..
area.cpp
Uncap the range for gravity and change the slider hints
2021-06-03 02:08:57 +02:00
area.h
Return RID instead of Object id in area-body_shape_entered-exited signals.
2021-05-19 10:51:59 +01:00
arvr_nodes.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
arvr_nodes.h
Style: Remove redundant void argument lists
2021-05-04 16:40:33 +02:00
audio_stream_player_3d.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
audio_stream_player_3d.h
Style: Replaces uses of 0/NULL by nullptr (C++11)
2021-05-04 16:30:23 +02:00
baked_lightmap.cpp
Remove duplicate WARN_PRINTS macro
2021-06-18 12:57:59 +01:00
baked_lightmap.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
bone_attachment.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
bone_attachment.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
camera.cpp
Prevent setting too big or too small Collision Mask and Layer
2021-06-27 17:40:07 +02:00
camera.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
collision_object.cpp
Prevent setting too big or too small Collision Mask and Layer
2021-06-27 17:40:07 +02:00
collision_object.h
Create CollisionObject debug shapes using VS
2021-05-09 18:30:27 +02:00
collision_polygon.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
collision_polygon.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
collision_shape.cpp
Create CollisionObject debug shapes using VS
2021-05-09 18:30:27 +02:00
collision_shape.h
Create CollisionObject debug shapes using VS
2021-05-09 18:30:27 +02:00
cpu_particles.cpp
Added ring emitter for 3D particles
2021-05-09 13:18:05 +02:00
cpu_particles.h
Added ring emitter for 3D particles
2021-05-09 13:18:05 +02:00
gi_probe.cpp
Fix accessing scene tree without checking: MeshInstance3D::create_debug_tangents, GIProbe::bake
2021-05-17 13:08:46 +02:00
gi_probe.h
Style: Replaces uses of 0/NULL by nullptr (C++11)
2021-05-04 16:30:23 +02:00
immediate_geometry.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
immediate_geometry.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
interpolated_camera.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
interpolated_camera.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
light.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
light.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
lightmapper.cpp
CPU lightmapper fixes.
2021-01-15 12:32:54 +01:00
lightmapper.h
embree: cross compile fixes.
2021-01-18 06:20:24 -08:00
listener.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
listener.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
mesh_instance.cpp
Options to clean/simplify convex hull generated from mesh
2021-07-09 17:45:59 -07:00
mesh_instance.h
Options to clean/simplify convex hull generated from mesh
2021-07-09 17:45:59 -07:00
multimesh_instance.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
multimesh_instance.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
navigation.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
navigation.h
Style: Replaces uses of 0/NULL by nullptr (C++11)
2021-05-04 16:30:23 +02:00
navigation_mesh.cpp
Prevent setting too big or too small Collision Mask and Layer
2021-06-27 17:40:07 +02:00
navigation_mesh.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
particles.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
particles.h
Style: Set clang-format Standard to c++14
2021-05-04 14:45:15 +02:00
path.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
path.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
physics_body.cpp
Expose collider RID in 2D/3D kinematic collision
2021-06-09 18:26:16 -07:00
physics_body.h
Expose collider RID in 2D/3D kinematic collision
2021-06-09 18:26:16 -07:00
physics_joint.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
physics_joint.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
position_3d.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
position_3d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
proximity_group.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
proximity_group.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
ray_cast.cpp
Prevent setting too big or too small Collision Mask and Layer
2021-06-27 17:40:07 +02:00
ray_cast.h
Add custom debug shape thickness and color options to RayCast
2021-06-19 06:01:25 +02:00
reflection_probe.cpp
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
reflection_probe.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
remote_transform.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
remote_transform.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
skeleton.cpp
Remove duplicate ERR_PRINTS macro
2021-06-16 11:56:25 +01:00
skeleton.h
Fixes the SkeletonIK twisting issue by using the skeleton global pose without overrides
2021-05-06 20:11:21 -04:00
soft_body.cpp
Merge pull request #49835 from nekomatata/soft-body-disable-physics-3.x
2021-07-01 10:01:33 +02:00
soft_body.h
Support for disabling physics on SoftBody
2021-06-22 11:38:17 -07:00
spatial.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
spatial.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
spatial_velocity_tracker.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
spatial_velocity_tracker.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
spring_arm.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
spring_arm.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
sprite_3d.cpp
Only set base in Sprite3D when needed
2021-05-05 22:35:21 -07:00
sprite_3d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
vehicle_body.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
vehicle_body.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
visibility_notifier.cpp
Fix VisibilityEnabler to work with AnimationTree
2021-06-08 07:13:25 +01:00
visibility_notifier.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
visual_instance.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
visual_instance.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
voxel_light_baker.cpp
Disable GIProbe emission when disabled on a material
2021-05-17 20:24:33 +04:00
voxel_light_baker.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
world_environment.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
world_environment.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00