.. |
@GlobalScope.xml
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[GDExtension] Add binds for missing methods, operators, and constants required for GDExtension TextServer implementation.
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2022-02-08 09:49:14 +02:00 |
AABB.xml
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AABB: Improve docs and test for has_point
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2021-12-02 15:45:55 +01:00 |
AcceptDialog.xml
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Make overridden properties link to parent definition
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2021-12-03 17:47:22 +03:00 |
AESContext.xml
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doc: Fix style inconsistencies for [b]Note:[/b] paragraphs
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2021-10-05 19:13:20 +02:00 |
AnimatableBody2D.xml
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Sync to physics true by default for AnimatableBody
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2021-09-28 16:11:17 +02:00 |
AnimatableBody3D.xml
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Sync to physics true by default for AnimatableBody
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2021-09-28 16:11:17 +02:00 |
AnimatedSprite2D.xml
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Merge pull request #51235 from AnilBK/awkward-funcs
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2021-12-10 16:58:11 +01:00 |
AnimatedSprite3D.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
AnimatedTexture.xml
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doc: Use self-closing tags for return and argument
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2021-07-30 15:29:52 +02:00 |
Animation.xml
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Make bezier handle type a property of keyframes, update interface
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2021-11-16 09:26:35 -05:00 |
AnimationNode.xml
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Fix indentations in class reference XMLs
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2021-12-15 22:26:54 +08:00 |
AnimationNodeAdd2.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
AnimationNodeAdd3.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
AnimationNodeAnimation.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
AnimationNodeBlend2.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
AnimationNodeBlend3.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
AnimationNodeBlendSpace1D.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
AnimationNodeBlendSpace2D.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
AnimationNodeBlendTree.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
AnimationNodeOneShot.xml
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Expose AnimationNodeOneShot::mix_mode as a property
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2022-01-25 01:17:21 +01:00 |
AnimationNodeOutput.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
AnimationNodeStateMachine.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
AnimationNodeStateMachinePlayback.xml
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Make overridden properties link to parent definition
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2021-12-03 17:47:22 +03:00 |
AnimationNodeStateMachineTransition.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
AnimationNodeTimeScale.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
AnimationNodeTimeSeek.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
AnimationNodeTransition.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
AnimationPlayer.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
AnimationRootNode.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
AnimationTrackEditPlugin.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
AnimationTree.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
Area2D.xml
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Clarify Area2D/Area3D overlaps_area() /overlaps_body() documentation
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2022-02-01 22:20:29 +01:00 |
Area3D.xml
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Clarify Area2D/Area3D overlaps_area() /overlaps_body() documentation
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2022-02-01 22:20:29 +01:00 |
Array.xml
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Merge pull request #56668 from akien-mga/array-slice-nicer-bound-checks
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2022-01-18 13:22:35 +01:00 |
ArrayMesh.xml
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Dictionary: Serialize empty dict as {} instead of {\n}
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2022-01-18 11:31:21 +01:00 |
ArrayOccluder3D.xml
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Document occlusion culling classes and settings
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2022-02-10 18:24:32 +01:00 |
AspectRatioContainer.xml
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align to horizontal_alignment, valign to vertical_alignment, related
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2021-12-09 01:38:46 -06:00 |
AStar.xml
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Rename AStar.get_points() to AStar.get_point_ids() for clarity
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2021-11-30 22:14:39 +01:00 |
AStar2D.xml
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Rename AStar.get_points() to AStar.get_point_ids() for clarity
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2021-11-30 22:14:39 +01:00 |
AtlasTexture.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
AudioBusLayout.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
AudioEffect.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
AudioEffectAmplify.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
AudioEffectBandLimitFilter.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
AudioEffectBandPassFilter.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
AudioEffectCapture.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
AudioEffectChorus.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
AudioEffectCompressor.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
AudioEffectDelay.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
AudioEffectDistortion.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
AudioEffectEQ.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
AudioEffectEQ6.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
AudioEffectEQ10.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
AudioEffectEQ21.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
AudioEffectFilter.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
AudioEffectHighPassFilter.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
AudioEffectHighShelfFilter.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
AudioEffectInstance.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
AudioEffectLimiter.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
AudioEffectLowPassFilter.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
AudioEffectLowShelfFilter.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
AudioEffectNotchFilter.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
AudioEffectPanner.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
AudioEffectPhaser.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
AudioEffectPitchShift.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
AudioEffectRecord.xml
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Merge pull request #52441 from follower/patch-16
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2022-01-07 10:30:10 +01:00 |
AudioEffectReverb.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
AudioEffectSpectrumAnalyzer.xml
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Fixes invalid links to tutorials in AudioStreamGenerator, AudioStreamGeneratorPlayback, and AudioEffectSpectrumAnalyzer class references
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2022-01-31 17:36:57 +11:00 |
AudioEffectSpectrumAnalyzerInstance.xml
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doc: Use self-closing tags for return and argument
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2021-07-30 15:29:52 +02:00 |
AudioEffectStereoEnhance.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
AudioListener2D.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
AudioListener3D.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
AudioServer.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
AudioStream.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
AudioStreamGenerator.xml
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Fixes invalid links to tutorials in AudioStreamGenerator, AudioStreamGeneratorPlayback, and AudioEffectSpectrumAnalyzer class references
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2022-01-31 17:36:57 +11:00 |
AudioStreamGeneratorPlayback.xml
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Fixes invalid links to tutorials in AudioStreamGenerator, AudioStreamGeneratorPlayback, and AudioEffectSpectrumAnalyzer class references
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2022-01-31 17:36:57 +11:00 |
AudioStreamMicrophone.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
AudioStreamPlayback.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
AudioStreamPlaybackResampled.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
AudioStreamPlayer.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
AudioStreamPlayer2D.xml
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Improve the AudioStreamPlayer2D/3D.area_mask documentation
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2022-02-10 23:26:29 +01:00 |
AudioStreamPlayer3D.xml
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Improve the AudioStreamPlayer2D/3D.area_mask documentation
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2022-02-10 23:26:29 +01:00 |
AudioStreamRandomizer.xml
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Add AudioStreamRandomizer, replacing AudioStreamRandomPitch
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2022-02-09 00:05:32 +01:00 |
AudioStreamSample.xml
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reimplement ping-pong
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2021-11-03 13:39:33 +09:00 |
BackBufferCopy.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
BaseButton.xml
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BaseButton: Rename pressed property to button_pressed
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2022-01-23 22:15:09 +01:00 |
BaseMaterial3D.xml
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Fix normal map description
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2022-01-09 15:03:33 -05:00 |
Basis.xml
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Merge pull request #54581 from aaronfranke/operator-docs
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2021-11-16 14:10:09 +01:00 |
BitMap.xml
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Expose BitMap's convert_to_image and resize methods to GDScript
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2021-12-12 14:24:04 +02:00 |
Bone2D.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
BoneAttachment3D.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
bool.xml
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Add @ to onready annotated variables in docs
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2022-02-05 01:08:41 +01:00 |
BoxContainer.xml
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align to horizontal_alignment, valign to vertical_alignment, related
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2021-12-09 01:38:46 -06:00 |
BoxMesh.xml
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Improve the default size for 3D shapes (Box, Capsule, and Cylinder)
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2022-02-01 06:43:16 -06:00 |
BoxOccluder3D.xml
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Document occlusion culling classes and settings
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2022-02-10 18:24:32 +01:00 |
BoxShape3D.xml
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Improve the default size for 3D shapes (Box, Capsule, and Cylinder)
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2022-02-01 06:43:16 -06:00 |
Button.xml
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Updated alpha value for disabled icons in default theme.
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2022-02-09 01:16:39 +01:00 |
ButtonGroup.xml
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Improve some signal bindings to use specific Object subtypes
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2022-01-28 15:35:40 +01:00 |
Callable.xml
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Move the docs for constructors and operators out of methods section
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2021-10-29 12:34:57 -05:00 |
CallbackTweener.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
Camera2D.xml
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Fix various typos
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2022-01-02 01:03:58 -05:00 |
Camera3D.xml
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Fix various misused code tag in classref
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2021-12-02 17:08:52 +08:00 |
CameraEffects.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
CameraFeed.xml
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Port camera feed to the new RenderingServer API.
