settings 2022-02-10 18:24:32 +01:00
BoxShape3D.xml Improve the default size for 3D shapes (Box, Capsule, and Cylinder) 2022-02-01 06:43:16 -06:00
Button.xml Updated alpha value for disabled icons in default theme. 2022-02-09 01:16:39 +01:00
ButtonGroup.xml Improve some signal bindings to use specific Object subtypes 2022-01-28 15:35:40 +01:00
Callable.xml
CallbackTweener.xml
Camera2D.xml Fix various typos 2022-01-02 01:03:58 -05:00
Camera3D.xml
CameraEffects.xml
CameraFeed.xml
CameraServer.xml
CameraTexture.xml
CanvasGroup.xml
CanvasItem.xml Update definitions of get_mouse_position methods 2022-02-04 14:21:47 +00:00
CanvasItemMaterial.xml
CanvasLayer.xml Add visibility to CanvasLayer 2022-02-05 14:02:21 +01:00
CanvasModulate.xml
CanvasTexture.xml
CapsuleMesh.xml Improve the default size for 3D shapes (Box, Capsule, and Cylinder) 2022-02-01 06:43:16 -06:00
CapsuleShape2D.xml
CapsuleShape3D.xml Improve the default size for 3D shapes (Box, Capsule, and Cylinder) 2022-02-01 06:43:16 -06:00
CenterContainer.xml
CharacterBody2D.xml rename free mode to floating mode 2022-01-24 15:19:43 +01:00
CharacterBody3D.xml rename free mode to floating mode 2022-01-24 15:19:43 +01:00
CharFXTransform.xml
CheckBox.xml Improve the default project theme 2022-01-19 18:46:01 +03:00
CheckButton.xml Improve the default project theme 2022-01-19 18:46:01 +03:00
CircleShape2D.xml
ClassDB.xml
CodeEdit.xml Move placeholder color to theme item 2022-01-30 17:56:23 +00:00
CodeHighlighter.xml Fix usage of "Return" in the docs 2022-01-02 21:09:18 +01:00
CollisionObject2D.xml Fix input_ray_pickable documentation for CollisionObject3D 2022-01-18 01:01:11 -06:00
CollisionObject3D.xml Fix input_ray_pickable documentation for CollisionObject3D 2022-01-18 01:01:11 -06:00
CollisionPolygon2D.xml
CollisionPolygon3D.xml
CollisionShape2D.xml
CollisionShape3D.xml
Color.xml Correct C# code example in Color class reference 2022-02-09 20:26:51 +11:00
ColorPicker.xml Alpha channel indicates opacity, not transparency 2021-12-24 16:52:15 +08:00
ColorPickerButton.xml Document that transparent StyleBoxes/textures should be used for UI focus 2021-12-15 18:22:39 +01:00
ColorRect.xml
ConcavePolygonShape2D.xml
ConcavePolygonShape3D.xml
ConeTwistJoint3D.xml
ConfigFile.xml
ConfirmationDialog.xml
Container.xml Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00
Control.xml Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00
ConvexPolygonShape2D.xml Add warning to only use convex hull points when setting the point property for convex polygon shape 2021-12-29 21:16:56 -05:00
ConvexPolygonShape3D.xml
CPUParticles2D.xml
CPUParticles3D.xml Document RigidBody2D/3D and particles' angular velocity units 2021-12-11 17:38:55 +01:00
Crypto.xml
CryptoKey.xml Fix usage of "Return" in the docs 2022-01-02 21:09:18 +01:00
Cubemap.xml
CubemapArray.xml
Curve.xml
Curve2D.xml
Curve3D.xml
CurveTexture.xml Decrease the default GradientTexture and CurveTexture size 2022-01-29 00:28:10 +01:00
CurveXYZTexture.xml Decrease the default GradientTexture and CurveTexture size 2022-01-29 00:28:10 +01:00
CylinderMesh.xml Improve the default size for 3D shapes (Box, Capsule, and Cylinder) 2022-02-01 06:43:16 -06:00
CylinderShape3D.xml Improve the default size for 3D shapes (Box, Capsule, and Cylinder) 2022-02-01 06:43:16 -06:00
DampedSpringJoint2D.xml
Decal.xml
Dictionary.xml
DirectionalLight2D.xml
DirectionalLight3D.xml
Directory.xml Add / to the unix shortcut drive list 2021-12-15 21:13:35 +08:00
DisplayServer.xml Merge pull request #56953 from bruvzg/ex_wnd 2022-02-12 16:46:55 +01:00
DTLSServer.xml
EditorCommandPalette.xml
EditorDebuggerPlugin.xml
EditorExportPlugin.xml OSX: Add signing of directory structure in Library when exporting for OSX. 2021-12-28 14:39:42 +01:00
EditorFeatureProfile.xml
EditorFileDialog.xml
EditorFileSystem.xml
EditorFileSystemDirectory.xml
