virtualx-engine/modules/mono
Ignacio Etcheverry f3c6c63b94 Mono/C#: Remove hard-coded debugger wait at initialization
Up until now debug builds would always wait up to 500 ms during initialization
to give time for debuggers to attach to the game.
We no longer want this as it increases startup time unnecesarily.
The way forward is to setup the debugger agent as client instead of server.
This way it's the game that connect to the debugger, not the other way around.
If server mode is still desired, suspend=y can be used to indefinitely wait
for the debugger to attach. This all can be specified with the environment
variable 'GODOT_MONO_DEBUGGER_AGENT' when launching the game.
2019-12-19 17:07:20 +01:00
..
build_scripts Mono: Copy native and btls libs on macOS 2019-12-18 08:39:37 +01:00
doc_classes doc: Drop unused <demos> tag 2019-04-19 11:03:46 +02:00
editor Mono/C#: Fix project export and fix FindLast/GetFile regression 2019-12-17 13:06:41 +01:00
glue Mono/C#: Fix project export and fix FindLast/GetFile regression 2019-12-17 13:06:41 +01:00
icons Add C# language editor icon 2019-08-12 18:57:26 +02:00
mono_gd Mono/C#: Remove hard-coded debugger wait at initialization 2019-12-19 17:07:20 +01:00
utils Mono/C#: Initial exporter support for AOT compilation 2019-11-15 03:22:18 +01:00
.gitignore Make git no longer ignore solution files inside the mono module 2019-08-12 15:59:06 +02:00
__init__.py Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
class_db_api_json.cpp Added some obvious errors explanations 2019-09-25 10:28:50 +02:00
class_db_api_json.h Style: Fix copyright headers in new files 2019-08-28 09:19:52 +02:00
config.py Mono/C#: WebAssembly support 2019-11-13 21:41:11 +01:00
csharp_script.cpp Mono/C#: Fix crash on exported games that don't use C# 2019-11-29 01:35:46 +01:00
csharp_script.h Mono: Fix build errors with tools=no 2019-07-08 18:07:20 +02:00
godotsharp_defs.h Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'modules/mono' 2019-08-09 12:13:21 +02:00
godotsharp_dirs.cpp Mono/C#: Add option to export assemblies outside of PCK 2019-11-29 00:36:05 +01:00
godotsharp_dirs.h Mono/C#: Add option to export assemblies outside of PCK 2019-11-29 00:36:05 +01:00
mono_gc_handle.cpp Mono: Lifetime fixes for CSharpInstance and instance binding data 2019-02-03 06:47:25 +01:00
mono_gc_handle.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
register_types.cpp Consistency in resource format saver/loader de-registration 2019-01-10 12:45:57 +01:00
register_types.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
SCsub Mono/C#: Prevent SCons from building API solutions in parallel 2019-11-22 23:42:24 +01:00
signal_awaiter_utils.cpp Mono/C#: WebAssembly support 2019-11-13 21:41:11 +01:00
signal_awaiter_utils.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00