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2021-08-12 20:46:19 +03:00 |
CameraServer.xml
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doc: Use self-closing tags for return and argument
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2021-07-30 15:29:52 +02:00 |
CameraTexture.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
CanvasGroup.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
CanvasItem.xml
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Update definitions of get_mouse_position methods
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2022-02-04 14:21:47 +00:00 |
CanvasItemMaterial.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
CanvasLayer.xml
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Add visibility to CanvasLayer
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2022-02-05 14:02:21 +01:00 |
CanvasModulate.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
CanvasTexture.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
CapsuleMesh.xml
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Improve the default size for 3D shapes (Box, Capsule, and Cylinder)
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2022-02-01 06:43:16 -06:00 |
CapsuleShape2D.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
CapsuleShape3D.xml
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Improve the default size for 3D shapes (Box, Capsule, and Cylinder)
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2022-02-01 06:43:16 -06:00 |
CenterContainer.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
CharacterBody2D.xml
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rename free mode to floating mode
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2022-01-24 15:19:43 +01:00 |
CharacterBody3D.xml
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rename free mode to floating mode
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2022-01-24 15:19:43 +01:00 |
CharFXTransform.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
CheckBox.xml
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Improve the default project theme
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2022-01-19 18:46:01 +03:00 |
CheckButton.xml
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Improve the default project theme
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2022-01-19 18:46:01 +03:00 |
CircleShape2D.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
ClassDB.xml
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doc: Fix style inconsistencies for [b]Note:[/b] paragraphs
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2021-10-05 19:13:20 +02:00 |
CodeEdit.xml
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Move placeholder color to theme item
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2022-01-30 17:56:23 +00:00 |
CodeHighlighter.xml
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Fix usage of "Return" in the docs
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2022-01-02 21:09:18 +01:00 |
CollisionObject2D.xml
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Fix input_ray_pickable documentation for CollisionObject3D
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2022-01-18 01:01:11 -06:00 |
CollisionObject3D.xml
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Fix input_ray_pickable documentation for CollisionObject3D
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2022-01-18 01:01:11 -06:00 |
CollisionPolygon2D.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
CollisionPolygon3D.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
CollisionShape2D.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
CollisionShape3D.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
Color.xml
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Correct C# code example in Color class reference
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2022-02-09 20:26:51 +11:00 |
ColorPicker.xml
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Alpha channel indicates opacity, not transparency
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2021-12-24 16:52:15 +08:00 |
ColorPickerButton.xml
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Document that transparent StyleBoxes/textures should be used for UI focus
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2021-12-15 18:22:39 +01:00 |
ColorRect.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
ConcavePolygonShape2D.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
ConcavePolygonShape3D.xml
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doc: Fix style inconsistencies for [b]Note:[/b] paragraphs
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2021-10-05 19:13:20 +02:00 |
ConeTwistJoint3D.xml
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doc: Use self-closing tags for return and argument
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2021-07-30 15:29:52 +02:00 |
ConfigFile.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
ConfirmationDialog.xml
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Make overridden properties link to parent definition
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2021-12-03 17:47:22 +03:00 |
Container.xml
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Reorganize inspector layout workflow for Control nodes
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2022-02-10 20:29:34 +03:00 |
Control.xml
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Reorganize inspector layout workflow for Control nodes
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2022-02-10 20:29:34 +03:00 |
ConvexPolygonShape2D.xml
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Add warning to only use convex hull points when setting the point property for convex polygon shape
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2021-12-29 21:16:56 -05:00 |
ConvexPolygonShape3D.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
CPUParticles2D.xml
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Random initial color parameter for ParticleMaterial
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2021-12-03 13:58:17 +01:00 |
CPUParticles3D.xml
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Document RigidBody2D/3D and particles' angular velocity units
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2021-12-11 17:38:55 +01:00 |
Crypto.xml
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doc: Fix style inconsistencies for [b]Note:[/b] paragraphs
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2021-10-05 19:13:20 +02:00 |
CryptoKey.xml
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Fix usage of "Return" in the docs
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2022-01-02 21:09:18 +01:00 |
Cubemap.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
CubemapArray.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
Curve.xml
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doc: Use self-closing tags for return and argument
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2021-07-30 15:29:52 +02:00 |
Curve2D.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
Curve3D.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
CurveTexture.xml
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Decrease the default GradientTexture and CurveTexture size
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2022-01-29 00:28:10 +01:00 |
CurveXYZTexture.xml
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Decrease the default GradientTexture and CurveTexture size
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2022-01-29 00:28:10 +01:00 |
CylinderMesh.xml
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Improve the default size for 3D shapes (Box, Capsule, and Cylinder)
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2022-02-01 06:43:16 -06:00 |
CylinderShape3D.xml
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Improve the default size for 3D shapes (Box, Capsule, and Cylinder)
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2022-02-01 06:43:16 -06:00 |
DampedSpringJoint2D.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
Decal.xml
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doc: Use self-closing tags for return and argument
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2021-07-30 15:29:52 +02:00 |
Dictionary.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
DirectionalLight2D.xml
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Clarify 2D lighting height property in class reference
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2021-10-19 09:23:12 +02:00 |
DirectionalLight3D.xml
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Make overridden properties link to parent definition
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2021-12-03 17:47:22 +03:00 |
Directory.xml
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Add / to the unix shortcut drive list
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2021-12-15 21:13:35 +08:00 |
DisplayServer.xml
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Merge pull request #56953 from bruvzg/ex_wnd
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2022-02-12 16:46:55 +01:00 |
DTLSServer.xml
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doc: Fix style inconsistencies for [b]Note:[/b] paragraphs
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2021-10-05 19:13:20 +02:00 |
EditorCommandPalette.xml
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Make overridden properties link to parent definition
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2021-12-03 17:47:22 +03:00 |
EditorDebuggerPlugin.xml
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Improve docs about plugin registration
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2021-10-17 01:52:36 +02:00 |
EditorExportPlugin.xml
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OSX: Add signing of directory structure in Library when exporting for OSX.
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2021-12-28 14:39:42 +01:00 |
EditorFeatureProfile.xml
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doc: Use self-closing tags for return and argument
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2021-07-30 15:29:52 +02:00 |
EditorFileDialog.xml
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Make overridden properties link to parent definition
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2021-12-03 17:47:22 +03:00 |
EditorFileSystem.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
EditorFileSystemDirectory.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
EditorImportPlugin.xml
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Fix usage of "Return" in the docs
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2022-01-02 21:09:18 +01:00 |
EditorInspector.xml
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Improve some signal bindings to use specific Object subtypes
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2022-01-28 15:35:40 +01:00 |
EditorInspectorPlugin.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
EditorInterface.xml
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Expose ScriptEditor::edit to scripting
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2021-12-08 15:25:05 +01:00 |
EditorNode3DGizmo.xml
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Fix secondary handles in editor gizmos
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2022-01-12 14:21:20 +01:00 |
EditorNode3DGizmoPlugin.xml
|
Fix secondary handles in editor gizmos
|
2022-01-12 14:21:20 +01:00 |
EditorPaths.xml
|
Document the EditorPaths class
|
2021-11-15 13:14:16 +01:00 |
EditorPlugin.xml
|
ResourceImporter: Restore default append logic for new importers
|
2022-02-07 09:47:16 +01:00 |
EditorProperty.xml
|
Add property value pinning
|
2021-11-08 17:42:30 +01:00 |
EditorResourceConversionPlugin.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
EditorResourcePicker.xml
|
Use GDVIRTUAL* macros when binding virtual methods in exposed classes
|
2021-12-29 20:27:44 +03:00 |
EditorResourcePreview.xml
|
doc: Fix style inconsistencies for [b]Note:[/b] paragraphs
|
2021-10-05 19:13:20 +02:00 |
EditorResourcePreviewGenerator.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
EditorSceneFormatImporter.xml
|
options dict is now passed to _import_scene.