EditorImportPlugin.xml Fix usage of "Return" in the docs 2022-01-02 21:09:18 +01:00
EditorInspector.xml Improve some signal bindings to use specific Object subtypes 2022-01-28 15:35:40 +01:00
EditorInspectorPlugin.xml
EditorInterface.xml Expose ScriptEditor::edit to scripting 2021-12-08 15:25:05 +01:00
EditorNode3DGizmo.xml Fix secondary handles in editor gizmos 2022-01-12 14:21:20 +01:00
EditorNode3DGizmoPlugin.xml Fix secondary handles in editor gizmos 2022-01-12 14:21:20 +01:00
EditorPaths.xml
EditorPlugin.xml ResourceImporter: Restore default append logic for new importers 2022-02-07 09:47:16 +01:00
EditorProperty.xml
EditorResourceConversionPlugin.xml
EditorResourcePicker.xml Use GDVIRTUAL* macros when binding virtual methods in exposed classes 2021-12-29 20:27:44 +03:00
EditorResourcePreview.xml
EditorResourcePreviewGenerator.xml
EditorSceneFormatImporter.xml options dict is now passed to _import_scene. 2022-01-05 01:07:54 -08:00
EditorSceneFormatImporterFBX.xml
EditorSceneFormatImporterGLTF.xml
EditorScenePostImport.xml
EditorScenePostImportPlugin.xml
EditorScript.xml
EditorScriptPicker.xml
EditorSelection.xml
EditorSettings.xml
EditorSpinSlider.xml
EditorSyntaxHighlighter.xml
EditorTranslationParserPlugin.xml
EditorVCSInterface.xml
EncodedObjectAsID.xml
Engine.xml Document physics simulation being limited to 8 ticks per rendered frame 2021-12-06 16:39:33 +01:00
EngineDebugger.xml Fix typos with codespell 2022-02-10 12:30:19 +01:00
EngineProfiler.xml Fix typos with codespell 2022-02-10 12:30:19 +01:00
Environment.xml Merge pull request #39965 from Calinou/tweak-sdfgi-defaults 2022-02-10 17:31:54 +01:00
Expression.xml
File.xml
FileDialog.xml Update description of FileDialog filters property 2022-01-11 18:04:14 -07:00
FileSystemDock.xml
float.xml Fix integer vector mul/div operators and bindings. 2022-02-06 13:34:41 +01:00
FlowContainer.xml Add FlowContainer 2022-01-07 15:51:49 +01:00
FogMaterial.xml
FogVolume.xml
Font.xml Fix usage of "Return" in the docs 2022-01-02 21:09:18 +01:00
FontData.xml Fix typos with codespell 2022-02-10 12:30:19 +01:00
Generic6DOFJoint3D.xml
Geometry2D.xml
Geometry3D.xml
GeometryInstance3D.xml Improve documentation for GeometryInstance3D.transparency 2022-02-12 00:42:45 +01:00
GPUParticles2D.xml Fix typos with codespell 2022-02-10 12:30:19 +01:00
GPUParticles3D.xml Fix typos with codespell 2022-02-10 12:30:19 +01:00
GPUParticlesAttractor3D.xml
GPUParticlesAttractorBox3D.xml Rename GPUParticles attractor and collision nodes to have a 3D suffix 2021-12-08 00:21:05 +01:00
GPUParticlesAttractorSphere3D.xml Rename GPUParticles attractor and collision nodes to have a 3D suffix 2021-12-08 00:21:05 +01:00
GPUParticlesAttractorVectorField3D.xml Rename GPUParticles attractor and collision nodes to have a 3D suffix 2021-12-08 00:21:05 +01:00
GPUParticlesCollision3D.xml
GPUParticlesCollisionBox3D.xml Rename GPUParticles attractor and collision nodes to have a 3D suffix 2021-12-08 00:21:05 +01:00
GPUParticlesCollisionHeightField3D.xml Rename GPUParticles attractor and collision nodes to have a 3D suffix 2021-12-08 00:21:05 +01:00
GPUParticlesCollisionSDF3D.xml Rename GPUParticles attractor and collision nodes to have a 3D suffix 2021-12-08 00:21:05 +01:00
GPUParticlesCollisionSphere3D.xml Rename GPUParticles attractor and collision nodes to have a 3D suffix 2021-12-08 00:21:05 +01:00
Gradient.xml
GradientTexture1D.xml Decrease the default GradientTexture and CurveTexture size 2022-01-29 00:28:10 +01:00
GradientTexture2D.xml
GraphEdit.xml Merge pull request #53185 from KoBeWi/viewing_pan 2022-01-12 11:36:41 +01:00
GraphNode.xml Improve the default project theme 2022-01-19 18:46:01 +03:00
GridContainer.xml
GrooveJoint2D.xml
HashingContext.xml
HBoxContainer.xml
HeightMapShape3D.xml
HFlowContainer.xml Add FlowContainer 2022-01-07 15:51:49 +01:00
