rune-scape
08449ab16e
Fix String type compatibility being too permissive
2022-12-12 07:27:41 -05:00
Rémi Verschelde
97df6de4a7
Merge pull request #69901 from akien-mga/gles3-fix-scene-shader-omni-spot
...
OpenGL: Fix scene shader error when using Omni or Spot but not both
2022-12-12 08:27:41 +01:00
Rémi Verschelde
c0e05e834a
Merge pull request #69714 from flatline-84/editor_scene_post_import_doc_example
...
updated example documentation for EditorScenePostImport
2022-12-12 08:27:36 +01:00
Rémi Verschelde
333504453c
Merge pull request #69925 from aaronfranke/gltf-export-pref-state
...
Pass GLTFState to the export_preflight method
2022-12-12 08:25:42 +01:00
Rémi Verschelde
47507a07fd
Merge pull request #68546 from marzecdawid/fix-deselect-all-in_tree
...
Fix errors while deselecting all tree items; issue #65185
2022-12-12 08:25:20 +01:00
flatline-84
bd78d464e6
updated example documentation for EditorScenePostImport
2022-12-12 16:06:35 +11:00
Rémi Verschelde
1bfaa73e14
Merge pull request #69416 from anvilfolk/default-val
...
Add GDScript implicit type conversion for member variables with initializers
2022-12-11 23:58:22 +01:00
Rémi Verschelde
0580790140
Merge pull request #69933 from neikeq/issue-69822
...
C#: Fix exported properties of GodotObject[] type
2022-12-11 22:56:05 +01:00
Rémi Verschelde
9afcc364cb
Merge pull request #69932 from TokageItLab/animtrack-seek-order
...
Fix seeking process order to retrieve key correctly for AnimationTrack
2022-12-11 22:55:46 +01:00
ocean (they/them)
c8293a73b4
Add GDScript member initializer implicit type conversion
2022-12-11 16:55:02 -05:00
Ignacio Roldán Etcheverry
51f2d7b59f
Merge pull request #69869 from raulsntos/dotnet/attributes
...
C#: Expose attribute properties and add documentation
2022-12-11 22:40:35 +01:00
Rémi Verschelde
5e227bfc98
Merge pull request #69924 from aaronfranke/ed-cd-class-virtual
...
Check if class exists before checking if it's virtual in Create New Node dialog
2022-12-11 22:35:21 +01:00
Rémi Verschelde
71eccdff8b
Merge pull request #69894 from evan-gordon/text-server-uppercase-fix
...
check for empty string TextServer _string_to_upper
2022-12-11 22:34:42 +01:00
Rémi Verschelde
8410e7c9c6
Merge pull request #66733 from MewPurPur/unary-op-warnings
...
Fix unary op warnings never showing
2022-12-11 22:33:58 +01:00
Ignacio Roldán Etcheverry
5c6c766732
C#: Fix exported properties of GodotObject[] type
...
This was a regression from 17b2838f39
.
`MarshalUtils` was changed in the source generators to use
`ConvertTo<T>` and `CreateFrom<T>`, which don't support `GodotObject[]`
because it would need reflection.
As such, we need to keep the custom cases for `GodotObject[]` in
`MarshalUtils`.
2022-12-11 22:29:31 +01:00
Silc Renew
af7595a9fb
Fix seeking process order to retrieve key correctly for AnimationTrack
2022-12-12 06:27:26 +09:00
evan-gordon
88015b0edb
check for empty string TextServer _string_to_upper
2022-12-11 12:01:54 -08:00
Aaron Franke
f83f13f3a2
Pass GLTFState to the export_preflight method
2022-12-11 13:22:25 -06:00
Aaron Franke
137508dfc8
Check if class exists before checking if it's virtual in Create Dialog
2022-12-11 13:12:59 -06:00
Rémi Verschelde
05097ded0a
Merge pull request #69897 from poohcom1/fix/function-return-completion
...
Fix autocomplete on functions returning variants
2022-12-11 15:18:24 +01:00
Rémi Verschelde
185219de4a
Merge pull request #69907 from rune-scape/sub-script
...
Fix subscript of preloaded script
2022-12-11 15:18:18 +01:00
Rémi Verschelde
c00b9e5b34
Merge pull request #69905 from Chaosus/rd_dynamic_state_flag
...
Changed `RD::PipelineDynamicStateFlags` type to enum flags
2022-12-11 15:18:14 +01:00
Rémi Verschelde
a1687b1447
Merge pull request #69730 from Calinou/gitignore-fix-theora-x86
...
Fix libtheora source code being mistakenly `.gitignore`d
2022-12-11 15:18:08 +01:00
Rémi Verschelde
1a8785f75d
Merge pull request #69559 from timothyqiu/unique-call
...
Add note about `GROUP_CALL_UNIQUE` not considering arguments
2022-12-11 15:17:58 +01:00
rune-scape
98e1a2031d
Fix subscript of preloaded script
2022-12-11 07:59:43 -05:00
Yuri Rubinsky
6e48db69a3
Changed RD::PipelineDynamicStateFlags
type to enum flags
2022-12-11 15:37:35 +03:00
Rémi Verschelde
e81c81732a
Merge pull request #69900 from Chaosus/vs_particles_optimize
...
