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collada
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fix collada crash on invalid (blender internal expored...) file, fixes #6222
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2017-08-08 08:14:51 -03:00 |
doc
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Style: Apply clang-format on all files
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2017-07-30 22:53:40 +02:00 |
fileserver
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
icons
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Some theme and usability improvements
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2017-07-31 13:19:45 -05:00 |
import
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Merge pull request #10015 from marcelofg55/master
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2017-08-07 23:11:35 +02:00 |
io_plugins
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Revert "fixed loading old theme styleboxes"
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2017-08-07 16:00:34 -03:00 |
plugins
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Added proper local transform snapping, closes #4985
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2017-08-08 07:55:21 -03:00 |
translations
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i18n: Update template and sync translations
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2017-06-25 14:19:51 +02:00 |
animation_editor.cpp
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Fixed slider centering when using SIZE_EXPAND_FILL.
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2017-07-18 01:50:01 -05:00 |
animation_editor.h
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Clang-formatting *.cpp and *.h (some files excluded)
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2017-07-22 18:14:08 +07:00 |
array_property_edit.cpp
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Makes all Godot API's methods Lower Case
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2017-08-07 18:24:35 +07:00 |
array_property_edit.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
asset_library_editor_plugin.cpp
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Revert "fixed loading old theme styleboxes"
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2017-08-07 16:00:34 -03:00 |
asset_library_editor_plugin.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
call_dialog.cpp
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Rename [gs]et_pos to [gs]et_position for Controls
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2017-04-10 08:27:34 +02:00 |
call_dialog.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
code_editor.cpp
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Removal of InputEvent as built-in Variant type..
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2017-05-20 17:05:38 -03:00 |
code_editor.h
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Removal of InputEvent as built-in Variant type..
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2017-05-20 17:05:38 -03:00 |
connections_dialog.cpp
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Makes all Godot API's methods Lower Case
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2017-08-07 18:24:35 +07:00 |
connections_dialog.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
create_dialog.cpp
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Merge pull request #8968 from noshyaar/pr-bug2
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2017-05-28 09:29:51 +02:00 |
create_dialog.h
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Removal of InputEvent as built-in Variant type..
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2017-05-20 17:05:38 -03:00 |
dependency_editor.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
dependency_editor.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
doc_code_font.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
doc_font.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
doc_title_font.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
editor_about.cpp
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Label: update min size when regenerate wordcache
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2017-07-25 17:06:16 +07:00 |
editor_about.h
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Move About dialog to editor_about.cpp
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2017-07-23 00:14:44 +07:00 |
editor_asset_installer.cpp
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Rename Godot-specific resource extensions
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2017-06-15 21:35:20 -03:00 |
editor_asset_installer.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
editor_audio_buses.cpp
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Added some missing icons, fixed some ui icons
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2017-07-12 14:11:56 -05:00 |
editor_audio_buses.h
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Removal of InputEvent as built-in Variant type..
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2017-05-20 17:05:38 -03:00 |
editor_autoload_settings.cpp
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Style: Apply clang-format on all files
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2017-07-30 22:53:40 +02:00 |
editor_autoload_settings.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
editor_data.cpp
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Makes all Godot API's methods Lower Case
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2017-08-07 18:24:35 +07:00 |
editor_data.h
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Make available more informations about editor for Tool Plugins
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2017-07-18 17:48:19 +02:00 |
editor_dir_dialog.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
editor_dir_dialog.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
editor_export.cpp
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custom_features: fix typo
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2017-07-20 11:48:00 +02:00 |
editor_export.h
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-Renamed GlobalConfig to ProjectSettings, makes more sense.
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2017-07-19 17:06:03 -03:00 |
editor_file_dialog.cpp
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Make toggle between thumbnail and list for file dialog on editor
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2017-06-14 23:00:39 +09:00 |
editor_file_dialog.h
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Removal of InputEvent as built-in Variant type..
