Fredia Huya-Kouadio
194452bf38
Update the logic used to start / stop the GL thread
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Currently the GL thread is started / stopped when the activity is respectively resumed / paused. However, according to the `GLSurfaceView` documentation, this should be done instead when the activity is started / stopped, so this change updates the start / stop logic for the GL thread to match the documentation.
2023-12-20 20:38:34 -08:00
Rémi Verschelde
4c4cb12e38
Merge pull request #84409 from m4gr3d/add_android_gestures_project_settings
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[3.x] Add Android project settings for gesture support
2023-12-13 13:24:35 +01:00
Rémi Verschelde
96bc1dc469
Merge pull request #79376 from kleonc/tiles-editor-tooltips
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[3.x] Improve `TileMap` editor visible names and tooltips
2023-12-13 13:24:27 +01:00
Rémi Verschelde
2ae9c57a0e
Merge pull request #86040 from lawnjelly/new_batch_warning
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[3.x] Workaround GCC warning in `rasterizer_canvas_batcher`
2023-12-11 20:02:11 +01:00
Rémi Verschelde
1fe73d4feb
Merge pull request #85917 from akien-mga/3.x-fix-Wtype-limits-gcc-arm64
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[3.x] Fix various GCC 13 warnings
2023-12-11 20:02:09 +01:00
Rémi Verschelde
51732690e6
Merge pull request #85916 from akien-mga/gdnative-fix-linux-arm64-sysv_abi-attribute-warning
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[3.x] GDNative: Fix Linux arm64 warning about ignored `sysv_abi` attribute
2023-12-11 20:02:06 +01:00
Rémi Verschelde
4bb21d3d83
Merge pull request #85915 from akien-mga/3.x-fix-linux-arm64-theora-libvpx
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[3.x] SCons: Fix Linux arm64 build for theora and libvpx
2023-12-11 20:02:03 +01:00
lawnjelly
64ab7488db
Workaround GCC warning in rasterizer_canvas_batcher
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`-Werror=array-bounds` flags when creating a new batch, possibly due to the possibility of the malloc failing (out of memory).
This PR adds an explicit `CRASHNOW` in the hope the compiler will recognise this case is not intended to be recoverable.
2023-12-11 17:45:30 +00:00
Rémi Verschelde
6b28d93bbc
Merge pull request #85827 from timothyqiu/dnd-3
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[3.x] Allow dragging editable children
2023-12-08 15:43:17 +01:00
Rémi Verschelde
ee883cea40
Merge pull request #85521 from dsnopek/webxr-fix-ar-position-godot3
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[3.x] Fix touch events in WebXR with an "immersive-ar" session
2023-12-08 15:42:53 +01:00
Rémi Verschelde
7d14dbf11f
Merge pull request #85230 from ztc0611/3.x-fix-ios-get-refreshrate
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[3.x] [iOS] Make `OSIPhone::get_screen_refresh_rate` respect iOS Low Power Mode
2023-12-08 15:42:29 +01:00
Rémi Verschelde
73328c8fc2
Merge pull request #84978 from Calinou/scons-web-platform-alias-3.x
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[3.x] Alias `platform=web` SCons option to `platform=javascript`
2023-12-08 15:42:03 +01:00
Rémi Verschelde
bfc4baa289
Merge pull request #84934 from Faless/fix/file_get_buffer
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[3.x] [Core] Fix `File.get_buffer` returning wrong length
2023-12-08 15:41:39 +01:00
Rémi Verschelde
619c15e88c
Merge pull request #82023 from aaronfranke/3.x-position
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[3.x] Add "position" as an alias for "translation" in Spatial
2023-12-08 15:41:12 +01:00
Rémi Verschelde
02e4e208ef
Fix various GCC 13 warnings
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Fixes occurrences of `-Wtype-limits`, `-Wmaybe-uninitialized`,
`-Wduplicated-branches`.
2023-12-08 15:32:59 +01:00
Rémi Verschelde
52b32ed533
GDNative: Fix Linux arm64 warning about ignored sysv_abi
attribute
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Fixes #41160 .
