Ken Paulson
6b117c44fb
Added TranslationServer::get_loaded_locales to return an array of all locales with a loaded Translation
2019-04-24 21:39:29 -04:00
Rémi Verschelde
c2a669a9f0
SCons: Review uses of CCFLAGS, CXXFLAGS and CPPFLAGS
...
Many contributors (me included) did not fully understand what CCFLAGS,
CXXFLAGS and CPPFLAGS refer to exactly, and were thus not using them
in the way they are intended to be.
As per the SCons manual: https://www.scons.org/doc/HTML/scons-user/apa.html
- CCFLAGS: General options that are passed to the C and C++ compilers.
- CFLAGS: General options that are passed to the C compiler (C only;
not C++).
- CXXFLAGS: General options that are passed to the C++ compiler. By
default, this includes the value of $CCFLAGS, so that setting
$CCFLAGS affects both C and C++ compilation.
- CPPFLAGS: User-specified C preprocessor options. These will be
included in any command that uses the C preprocessor, including not
just compilation of C and C++ source files [...], but also [...]
Fortran [...] and [...] assembly language source file[s].
TL;DR: Compiler options go to CCFLAGS, unless they must be restricted
to either C (CFLAGS) or C++ (CXXFLAGS). Preprocessor defines go to
CPPFLAGS.
2019-04-24 16:57:58 +02:00
lupoDharkael
2ad302cec4
Don't allow class_name in built-in scripts
2019-04-17 17:06:21 +02:00
lupoDharkael
145a45fd3f
Fix code completion not working with class_name
2019-04-16 22:27:13 +02:00
Rémi Verschelde
4f81945fed
Merge pull request #28052 from muiroc/settings_decodes_objects
...
Enable object decoding when serializing binary project settings
2019-04-16 10:33:34 +02:00
Guilherme Felipe
1bae73d7d0
Add Input::get_current_cursor_shape
...
[Clean up] Removed unused/unnecessary methods.
2019-04-15 15:22:09 -03:00
muiroc
1f54b11da6
Enable object decoding when serializing binary project settings
2019-04-15 15:30:54 +02:00
Juan Linietsky
c1dcdf6109
No more metadata and dependency indices kept in resources saved.
...
-Node folding is now saved externally together with the properties
-External resources remember their ID when scenes are saved.
2019-04-11 14:36:58 -03:00
Juan Linietsky
e33764744c
Added generator audio stream, and spectrum analyzer audio effect
...
Made AudioFrame and Vector2 equivalent for casting.
Added ability to obtain the playback object from stream players.
Added ability to obtain effect instance from audio server.
2019-04-10 12:58:06 -03:00
Rémi Verschelde
c8994b56f9
Style: Apply new changes from clang-format 8.0
...
It seems to stay compatible with formatting done by clang-format 6.0 and 7.0,
so contributors can keep using those versions for now (they will not undo those
changes).
2019-04-09 17:09:48 +02:00
Juan Linietsky
a20235aeb0
Add ability to edit editor feature profiles
...
Allows enabling/disabling parts of the editor and storing/loading profiles for that.
2019-04-08 19:18:51 -03:00
Rémi Verschelde
918de768a5
Merge pull request #27711 from neikeq/ifdef-clang-tidy
...
Replace a few #if/#elif with #ifdef and "#elif defined"
2019-04-08 12:24:30 +02:00
Rémi Verschelde
3cf2bdbd84
Merge pull request #27506 from Chaosus/astar
...
Added functions to AStar for disable/enable points to effectivly create obstacles
2019-04-08 12:19:51 +02:00
Rémi Verschelde
7f3373d79f
Merge pull request #27452 from Chaosus/direction_to
...
Added method to retrieve a direction vector from one point to another
2019-04-08 12:00:54 +02:00
Rémi Verschelde
a994db62df
Merge pull request #27644 from lupoDharkael/bus
...
Allow default audio bus layout modification
2019-04-08 11:06:35 +02:00
Rémi Verschelde
1ca555f1fb
Merge pull request #26760 from Xrayez/26744-fix-string-to-lower
...
Reorder reverse caps characters table for string lower case conversion
2019-04-08 10:48:15 +02:00
Rémi Verschelde
d211aff777
Merge pull request #27231 from Chaosus/smoothstep
...
Added smoothstep built-in function
2019-04-08 10:03:42 +02:00
Chaosus
cc71fb2308
Added functions to AStar for disable/enable points
2019-04-08 09:28:03 +03:00
Juan Linietsky
cd4449e7ab
Add FileAccess::set_unix_permissions for Unix platforms
2019-04-07 15:45:30 -03:00
Hein-Pieter van Braam
f2d3d3e679
Merge pull request #24269 from xsellier/feature/master-add-sha256
...
Add SHA256 for PoolByteArray
2019-04-23 06:38:03 +03:00
Hein-Pieter van Braam
5d33f241f0
Merge pull request #26064 from JFonS/add_frustum_camera_mode
...
Add FRUSTUM camera mode, allowing tilted frustums
2019-04-23 06:20:13 +03:00
Ibrahn Sahir
9d0b3b300c
fixed an access after free in OS_X11::set_context.
...
Added constructor and assignment operator for CharString
from const char* to simplify memory management when working with
utf8/ascii strings for APIs taking char*.
Reworked OS_X11::set_context to use CharString and avoid some manual
memory management.
2019-04-22 13:34:17 +01:00
Rémi Verschelde
05dda9f87c
Merge pull request #26787 from ptrojahn/utf8assign
...
Support UTF-8 input action names
2019-04-22 12:02:05 +02:00
Rémi Verschelde
3610b4fd77
Merge pull request #28179 from neikeq/welp
...