|
2022-01-05 01:07:54 -08:00 |
EditorSceneFormatImporterFBX.xml
|
Add scene Post-Import Plugin support.
|
2021-10-15 09:12:04 -03:00 |
EditorSceneFormatImporterGLTF.xml
|
Add scene Post-Import Plugin support.
|
2021-10-15 09:12:04 -03:00 |
EditorScenePostImport.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
EditorScenePostImportPlugin.xml
|
Add path to functions that return iporter options
|
2021-11-14 14:06:10 -03:00 |
EditorScript.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
EditorScriptPicker.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
EditorSelection.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
EditorSettings.xml
|
doc: Use self-closing tags for return and argument
|
2021-07-30 15:29:52 +02:00 |
EditorSpinSlider.xml
|
Make overridden properties link to parent definition
|
2021-12-03 17:47:22 +03:00 |
EditorSyntaxHighlighter.xml
|
Move add_syntax_highlighter bind to ScriptEditorBase
|
2021-10-11 18:13:31 +01:00 |
EditorTranslationParserPlugin.xml
|
Improve docs about plugin registration
|
2021-10-17 01:52:36 +02:00 |
EditorVCSInterface.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
EncodedObjectAsID.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
Engine.xml
|
Document physics simulation being limited to 8 ticks per rendered frame
|
2021-12-06 16:39:33 +01:00 |
EngineDebugger.xml
|
Fix typos with codespell
|
2022-02-10 12:30:19 +01:00 |
EngineProfiler.xml
|
Fix typos with codespell
|
2022-02-10 12:30:19 +01:00 |
Environment.xml
|
Merge pull request #39965 from Calinou/tweak-sdfgi-defaults
|
2022-02-10 17:31:54 +01:00 |
Expression.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
File.xml
|
Merge pull request #54833 from KoBeWi/it's_a_trap
|
2021-12-03 10:10:23 +01:00 |
FileDialog.xml
|
Update description of FileDialog filters property
|
2022-01-11 18:04:14 -07:00 |
FileSystemDock.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
float.xml
|
Fix integer vector mul/div operators and bindings.
|
2022-02-06 13:34:41 +01:00 |
FlowContainer.xml
|
Add FlowContainer
|
2022-01-07 15:51:49 +01:00 |
FogMaterial.xml
|
Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
|
2021-10-28 22:02:23 -07:00 |
FogVolume.xml
|
Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
|
2021-10-28 22:02:23 -07:00 |
Font.xml
|
Fix usage of "Return" in the docs
|
2022-01-02 21:09:18 +01:00 |
FontData.xml
|
Fix typos with codespell
|
2022-02-10 12:30:19 +01:00 |
Generic6DOFJoint3D.xml
|
doc: Use self-closing tags for return and argument
|
2021-07-30 15:29:52 +02:00 |
Geometry2D.xml
|
doc: Use self-closing tags for return and argument
|
2021-07-30 15:29:52 +02:00 |
Geometry3D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
GeometryInstance3D.xml
|
Improve documentation for GeometryInstance3D.transparency
|
2022-02-12 00:42:45 +01:00 |
GPUParticles2D.xml
|
Fix typos with codespell
|
2022-02-10 12:30:19 +01:00 |
GPUParticles3D.xml
|
Fix typos with codespell
|
2022-02-10 12:30:19 +01:00 |
GPUParticlesAttractor3D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
GPUParticlesAttractorBox3D.xml
|
Rename GPUParticles attractor and collision nodes to have a 3D suffix
|
2021-12-08 00:21:05 +01:00 |
GPUParticlesAttractorSphere3D.xml
|
Rename GPUParticles attractor and collision nodes to have a 3D suffix
|
2021-12-08 00:21:05 +01:00 |
GPUParticlesAttractorVectorField3D.xml
|
Rename GPUParticles attractor and collision nodes to have a 3D suffix
|
2021-12-08 00:21:05 +01:00 |
GPUParticlesCollision3D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
GPUParticlesCollisionBox3D.xml
|
Rename GPUParticles attractor and collision nodes to have a 3D suffix
|
2021-12-08 00:21:05 +01:00 |
GPUParticlesCollisionHeightField3D.xml
|
Rename GPUParticles attractor and collision nodes to have a 3D suffix
|
2021-12-08 00:21:05 +01:00 |
GPUParticlesCollisionSDF3D.xml
|
Rename GPUParticles attractor and collision nodes to have a 3D suffix
|
2021-12-08 00:21:05 +01:00 |
GPUParticlesCollisionSphere3D.xml
|
Rename GPUParticles attractor and collision nodes to have a 3D suffix
|
2021-12-08 00:21:05 +01:00 |
Gradient.xml
|
Several Gradient improvements
|
2021-11-08 19:11:36 +01:00 |
GradientTexture1D.xml
|
Decrease the default GradientTexture and CurveTexture size
|
2022-01-29 00:28:10 +01:00 |
GradientTexture2D.xml
|
Add GradientTexture2D
|
2021-10-12 16:22:30 +02:00 |
GraphEdit.xml
|
Merge pull request #53185 from KoBeWi/viewing_pan
|
2022-01-12 11:36:41 +01:00 |
GraphNode.xml
|
Improve the default project theme
|
2022-01-19 18:46:01 +03:00 |
GridContainer.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
GrooveJoint2D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
HashingContext.xml
|
doc: Use self-closing tags for return and argument
|
2021-07-30 15:29:52 +02:00 |
HBoxContainer.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
HeightMapShape3D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
HFlowContainer.xml
|
Add FlowContainer
|
2022-01-07 15:51:49 +01:00 |
HingeJoint3D.xml
|
doc: Use self-closing tags for return and argument
|
2021-07-30 15:29:52 +02:00 |
HMACContext.xml
|
Fix typos with codespell
|
2022-01-07 00:12:09 +01:00 |
HScrollBar.xml
|
Sort and group theme properties in docs, improve formatting for theme and enums
|
2021-12-01 21:02:20 +03:00 |
HSeparator.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
HSlider.xml
|
Sort and group theme properties in docs, improve formatting for theme and enums
|
2021-12-01 21:02:20 +03:00 |
HSplitContainer.xml
|
Improve the default project theme
|
2022-01-19 18:46:01 +03:00 |
HTTPClient.xml
|
Adds proxy support for HTTPClient
|
2021-11-24 14:36:42 +08:00 |
HTTPRequest.xml
|
Add proxy support for the editor
|
2021-12-09 11:48:16 +08:00 |
Image.xml
|
Faster CVTT by reducing quality.
|
2022-02-04 15:15:26 -08:00 |
ImageTexture.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
ImageTexture3D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
ImageTextureLayered.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
ImmediateMesh.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
ImporterMesh.xml
|
Dictionary: Serialize empty dict as {} instead of {\n}
|
2022-01-18 11:31:21 +01:00 |
ImporterMeshInstance3D.xml
|
GLTF for game templates.
|
2021-10-03 12:37:52 -07:00 |
Input.xml
|
Merge pull request #56764 from madmiraal/fix-45592-2
|
2022-02-03 18:10:30 +01:00 |
InputEvent.xml
|
Document keyboard ghosting caveats in Input and InputEvent
|
2022-01-05 02:55:25 +01:00 |
InputEventAction.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
InputEventFromWindow.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
InputEventGesture.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
InputEventJoypadButton.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
InputEventJoypadMotion.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
InputEventKey.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
InputEventMagnifyGesture.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
InputEventMIDI.xml
|
Misc documentation improvements
|
2022-01-08 22:38:55 +08:00 |
InputEventMouse.xml
|
Update definitions of get_mouse_position methods
|
2022-02-04 14:21:47 +00:00 |
InputEventMouseButton.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
InputEventMouseMotion.xml
|
Rename speed to velocity when it's a directional Vector
|
2021-12-29 15:35:26 +00:00 |
InputEventPanGesture.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
InputEventScreenDrag.xml
|
Rename speed to velocity when it's a directional Vector
|
2021-12-29 15:35:26 +00:00 |
InputEventScreenTouch.xml
|
Misc improvements to various docs
|
2021-11-30 23:53:58 +01:00 |
InputEventShortcut.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
InputEventWithModifiers.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
InputMap.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
InstancePlaceholder.xml
|
Instance placeholder clarification
|
2022-01-10 20:18:33 -05:00 |
int.xml
|
[GDExtension] Add binds for missing methods, operators, and constants required for GDExtension TextServer implementation.