2023-12-08 13:16:03 +01:00
Rémi Verschelde
5b8a1314bd
SCons: Fix Linux arm64 build for theora and libvpx
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The architecture handling in 3.x is all over the place, and I'm not
going to start a major refactor like I did for 4.0 so late in its life
cycle.
So let's add more hacks! ⚔️
This requires manually passing `arch=arm64` when compiling, but this is
already the case for other parts of the codebase.
2023-12-08 12:56:52 +01:00
Filipe Rinaldi
45c76995dd
Fix arm64 build when using Clang
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The commit b5a8055b5c
should target GCC builds only as
-flax-vector-conversions has different behaviour in Clang and is
currently making the build fail.
Signed-off-by: Filipe Rinaldi <filipe.rinaldi@gmail.com>
(cherry picked from commit 2841144096
)
2023-12-08 12:32:51 +01:00
Rémi Verschelde
dede8d384f
embree: Fix Linux ARM64 build with -flax-vector-conversions
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This is a change done upstream in the `devel3` branch for 3.13.6:
82ca6b5ccb
They also seem to define it for macOS, but for us it breaks the build...
¯\_(ツ)_/¯
Also change wrong use of CPPFLAGS (pre-processor) where CXXFLAGS (C++)
makes more sense.
(cherry picked from commit b5a8055b5c
)
2023-12-08 12:32:14 +01:00
Haoyu Qiu
f32db73cd2
Allow dragging editable children
2023-12-06 16:26:37 +08:00
Aaron Franke
ab9ed3245d
[3.x] Add "position" as an alias for "translation" in Spatial
2023-12-05 17:25:48 -06:00
David Snopek
5ea11fb481
Fix touch events in WebXR with an "immersive-ar" session
2023-11-29 14:54:45 -06:00
Zach Coleman
f330bea7a0
[3.x] Make OSIPhone::get_screen_refresh_rate respect iOS Low Power Mode
2023-11-22 11:56:12 -05:00
Hugo Locurcio
8f12a01d45
Alias platform=web
SCons option to platform=javascript
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This makes build scripts forward-compatible, as was already done
for other platforms that were renamed in 4.0.
2023-11-16 15:49:44 +01:00
Rémi Verschelde
e96c42f0e1
Merge pull request #84279 from m4gr3d/update_godot_app_launch_mode_3x
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[3.x] Update the `launchMode` for the `GodotApp` activity to allow other activities to be part of the same task
2023-11-15 18:28:18 +01:00
Fabio Alessandrelli
d8ea68d3dd
[Core] Fix File.get_buffer returning wrong length
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File.get_buffer always returned as many bytes as requested (even when
EOF was reached), this resulted in random bytes being returned when
overflowing.
2023-11-15 12:49:01 +01:00
Rémi Verschelde
e236747b31
Merge pull request #84475 from timothyqiu/3.x-image-links
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[3.x] Fix image links to `godot-docs` repository
2023-11-14 11:37:42 +01:00
Rémi Verschelde
6618a2e745
Merge pull request #84415 from m4gr3d/fix_editor_crash_after_backing_from_game_3x
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[3.x] Fix Android editor crash issue
2023-11-14 11:37:39 +01:00
Rémi Verschelde
2bbfc379df
Merge pull request #84286 from m4gr3d/auto_set_android_sdk_default_3x
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[3.x] Automatically pick the Android sdk path using environment variables
2023-11-14 11:37:36 +01:00
Rémi Verschelde
010f53a0b6
Merge pull request #84115 from Chubercik/item_list_separator_fix
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[3.x] Remove the separator from `ItemList`'s thumbnails mode
2023-11-14 11:37:33 +01:00
Rémi Verschelde
42dda76296
Merge pull request #83869 from rarysson/fix-3.x-build
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[3.x] Add missing include header to FBXCommon.h
2023-11-14 11:37:30 +01:00
Rémi Verschelde
b40cea8fd4
Merge pull request #83664 from turbohz/fix-error-code-255-version-help
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[3.x] Server: Return exit code 0 when running --version or --help
2023-11-14 11:37:27 +01:00
Rémi Verschelde
814400bdd2
Merge pull request #83136 from bruvzg/occ_3x
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[3.x] [macOS] Use occlusionState to determine when window is drawable.