HingeJoint3D.xml
HMACContext.xml Fix typos with codespell 2022-01-07 00:12:09 +01:00
HScrollBar.xml
HSeparator.xml
HSlider.xml
HSplitContainer.xml Improve the default project theme 2022-01-19 18:46:01 +03:00
HTTPClient.xml
HTTPRequest.xml Add proxy support for the editor 2021-12-09 11:48:16 +08:00
Image.xml Faster CVTT by reducing quality. 2022-02-04 15:15:26 -08:00
ImageTexture.xml
ImageTexture3D.xml
ImageTextureLayered.xml
ImmediateMesh.xml
ImporterMesh.xml Dictionary: Serialize empty dict as {} instead of {\n} 2022-01-18 11:31:21 +01:00
ImporterMeshInstance3D.xml
Input.xml Merge pull request #56764 from madmiraal/fix-45592-2 2022-02-03 18:10:30 +01:00
InputEvent.xml Document keyboard ghosting caveats in Input and InputEvent 2022-01-05 02:55:25 +01:00
InputEventAction.xml
InputEventFromWindow.xml
InputEventGesture.xml
InputEventJoypadButton.xml
InputEventJoypadMotion.xml
InputEventKey.xml
InputEventMagnifyGesture.xml
InputEventMIDI.xml Misc documentation improvements 2022-01-08 22:38:55 +08:00
InputEventMouse.xml Update definitions of get_mouse_position methods 2022-02-04 14:21:47 +00:00
InputEventMouseButton.xml
InputEventMouseMotion.xml Rename speed to velocity when it's a directional Vector 2021-12-29 15:35:26 +00:00
InputEventPanGesture.xml
InputEventScreenDrag.xml Rename speed to velocity when it's a directional Vector 2021-12-29 15:35:26 +00:00
InputEventScreenTouch.xml
InputEventShortcut.xml
InputEventWithModifiers.xml
InputMap.xml
InstancePlaceholder.xml Instance placeholder clarification 2022-01-10 20:18:33 -05:00
int.xml [GDExtension] Add binds for missing methods, operators, and constants required for GDExtension TextServer implementation. 2022-02-08 09:49:14 +02:00
IntervalTweener.xml
IP.xml
ItemList.xml Improve the default project theme 2022-01-19 18:46:01 +03:00
JavaClass.xml
JavaClassWrapper.xml
JavaScript.xml [HTML5] Implement JavaScript PWA update callbacks. 2022-02-06 18:53:50 +01:00
JavaScriptObject.xml
JNISingleton.xml
Joint2D.xml Add physics solver settings to project settings 2021-12-07 12:08:04 -07:00
Joint3D.xml
JSON.xml Better explain JSON stringify indent parameter (4.0) 2022-01-19 08:32:58 -05:00
JSONRPC.xml
KinematicCollision2D.xml
KinematicCollision3D.xml
Label.xml Merge pull request #55636 from bruvzg/vis_char_modes 2021-12-23 00:43:33 +01:00
Light2D.xml
Light3D.xml Rename and reorder bake mode properties for consistency 2021-12-14 12:01:12 +01:00
LightmapGI.xml
LightmapGIData.xml
Lightmapper.xml
LightmapperRD.xml
LightmapProbe.xml
LightOccluder2D.xml
Line2D.xml
LineEdit.xml Move placeholder color to theme item 2022-01-30 17:56:23 +00:00
LinkButton.xml Improve the default project theme 2022-01-19 18:46:01 +03:00
MainLoop.xml
MarginContainer.xml
Marshalls.xml
Material.xml
MenuButton.xml Improve the default project theme 2022-01-19 18:46:01 +03:00
Mesh.xml Fix BLEND_SHAPE_MASK 2022-02-08 13:50:01 +01:00
MeshDataTool.xml Fixed typos in MeshDataTool documentation 2022-01-11 17:39:10 +01:00
MeshInstance2D.xml Fix normal map description 2022-01-09 15:03:33 -05:00
MeshInstance3D.xml
MeshLibrary.xml
MeshTexture.xml
MethodTweener.xml
MultiMesh.xml
MultiMeshInstance2D.xml Fix normal map description 2022-01-09 15:03:33 -05:00
MultiMeshInstance3D.xml
MultiplayerAPI.xml [Net] Move RPC, Node cache out of MultiplayerAPI. 2022-02-05 02:00:23 +01:00
MultiplayerPeer.xml
MultiplayerPeerExtension.xml
MultiplayerSpawner.xml [Net] New replication interface, spawner and synchronizer nodes. 2022-02-04 14:56:30 +01:00
MultiplayerSynchronizer.xml [Net] New replication interface, spawner and synchronizer nodes. 2022-02-04 14:56:30 +01:00
Mutex.xml
NativeExtension.xml
NativeExtensionManager.xml
NavigationAgent2D.xml Misc documentation improvements 2022-01-08 22:38:55 +08:00
NavigationAgent3D.xml
NavigationMesh.xml
NavigationMeshGenerator.xml
NavigationObstacle2D.xml