Use StringBuilder in C# bindings generator
2019-04-22 11:52:30 +02:00
Rémi Verschelde
c66ed35004
Merge pull request #27376 from follower/patch-1
...
Typo fix: "the function exists" -> "the function exits"
2019-04-21 20:16:56 +02:00
Hein-Pieter van Braam
bc7178422e
Merge pull request #28217 from hpvb/fix-28089
...
Don't crash on printing nested types
2019-04-21 00:46:07 +03:00
Fabio Alessandrelli
175942dcd1
Merge pull request #24951 from Mr-Slurpy/local-rpc-sender-id-fix
...
Sender network id is now set to local network id for local rpc calls.
2019-04-20 13:39:05 +02:00
Rémi Verschelde
b3d2584960
Merge pull request #28210 from hpvb/fix-28134
...
Object::script may not be a valid Ref<Script>
2019-04-20 10:25:39 +02:00
Hein-Pieter van Braam-Stewart
20b0046945
Object::script may not be a valid Ref<Script>
...
It appears that Object::script may be a valid ScriptInstance but not be
castable to Ref<Script>. There were only 5 places in the code that made
this assumption. This commit fixes that.
2019-04-20 02:13:28 +02:00
Hein-Pieter van Braam-Stewart
8b1e297fc6
Don't crash on printing nested types
...
When adding an Array or Dictionary to itself operator String() got in an
infinite loop. This commit adds a stack to operator String() (Through
the use of a new 'stringify method'). This stack keeps track of all
unique Arrays and Dictionaries it has seen. When a duplicate is found
only a static string is printed '[...]' or '{...}'.
This mirror Python's behavior in a similar case.
2019-04-20 02:01:55 +02:00
Juan Linietsky
04847ef5f9
Added ability for multiple images to be imported as an atlas
...
This adds support for groups in the import system, which point to a single file.
Add property hint for saving files in file field
2019-04-19 15:56:34 -03:00
Ignacio Etcheverry
f64aa02933
Use StringBuilder in C# bindings generator
...
- Also fixed generation of empty summary comments when no comment should have been generated.
2019-04-19 02:11:39 +02:00
Rémi Verschelde
20265879e2
Compression: Set Zstd max window size via public parameter
...
`ZSTD_DCtx_setMaxWindowSize` is still part of the experimental API
(thus unexposed in the shared library). Upstream examples seem to
use `ZSTD_d_windowLogSize` instead, so it's probably what we should
use too.
Fixes #17374 .
Distro packagers can now unbundle Zstd.
2019-04-18 13:47:42 +02:00
Daniel Eliasinski
0606062268
Sender network id is now set to local network id for local rpc calls.
2019-04-16 21:53:09 -04:00
Ignacio Roldán Etcheverry
9e326ce090
Merge pull request #27776 from neikeq/issue-27772
...
core_bind: Use the appropriate enum instead of int
2019-04-07 19:35:16 +02:00
Ignacio Etcheverry
ebe2f4ea09
core_bind: Use the appropriate enum instead of int
2019-04-07 18:52:39 +02:00
Chaosus
514a3fb96a
Added smoothstep built-in function
2019-04-07 14:11:26 +03:00
Yuri Roubinsky
134be5c728
Merge pull request #27043 from Chaosus/randfn
...
Added gaussian distribution function to RNG
2019-04-07 08:32:04 +03:00
Rémi Verschelde
de825df121
Merge pull request #27733 from nekomatata/transform_flip_fix
...
Fixed Transform FLIP_Y and FLIP_Z set as identity transform
2019-04-06 21:13:48 +02:00
Rémi Verschelde
3b697ce8d5
Merge pull request #26486 from marxin/fix-Wdeprecated-copy
...
Fix new GCC 9 warnings: -Wdeprecated-copy.
2019-04-06 18:21:18 +02:00
PouleyKetchoupp
8828385792
Fixed Transform FLIP_Y and FLIP_Z set as identity transform
2019-04-06 17:40:15 +02:00
Ignacio Etcheverry
2f3328a039
Fix wrong method binds and registered class
2019-04-06 16:12:59 +02:00
Rémi Verschelde
34ea708596
Merge pull request #26699 from Schroedi/fix-line-circle-intersect
...
Fixes Geometry.segment_intersects_circle working only one way.
2019-04-06 12:42:16 +02:00
Ignacio Etcheverry
ad2127a3e8
Replace a few #if/#elif with #ifdef and "#elif defined"
2019-04-05 23:41:51 +02:00
Rémi Verschelde
cc349336e7
Revert "Properly explain RPC/RSET mode failure."
...
This reverts commit 95ad747dea
.
It introduced regressions, see #27655 .
2019-04-05 18:18:08 +02:00
lupoDharkael
650b698f51
Allow default audio bus layout modification
2019-04-05 17:19:25 +02:00
Rémi Verschelde
a61ad365f5
Merge pull request #27677 from akien-mga/Wimplicit-fallthrough
...
Fix -Wimplicit-fallthrough warnings from GCC 8
2019-04-05 16:12:45 +02:00
Chaosus
55f3bd97a2
Added direction_to method to vectors
2019-04-05 17:09:57 +03:00
Rémi Verschelde
fc370b3feb
Fix -Wimplicit-fallthrough warnings from GCC 8
...
Adds `FALLTHROUGH` macro to specify when a fallthrough is intentional.
Can be replaced by `[[fallthrough]]` if/when we switch to C++17.
