.. |
shaders
|
Fix copyright headers and style issues
|
2019-09-24 11:52:06 +02:00 |
rasterizer_canvas_gles3.cpp
|
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/'
|
2019-08-17 12:33:15 +02:00 |
rasterizer_canvas_gles3.h
|
Update copyright statements to 2019
|
2019-01-01 12:58:10 +01:00 |
rasterizer_gles3.cpp
|
Add an option to disable boot splash filtering
|
2019-06-15 23:53:39 +02:00 |
rasterizer_gles3.h
|
Add an option to disable boot splash filtering
|
2019-06-15 23:53:39 +02:00 |
rasterizer_scene_gles3.cpp
|
Merge pull request #31751 from clayjohn/GLES3-Viewport-crash-canvas
|
2019-09-23 15:35:31 +02:00 |
rasterizer_scene_gles3.h
|
Merge pull request #30714 from Calinou/invert-default-fog-height
|
2019-08-08 17:20:32 +02:00 |
rasterizer_storage_gles3.cpp
|
Merge pull request #32275 from godotengine/skin_support
|
2019-09-23 15:02:15 +02:00 |
rasterizer_storage_gles3.h
|
Added skin support and simplified APIs to override bone position.
|
2019-09-18 19:46:32 -03:00 |
SCsub
|
BuildSystem: generated files have .gen.extension
|
2017-06-25 07:55:01 +07:00 |
shader_compiler_gles3.cpp
|
Merge pull request #31202 from azagaya/light-data
|
2019-09-19 20:03:04 +02:00 |
shader_compiler_gles3.h
|
Update copyright statements to 2019
|
2019-01-01 12:58:10 +01:00 |
shader_gles3.cpp
|
Some code changed with Clang-Tidy
|
2019-06-26 15:08:25 +02:00 |
shader_gles3.h
|
Remove redundant author doc comments
|
2019-08-12 04:26:38 -05:00 |