NavigationObstacle3D.xml
NavigationPolygon.xml
NavigationRegion2D.xml
NavigationRegion3D.xml
NavigationServer2D.xml
NavigationServer3D.xml
NinePatchRect.xml
Node.xml Merge pull request #57385 from madmiraal/update-mouse-pointer-definitions 2022-02-05 16:09:52 +01:00
Node2D.xml
Node3D.xml Fix incorrect default transform values on foreign 3D nodes 2022-01-06 15:52:22 +00:00
Node3DGizmo.xml
NodePath.xml
Object.xml DOCS: Object.set() does nothing on type mismatch 2022-02-02 11:24:47 +01:00
Occluder3D.xml Document occlusion culling classes and settings 2022-02-10 18:24:32 +01:00
OccluderInstance3D.xml Document occlusion culling classes and settings 2022-02-10 18:24:32 +01:00
OccluderPolygon2D.xml
OmniLight3D.xml
OptimizedTranslation.xml
OptionButton.xml Make various improvements to OptionButton 2022-01-28 17:03:45 -05:00
ORMMaterial3D.xml
OS.xml Minor typo fixups to Windows console changes 2022-01-27 03:11:00 +01:00
PackedByteArray.xml Array: Relax slice bound checks to properly handle negative indices 2022-01-10 22:42:03 +01:00
PackedColorArray.xml Array: Relax slice bound checks to properly handle negative indices 2022-01-10 22:42:03 +01:00
PackedDataContainer.xml
PackedDataContainerRef.xml
PackedFloat32Array.xml Array: Relax slice bound checks to properly handle negative indices 2022-01-10 22:42:03 +01:00
PackedFloat64Array.xml Array: Relax slice bound checks to properly handle negative indices 2022-01-10 22:42:03 +01:00
PackedInt32Array.xml Array: Relax slice bound checks to properly handle negative indices 2022-01-10 22:42:03 +01:00
PackedInt64Array.xml Array: Relax slice bound checks to properly handle negative indices 2022-01-10 22:42:03 +01:00
PackedScene.xml Dictionary: Serialize empty dict as {} instead of {\n} 2022-01-18 11:31:21 +01:00
PackedStringArray.xml Array: Relax slice bound checks to properly handle negative indices 2022-01-10 22:42:03 +01:00
PackedVector2Array.xml Array: Relax slice bound checks to properly handle negative indices 2022-01-10 22:42:03 +01:00
PackedVector3Array.xml Array: Relax slice bound checks to properly handle negative indices 2022-01-10 22:42:03 +01:00
PacketPeer.xml
PacketPeerDTLS.xml
PacketPeerExtension.xml
PacketPeerStream.xml
PacketPeerUDP.xml Fix indentations in class reference XMLs 2021-12-15 22:26:54 +08:00
Panel.xml Fix theming for floating window docks 2022-02-07 09:55:25 -03:00
PanelContainer.xml
PanoramaSkyMaterial.xml Add shader cache and filter variable to PanoramaSkyMaterial 2022-01-14 23:30:27 -05:00
ParallaxBackground.xml
ParallaxLayer.xml
ParticlesMaterial.xml Fix usage of "Return" in the docs 2022-01-02 21:09:18 +01:00
Path2D.xml
Path3D.xml
PathFollow2D.xml
PathFollow3D.xml
PCKPacker.xml
Performance.xml
PhysicalBone2D.xml
PhysicalBone3D.xml
PhysicalSkyMaterial.xml Tweak default ProceduralSkyMaterial and PhysicalSkyMaterial appearance 2022-02-12 02:22:40 +01:00
PhysicsBody2D.xml Revert #53174 (applying the delta in move and collide), rename rec_vel to distance and improve the doc description 2022-01-26 23:09:30 +01:00
PhysicsBody3D.xml Revert #53174 (applying the delta in move and collide), rename rec_vel to distance and improve the doc description 2022-01-26 23:09:30 +01:00
PhysicsDirectBodyState2D.xml Document RigidBody2D/3D and particles' angular velocity units 2021-12-11 17:38:55 +01:00
PhysicsDirectBodyState3D.xml Document RigidBody2D/3D and particles' angular velocity units 2021-12-11 17:38:55 +01:00
PhysicsDirectSpaceState2D.xml
PhysicsDirectSpaceState3D.xml
PhysicsMaterial.xml
PhysicsPointQueryParameters2D.xml
PhysicsPointQueryParameters3D.xml
PhysicsRayQueryParameters2D.xml
PhysicsRayQueryParameters3D.xml
PhysicsServer2D.xml Improve RigidDynamicBody force and torque API 2021-12-10 15:55:40 -07:00
PhysicsServer3D.xml Fix indentations in class reference XMLs 2021-12-15 22:26:54 +08:00
PhysicsShapeQueryParameters2D.xml