The warning is now enabled by default for GCC on `extra` warnings level
(part of GCC's `-Wextra`). It's not enabled in Clang's `-Wextra` yet,
but we could enable it manually once we switch to C++11. There's no
equivalent feature in MSVC for now.
Fixes #26135 .
2019-04-05 15:14:53 +02:00
Andrii Doroshenko (Xrayez)
34e6737413
Reorder reverse caps characters table for string lower case conversion
...
The binary search algorithm used to lookup character codes in the table
relies that the data must be ordered. This fixes `to_lower()` string
method to convert upper case to lower case properly, so that the
algorithm doesn't terminate prematurely.
Co-authored-by: AndreevAndrei (avandrei) <avandrei@MacBookAAV.local>
2019-04-05 11:10:15 +03:00
qarmin
8460d0678c
Small fixes to static analyzer bugs
2019-04-04 22:00:16 +02:00
Michael Alexsander Silva Dias
e63e3875d7
Fix 'UndoRedo' increasing its version on actions that should be merged
2019-04-04 14:37:45 -03:00
Juan Linietsky
a18989602b
Clean up notifications and merge Node and MainLoop ones for clarity, closes #27614
2019-04-04 10:34:41 -03:00
Fabio Alessandrelli
95ad747dea
Properly explain RPC/RSET mode failure.
...
_can_call_mode used to call is_network_master/get_network_master
internally.
This would reset any potential last error set via ERR_EXPLAIN,
preventing it from being displayed correctly.
_can_call_mode now expects the node master ID to be passed instead.
2019-04-03 21:55:42 +02:00
Rémi Verschelde
76cbe7a9ae
Merge pull request #27214 from marcelofg55/midi_note_off
...
Fix MIDI Note Off missing on some devices
2019-04-03 09:17:07 +02:00
Rémi Verschelde
25c1363a11
Merge pull request #27597 from marxin/fix-Wnon-virtual-dtor-warnings
...
Fix -Wnon-virtual-dtor warnings.
2019-04-02 18:25:02 +02:00
marxin
e7f22ebdcd
Enable warnings=extra on clang and GCC testers.
...
And remove 2 warnings from warnings=extra.
2019-04-02 17:14:47 +02:00
marxin
f9f2413e69
Fix -Wnon-virtual-dtor warnings.
...
Example of the warning:
./core/script_language.h:198:7: warning: 'class ScriptCodeCompletionCache' has virtual functions and accessible non-virtual destructor [-Wnon-virtual-dtor]
2019-04-02 14:07:29 +02:00
Rémi Verschelde
29a1202d39
Merge pull request #27171 from Chaosus/randfix
...
Properly setup seed in RNG
2019-04-01 17:17:30 +02:00
Rémi Verschelde
e3bd84fa57
Merge pull request #27485 from Faless/io/encode_decode_safety_pr
...
Safer encode/decode variant.
2019-04-01 17:00:40 +02:00
Juan Linietsky
dee98d3b6d
Some improvements to is_equal_approx, restored Quat operator.
2019-04-01 11:11:02 -03:00
Fabio Alessandrelli
393e62b98a
Add object encoding param to serialization methods
...
Network peers get_var/put_var
File get_var/store_var
GDScript/Mono/VisualScript bytes2var/var2bytes
Add MultiplayerAPI.allow_object_decoding member which deprecates PacketPeer.allow_object_decoding.
Break ABI compatibaility (API compatibility for GDNative).
2019-04-01 15:53:19 +02:00
Fabio Alessandrelli
53ab3a1ba9
Multiplayer API now respects allow_object_decoding
...
Add doc about allow_object_decoding in PacketPeer
2019-04-01 15:53:08 +02:00
Fabio Alessandrelli
e61a074a8e
Use same boolean for objects encode and decode.
...
In a very unintuitive move encode needed false to encode an object,
decode needed true to decode it.
They now need the same value: `true`.
2019-03-28 10:43:34 +01:00
Chaosus
6280be46a6
Properly setup seed in RNG
2019-03-27 19:37:25 +03:00
follower
bab27547d3
Typo fix: "the function exists" -> "the function exits"
...
As far as I can tell, the intended word here is "exits" rather than "exists" but it's not 100% clear.
I'm assuming the intention is to express something along the lines of "An index has failed if m_index >=m_size; [if this happens then] the function exits."
2019-03-25 04:02:04 +13:00
lupoDharkael
6232e7eed3
Add missing methods to Rect2i
...
Replace inline with _FORCE_INLINE_ in short methods.
Remove unused and redundant method no_area() as we already have has_no_area().
Add grow_individual() grow_margin() and expand() to Rect2i.
2019-03-21 17:35:01 +01:00
Pedro J. Estébanez
9c3ddf05cb
Revert accidental commits
...
This reverts commit fb37284c02
.
This reverts commit 4db0f51b9a
.
2019-03-20 21:43:55 +01:00
Pedro J. Estébanez
4db0f51b9a
Create live view dock [wip]
2019-03-20 20:44:43 +01:00
Pedro J. Estébanez
fb37284c02
Create class for shared memory blocks [wip]
2019-03-20 20:44:43 +01:00
toasteater
5f1b9a2313
Improved uniformity of RandomPCG::randf.
...
When generating single precision floats, Godot casts a uint32_t to float,
causing uniformity loss.
This new randf, inspired by T. R. Campbell's random_real, samples the output
of rand as the fraction part of an infinite binary number, with some tricks
to reduce ops and branching. This method provides "good enough" uniformity at
decent speed, for floats greater than 2^-64. Smaller numbers are floored to 0.