|
2022-02-08 09:49:14 +02:00 |
IntervalTweener.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
IP.xml
|
doc: Use self-closing tags for return and argument
|
2021-07-30 15:29:52 +02:00 |
ItemList.xml
|
Improve the default project theme
|
2022-01-19 18:46:01 +03:00 |
JavaClass.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
JavaClassWrapper.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
JavaScript.xml
|
[HTML5] Implement JavaScript PWA update callbacks.
|
2022-02-06 18:53:50 +01:00 |
JavaScriptObject.xml
|
doc: Fix style inconsistencies for [b]Note:[/b] paragraphs
|
2021-10-05 19:13:20 +02:00 |
JNISingleton.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
Joint2D.xml
|
Add physics solver settings to project settings
|
2021-12-07 12:08:04 -07:00 |
Joint3D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
JSON.xml
|
Better explain JSON stringify indent parameter (4.0)
|
2022-01-19 08:32:58 -05:00 |
JSONRPC.xml
|
doc: Add documentation for JSONRPC class
|
2021-08-12 08:13:35 +02:00 |
KinematicCollision2D.xml
|
Script interface improvements for test body motion
|
2021-10-04 10:49:10 -07:00 |
KinematicCollision3D.xml
|
Script interface improvements for test body motion
|
2021-10-04 10:49:10 -07:00 |
Label.xml
|
Merge pull request #55636 from bruvzg/vis_char_modes
|
2021-12-23 00:43:33 +01:00 |
Light2D.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
Light3D.xml
|
Rename and reorder bake mode properties for consistency
|
2021-12-14 12:01:12 +01:00 |
LightmapGI.xml
|
Improve documentation related to global illumination
|
2021-11-14 23:48:12 +01:00 |
LightmapGIData.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
Lightmapper.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
LightmapperRD.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
LightmapProbe.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
LightOccluder2D.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
Line2D.xml
|
Fix various misused code tag in classref
|
2021-12-02 17:08:52 +08:00 |
LineEdit.xml
|
Move placeholder color to theme item
|
2022-01-30 17:56:23 +00:00 |
LinkButton.xml
|
Improve the default project theme
|
2022-01-19 18:46:01 +03:00 |
MainLoop.xml
|
Merge pull request #43240 from HaSa1002/docs-mainloop
|
2021-09-16 02:22:37 +02:00 |
MarginContainer.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
Marshalls.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
Material.xml
|
Hide render_priority except when using SpatialMaterials
|
2021-10-04 08:48:58 -07:00 |
MenuButton.xml
|
Improve the default project theme
|
2022-01-19 18:46:01 +03:00 |
Mesh.xml
|
Fix BLEND_SHAPE_MASK
|
2022-02-08 13:50:01 +01:00 |
MeshDataTool.xml
|
Fixed typos in MeshDataTool documentation
|
2022-01-11 17:39:10 +01:00 |
MeshInstance2D.xml
|
Fix normal map description
|
2022-01-09 15:03:33 -05:00 |
MeshInstance3D.xml
|
Implement Animation Blend Shape Tracks
|
2021-10-16 08:36:05 -03:00 |
MeshLibrary.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
MeshTexture.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
MethodTweener.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
MultiMesh.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
MultiMeshInstance2D.xml
|
Fix normal map description
|
2022-01-09 15:03:33 -05:00 |
MultiMeshInstance3D.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
MultiplayerAPI.xml
|
[Net] Move RPC, Node cache out of MultiplayerAPI.
|
2022-02-05 02:00:23 +01:00 |
MultiplayerPeer.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
MultiplayerPeerExtension.xml
|
Fix const pointers types in docs and extension API.
|
2021-09-29 16:04:20 +02:00 |
MultiplayerSpawner.xml
|
[Net] New replication interface, spawner and synchronizer nodes.
|
2022-02-04 14:56:30 +01:00 |
MultiplayerSynchronizer.xml
|
[Net] New replication interface, spawner and synchronizer nodes.
|
2022-02-04 14:56:30 +01:00 |
Mutex.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
NativeExtension.xml
|
Improve extension system
|
2021-08-05 14:57:31 -03:00 |
NativeExtensionManager.xml
|
Implement Extension Loader
|
2021-08-20 16:02:24 -03:00 |
NavigationAgent2D.xml
|
Misc documentation improvements
|
2022-01-08 22:38:55 +08:00 |
NavigationAgent3D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
NavigationMesh.xml
|
Change default navmesh agent radius to match nav agent node's default radius
|
2021-10-19 11:43:39 -04:00 |
NavigationMeshGenerator.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
NavigationObstacle2D.xml
|
Improve NavigationObstacle3D usability
|
2021-10-25 19:57:33 +02:00 |
NavigationObstacle3D.xml
|
Improve NavigationObstacle3D usability
|
2021-10-25 19:57:33 +02:00 |
NavigationPolygon.xml
|
fixed typo in NavigationPolygon doc
|
2021-11-11 15:59:17 +09:00 |
NavigationRegion2D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
NavigationRegion3D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
NavigationServer2D.xml
|
doc: Fix style inconsistencies for [b]Note:[/b] paragraphs
|
2021-10-05 19:13:20 +02:00 |
NavigationServer3D.xml
|
doc: Fix style inconsistencies for [b]Note:[/b] paragraphs
|
2021-10-05 19:13:20 +02:00 |
NinePatchRect.xml
|
Make overridden properties link to parent definition
|
2021-12-03 17:47:22 +03:00 |
Node.xml
|
Merge pull request #57385 from madmiraal/update-mouse-pointer-definitions
|
2022-02-05 16:09:52 +01:00 |
Node2D.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
Node3D.xml
|
Fix incorrect default transform values on foreign 3D nodes
|
2022-01-06 15:52:22 +00:00 |
Node3DGizmo.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
NodePath.xml
|
Move the docs for constructors and operators out of methods section
|
2021-10-29 12:34:57 -05:00 |
Object.xml
|
DOCS: Object.set() does nothing on type mismatch
|
2022-02-02 11:24:47 +01:00 |
Occluder3D.xml
|
Document occlusion culling classes and settings
|
2022-02-10 18:24:32 +01:00 |
OccluderInstance3D.xml
|
Document occlusion culling classes and settings
|
2022-02-10 18:24:32 +01:00 |
OccluderPolygon2D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
OmniLight3D.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
OptimizedTranslation.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
OptionButton.xml
|
Make various improvements to OptionButton
|
2022-01-28 17:03:45 -05:00 |
ORMMaterial3D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
OS.xml
|
Minor typo fixups to Windows console changes
|
2022-01-27 03:11:00 +01:00 |
PackedByteArray.xml
|
Array : Relax slice bound checks to properly handle negative indices
|
2022-01-10 22:42:03 +01:00 |
PackedColorArray.xml
|
Array : Relax slice bound checks to properly handle negative indices
|
2022-01-10 22:42:03 +01:00 |
PackedDataContainer.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
PackedDataContainerRef.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
PackedFloat32Array.xml
|
Array : Relax slice bound checks to properly handle negative indices
|
2022-01-10 22:42:03 +01:00 |
PackedFloat64Array.xml
|
Array : Relax slice bound checks to properly handle negative indices
|
2022-01-10 22:42:03 +01:00 |
PackedInt32Array.xml
|
Array : Relax slice bound checks to properly handle negative indices
|
2022-01-10 22:42:03 +01:00 |
PackedInt64Array.xml
|
Array : Relax slice bound checks to properly handle negative indices
|
2022-01-10 22:42:03 +01:00 |
PackedScene.xml
|
Dictionary: Serialize empty dict as {} instead of {\n}
|
2022-01-18 11:31:21 +01:00 |
PackedStringArray.xml
|
Array : Relax slice bound checks to properly handle negative indices
|
2022-01-10 22:42:03 +01:00 |
PackedVector2Array.xml
|
Array : Relax slice bound checks to properly handle negative indices
|
2022-01-10 22:42:03 +01:00 |
PackedVector3Array.xml
|
Array : Relax slice bound checks to properly handle negative indices
|
2022-01-10 22:42:03 +01:00 |
PacketPeer.xml
|
Document Android permission requirements for network access where needed
|
2021-09-25 12:32:46 +02:00 |
PacketPeerDTLS.xml
|
Document Android permission requirements for network access where needed
|
2021-09-25 12:32:46 +02:00 |
PacketPeerExtension.xml
|
Fix const pointers types in docs and extension API.