PhysicsShapeQueryParameters3D.xml
PhysicsTestMotionParameters2D.xml
PhysicsTestMotionParameters3D.xml
PhysicsTestMotionResult2D.xml Fix various typos 2022-01-02 01:03:58 -05:00
PhysicsTestMotionResult3D.xml Fix various typos 2022-01-02 01:03:58 -05:00
PinJoint2D.xml
PinJoint3D.xml
Plane.xml
PlaneMesh.xml
PointLight2D.xml
PointMesh.xml
Polygon2D.xml
PolygonOccluder3D.xml Document occlusion culling classes and settings 2022-02-10 18:24:32 +01:00
PolygonPathFinder.xml
Popup.xml Update Popup and PopupMenu descriptions 2022-02-09 18:59:41 +01:00
PopupMenu.xml Update Popup and PopupMenu descriptions 2022-02-09 18:59:41 +01:00
PopupPanel.xml
Position2D.xml
Position3D.xml
PrimitiveMesh.xml Fix "flip faces" description 2021-12-27 21:29:18 -05:00
PrismMesh.xml
ProceduralSkyMaterial.xml Tweak default ProceduralSkyMaterial and PhysicalSkyMaterial appearance 2022-02-12 02:22:40 +01:00
ProgressBar.xml Improve the default project theme 2022-01-19 18:46:01 +03:00
ProjectSettings.xml Merge pull request #57889 from Calinou/doc-occlusion-culling 2022-02-10 20:35:38 +01:00
PropertyTweener.xml
ProxyTexture.xml
QuadMesh.xml
QuadOccluder3D.xml Document occlusion culling classes and settings 2022-02-10 18:24:32 +01:00
Quaternion.xml
RandomNumberGenerator.xml
Range.xml
RayCast2D.xml Improve some method bindings to use specific Object subtypes 2022-01-28 15:07:22 +01:00
RayCast3D.xml Improve some method bindings to use specific Object subtypes 2022-01-28 15:07:22 +01:00
RDAttachmentFormat.xml
RDFramebufferPass.xml Fix indentations in class reference XMLs 2021-12-15 22:26:54 +08:00
RDPipelineColorBlendState.xml
RDPipelineColorBlendStateAttachment.xml
RDPipelineDepthStencilState.xml
RDPipelineMultisampleState.xml
RDPipelineRasterizationState.xml
RDPipelineSpecializationConstant.xml
RDSamplerState.xml
RDShaderFile.xml
RDShaderSource.xml
RDShaderSPIRV.xml
RDTextureFormat.xml
RDTextureView.xml Remove support for PVRTC texture encoding and decoding 2022-01-14 21:08:22 +01:00
RDUniform.xml
RDVertexAttribute.xml Remove support for PVRTC texture encoding and decoding 2022-01-14 21:08:22 +01:00
Rect2.xml Clarify documentation for Rect2/Rect2i's has_no_area() 2022-02-01 18:00:05 +01:00
Rect2i.xml Clarify documentation for Rect2/Rect2i's has_no_area() 2022-02-01 18:00:05 +01:00
RectangleShape2D.xml
RefCounted.xml
ReferenceRect.xml
ReflectionProbe.xml Improve documentation for ReflectionProbe.max_distance property 2022-01-27 12:38:38 +01:00
RemoteTransform2D.xml
RemoteTransform3D.xml
RenderingDevice.xml Merge pull request #53857 from briansemrau/rd-free-rid-bind-rename 2022-01-20 17:24:34 +01:00
RenderingServer.xml Improve documentation for GeometryInstance3D.transparency 2022-02-12 00:42:45 +01:00
Resource.xml
ResourceFormatLoader.xml
ResourceFormatSaver.xml
ResourceImporter.xml
ResourceLoader.xml
ResourcePreloader.xml
ResourceSaver.xml
ResourceUID.xml
RibbonTrailMesh.xml
RichTextEffect.xml
RichTextLabel.xml Add get_content_width method 2022-02-10 10:56:11 -05:00
RID.xml [GDExtension] Add binds for missing methods, operators, and constants required for GDExtension TextServer implementation. 2022-02-08 09:49:14 +02:00
RigidDynamicBody2D.xml Document RigidBody2D/3D and particles' angular velocity units 2021-12-11 17:38:55 +01:00
RigidDynamicBody3D.xml Document RigidBody2D/3D and particles' angular velocity units 2021-12-11 17:38:55 +01:00
RootMotionView.xml
SceneReplicationConfig.xml [Net] New replication interface, spawner and synchronizer nodes. 2022-02-04 14:56:30 +01:00
SceneState.xml Merge pull request #53313 from KoBeWi/debinded_konnekt 2022-01-04 12:22:46 +01:00
SceneTree.xml
SceneTreeTimer.xml
Script.xml Clarify that the script class should not be used directly 2021-12-15 22:17:34 -05:00
ScriptCreateDialog.xml
ScriptEditor.xml
ScriptEditorBase.xml
ScrollBar.xml