2019-03-19 18:14:58 +08:00
Marcelo Fernandez
ea0c398a19
Fix MIDI Note Off missing on some devices
2019-03-18 15:54:32 -03:00
Chaosus
5f137925dc
Added normally distributed generation function to RNG
2019-03-17 08:09:46 +03:00
Rémi Verschelde
aff3dd36ba
Merge pull request #25495 from IronicallySerious/fix-expand-macros
...
Fix parameterised macros in core. Addresses #25488
2019-03-16 11:20:52 -07:00
Rémi Verschelde
bba854bac6
Merge pull request #26851 from RandomShaper/fix-26460-fake-event-flood
...
Fix fake null-motion mouse event flood
2019-03-09 22:40:53 +01:00
Pedro J. Estébanez
f757460ec8
Fix fake null-motion mouse event flood
...
This commit also improves a bit the code quality by making the intent of fake events (and themselves) more explicit.
Fixes #26460 .
2019-03-09 22:04:17 +01:00
Rémi Verschelde
0d728123c6
Merge pull request #26818 from vnen/class_name-inheritance
...
Allow class_name scripts to have nested inheritance
2019-03-09 14:27:43 +01:00
George Marques
25f9aee005
Allow class_name scripts to have nested inheritance
2019-03-09 00:47:27 -03:00
DESKTOP-3H3MR3A\eloisa
b22cf46fdb
Request Android record permission when needed
2019-03-08 12:38:36 -03:00
Paul Trojahn
a7430a9d06
Support UTF-8 input action names
...
Fixes #26380
2019-03-08 12:27:14 +01:00
Rémi Verschelde
201cb8d7ed
Merge pull request #26745 from akien-mga/android-modules-def
...
Define android/modules globally so it appears in Project Settings
2019-03-07 23:06:05 +01:00
Rémi Verschelde
bce56cf337
Fix -Wc++11-extensions warning after #26737
...
Fixes #26769 .
2019-03-07 22:48:00 +01:00
Juan Linietsky
6cb841edcb
Ensure ETC2 textures are ALSO compressed to Po2 when have mipmaps. Fixes #26733
2019-03-07 12:16:20 -03:00
Rémi Verschelde
c74bf2e6b1
Define android/modules globally so it appears in Project Settings
...
Until now people had to add it manually to project.godot to load custom modules.
2019-03-07 11:25:58 +01:00
MidZik
4eccb58bc5
Fixed get_seed() not returning the correct seed.
2019-03-07 02:45:18 -06:00
Rémi Verschelde
c67e9a4dd4
Merge pull request #26665 from bojidar-bg/19704-singleton-constants
...
Fix enums coming from other classes without preload
2019-03-06 18:20:48 +01:00
Juan Linietsky
9b5c6f539b
Safer way to update animation if changed, fixes #26670
2019-03-06 10:22:38 -03:00
Christoph Schroeder
dcbe55a1fa
Fixes Geometry.segment_intersects_circle working only one way.
2019-03-06 12:28:54 +01:00
Luis Martinez
9e465c9fd0
Fixes stderr silence; adds missing quote from exe args(windows)
...
8d117b214f/core/bind/core_bind.cpp (L452)
This function calls the bottom function
8d117b214f/drivers/unix/os_unix.cpp (L312)
OS.execute doesn't send out a value to stderr, so stderr defaults to
false, which will invoke this bottom line and always silence stderr.
8d117b214f/drivers/unix/os_unix.cpp (L315)
Some programs, such as FFmpeg, will print out to stderr with valuable
and vital information. This fixes stderr always being silenced, user can
now opt to have it be read as normal.
2019-03-05 17:07:00 -06:00
marxin
64bce5a24b
Use GCC builtins for bswap as compiler can then emit these via instructions.
...
Using current macros, one get for:
static inline int BSWAP32(int x) {
return ((x << 24) | ((x << 8) & 0x00FF0000) | ((x >> 8) & 0x0000FF00) | (x >> 24));
}
int main(int argc, char **argv)
{
return BSWAP32(argc);
}
main:
.LFB1:
.cfi_startproc
movl %edi, %eax
movl %edi, %edx
sarl $24, %edx
sall $24, %eax
orl %edx, %eax
movl %edi, %edx
sarl $8, %edi
sall $8, %edx
andl $65280, %edi
andl $16711680, %edx
orl %edx, %eax
orl %edi, %eax
ret
while using:
int main(int argc, char **argv)
{
return __builtin_bswap32(argc);
}
one gets:
main:
.LFB0:
.cfi_startproc
movl %edi, %eax
bswap %eax
ret
2019-03-05 22:27:02 +01:00
Bojidar Marinov
9637e42705
Fix enums coming from other classes without preload
...
Fix #19704 , fix #26001
2019-03-05 23:19:02 +02:00
Rémi Verschelde
45e7306b5a
Merge pull request #26629 from bojidar-bg/18386-object-callv-errors
...
Print errors comming from callv
2019-03-05 12:44:01 +01:00
Bojidar Marinov
dadcb33302
Print errors comming from callv
...
Fixes #18386
2019-03-05 12:24:21 +02:00
Hein-Pieter van Braam
80618700ca
Merge pull request #26614 from MarianoGnu/tileset_editor
...
TileSet/TileMap: Decompose solid non-convex polygons into convexes.
2019-03-05 02:02:53 +01:00
Mariano Suligoy
078b869d9a
TileSet/TileMap: Decompose solid non-convex polygons into convexes. Real fix for #24003
2019-03-04 21:03:10 -03:00
Juan Linietsky
ffd44530fb
Make sure ResurceLoader.exists works on imported files, fixes #23555
2019-03-04 21:01:21 -03:00
Juan Linietsky
e653c79ef7
Better warnings when resources can't be saved. Fixes #26531
2019-03-04 11:06:49 -03:00
Rémi Verschelde
b811207406
More style cleanup...
