virtualx-engine/demos/3d/platformer
Eric R. Monson f0119c2e3c Properly free enemies after death in 3d platformer demo.
Previously, they stuck around as invisible physics objects. This fix is much
cleaner than my previous attempts, as it uses the ability to call a function
from an animation as is done in the 2d platformer demo.
2015-08-28 11:15:31 -07:00
..
bullet.gd GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
bullet.scn fixs particles on 3d platformer demo, closes #1588 2015-05-11 21:39:42 -03:00
coin.gd GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
coin.scn add_missing_textures_to_particles 2015-05-07 18:29:38 +02:00
cutout.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
enemy.gd Properly free enemies after death in 3d platformer demo. 2015-08-28 11:15:31 -07:00
enemy.scn Properly free enemies after death in 3d platformer demo. 2015-08-28 11:15:31 -07:00
engine.cfg Misc Fixes 2014-06-27 23:21:45 -03:00
follow_camera.gd More Bugfix... 2014-09-17 23:23:42 -03:00
icon.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
osb_down.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
osb_fire.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
osb_jump.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
osb_left.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
osb_right.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
osb_up.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
player.gd GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
player.xml heck 2014-04-19 16:46:52 -03:00
robotrigged.scn GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sb.cube GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sb_back.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sb_bottom.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sb_front.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sb_left.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sb_right.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sb_top.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shine.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sound_coin.wav GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sound_explode.wav GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sound_hit.wav GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sound_jump.wav GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sound_shoot.wav GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
stage.xml Merge branch 'master' of https://github.com/okamstudio/godot into add_sprintf 2015-02-10 00:42:28 +00:00
texture.tex missing demo files 2014-10-03 00:25:53 -03:00
tiles.res -Much improvement to baked light baker 2014-10-27 22:54:32 -03:00
tiles.scn GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
tiles.xcf GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00