|
2021-09-29 16:04:20 +02:00 |
PacketPeerStream.xml
|
Document Android permission requirements for network access where needed
|
2021-09-25 12:32:46 +02:00 |
PacketPeerUDP.xml
|
Fix indentations in class reference XMLs
|
2021-12-15 22:26:54 +08:00 |
Panel.xml
|
Fix theming for floating window docks
|
2022-02-07 09:55:25 -03:00 |
PanelContainer.xml
|
Make overridden properties link to parent definition
|
2021-12-03 17:47:22 +03:00 |
PanoramaSkyMaterial.xml
|
Add shader cache and filter variable to PanoramaSkyMaterial
|
2022-01-14 23:30:27 -05:00 |
ParallaxBackground.xml
|
Make overridden properties link to parent definition
|
2021-12-03 17:47:22 +03:00 |
ParallaxLayer.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
ParticlesMaterial.xml
|
Fix usage of "Return" in the docs
|
2022-01-02 21:09:18 +01:00 |
Path2D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
Path3D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
PathFollow2D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
PathFollow3D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
PCKPacker.xml
|
Fix divide by zero in pck_packer
|
2021-11-17 18:07:29 +00:00 |
Performance.xml
|
Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody
|
2021-09-16 09:55:20 -07:00 |
PhysicalBone2D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
PhysicalBone3D.xml
|
Improved RigidDynamicBody linear/angular damping override
|
2021-10-25 18:22:12 -07:00 |
PhysicalSkyMaterial.xml
|
Tweak default ProceduralSkyMaterial and PhysicalSkyMaterial appearance
|
2022-02-12 02:22:40 +01:00 |
PhysicsBody2D.xml
|
Revert #53174 (applying the delta in move and collide), rename rec_vel to distance and improve the doc description
|
2022-01-26 23:09:30 +01:00 |
PhysicsBody3D.xml
|
Revert #53174 (applying the delta in move and collide), rename rec_vel to distance and improve the doc description
|
2022-01-26 23:09:30 +01:00 |
PhysicsDirectBodyState2D.xml
|
Document RigidBody2D/3D and particles' angular velocity units
|
2021-12-11 17:38:55 +01:00 |
PhysicsDirectBodyState3D.xml
|
Document RigidBody2D/3D and particles' angular velocity units
|
2021-12-11 17:38:55 +01:00 |
PhysicsDirectSpaceState2D.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
PhysicsDirectSpaceState3D.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
PhysicsMaterial.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
PhysicsPointQueryParameters2D.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
PhysicsPointQueryParameters3D.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
PhysicsRayQueryParameters2D.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
PhysicsRayQueryParameters3D.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
PhysicsServer2D.xml
|
Improve RigidDynamicBody force and torque API
|
2021-12-10 15:55:40 -07:00 |
PhysicsServer3D.xml
|
Fix indentations in class reference XMLs
|
2021-12-15 22:26:54 +08:00 |
PhysicsShapeQueryParameters2D.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
PhysicsShapeQueryParameters3D.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
PhysicsTestMotionParameters2D.xml
|
Fix physics glitch with TileMap moving platforms
|
2021-10-04 12:27:42 -07:00 |
PhysicsTestMotionParameters3D.xml
|
Fix physics glitch with TileMap moving platforms
|
2021-10-04 12:27:42 -07:00 |
PhysicsTestMotionResult2D.xml
|
Fix various typos
|
2022-01-02 01:03:58 -05:00 |
PhysicsTestMotionResult3D.xml
|
Fix various typos
|
2022-01-02 01:03:58 -05:00 |
PinJoint2D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
PinJoint3D.xml
|
doc: Use self-closing tags for return and argument
|
2021-07-30 15:29:52 +02:00 |
Plane.xml
|
Merge pull request #54581 from aaronfranke/operator-docs
|
2021-11-16 14:10:09 +01:00 |
PlaneMesh.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
PointLight2D.xml
|
Clarify 2D lighting height property in class reference
|
2021-10-19 09:23:12 +02:00 |
PointMesh.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
Polygon2D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
PolygonOccluder3D.xml
|
Document occlusion culling classes and settings
|
2022-02-10 18:24:32 +01:00 |
PolygonPathFinder.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
Popup.xml
|
Update Popup and PopupMenu descriptions
|
2022-02-09 18:59:41 +01:00 |
PopupMenu.xml
|
Update Popup and PopupMenu descriptions
|
2022-02-09 18:59:41 +01:00 |
PopupPanel.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
Position2D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
Position3D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
PrimitiveMesh.xml
|
Fix "flip faces" description
|
2021-12-27 21:29:18 -05:00 |
PrismMesh.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
ProceduralSkyMaterial.xml
|
Tweak default ProceduralSkyMaterial and PhysicalSkyMaterial appearance
|
2022-02-12 02:22:40 +01:00 |
ProgressBar.xml
|
Improve the default project theme
|
2022-01-19 18:46:01 +03:00 |
ProjectSettings.xml
|
Merge pull request #57889 from Calinou/doc-occlusion-culling
|
2022-02-10 20:35:38 +01:00 |
PropertyTweener.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
ProxyTexture.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
QuadMesh.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
QuadOccluder3D.xml
|
Document occlusion culling classes and settings
|
2022-02-10 18:24:32 +01:00 |
Quaternion.xml
|
Merge pull request #54581 from aaronfranke/operator-docs
|
2021-11-16 14:10:09 +01:00 |
RandomNumberGenerator.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
Range.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
RayCast2D.xml
|
Improve some method bindings to use specific Object subtypes
|
2022-01-28 15:07:22 +01:00 |
RayCast3D.xml
|
Improve some method bindings to use specific Object subtypes
|
2022-01-28 15:07:22 +01:00 |
RDAttachmentFormat.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
RDFramebufferPass.xml
|
Fix indentations in class reference XMLs
|
2021-12-15 22:26:54 +08:00 |
RDPipelineColorBlendState.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
RDPipelineColorBlendStateAttachment.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
RDPipelineDepthStencilState.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
RDPipelineMultisampleState.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
RDPipelineRasterizationState.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
RDPipelineSpecializationConstant.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
RDSamplerState.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
RDShaderFile.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
RDShaderSource.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
RDShaderSPIRV.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
RDTextureFormat.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
RDTextureView.xml
|
Remove support for PVRTC texture encoding and decoding
|
2022-01-14 21:08:22 +01:00 |
RDUniform.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
RDVertexAttribute.xml
|
Remove support for PVRTC texture encoding and decoding
|
2022-01-14 21:08:22 +01:00 |
Rect2.xml
|
Clarify documentation for Rect2/Rect2i's has_no_area()
|
2022-02-01 18:00:05 +01:00 |
Rect2i.xml
|
Clarify documentation for Rect2/Rect2i's has_no_area()
|
2022-02-01 18:00:05 +01:00 |
RectangleShape2D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
RefCounted.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
ReferenceRect.xml
|
Improve various texts
|
2021-11-23 12:20:57 +01:00 |
ReflectionProbe.xml
|
Improve documentation for ReflectionProbe.max_distance property
|
2022-01-27 12:38:38 +01:00 |
RemoteTransform2D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
RemoteTransform3D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
RenderingDevice.xml
|
Merge pull request #53857 from briansemrau/rd-free-rid-bind-rename
|
2022-01-20 17:24:34 +01:00 |
RenderingServer.xml
|
Improve documentation for GeometryInstance3D.transparency
|
2022-02-12 00:42:45 +01:00 |
Resource.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
ResourceFormatLoader.xml
|
Replace BIND_VMETHOD by new GDVIRTUAL syntax
|
2021-08-22 08:23:58 -03:00 |
ResourceFormatSaver.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
ResourceImporter.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
ResourceLoader.xml
|
[Core] Expose ResourceLoader.get_resource_uid.