2019-03-04 10:11:29 +01:00
Juan Linietsky
a1e73dcc94
Add support for event accumlation (off by default, on for editor), fixes #26536
2019-03-03 19:53:13 -03:00
Juan Linietsky
a9fe834a8e
Merge pull request #26547 from vnen/gdscript-dependency-parse
...
Add a parse mode for GDScript which doesn't load dependencies
2019-03-03 18:00:12 -03:00
Juan Linietsky
8b4c4d9b2f
Implement a more coherent (and way less hack) way to block animation updates, fixes #24618
2019-03-03 17:57:16 -03:00
Juan Linietsky
ae886a6f32
Ability to keep pumping messages while being debugged, may be a solution for #21431
2019-03-03 17:12:19 -03:00
George Marques
4f0590338f
Add function to get String from FileAccess
2019-03-03 16:51:53 -03:00
Rémi Verschelde
dd5376f9df
Merge pull request #25934 from mrcdk/pool_int_real_color_interpolate
...
Added PoolIntArray, PoolRealArray and PoolColorArray interpolate
2019-03-03 13:30:43 +01:00
marxin
6be77da7eb
Fix new GCC 9 warnings: -Wdeprecated-copy.
2019-03-02 14:37:02 +01:00
Hein-Pieter van Braam
33c6b0ec1a
Scale quickhull tolerance with mesh size
...
Taken from three.js's implementation. Tested with a wide variety of
meshes.
2019-03-01 20:58:39 +00:00
Juan Linietsky
3f681b0681
Clean up blend shape support in GLES2 and GLES3.
2019-03-01 16:01:44 -03:00
Juan Linietsky
a5370b1b1b
-Fix problem of order of import plugins, closes #26340
...
-Ensure resource previewer does not start until first import is done
2019-02-27 14:11:17 -03:00
Rémi Verschelde
372152220b
Merge pull request #26159 from marxin/fix-Wsuggest-attribute=format
...
Fix -Wsuggest-attribute=format warnings.
2019-02-27 09:23:26 +01:00
Rémi Verschelde
426a6fdc17
Merge pull request #26134 from marxin/fix-Wsign-compare
...
Fix -Wsign-compare warnings.
2019-02-27 09:22:47 +01:00
Rémi Verschelde
0ba75c195e
Fix GCC 5 build after #26331 and cleanup style
...
Also cleanup after 01a3dd3
.
2019-02-27 09:01:24 +01:00
marxin
e5f665c718
Fix -Wsign-compare warnings.
...
I decided to modify code in a defensive way. Ideally functions
like size() or length() should return an unsigned type.
2019-02-27 07:45:57 +01:00
marxin
aff84ec55d
Fix -Wsuggest-attribute=format warnings.
2019-02-27 06:56:50 +01:00
Juan Linietsky
f669ebeeaf
-Properly handle missing ETC support on export
...
-Added ability for resource importers to save metadata
-Added ability for resource importers to validate depending on project settings
2019-02-26 18:45:06 -03:00
Juan Linietsky
5eeb06ffd1
-Remove harcoded opengl extension testing from OS, ask rasterizer instead.
...
-Fixed a bug where etc textures were imported broken
2019-02-26 11:58:47 -03:00
Juan Linietsky
3299045988
Remove setting that caused is_inside_tree() errors on doppler tracking enabled.
2019-02-26 09:16:23 -03:00
Juan Linietsky
a32b26dfa2
Several fixes to make GLES2 on HTML5 work much better.
...
Changed math class error reporting to be a bit less paranoid.
2019-02-25 21:47:29 -03:00
Michael Alexsander Silva Dias
dcf6c4a368
Revert "Fix 'UndoRedo's 'MERGE_ALL' mode repeating instructions when quickly commiting actions"
...
This reverts commit 79f1d8b4fb
.
2019-02-25 14:09:33 -03:00
Chaosus
bc4d781277
Fix wrapi to use int64_t instead int
2019-02-25 10:51:04 +03:00
Juan Linietsky
61b41d6001
Ensure all properties are refreshed when setting a script, fixes #24845
2019-02-24 10:50:43 -03:00
Juan Linietsky
3ea04c1366
Prevent circular references to scene being saved, fixes #24384
2019-02-24 10:48:38 -03:00
Rémi Verschelde
4ebb544ffa
Merge pull request #26171 from Calinou/fix-wrapi-crash
...
Fix crash when using `wrapi()` with a range of zero
2019-02-24 02:37:04 +01:00
Hugo Locurcio
18b90508a1
Fix crash when using wrapi()
with a range of zero
...
`wrapi()` and `wrapf()` will now return the value of
the `min` parameter if the range is equal to zero.
2019-02-23 16:16:32 +01:00
Juan Linietsky
9d78274e06
Make allowed pid for window takeover happen immediately, fixes #21431
2019-02-23 12:09:35 -03:00
Hein-Pieter van Braam
4f49d09272
Don't crash when parse_utf8 receives a NULL pointer
...
This can happen when chaining calls to various string methods when the
string is empty.
2019-02-22 19:28:19 +01:00
Rémi Verschelde
7e69c160a4
Merge pull request #26129 from YeldhamDev/undoredo_merge_all_fix
...
Fix 'UndoRedo's 'MERGE_ALL' mode repeating instructions when quickly commiting actions
2019-02-22 09:57:23 +01:00
Rémi Verschelde
726f31e992
Merge pull request #26132 from marxin/fix-Wignored-qualifiers
...