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2017-05-20 17:05:38 -03:00 |
editor_file_system.cpp
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Added a .gdignore check to ignore specific folders. Closes #8461
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2017-08-06 11:43:48 -03:00 |
editor_file_system.h
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Fix EditorFileSystem duplicating root folder in new folders
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2017-06-16 23:32:46 +03:00 |
editor_fonts.cpp
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BuildSystem: generated files have .gen.extension
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2017-06-25 07:55:01 +07:00 |
editor_fonts.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
editor_help.cpp
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Revert "fixed loading old theme styleboxes"
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2017-08-07 16:00:34 -03:00 |
editor_help.h
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editor: update helps and script panel on theme could change.
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2017-08-04 14:57:15 +02:00 |
editor_icons.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
editor_initialize_ssl.cpp
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BuildSystem: generated files have .gen.extension
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2017-06-25 07:55:01 +07:00 |
editor_initialize_ssl.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
editor_log.cpp
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-Errors are printed again to Output, after a long time. Fixes #3373
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2017-08-07 22:51:30 -03:00 |
editor_log.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
editor_name_dialog.cpp
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Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTER
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2017-08-06 16:26:07 +03:00 |
editor_name_dialog.h
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Removal of InputEvent as built-in Variant type..
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2017-05-20 17:05:38 -03:00 |
editor_node.cpp
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Makes all Godot API's methods Lower Case
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2017-08-07 18:24:35 +07:00 |
editor_node.h
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Fix !save_each_scene saving scenes with no filename
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2017-07-26 18:57:34 +07:00 |
editor_path.cpp
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Makes all Godot API's methods Lower Case
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2017-08-07 18:24:35 +07:00 |
editor_path.h
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Removal of InputEvent as built-in Variant type..
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2017-05-20 17:05:38 -03:00 |
editor_plugin.cpp
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EditorPlugin methods and signals rename
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2017-07-20 19:16:34 +02:00 |
editor_plugin.h
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EditorPlugin methods and signals rename
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2017-07-20 19:16:34 +02:00 |
editor_plugin_settings.cpp
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Style: Apply clang-format on all files
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2017-07-30 22:53:40 +02:00 |
editor_plugin_settings.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
editor_profiler.cpp
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InputEvent: Renamed "pos" property to "position"
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2017-06-03 11:26:39 +02:00 |
editor_profiler.h
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Removal of InputEvent as built-in Variant type..
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2017-05-20 17:05:38 -03:00 |
editor_reimport_dialog.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
editor_reimport_dialog.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
editor_resource_preview.cpp
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Makes all Godot API's methods Lower Case
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2017-08-07 18:24:35 +07:00 |
editor_resource_preview.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
editor_run.cpp
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Makes all Godot API's methods Lower Case
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2017-08-07 18:24:35 +07:00 |
editor_run.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
editor_run_native.cpp
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Use custom native-run icons for Android and HTML5
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2017-06-27 21:06:26 +02:00 |
editor_run_native.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
editor_run_script.cpp
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Add object type hint for docs
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2017-07-19 02:03:34 +07:00 |
editor_run_script.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
editor_scale.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
editor_scale.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
editor_settings.cpp
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Builtin script template loading improvements
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2017-08-04 14:53:07 +02:00 |
editor_settings.h
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Add ability to use custom script templates.
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2017-06-13 20:03:08 +00:00 |
editor_sub_scene.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
editor_sub_scene.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
editor_themes.cpp
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Merge pull request #10087 from volzhs/editor-button-align
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2017-08-07 14:44:41 +02:00 |
editor_themes.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
export_template_manager.cpp
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Add a few missing copyright headers
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2017-04-28 20:16:30 +02:00 |
export_template_manager.h
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Add a few missing copyright headers
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2017-04-28 20:16:30 +02:00 |
file_type_cache.cpp
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Style: Apply clang-format on all files
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2017-07-30 22:53:40 +02:00 |
file_type_cache.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
filesystem_dock.cpp
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Merge pull request #10068 from Cradmon/fix-resource-docker-thumbnail-bug
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2017-08-07 23:05:09 +02:00 |
filesystem_dock.h
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Right-clicking a folder in the FileSystem panel now gives the option Show in file manager
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2017-04-24 22:18:24 +02:00 |
groups_editor.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
groups_editor.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
import_dock.cpp
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-Ability to set default import presets for type
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2017-07-23 18:50:25 -03:00 |
import_dock.h
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-Ability to set default import presets for type
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2017-07-23 18:50:25 -03:00 |
inspector_dock.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
inspector_dock.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
multi_node_edit.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
multi_node_edit.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
node_dock.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
node_dock.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
output_strings.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
output_strings.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
pane_drag.cpp
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Removal of InputEvent as built-in Variant type..