|
2021-08-09 16:26:56 +02:00 |
ResourcePreloader.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
ResourceSaver.xml
|
doc: Use self-closing tags for return and argument
|
2021-07-30 15:29:52 +02:00 |
ResourceUID.xml
|
doc: Use self-closing tags for return and argument
|
2021-07-30 15:29:52 +02:00 |
RibbonTrailMesh.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
RichTextEffect.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
RichTextLabel.xml
|
Add get_content_width method
|
2022-02-10 10:56:11 -05:00 |
RID.xml
|
[GDExtension] Add binds for missing methods, operators, and constants required for GDExtension TextServer implementation.
|
2022-02-08 09:49:14 +02:00 |
RigidDynamicBody2D.xml
|
Document RigidBody2D/3D and particles' angular velocity units
|
2021-12-11 17:38:55 +01:00 |
RigidDynamicBody3D.xml
|
Document RigidBody2D/3D and particles' angular velocity units
|
2021-12-11 17:38:55 +01:00 |
RootMotionView.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
SceneReplicationConfig.xml
|
[Net] New replication interface, spawner and synchronizer nodes.
|
2022-02-04 14:56:30 +01:00 |
SceneState.xml
|
Merge pull request #53313 from KoBeWi/debinded_konnekt
|
2022-01-04 12:22:46 +01:00 |
SceneTree.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
SceneTreeTimer.xml
|
Document SceneTreeTimer being freed automatically when elapsed
|
2021-12-05 18:40:28 +01:00 |
Script.xml
|
Clarify that the script class should not be used directly
|
2021-12-15 22:17:34 -05:00 |
ScriptCreateDialog.xml
|
Make overridden properties link to parent definition
|
2021-12-03 17:47:22 +03:00 |
ScriptEditor.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
ScriptEditorBase.xml
|
Move add_syntax_highlighter bind to ScriptEditorBase
|
2021-10-11 18:13:31 +01:00 |
ScrollBar.xml
|
Make overridden properties link to parent definition
|
2021-12-03 17:47:22 +03:00 |
ScrollContainer.xml
|
Merge pull request #55487 from YeldhamDev/scroll_bikeshedding
|
2022-01-03 14:10:41 +01:00 |
SegmentShape2D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
Semaphore.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
SeparationRayShape2D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
SeparationRayShape3D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
Separator.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
Shader.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
ShaderGlobalsOverride.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
ShaderMaterial.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
Shape2D.xml
|
Add physics solver settings to project settings
|
2021-12-07 12:08:04 -07:00 |
Shape3D.xml
|
Add physics solver settings to project settings
|
2021-12-07 12:08:04 -07:00 |
ShapeCast2D.xml
|
Improve some method bindings to use specific Object subtypes
|
2022-01-28 15:07:22 +01:00 |
Shortcut.xml
|
Allow shortcuts to have any number of bindings. Updated UI as required.
|
2021-10-01 18:04:28 +10:00 |
Signal.xml
|
Move the docs for constructors and operators out of methods section
|
2021-10-29 12:34:57 -05:00 |
Skeleton2D.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
Skeleton3D.xml
|
Fix various typos
|
2022-01-02 01:03:58 -05:00 |
SkeletonIK3D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
SkeletonModification2D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
SkeletonModification2DCCDIK.xml
|
doc: Fix style inconsistencies for [b]Note:[/b] paragraphs
|
2021-10-05 19:13:20 +02:00 |
SkeletonModification2DFABRIK.xml
|
doc: Fix style inconsistencies for [b]Note:[/b] paragraphs
|
2021-10-05 19:13:20 +02:00 |
SkeletonModification2DJiggle.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
SkeletonModification2DLookAt.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
SkeletonModification2DPhysicalBones.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
SkeletonModification2DStackHolder.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
SkeletonModification2DTwoBoneIK.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
SkeletonModification3D.xml
|
Fix various typos
|
2022-01-02 01:03:58 -05:00 |
SkeletonModification3DCCDIK.xml
|
Fix various typos
|
2022-01-02 01:03:58 -05:00 |
SkeletonModification3DFABRIK.xml
|
Fix various typos
|
2022-01-02 01:03:58 -05:00 |
SkeletonModification3DJiggle.xml
|
Fix various typos
|
2022-01-02 01:03:58 -05:00 |
SkeletonModification3DLookAt.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
SkeletonModification3DStackHolder.xml
|
doc: Fix style inconsistencies for [b]Note:[/b] paragraphs
|
2021-10-05 19:13:20 +02:00 |
SkeletonModification3DTwoBoneIK.xml
|
Fix various typos
|
2022-01-02 01:03:58 -05:00 |
SkeletonModificationStack2D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
SkeletonModificationStack3D.xml
|
Fix various typos
|
2022-01-02 01:03:58 -05:00 |
Skin.xml
|
Expose add_named_bind for all essential skin bindings.
|
2022-01-14 03:20:24 -08:00 |
SkinReference.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
Sky.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
Slider.xml
|
Add drag start/end signals for Slider
|
2021-12-10 11:19:10 +08:00 |
SliderJoint3D.xml
|
doc: Use self-closing tags for return and argument
|
2021-07-30 15:29:52 +02:00 |
SoftDynamicBody3D.xml
|
Document that soft bodies should be avoided for gameplay purposes
|
2022-01-20 01:35:49 +01:00 |
SphereMesh.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
SphereOccluder3D.xml
|
Document occlusion culling classes and settings
|
2022-02-10 18:24:32 +01:00 |
SphereShape3D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
SpinBox.xml
|
align to horizontal_alignment, valign to vertical_alignment, related
|
2021-12-09 01:38:46 -06:00 |
SplitContainer.xml
|
doc: Use self-closing tags for return and argument
|
2021-07-30 15:29:52 +02:00 |
SpotLight3D.xml
|
Make overridden properties link to parent definition
|
2021-12-03 17:47:22 +03:00 |
SpringArm3D.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
Sprite2D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
Sprite3D.xml
|
Add texture_changed signal to Sprite3D
|
2021-10-01 10:14:05 +03:00 |
SpriteBase3D.xml
|
Merge pull request #55446 from Calinou/spritebase3d-remove-opacity
|
2022-01-12 16:49:57 +01:00 |
SpriteFrames.xml
|
List AnimatedSprite3D in SpriteFrames description
|
2022-01-11 19:55:45 -07:00 |
StandardMaterial3D.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
StaticBody2D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
StaticBody3D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
StreamCubemap.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
StreamCubemapArray.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
StreamPeer.xml
|
Fix multiple missing UTF-8 decoding.
|
2022-01-06 14:35:22 +02:00 |
StreamPeerBuffer.xml
|
Add documentation for StreamPeerBuffer
|
2022-02-03 16:00:55 +08:00 |
StreamPeerExtension.xml
|
Fix const pointers types in docs and extension API.
|
2021-09-29 16:04:20 +02:00 |
StreamPeerSSL.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
StreamPeerTCP.xml
|
Document Android permission requirements for network access where needed
|
2021-09-25 12:32:46 +02:00 |
StreamTexture2D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
StreamTexture2DArray.xml
|
Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
StreamTexture3D.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
StreamTextureLayered.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
String.xml
|
[GDExtension] Add binds for missing methods, operators, and constants required for GDExtension TextServer implementation.