2023-11-14 11:37:24 +01:00
Rémi Verschelde
b5081afc55
Merge pull request #83064 from jasonwinterpixel/3.x-gdscript-parser-faster-autoload
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[3.x] Optimize GDScript parser for checking if an identifier is an autoload
2023-11-14 11:37:20 +01:00
Rémi Verschelde
00b99bdab3
Merge pull request #83031 from lawnjelly/fix_64bit_glgets
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[3.x] Fix glGet overflows by using 64 bit versions
2023-11-14 11:37:16 +01:00
Rémi Verschelde
575399ee38
Merge pull request #82902 from kleonc/sprite-base-3d-gizmo-plugin-3x
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[3.x] Make gizmo plugin handle `SpriteBase3D` instead of `Sprite3D`
2023-11-14 11:37:12 +01:00
Rémi Verschelde
1ba1d46740
Merge pull request #81574 from BlueCube3310/3x-dds-grayscale-fix
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[3.x] Fix grayscale DDS loading
2023-11-14 11:37:07 +01:00
Haoyu Qiu
5302868446
Fix image links to godot-docs repository
2023-11-05 16:53:53 +08:00
Fredia Huya-Kouadio
ec8a4c025d
Fix Android editor crash issue
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Fix issue causing the Android editor to crash when pressing back from a running project
2023-11-03 07:54:04 -07:00
Fredia Huya-Kouadio
e9045a6d03
Add Android project settings for gesture support
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- Include project setting to enable long press for Android devices
- Include project setting to enable pan and scale gestures on Android devices
2023-11-03 05:25:18 -07:00
Fredia Huya-Kouadio
1ce2b800b5
Automatically pick the Android sdk path using environment variables
2023-11-01 07:36:41 -07:00
Fredia Huya-Kouadio
cf706e2dc3
Update the launchMode
for the GodotApp
activity to allow other activities to be part of the same task
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For details, see https://developer.android.com/guide/topics/manifest/activity-element#lmode
2023-10-31 19:12:34 -07:00
Rémi Verschelde
23c142afe7
Merge pull request #81375 from akien-mga/3.x-cherrypicks
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Cherry-picks for the 3.x branch (future 3.6) - 15th batch
2023-10-30 16:22:46 +01:00
Fabio Alessandrelli
b4240ea1a7
mbedTLS: Update to version 2.18.5
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(cherry picked from commit 5333365593
)
2023-10-30 14:52:24 +01:00
Angad Kambli
fe79dc90fc
Check parameter validity in Object::set_script
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Fixes #46120 .
(cherry picked from commit 9c6c2f09e0
)
2023-10-30 14:51:07 +01:00
Rémi Verschelde
54640046a9
Sync controller mappings DB with SDL2 community repo
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Synced with gabomdq/SDL_GameControllerDB@eb831f75ab
Fixes #83552 .
(cherry picked from commit d3c0a7d598
)
2023-10-30 14:51:07 +01:00
Rémi Verschelde
dc08fa9177
Sync controller mappings DB with SDL2 community repo
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Synced with gabomdq/SDL_GameControllerDB@fc4b33c872
(cherry picked from commit e40b0b3ed8
)
2023-10-30 14:49:14 +01:00
Rémi Verschelde
0a81659d9b
Web: Fix version check for missing scalbnf LTO workaround
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The check needs to happen after we set `env["CXX"]`.
Follow-up to #81340 .
(cherry picked from commit 50161808c2
)
2023-10-30 14:49:14 +01:00
DeeJayLSP
a7c5e3134a
libwebp: Sync with upstream 1.3.2
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(cherry picked from commit 56cfeda7d2
)
2023-10-30 14:49:13 +01:00
Rémi Verschelde
c88a8f96b4
Web: Workaround Emscripten 3.1.42+ LTO regression
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Fixes #80010 .
(cherry picked from commit b064008c07
)
2023-10-30 14:49:13 +01:00