Optimize a code generation of visual shader particles
2022-12-11 11:52:13 +01:00
Rémi Verschelde
e7d892159c
Merge pull request #69538 from mihe/feature-tag-double
...
Add feature tags to signify engine float precision
2022-12-11 11:51:59 +01:00
Rémi Verschelde
73837182fd
Merge pull request #69850 from timothyqiu/defer-gizmo
...
Use ObjectID as argument when referred-calling `_request_gizmo`
2022-12-11 11:51:51 +01:00
Rémi Verschelde
60a376ae52
Merge pull request #69852 from rburing/heightmap_shape_typo_bugfix
...
Fix typo bug in heightmap shape
2022-12-11 11:51:46 +01:00
Rémi Verschelde
4454498d1e
OpenGL: Fix scene shader error when using Omni or Spot but not both
...
Fixes #69886 .
2022-12-11 10:39:39 +01:00
Yuri Rubinsky
bd08f89fd2
Optimize a code generation of visual shader particles
2022-12-11 12:35:48 +03:00
Rémi Verschelde
1d19b0750e
Merge pull request #69883 from adamscott/fix-gdscript-cache-clear-crash
...
Fix `GDScriptCache::clear()` crash when clearing packed scenes
2022-12-11 09:26:39 +01:00
Rémi Verschelde
486d61b84f
Merge pull request #69466 from rune-scape/editor-help-crash-fix
...
Fix editor help crash
2022-12-11 09:24:27 +01:00
Rémi Verschelde
f1f8d74b0f
Merge pull request #69878 from aaronfranke/gltf-doc-p-parameter
...
Consistently use `p_` for parameters in GLTFDocument
2022-12-11 08:23:29 +01:00
poohcom1
1845d927dc
Fix autocomplete on functions returning variants
...
- When guessing return type, check type hints before last return value
2022-12-11 14:17:27 +07:00
Adam Scott
0139bd04b2
Fix GDScriptCache::clear()
crash when clearing packed scenes
2022-12-10 19:10:12 -05:00
Aaron Franke
5c48dfac48
Consistently use p_
for parameters in GLTFDocument
2022-12-10 16:07:17 -06:00
Rémi Verschelde
a4131b61b1
Merge pull request #69857 from bruvzg/bim_font_no_clean
...
[TextServer] Do not clean up font texture cache when setting `allow_system_fallback` property.
2022-12-10 22:09:04 +01:00
Rémi Verschelde
21136aaf9a
Merge pull request #67399 from Calinou/rename-precision-double-scons
...
Rename `float=64` SCons option to `precision=double`
2022-12-10 22:08:18 +01:00
Rémi Verschelde
c3d7f7a57e
Merge pull request #66729 from DarkKilauea/nav-owners
...
Enable assigning an owner to navigation regions and links
2022-12-10 22:01:34 +01:00
Rémi Verschelde
8f6f244680
Merge pull request #69587 from adamscott/fix-constant-base-typing-in-extended-class
...
Fix constants scope in extended or inner GDScript classes
2022-12-10 21:58:50 +01:00
Rémi Verschelde
cd736471ff
Merge pull request #69077 from adamscott/remove-debug-macro-for-gdscriptlanguage-script_list
...
Remove debug macro for GDScriptLanguage script_list assignment
2022-12-10 21:57:41 +01:00
Josh Jones
5769b0e8d8
Enable assigning an owner to navigation regions and links
...
This allows users of the server APIs to get back the nodes that created certain regions and links.
2022-12-10 12:03:06 -08:00
Raul Santos
a86f076321
C#: Expose attribute properties and add documentation
...
- Exposes the properties of C# attribute so they can be accessed from
reflection, renaming them to PascalCase to follow .NET conventions.
- Added some documentation to the newly exposed members.
- Made attribute properties readonly to avoid giving the impression that
they could be modified.
2022-12-10 20:11:17 +01:00
Adam Scott
beaef88abd
Remove debug macro for GDScriptLanguage script_list
2022-12-10 14:09:04 -05:00
Adam Scott
65a49bad5a
Fix constant base typing in extended GDScript class
2022-12-10 13:39:45 -05:00
Rémi Verschelde
39fe0bfdc3
Merge pull request #69858 from Malcolmnixon/gles3-index-array-cache
...
Fix for glDrawElements crash on GLES3
2022-12-10 19:35:40 +01:00
Rémi Verschelde
561bafe91f
Merge pull request #69865 from adamscott/fix-gdscript-cache-remove-script-crash
...
Fix `GDScriptCache` to not remove scripts/scenes individually when clearing
2022-12-10 19:31:57 +01:00
Adam Scott
ff544df926
Fix GDScriptCache
to not remove scripts/scenes individually when clearing
2022-12-10 12:48:07 -05:00