ScrollContainer.xml Merge pull request #55487 from YeldhamDev/scroll_bikeshedding 2022-01-03 14:10:41 +01:00
SegmentShape2D.xml
Semaphore.xml
SeparationRayShape2D.xml
SeparationRayShape3D.xml
Separator.xml
Shader.xml
ShaderGlobalsOverride.xml
ShaderMaterial.xml
Shape2D.xml Add physics solver settings to project settings 2021-12-07 12:08:04 -07:00
Shape3D.xml Add physics solver settings to project settings 2021-12-07 12:08:04 -07:00
ShapeCast2D.xml Improve some method bindings to use specific Object subtypes 2022-01-28 15:07:22 +01:00
Shortcut.xml
Signal.xml
Skeleton2D.xml
Skeleton3D.xml Fix various typos 2022-01-02 01:03:58 -05:00
SkeletonIK3D.xml
SkeletonModification2D.xml
SkeletonModification2DCCDIK.xml
SkeletonModification2DFABRIK.xml
SkeletonModification2DJiggle.xml
SkeletonModification2DLookAt.xml
SkeletonModification2DPhysicalBones.xml
SkeletonModification2DStackHolder.xml
SkeletonModification2DTwoBoneIK.xml
SkeletonModification3D.xml Fix various typos 2022-01-02 01:03:58 -05:00
SkeletonModification3DCCDIK.xml Fix various typos 2022-01-02 01:03:58 -05:00
SkeletonModification3DFABRIK.xml Fix various typos 2022-01-02 01:03:58 -05:00
SkeletonModification3DJiggle.xml Fix various typos 2022-01-02 01:03:58 -05:00
SkeletonModification3DLookAt.xml
SkeletonModification3DStackHolder.xml
SkeletonModification3DTwoBoneIK.xml Fix various typos 2022-01-02 01:03:58 -05:00
SkeletonModificationStack2D.xml
SkeletonModificationStack3D.xml Fix various typos 2022-01-02 01:03:58 -05:00
Skin.xml Expose add_named_bind for all essential skin bindings. 2022-01-14 03:20:24 -08:00
SkinReference.xml
Sky.xml
Slider.xml Add drag start/end signals for Slider 2021-12-10 11:19:10 +08:00
SliderJoint3D.xml
SoftDynamicBody3D.xml Document that soft bodies should be avoided for gameplay purposes 2022-01-20 01:35:49 +01:00
SphereMesh.xml
SphereOccluder3D.xml Document occlusion culling classes and settings 2022-02-10 18:24:32 +01:00
SphereShape3D.xml
SpinBox.xml align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
SplitContainer.xml
SpotLight3D.xml
SpringArm3D.xml
Sprite2D.xml
Sprite3D.xml
SpriteBase3D.xml Merge pull request #55446 from Calinou/spritebase3d-remove-opacity 2022-01-12 16:49:57 +01:00
SpriteFrames.xml List AnimatedSprite3D in SpriteFrames description 2022-01-11 19:55:45 -07:00
StandardMaterial3D.xml
StaticBody2D.xml
StaticBody3D.xml
StreamCubemap.xml
StreamCubemapArray.xml
StreamPeer.xml Fix multiple missing UTF-8 decoding. 2022-01-06 14:35:22 +02:00
StreamPeerBuffer.xml Add documentation for StreamPeerBuffer 2022-02-03 16:00:55 +08:00
StreamPeerExtension.xml
StreamPeerSSL.xml
StreamPeerTCP.xml
StreamTexture2D.xml
StreamTexture2DArray.xml
StreamTexture3D.xml
StreamTextureLayered.xml
String.xml [GDExtension] Add binds for missing methods, operators, and constants required for GDExtension TextServer implementation. 2022-02-08 09:49:14 +02:00
StringName.xml [GDExtension] Add binds for missing methods, operators, and constants required for GDExtension TextServer implementation. 2022-02-08 09:49:14 +02:00
StyleBox.xml
StyleBoxEmpty.xml
StyleBoxFlat.xml
StyleBoxLine.xml
StyleBoxTexture.xml
SubViewport.xml
SubViewportContainer.xml
SurfaceTool.xml
SyntaxHighlighter.xml
TabBar.xml Bring TabBar to full parity with the TabContainer implementation. 2022-01-31 15:35:54 -03:00
TabContainer.xml Improve the default project theme 2022-01-19 18:46:01 +03:00
TCPServer.xml
TextEdit.xml Move placeholder color to theme item 2022-01-30 17:56:23 +00:00
TextLine.xml [TextServer] Add function to change font, font size, and OpenType features without invalidating line break points, justification points, or recreating shaped text buffer. 2022-02-02 11:20:44 +02:00
TextParagraph.xml [TextServer] Add function to change font, font size, and OpenType features without invalidating line break points, justification points, or recreating shaped text buffer. 2022-02-02 11:20:44 +02:00