Fix warnings seen with -Wignored-qualifiers.
2019-02-22 09:55:27 +01:00
Rémi Verschelde
60fe9321ac
Merge pull request #26099 from marxin/fix-Wtype-limits-warnings
...
Fix all -Wtype-limits warnings.
2019-02-22 09:44:59 +01:00
Juan Linietsky
8b231b96e3
Implement a cleaner (and better) way to save imagedata from ImageTexture, fixes #18801
2019-02-21 20:49:42 -03:00
marxin
c11e7ffd0e
Fix warnings seen with -Wignored-qualifiers.
2019-02-21 20:24:29 +01:00
Michael Alexsander Silva Dias
79f1d8b4fb
Fix 'UndoRedo's 'MERGE_ALL' mode repeating instructions when quickly commiting actions
...
It seems that the merge operation validation is only useful to the 'MERGE_ENDS' mode, causing problems when in 'MERGE_ALL'.
Fixes #26118 .
2019-02-21 15:36:45 -03:00
marxin
7de7f0ef17
Fix all -Wtype-limits warnings.
2019-02-21 19:34:35 +01:00
Rémi Verschelde
b970c4187d
Merge pull request #26115 from WindyDarian/fix_dictionary_erase_returing_null
...
Fix return value for Dictionary.erase(key) in script
2019-02-21 13:54:34 +01:00
Windy Darian
7d4a653223
Fix return value for Dictionary.erase()
2019-02-21 18:52:29 +08:00
Rémi Verschelde
b39e1df704
Fix VariantWriter overflow on 64-bit int
...
Integers in Godot are signed 64-bit ints (int64_t), but var2str used
int behind the scenes and would thus overflow after 2^31.
Also properly documented the actual bounds of int and the behaviour
when overflowing them.
2019-02-21 11:24:00 +01:00
marxin
8d51618949
Add -Wshadow=local to warnings and fix reported issues.
...
Fixes #25316 .
2019-02-20 19:44:12 +01:00
Rémi Verschelde
132e2f458d
Merge pull request #26015 from hedin-hiervard/master
...
fixed AStar improper point deletion (leads to crash)
2019-02-20 18:20:23 +01:00
Rémi Verschelde
5023cc111b
Merge pull request #26095 from lupoDharkael/right-left
...
Fix wrong bounds check in String::right
2019-02-20 17:48:53 +01:00
hedin
c496781bf6
fixed AStar improper point deletion (leads to crash)
2019-02-20 17:24:58 +01:00
lupoDharkael
597aac382b
Fix wrong bounds check in String::right
2019-02-20 16:47:25 +01:00
Rémi Verschelde
75c89aaaef
Merge pull request #26069 from hpvb/align-variant
...
Align the Variant data member
2019-02-20 13:27:05 +01:00
Hein-Pieter van Braam
b6b113cc2b
Align the Variant data member
...
This should avoid potential alignment issues when _mem holds real
values and speed up some floating point operations in some cases.
2019-02-20 11:14:22 +00:00
Fabio Alessandrelli
0e5655694c
Fix HTTPClient keep alive with chunked encoding.
...
We need to consume the trailer part and final CRLF after last chunk
as per RFC 7230 section 4.1:
```
chunked-body = *chunk
last-chunk
trailer-part
CRLF
```
We do not return the trailer part, just consume it allowing following
requests to work as expected when using keep alive.
2019-02-20 05:13:51 +01:00
Fabio Alessandrelli
10e4821260
HTTPClient read until EOF fixes
2019-02-20 03:06:02 +01:00
JFonS
54b95b6c5a
Add FRUSTUM camera mode, allowing tilted frustums
...
This new camera mode makes it easy to create tilted frustums for mirror
or portal effects.
This work was kindly sponsored by IMVU.
2019-02-19 17:48:08 +01:00
marxin
155cbe0b37
Fix warnings seen with warnings=all and recent GCC 8.2.
2019-02-18 21:54:31 +01:00
IronicallySerious
4121df235e
Fix parameterised macros in core. Addresses #25488
...
This adds the saves the programmer of doing something like SWAP(x++, y--)
and getting the wrong result unless the parameters are evaluated
before use.
2019-02-18 22:08:42 +05:30
Rémi Verschelde
2e6501d879
Add hex-encoded version number to Engine singleton for easy comparisons
2019-02-17 13:38:52 +01:00
Rémi Verschelde
f6fcbcfe9e
Merge pull request #25680 from Chaosus/random_fix
...
Fix random generation, to not always retrieve 0 after seed()
2019-02-16 23:24:02 +01:00
Rémi Verschelde
44d24e8b78
Merge pull request #25952 from pbrunet/fix/rand
...
Fix typo for randd and randf
2019-02-16 22:05:23 +01:00
Juan Linietsky
1f9c54bd55
Make resource loader cycle checker work on a per-thread basis.
...
This removes editor errors saying cycles existed when the thumbnailer was running.
2019-02-16 17:39:06 -03:00
Pierrick Brunet
3b6d05db3e
Fix typo for randd and randf
...
* And improve documentation according to issue #25938
2019-02-16 21:05:18 +01:00
Rémi Verschelde
ca5ec803fc
Merge pull request #25944 from Faless/net/http_editor_fixes
...
Fix keep-alive without header in HTTP client
2019-02-16 17:58:48 +01:00
Fabio Alessandrelli
673caa5f46
Fix keep-alive without header in HTTP client
2019-02-16 17:05:13 +01:00
Rémi Verschelde
7a79eee523
Expose OS::get_current_video_driver to scripting languages
2019-02-16 14:41:07 +01:00
Rémi Verschelde
29359c169b
Merge pull request #25924 from Calinou/add-gamepad-button-shortcut
...