|
2022-02-08 09:49:14 +02:00 |
StringName.xml
|
[GDExtension] Add binds for missing methods, operators, and constants required for GDExtension TextServer implementation.
|
2022-02-08 09:49:14 +02:00 |
StyleBox.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
StyleBoxEmpty.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
StyleBoxFlat.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
StyleBoxLine.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
StyleBoxTexture.xml
|
doc: Use self-closing tags for return and argument
|
2021-07-30 15:29:52 +02:00 |
SubViewport.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
SubViewportContainer.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
SurfaceTool.xml
|
Document SurfaceTool must generate tangents for proper normal display
|
2021-10-01 17:20:25 +02:00 |
SyntaxHighlighter.xml
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Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
TabBar.xml
|
Bring TabBar to full parity with the TabContainer implementation.
|
2022-01-31 15:35:54 -03:00 |
TabContainer.xml
|
Improve the default project theme
|
2022-01-19 18:46:01 +03:00 |
TCPServer.xml
|
Document Android permission requirements for network access where needed
|
2021-09-25 12:32:46 +02:00 |
TextEdit.xml
|
Move placeholder color to theme item
|
2022-01-30 17:56:23 +00:00 |
TextLine.xml
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[TextServer] Add function to change font, font size, and OpenType features without invalidating line break points, justification points, or recreating shaped text buffer.
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2022-02-02 11:20:44 +02:00 |
TextParagraph.xml
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[TextServer] Add function to change font, font size, and OpenType features without invalidating line break points, justification points, or recreating shaped text buffer.
|
2022-02-02 11:20:44 +02:00 |
TextServer.xml
|
[TextServer] Add function to change font, font size, and OpenType features without invalidating line break points, justification points, or recreating shaped text buffer.
|
2022-02-02 11:20:44 +02:00 |
TextServerExtension.xml
|
Fix typos with codespell
|
2022-02-10 12:30:19 +01:00 |
TextServerManager.xml
|
doc: Fix style inconsistencies for [b]Note:[/b] paragraphs
|
2021-10-05 19:13:20 +02:00 |
Texture.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
Texture2D.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
Texture2DArray.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
Texture3D.xml
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Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
TextureButton.xml
|
Rework TextureButton stretch
|
2022-02-05 02:11:32 +01:00 |
TextureLayered.xml
|
doc: Use self-closing tags for return and argument
|
2021-07-30 15:29:52 +02:00 |
TextureProgressBar.xml
|
Make overridden properties link to parent definition
|
2021-12-03 17:47:22 +03:00 |
TextureRect.xml
|
Rename TextureRect.expand to ignore_texture_size
|
2022-01-07 20:21:17 +01:00 |
Theme.xml
|
Add an explicit way to remove a theme type
|
2022-02-11 17:57:52 +03:00 |
Thread.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
TileData.xml
|
Improve TileMap physics for moving platforms and conveyor belts like movements
|
2021-09-29 17:56:30 +02:00 |
TileMap.xml
|
Fix TileMap remove_layer description
|
2022-02-01 00:45:12 +01:00 |
TileMapPattern.xml
|
Fixup documentation after 3abb5a9
|
2021-11-04 16:31:58 +01:00 |
TileSet.xml
|
Fix various typos
|
2022-01-02 01:03:58 -05:00 |
TileSetAtlasSource.xml
|
TileSetAtlasSource: Make get_tile_data return TileData *
|
2022-01-28 14:27:12 +01:00 |
TileSetScenesCollectionSource.xml
|
Fix various typos
|
2022-01-02 01:03:58 -05:00 |
TileSetSource.xml
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Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
Time.xml
|
Update Time documentation
|
2021-10-28 10:16:56 -05:00 |
Timer.xml
|
Fix typo in the Timer.wait_time description
|
2021-10-09 11:37:23 +02:00 |
TouchScreenButton.xml
|
Rename TouchScreenButton's textures
|
2021-12-06 15:46:05 +01:00 |
Transform2D.xml
|
Enable sorting of operator methods in class documentation.
|
2021-11-29 14:51:44 +00:00 |
Transform3D.xml
|
Expose Transform3D::sphere_interpolate_with()
|
2022-01-27 02:53:20 +01:00 |
Translation.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
TranslationServer.xml
|
Fix typos with codespell
|
2022-02-10 12:30:19 +01:00 |
Tree.xml
|
Improve TreeItem button API
|
2022-02-08 23:56:13 +08:00 |
TreeItem.xml
|
Improve TreeItem button API
|
2022-02-08 23:56:13 +08:00 |
TriangleMesh.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
TubeTrailMesh.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
Tween.xml
|
Better handle infinite Tween loops
|
2022-01-29 00:36:39 +01:00 |
Tweener.xml
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Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
UDPServer.xml
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Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
UndoRedo.xml
|
Fix usage of "Return" in the docs
|
2022-01-02 21:09:18 +01:00 |
Variant.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
VBoxContainer.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
Vector2.xml
|
Explain what 2D cross product means
|
2022-01-11 11:48:45 +08:00 |
Vector2i.xml
|
Fix integer vector mul/div operators and bindings.
|
2022-02-06 13:34:41 +01:00 |
Vector3.xml
|
Allow Vector2/3 slerp values to have any length
|
2022-01-06 11:12:59 -08:00 |
Vector3i.xml
|
Add method description to Vector3i Class Reference
|
2022-02-08 07:52:11 +11:00 |
VehicleBody3D.xml
|
Make overridden properties link to parent definition
|
2021-12-03 17:47:22 +03:00 |
VehicleWheel3D.xml
|
VehicleWheel can now return the surface it's colliding with.