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2017-05-20 17:05:38 -03:00 |
pane_drag.h
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Multiple 3D viewports are not operational.
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2017-06-11 11:29:51 -03:00 |
progress_dialog.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
progress_dialog.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
project_export.cpp
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Style: Apply clang-format on all files
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2017-07-30 22:53:40 +02:00 |
project_export.h
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-Renamed GlobalConfig to ProjectSettings, makes more sense.
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2017-07-19 17:06:03 -03:00 |
project_manager.cpp
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ProjectManager: Show error dialog if unable to run project.
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2017-08-07 23:47:43 +02:00 |
project_manager.h
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ProjectManager: Show error dialog if unable to run project.
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2017-08-07 23:47:43 +02:00 |
project_settings_editor.cpp
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Some theme and usability improvements
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2017-07-31 13:19:45 -05:00 |
project_settings_editor.h
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-Renamed GlobalConfig to ProjectSettings, makes more sense.
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2017-07-19 17:06:03 -03:00 |
property_editor.cpp
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Makes all Godot API's methods Lower Case
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2017-08-07 18:24:35 +07:00 |
property_editor.h
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-Renamed GlobalConfig to ProjectSettings, makes more sense.
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2017-07-19 17:06:03 -03:00 |
property_selector.cpp
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Makes all Godot API's methods Lower Case
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2017-08-07 18:24:35 +07:00 |
property_selector.h
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Removal of InputEvent as built-in Variant type..
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2017-05-20 17:05:38 -03:00 |
pvrtc_compress.cpp
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Removal of Image from Variant, converted to a Resource.
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2017-05-17 07:37:45 -03:00 |
pvrtc_compress.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
quick_open.cpp
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Removal of InputEvent as built-in Variant type..
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2017-05-20 17:05:38 -03:00 |
quick_open.h
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Removal of InputEvent as built-in Variant type..
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2017-05-20 17:05:38 -03:00 |
register_exporters.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
reparent_dialog.cpp
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Rename [gs]et_pos to [gs]et_position for Controls
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2017-04-10 08:27:34 +02:00 |
reparent_dialog.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
resources_dock.cpp
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Makes all Godot API's methods Lower Case
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2017-08-07 18:24:35 +07:00 |
resources_dock.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
run_settings_dialog.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
run_settings_dialog.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
scene_tree_dock.cpp
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Makes all Godot API's methods Lower Case
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2017-08-07 18:24:35 +07:00 |
scene_tree_dock.h
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Clicking on subscene icon will open it
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2017-07-03 16:53:46 +02:00 |
scene_tree_editor.cpp
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Makes all Godot API's methods Lower Case
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2017-08-07 18:24:35 +07:00 |
scene_tree_editor.h
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Clicking on subscene icon will open it
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2017-07-03 16:53:46 +02:00 |
script_create_dialog.cpp
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Some theme and usability improvements
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2017-07-31 13:19:45 -05:00 |
script_create_dialog.h
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ScriptCreateDialog: fix open error crash, remember template
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2017-07-07 20:42:39 +07:00 |
script_editor_debugger.cpp
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Style: Apply clang-format on all files
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2017-07-30 22:53:40 +02:00 |
script_editor_debugger.h
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Better user expirence with external text editors.
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2017-06-27 12:55:16 +08:00 |
SCsub
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Fix Zlib license not extracted
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2017-07-18 08:02:56 +07:00 |
settings_config_dialog.cpp
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Style: Apply clang-format on all files
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2017-07-30 22:53:40 +02:00 |
settings_config_dialog.h
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Removal of InputEvent as built-in Variant type..
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2017-05-20 17:05:38 -03:00 |
spatial_editor_gizmos.cpp
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Makes all Godot API's methods Lower Case
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2017-08-07 18:24:35 +07:00 |
spatial_editor_gizmos.h
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Lots of work on Audio & Physics engine:
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2017-07-15 08:32:34 -03:00 |