Make Button shortcuts triggerable by gamepads
2019-02-16 14:17:26 +01:00
MrCdK
3441e2a96f
Added PoolIntArray, PoolRealArray and PoolColorArray interpolate
2019-02-16 12:20:01 +01:00
Hein-Pieter van Braam
24e7a54cd0
Fix alignment and locking issues with CommandQueueMT
...
The allocations of commands in CommandQueueMT weren't aligned. This
commit aligns all accesses on 64bit boundaries regardless of target
platform. This ensures that all types are aligned.
Lock-wise the semaphores were maked as usable when the command had ran
but not when the synchronous stub had finished with it. This lead to a
race condition where sometimes the semaphore got reused before it was
waited on. We now mark the semaphore as free only once we're done
waiting on it.
2019-02-16 04:00:19 +01:00
Hugo Locurcio
b54910eb05
Make Button shortcuts triggerable by gamepads
...
This closes #25741 .
2019-02-16 00:29:23 +01:00
Juan Linietsky
4a24ba6e77
-Fixes to undo redo to avoid crash, closes #24251
...
-Changed Animation to have a special signal when tracks are changed, to avoid unnecesary track cache rebuilds in AnimationPlayer
-Added missing emit_changed whe modifying keys to Animation
-Changed AnimationPlayer to use the new refcounted connections instead of the previous hacky way to keep references
-Changed AnimationEditor to update the current track when keys are edited
-Fixed bug where undo/redo did not work with AnimationKeyEdit (was not being updated)
-Made sure UndoRedo does not mind deleted objects in undo/redo history, this would corrupt the history or clear it without need.
2019-02-14 10:22:34 -03:00
Rémi Verschelde
5fc86026ca
Fix typos with codespell
...
Using codespell 1.14.0.
Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
doubleclick
lod
nd
numer
que
te
unselect
EOF
$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
2019-02-13 09:23:29 +01:00
Rémi Verschelde
55ca2a7c88
Merge pull request #25821 from akien-mga/sync-class-and-filenames
...
Ensure classes match their header filename
2019-02-13 08:49:39 +01:00
Aaron Franke
06df7b0963
[Core] Transform2D add set_scale and fix set_rotation
...
Note: These are still not exposed to GDScript
2019-02-12 17:59:29 -05:00
QbieShay
c4eb974a8a
Added a setting for files in which the editor should search (project wise).
...
Remembers the tickboxes but only during the same execution
Fixes #25440
2019-02-12 21:24:07 +01:00
Rémi Verschelde
c4835c4345
Merge pull request #25721 from neikeq/ww
...
Use script instance binding for objects constructed from C#
2019-02-12 15:29:25 +01:00
Rémi Verschelde
b7cc2bb1e2
Core: Ensure classes match their header filename
...
Also drop some unused files.
Renamed:
- `core/dvector.h` -> `pool_vector.h`
- `core/io/resource_import.h` -> `resource_importer.h`
- `core/sort.h` -> `sort_array.h`
- `core/string_db.h` -> `string_name.h`
Dropped:
- `core/allocators.h`
- `core/os/shell.h`
- `core/variant_construct_string.cpp`
2019-02-12 13:34:25 +01:00
Rémi Verschelde
13c50e8aa5
Merge pull request #25481 from hpvb/fix-ubsan-asan-reports
...
Fix many asan and ubsan reported issues
2019-02-12 12:21:01 +01:00
Rémi Verschelde
b6e03d927e
Merge pull request #25727 from aaronfranke/matrix3-basis
...
[Core] Rename Matrix3 file to Basis
2019-02-10 12:32:32 +01:00
Chaosus
f946b28f75
Fix random generation, to not retrieve 0 after seed()
2019-02-10 14:16:02 +03:00
Rémi Verschelde
034cd62a77
Warn when using GPU particles with GLES2
...
Closes #25733 .
2019-02-09 20:49:58 +01:00
Aaron Franke
3f837d5cc5
[Core] Rename Matrix3 file to Basis
...
The code already referred to "Basis", it's just the file name that was different for some reason.
2019-02-09 14:42:23 -05:00
Ignacio Etcheverry
9df44c2d2c
Use script instance binding for objects constructed from C#
...
Only possible if the object class is a "native type". If the object class is a user class (that derives a "native type") then a script is needed.
Since CSharpLanguage does cleanup of script instance bindings when finished, cases like #25621 will no longer cause problems.
Fixed ~Object() trying to free script instance bindings after the language has already been removed, which would result in a NULL dereference.
2019-02-09 00:32:18 +01:00
Rémi Verschelde
1772d6fa23
Image: Fix decompressing ETC2
...
Thanks to @Rriik for finding the bug and its cause.
Fixes #25595 .
2019-02-08 17:26:47 +01:00
Ignacio Etcheverry
3233083f63
Mono: Lifetime fixes for CSharpInstance and instance binding data
...
Avoid CSharpInstance from accessing its state after self destructing (by deleting the Reference owner).
It's now safe to replace the script instance without leaking or crashing.
Also fixed godot_icall_Object_weakref return reference being freed before returning.
2019-02-03 06:47:25 +01:00
Ignacio Etcheverry
4e4e889c75
Merge pull request #25478 from neikeq/rr
...
Mono: Fix MonoPosixHelper not being found
2019-02-03 06:31:52 +01:00
Ignacio Etcheverry
41873ffa88
Added set_environment to OS class
2019-02-03 05:38:47 +01:00
Rémi Verschelde
463123a661
Merge pull request #25494 from RandomShaper/fix-21677
...