TextServer.xml [TextServer] Add function to change font, font size, and OpenType features without invalidating line break points, justification points, or recreating shaped text buffer. 2022-02-02 11:20:44 +02:00
TextServerExtension.xml Fix typos with codespell 2022-02-10 12:30:19 +01:00
TextServerManager.xml
Texture.xml
Texture2D.xml
Texture2DArray.xml
Texture3D.xml
TextureButton.xml Rework TextureButton stretch 2022-02-05 02:11:32 +01:00
TextureLayered.xml
TextureProgressBar.xml
TextureRect.xml Rename TextureRect.expand to ignore_texture_size 2022-01-07 20:21:17 +01:00
Theme.xml Add an explicit way to remove a theme type 2022-02-11 17:57:52 +03:00
Thread.xml
TileData.xml
TileMap.xml Fix TileMap remove_layer description 2022-02-01 00:45:12 +01:00
TileMapPattern.xml
TileSet.xml Fix various typos 2022-01-02 01:03:58 -05:00
TileSetAtlasSource.xml TileSetAtlasSource: Make get_tile_data return TileData * 2022-01-28 14:27:12 +01:00
TileSetScenesCollectionSource.xml Fix various typos 2022-01-02 01:03:58 -05:00
TileSetSource.xml
Time.xml
Timer.xml
TouchScreenButton.xml Rename TouchScreenButton's textures 2021-12-06 15:46:05 +01:00
Transform2D.xml
Transform3D.xml Expose Transform3D::sphere_interpolate_with() 2022-01-27 02:53:20 +01:00
Translation.xml
TranslationServer.xml Fix typos with codespell 2022-02-10 12:30:19 +01:00
Tree.xml Improve TreeItem button API 2022-02-08 23:56:13 +08:00
TreeItem.xml Improve TreeItem button API 2022-02-08 23:56:13 +08:00
TriangleMesh.xml
TubeTrailMesh.xml
Tween.xml Better handle infinite Tween loops 2022-01-29 00:36:39 +01:00
Tweener.xml
UDPServer.xml
UndoRedo.xml Fix usage of "Return" in the docs 2022-01-02 21:09:18 +01:00
Variant.xml
VBoxContainer.xml
Vector2.xml Explain what 2D cross product means 2022-01-11 11:48:45 +08:00
Vector2i.xml Fix integer vector mul/div operators and bindings. 2022-02-06 13:34:41 +01:00
Vector3.xml Allow Vector2/3 slerp values to have any length 2022-01-06 11:12:59 -08:00
Vector3i.xml Add method description to Vector3i Class Reference 2022-02-08 07:52:11 +11:00
VehicleBody3D.xml
VehicleWheel3D.xml VehicleWheel can now return the surface it's colliding with. 2021-12-10 13:22:02 +01:00
VelocityTracker3D.xml
VFlowContainer.xml Add FlowContainer 2022-01-07 15:51:49 +01:00
VideoStream.xml Rename VideoPlayer to VideoStreamPlayer for consistency 2021-12-06 19:01:28 +01:00
VideoStreamPlayer.xml Rename VideoPlayer to VideoStreamPlayer for consistency 2021-12-06 19:01:28 +01:00
Viewport.xml Merge pull request #57889 from Calinou/doc-occlusion-culling 2022-02-10 20:35:38 +01:00
ViewportTexture.xml
VisibleOnScreenEnabler2D.xml
VisibleOnScreenEnabler3D.xml
VisibleOnScreenNotifier2D.xml
VisibleOnScreenNotifier3D.xml
VisualInstance3D.xml
VisualShader.xml
VisualShaderNode.xml Rename PORT_TYPE_VECTOR to PORT_TYPE_VECTOR_3D 2022-02-06 20:15:28 +03:00
VisualShaderNodeBillboard.xml
VisualShaderNodeBooleanConstant.xml
VisualShaderNodeBooleanUniform.xml
VisualShaderNodeClamp.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeColorConstant.xml
VisualShaderNodeColorFunc.xml
VisualShaderNodeColorOp.xml
VisualShaderNodeColorUniform.xml
VisualShaderNodeComment.xml
VisualShaderNodeCompare.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeConstant.xml
VisualShaderNodeCubemap.xml
VisualShaderNodeCubemapUniform.xml
VisualShaderNodeCurveTexture.xml
VisualShaderNodeCurveXYZTexture.xml
VisualShaderNodeCustom.xml Add a GDScript template for VisualShaderNodeCustom 2022-01-06 12:06:33 +03:00
VisualShaderNodeDerivativeFunc.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeDeterminant.xml
VisualShaderNodeDotProduct.xml
VisualShaderNodeExpression.xml
VisualShaderNodeFaceForward.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeFloatConstant.xml
VisualShaderNodeFloatFunc.xml
VisualShaderNodeFloatOp.xml