|
2021-12-10 13:22:02 +01:00 |
VelocityTracker3D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VFlowContainer.xml
|
Add FlowContainer
|
2022-01-07 15:51:49 +01:00 |
VideoStream.xml
|
Rename VideoPlayer to VideoStreamPlayer for consistency
|
2021-12-06 19:01:28 +01:00 |
VideoStreamPlayer.xml
|
Rename VideoPlayer to VideoStreamPlayer for consistency
|
2021-12-06 19:01:28 +01:00 |
Viewport.xml
|
Merge pull request #57889 from Calinou/doc-occlusion-culling
|
2022-02-10 20:35:38 +01:00 |
ViewportTexture.xml
|
Make overridden properties link to parent definition
|
2021-12-03 17:47:22 +03:00 |
VisibleOnScreenEnabler2D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisibleOnScreenEnabler3D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisibleOnScreenNotifier2D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisibleOnScreenNotifier3D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualInstance3D.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualShader.xml
|
Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
|
2021-10-28 22:02:23 -07:00 |
VisualShaderNode.xml
|
Rename PORT_TYPE_VECTOR to PORT_TYPE_VECTOR_3D
|
2022-02-06 20:15:28 +03:00 |
VisualShaderNodeBillboard.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualShaderNodeBooleanConstant.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualShaderNodeBooleanUniform.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualShaderNodeClamp.xml
|
Add support for 2D vector type to visual shaders
|
2022-02-02 19:59:34 +03:00 |
VisualShaderNodeColorConstant.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualShaderNodeColorFunc.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualShaderNodeColorOp.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualShaderNodeColorUniform.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualShaderNodeComment.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualShaderNodeCompare.xml
|
Add support for 2D vector type to visual shaders
|
2022-02-02 19:59:34 +03:00 |
VisualShaderNodeConstant.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualShaderNodeCubemap.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualShaderNodeCubemapUniform.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualShaderNodeCurveTexture.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualShaderNodeCurveXYZTexture.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualShaderNodeCustom.xml
|
Add a GDScript template for VisualShaderNodeCustom
|
2022-01-06 12:06:33 +03:00 |
VisualShaderNodeDerivativeFunc.xml
|
Add support for 2D vector type to visual shaders
|
2022-02-02 19:59:34 +03:00 |
VisualShaderNodeDeterminant.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualShaderNodeDotProduct.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualShaderNodeExpression.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualShaderNodeFaceForward.xml
|
Add support for 2D vector type to visual shaders
|
2022-02-02 19:59:34 +03:00 |
VisualShaderNodeFloatConstant.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualShaderNodeFloatFunc.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualShaderNodeFloatOp.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualShaderNodeFloatUniform.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualShaderNodeFresnel.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualShaderNodeGlobalExpression.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualShaderNodeGroupBase.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualShaderNodeIf.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualShaderNodeInput.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
VisualShaderNodeIntConstant.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualShaderNodeIntFunc.xml
|
Add bitwise operators to VisualShaderNodeIntOp
|
2021-12-03 12:48:35 +03:00 |
VisualShaderNodeIntOp.xml
|
Add bitwise operators to VisualShaderNodeIntOp
|
2021-12-03 12:48:35 +03:00 |
VisualShaderNodeIntUniform.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualShaderNodeIs.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualShaderNodeMix.xml
|
Add support for 2D vector type to visual shaders
|
2022-02-02 19:59:34 +03:00 |
VisualShaderNodeMultiplyAdd.xml
|
Add support for 2D vector type to visual shaders
|
2022-02-02 19:59:34 +03:00 |
VisualShaderNodeOuterProduct.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualShaderNodeOutput.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualShaderNodeParticleAccelerator.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualShaderNodeParticleBoxEmitter.xml
|
Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
VisualShaderNodeParticleConeVelocity.xml
|
Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
VisualShaderNodeParticleEmit.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualShaderNodeParticleEmitter.xml
|
Added 2D boolean hint for particle emitters in visual shaders
|
2021-11-05 12:45:57 +03:00 |
VisualShaderNodeParticleMeshEmitter.xml
|
Added MeshEmitter node for particles in visual shader
|
2021-11-06 17:45:38 +03:00 |
VisualShaderNodeParticleMultiplyByAxisAngle.xml
|
Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
VisualShaderNodeParticleOutput.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualShaderNodeParticleRandomness.xml
|
Add some more fixes to visual shader
|
2022-02-07 11:28:42 +03:00 |
VisualShaderNodeParticleRingEmitter.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualShaderNodeParticleSphereEmitter.xml
|
Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
VisualShaderNodeResizableBase.xml
|
Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
VisualShaderNodeSample3D.xml
|
Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
VisualShaderNodeScreenUVToSDF.xml
|
Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
VisualShaderNodeSDFRaymarch.xml
|
Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
VisualShaderNodeSDFToScreenUV.xml
|
Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
VisualShaderNodeSmoothStep.xml
|
Add support for 2D vector type to visual shaders
|
2022-02-02 19:59:34 +03:00 |
VisualShaderNodeStep.xml
|
Add support for 2D vector type to visual shaders
|
2022-02-02 19:59:34 +03:00 |
VisualShaderNodeSwitch.xml
|
Add support for 2D vector type to visual shaders
|
2022-02-02 19:59:34 +03:00 |
VisualShaderNodeTexture.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualShaderNodeTexture2DArray.xml
|
Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
VisualShaderNodeTexture2DArrayUniform.xml
|
Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
VisualShaderNodeTexture3D.xml
|
Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
VisualShaderNodeTexture3DUniform.xml
|
Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
VisualShaderNodeTextureSDF.xml
|
Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
VisualShaderNodeTextureSDFNormal.xml
|
Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
VisualShaderNodeTextureUniform.xml
|
Add texture filtering properties to VisualShaderNodeTextureUniform
|
2021-12-16 11:50:33 +03:00 |
VisualShaderNodeTextureUniformTriplanar.xml
|
Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
VisualShaderNodeTransformCompose.xml
|
Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
VisualShaderNodeTransformConstant.xml
|
Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
VisualShaderNodeTransformDecompose.xml
|
Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
VisualShaderNodeTransformFunc.xml
|
Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
VisualShaderNodeTransformOp.xml
|
Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
VisualShaderNodeTransformUniform.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualShaderNodeTransformVecMult.xml
|
Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
VisualShaderNodeUniform.xml
|
Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
VisualShaderNodeUniformRef.xml
|
Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
VisualShaderNodeUVFunc.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualShaderNodeVec2Constant.xml
|
Add support for 2D vector type to visual shaders
|
2022-02-02 19:59:34 +03:00 |
VisualShaderNodeVec2Uniform.xml
|
Add support for 2D vector type to visual shaders
|
2022-02-02 19:59:34 +03:00 |
VisualShaderNodeVec3Constant.xml
|
Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
VisualShaderNodeVec3Uniform.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
VisualShaderNodeVectorBase.xml
|
Add support for 2D vector type to visual shaders
|
2022-02-02 19:59:34 +03:00 |
VisualShaderNodeVectorCompose.xml
|
Add support for 2D vector type to visual shaders
|
2022-02-02 19:59:34 +03:00 |
VisualShaderNodeVectorDecompose.xml
|
Add support for 2D vector type to visual shaders
|
2022-02-02 19:59:34 +03:00 |
VisualShaderNodeVectorDistance.xml
|
Add support for 2D vector type to visual shaders
|
2022-02-02 19:59:34 +03:00 |
VisualShaderNodeVectorFunc.xml
|
Add support for 2D vector type to visual shaders
|
2022-02-02 19:59:34 +03:00 |
VisualShaderNodeVectorLen.xml
|
Add support for 2D vector type to visual shaders
|
2022-02-02 19:59:34 +03:00 |
VisualShaderNodeVectorOp.xml
|
Add support for 2D vector type to visual shaders
|
2022-02-02 19:59:34 +03:00 |
VisualShaderNodeVectorRefract.xml
|
Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
VoxelGI.xml
|
Rename and reorder bake mode properties for consistency
|
2021-12-14 12:01:12 +01:00 |
VoxelGIData.xml
|
Decrease the default dynamic range in VoxelGIData to 2.0
|
2021-12-08 00:28:17 +01:00 |
VScrollBar.xml
|
Make overridden properties link to parent definition
|
2021-12-03 17:47:22 +03:00 |
VSeparator.xml
|
Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
VSlider.xml
|
Make overridden properties link to parent definition
|
2021-12-03 17:47:22 +03:00 |
VSplitContainer.xml
|
Improve the default project theme
|
2022-01-19 18:46:01 +03:00 |
WeakRef.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
Window.xml
|
Remove code to update the layout direction of submenus from PopupMenu
|
2022-02-09 01:36:20 -03:00 |
World2D.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
World3D.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
WorldBoundaryShape2D.xml
|
Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
WorldBoundaryShape3D.xml
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Don't generate empty doc sections and reduce code duplication
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2021-09-20 20:59:33 -05:00 |
WorldEnvironment.xml
|
Replace Godot docs URL with $DOCS_URL in XML class reference
|
2021-11-15 13:02:21 +01:00 |
X509Certificate.xml
|
Don't generate empty doc sections and reduce code duplication
|
2021-09-20 20:59:33 -05:00 |
XMLParser.xml
|
doc: Use self-closing tags for return and argument
|
2021-07-30 15:29:52 +02:00 |
XRAnchor3D.xml
|
Rework XR positional trackers
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2021-10-17 12:12:20 +11:00 |
XRCamera3D.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
XRController3D.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
XRInterface.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
XRInterfaceExtension.xml
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Improve XRInterface hooks into rendering
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2022-01-26 13:55:44 +11:00 |
XRNode3D.xml
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Rework XR positional trackers
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2021-10-17 12:12:20 +11:00 |
XROrigin3D.xml
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Replace Godot docs URL with $DOCS_URL in XML class reference
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2021-11-15 13:02:21 +01:00 |
XRPose.xml
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Adding a tracking confidence state to XRPose
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2022-01-20 10:35:50 +11:00 |
XRPositionalTracker.xml
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Adding a tracking confidence state to XRPose
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2022-01-20 10:35:50 +11:00 |
XRServer.xml
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Improve XRInterface hooks into rendering
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2022-01-26 13:55:44 +11:00 |