Let memory stat functions return uint64_t
2019-01-31 10:33:18 +01:00
Bojidar Marinov
e34a4c63a7
Fix AStar crashing with large (>1e30) estimated values
...
Fixes #21601
2019-01-30 20:22:08 +02:00
Pedro J. Estébanez
496d8f19fc
Let memory stat functions return uint64_t
2019-01-30 19:07:46 +01:00
Hein-Pieter van Braam
d308eb091a
Fix many asan and ubsan reported issues
...
This allows most demos to run without any ubsan or asan errors. There
are still some things in thirdpart/ and some things in AudioServer that
needs a look but this fixes a lot of issues. This should help debug less
obvious issues, hopefully.
This fixes #25217 and fixes #25218
2019-01-30 06:43:56 +01:00
Rémi Verschelde
cc0842f9a6
Prevent upscaled SVG from exceeding Image bounds
...
Also expose Image MAX_WIDTH and MAX_HEIGHT.
Fixes #24455 .
2019-01-28 16:00:15 +01:00
Juan Linietsky
11642b92d1
Avoid cyclic resource loading of any type, fixes #22673
2019-01-27 19:24:55 -03:00
Rémi Verschelde
c3b0ee5941
Fix code style issues
2019-01-26 22:35:31 +01:00
Juan Linietsky
c2f59de212
Warn of invalid pointer when converting object to RID, closes #19023
2019-01-26 15:41:26 -03:00
Marcelo Fernandez
fd59732298
Expose InputEventMIDI to scripts
2019-01-23 09:09:03 -03:00
Rémi Verschelde
a0581cca1f
Revert "Revert "Update random_pcg.h""
...
This reverts commit 6f704c338a
.
Sorry about this, this was a test and not meant to be pushed to master. :/
2019-01-23 10:36:36 +01:00
Rémi Verschelde
6f704c338a
Revert "Update random_pcg.h"
...
This reverts commit 64e584a97e
.
2019-01-23 10:30:18 +01:00
Ivan Ponomarev
8edfc3b5ac
Fixed possible crash in pck_packer.cpp due to wrong memory freeing.
2019-01-22 20:02:19 +03:00
Juan Linietsky
6fa632b821
Add function to obtain filesystem type from DirAccess.
...
Change EditorFileSystem to not use directory modification times on FAT32, fixes #20946
2019-01-21 18:06:14 -03:00
Martin Capitanio
a6ab7a91ef
Print the path of a corrupt image
...
After scanning a path in the project manager or starting a project it is not clear which
image can not be loaded.
After errors
```
ERROR: _png_error_function: Not a PNG file
At: drivers/png/image_loader_png.cpp:62.
libpng error: Not a PNG file
ERROR: _load_image: PNG Corrupted
At: drivers/png/image_loader_png.cpp:94.
```
add
```
ERROR: load_image: Error loading image: path/bad.png
At: core/io/image_loader.cpp:69.
```
2019-01-20 04:19:12 +01:00
Leon Krause
35466475fe
Fix HTML5 build warning
2019-01-20 00:12:50 +01:00
Fabio Alessandrelli
60d235622d
Don't reset MultiplayerAPI when setting same peer.
...
A GDScript call to:
`multiplayer.network_peer.some_prop = true`
seems to transalte to:
```
var temp = multiplayer.network_peer
temp.some_prop = true
multiplayer.network_peer = temp
```
Which caused the MultiplayerAPI to be resetted.
The call to set_network_peer is now ignored if the peer that's beeing
set is the same as the currently set one.
2019-01-15 11:14:51 +01:00
Fabio Alessandrelli
1f7846abf8
Fix MultiplayerAPI initialization, clear.
...
rpc_sender_id is now correctly initialized to 0 so get_rpc_sender_id()
work reliably even if called before receiving any RPC.
root_node is initialized to NULL (fix crashes when incorrectly using the
MultiplayerAPI).
clear function now resets the packet cache size to free more memory when
not running.
2019-01-15 10:35:26 +01:00
Rémi Verschelde
7346afb0ee
Merge pull request #24987 from akien-mga/gles2-nvidia-rect-hack-opt-in
...
GLES2: Make Nvidia flicker workaround opt-in
2019-01-14 20:20:56 +01:00
Juan Linietsky
91290f0ded
Added a flag to specify an exported node path must be supplied from scene root, fixes #24412
2019-01-14 15:46:56 -03:00
Rémi Verschelde
02ffc59270
GLES2: Make Nvidia flicker workaround opt-in
...
It has a big impact on 2D and text rendering performance (cf. #24466 )
so the solution seems worse than the bug it aims to work around.
It's now opt-in via "rendering/quality/2d/gles2_use_nvidia_rect_flicker_workaround"
for those who need it and have a simple enough game for the performance
drop not to be an issue.
Fixes #24466 .
2019-01-14 19:02:07 +01:00
Juan Linietsky
6d8083ea65
Do not use the workaround for desktop nvidia on mobile and html5.
2019-01-14 11:24:00 -03:00
Juan Linietsky
ae99530a8d
Do not allow flushing while already flushing the message queue. Added to help track bugs in ProgressDialog in editor.
2019-01-14 11:04:25 -03:00
Juan Linietsky
4bb0080b3d
Do not allow adding tasks while in the middle of flushing a message queue
2019-01-14 11:00:05 -03:00
Rémi Verschelde
9ddf1115bc
Revert "fixed invalid implementation of Plane::intersects_segment and Plane::intersects_ray"
2019-01-13 11:06:34 +01:00