VisualShaderNodeFloatUniform.xml
VisualShaderNodeFresnel.xml
VisualShaderNodeGlobalExpression.xml
VisualShaderNodeGroupBase.xml
VisualShaderNodeIf.xml
VisualShaderNodeInput.xml
VisualShaderNodeIntConstant.xml
VisualShaderNodeIntFunc.xml
VisualShaderNodeIntOp.xml
VisualShaderNodeIntUniform.xml
VisualShaderNodeIs.xml
VisualShaderNodeMix.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeMultiplyAdd.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeOuterProduct.xml
VisualShaderNodeOutput.xml
VisualShaderNodeParticleAccelerator.xml
VisualShaderNodeParticleBoxEmitter.xml
VisualShaderNodeParticleConeVelocity.xml
VisualShaderNodeParticleEmit.xml
VisualShaderNodeParticleEmitter.xml
VisualShaderNodeParticleMeshEmitter.xml
VisualShaderNodeParticleMultiplyByAxisAngle.xml
VisualShaderNodeParticleOutput.xml
VisualShaderNodeParticleRandomness.xml Add some more fixes to visual shader 2022-02-07 11:28:42 +03:00
VisualShaderNodeParticleRingEmitter.xml
VisualShaderNodeParticleSphereEmitter.xml
VisualShaderNodeResizableBase.xml
VisualShaderNodeSample3D.xml
VisualShaderNodeScreenUVToSDF.xml
VisualShaderNodeSDFRaymarch.xml
VisualShaderNodeSDFToScreenUV.xml
VisualShaderNodeSmoothStep.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeStep.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeSwitch.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeTexture.xml
VisualShaderNodeTexture2DArray.xml
VisualShaderNodeTexture2DArrayUniform.xml
VisualShaderNodeTexture3D.xml
VisualShaderNodeTexture3DUniform.xml
VisualShaderNodeTextureSDF.xml
VisualShaderNodeTextureSDFNormal.xml
VisualShaderNodeTextureUniform.xml Add texture filtering properties to VisualShaderNodeTextureUniform 2021-12-16 11:50:33 +03:00
VisualShaderNodeTextureUniformTriplanar.xml
VisualShaderNodeTransformCompose.xml
VisualShaderNodeTransformConstant.xml
VisualShaderNodeTransformDecompose.xml
VisualShaderNodeTransformFunc.xml
VisualShaderNodeTransformOp.xml
VisualShaderNodeTransformUniform.xml
VisualShaderNodeTransformVecMult.xml
VisualShaderNodeUniform.xml
VisualShaderNodeUniformRef.xml
VisualShaderNodeUVFunc.xml
VisualShaderNodeVec2Constant.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeVec2Uniform.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeVec3Constant.xml
VisualShaderNodeVec3Uniform.xml
VisualShaderNodeVectorBase.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeVectorCompose.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeVectorDecompose.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeVectorDistance.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeVectorFunc.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeVectorLen.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeVectorOp.xml Add support for 2D vector type to visual shaders 2022-02-02 19:59:34 +03:00
VisualShaderNodeVectorRefract.xml
VoxelGI.xml Rename and reorder bake mode properties for consistency 2021-12-14 12:01:12 +01:00
VoxelGIData.xml Decrease the default dynamic range in VoxelGIData to 2.0 2021-12-08 00:28:17 +01:00
VScrollBar.xml
VSeparator.xml
VSlider.xml
VSplitContainer.xml Improve the default project theme 2022-01-19 18:46:01 +03:00
WeakRef.xml
Window.xml Remove code to update the layout direction of submenus from PopupMenu 2022-02-09 01:36:20 -03:00
World2D.xml
World3D.xml
WorldBoundaryShape2D.xml
WorldBoundaryShape3D.xml
WorldEnvironment.xml
X509Certificate.xml
XMLParser.xml
XRAnchor3D.xml
XRCamera3D.xml
XRController3D.xml
XRInterface.xml
XRInterfaceExtension.xml Improve XRInterface hooks into rendering 2022-01-26 13:55:44 +11:00
XRNode3D.xml
XROrigin3D.xml
XRPose.xml Adding a tracking confidence state to XRPose 2022-01-20 10:35:50 +11:00
XRPositionalTracker.xml Adding a tracking confidence state to XRPose 2022-01-20 10:35:50 +11:00
XRServer.xml Improve XRInterface hooks into rendering 2022-01-26 13:55:44 +11:00