Paulb23
b0488cacf2
Highlight all occurrences of selected word
2016-03-16 21:20:42 +00:00
Rémi Verschelde
5b67305ebb
Merge pull request #4065 from TheHX/issue-4058
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Fix editors panels, of the bottom panel, not resizing in some cases
2016-03-16 13:34:42 +01:00
Rémi Verschelde
cb065b961c
Merge pull request #4006 from TheHX/tilemap-editor
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Several improvements for the Tilemap editor
2016-03-15 19:29:39 +01:00
Franklin Sobrinho
4a0f835ece
Fix editors panels, of the bottom panel, not resizing in some cases
2016-03-15 15:15:50 -03:00
Franklin Sobrinho
1589157337
Tilemap Editor: Fix some last issues of PR-4006
2016-03-15 14:32:28 -03:00
Rémi Verschelde
648af0c42b
Merge pull request #4062 from neikeq/pr-issue-4060
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LineEdit/TextEdit: Add Shift+Delete shortcut for cut
2016-03-15 14:32:40 +01:00
Ignacio Etcheverry
fac027cb14
LineEdit/TextEdit: Add Shift+Delete shortcut for cut
2016-03-15 13:03:38 +01:00
Ignacio Etcheverry
4dfd0c1863
TextEdit: Fix inconsistent copy, cut and paste behaviour
2016-03-15 13:02:38 +01:00
Rémi Verschelde
c9a401e541
Merge pull request #3694 from techtonik/patch-1
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Show driver information in verbose mode
2016-03-15 10:30:47 +01:00
Rémi Verschelde
aec4f57f95
Merge pull request #3528 from SaracenOne/baked_light_realtime_colourize
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Ability to colourize baked lighting in real time.
2016-03-15 10:22:09 +01:00
Rémi Verschelde
c1a1adae28
Merge pull request #4051 from AlexHolly/fileeditor-open-any
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(editor)filedialog open file and dir MODE_OPEN_ANY
2016-03-15 08:45:01 +01:00
Rémi Verschelde
9e97e9f39d
Merge pull request #4057 from TheHX/particles-plugin
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Fix file dialog, of Particles2D plugin, showing "Error" icons
2016-03-14 21:14:48 +01:00
Franklin Sobrinho
f1c58e4b18
Tilemap Editor: Use ItemList::set_item_icon_region in tile palette
2016-03-14 16:24:17 -03:00
Rémi Verschelde
86c6a4a8f6
Merge pull request #4056 from TheHX/issue-1423
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Automatically create input node when creating a ShaderGraph
2016-03-14 20:08:44 +01:00
Franklin Sobrinho
8d2a957e36
Fix file dialog, of Particles2D plugin, showing "Error" icons
2016-03-14 16:05:20 -03:00
Franklin Sobrinho
5ee67ba498
Automatically create input node when creating a ShaderGraph
2016-03-14 15:24:12 -03:00
Rémi Verschelde
bb22db5704
Merge pull request #4052 from TheHX/issue-4048
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Fix crash when importing sub-scenes
2016-03-14 17:42:42 +01:00
Rémi Verschelde
c30bebd1d3
Merge pull request #4017 from Paulb23/set_tab_size
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Added configurable tab size in the text editor.
2016-03-14 17:12:15 +01:00
Franklin Sobrinho
cb7db2d430
Fix crash when importing sub-scenes
2016-03-14 13:07:35 -03:00
Franklin Sobrinho
05036ed0ad
Tilemap Editor: Bucket tool - optimize memory usage, "removed safety limit"
2016-03-14 12:39:58 -03:00
Franklin Sobrinho
aba9729ba7
Tilemap Editor: Bucket fill
2016-03-14 12:39:58 -03:00
Franklin Sobrinho
9de53c98a0
Tilemap Editor: Shortcuts for the editor menu, fixed small inconsistencies
2016-03-14 12:39:58 -03:00
Franklin Sobrinho
fd06683cb4
Tilemap Editor: Line drawing and erasing
2016-03-14 12:39:58 -03:00
Franklin Sobrinho
e2061e0025
Tilemap Editor: Rectangle drawing/erasing and small improvements
2016-03-14 12:39:57 -03:00
Paulb23
9234bd3ff9
Added configuable tab size
2016-03-14 15:13:45 +00:00
Alexander Holland
751c1deef1
(editor)filedialog mode open any
2016-03-14 16:03:18 +01:00
Rémi Verschelde
ad29ee328d
Merge pull request #4046 from bdero/bdero/blender-export-light-size
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Correct spot light size conversion in Blender exporter.
2016-03-14 08:13:22 +01:00
Brandon DeRosier
1f4a214987
Correct spot light size conversion in Blender exporter.
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The collada falloff angle is the angle from the center of the spot
light projection, whereas Blender's point light size is the angle from
one side to the opposite, meaning it's twice as much.
2016-03-13 23:55:18 -04:00
Rémi Verschelde
8b9596b7bf
Merge pull request #4035 from TheHX/item-list
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Add icon region support for ItemList
2016-03-13 23:52:27 +01:00
Rémi Verschelde
096667fb57
Merge pull request #4040 from SaracenOne/text_editor_undo_fix
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Undo and Redo Text Editor Fix
2016-03-13 23:51:56 +01:00
Rémi Verschelde
942157bde3
Merge pull request #4027 from Razzlegames/fixMonthConsistency
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Fixes the month consistency issue in enums (OS::Month) and get_date etc
2016-03-13 23:50:29 +01:00
Kyle Luce
feef563f3f
Fixes the month consistency issue in enums and get_date etc
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- Also updated the docs to reflect this.
- Added some vim temp files to gitignore
- Changed NaCL to be consistent with the other OS_Unix::get_date implementation
(added 1 to month to map to 1-12)
Ticket:
https://github.com/godotengine/godot/issues/4025
2016-03-13 15:27:39 -07:00
Saracen
b2e471fd7c
Undo and redo commands on text editor now affect internal version which fixes inconsistent file saving validation.
2016-03-13 20:08:12 +00:00
Franklin Sobrinho
1f07fe5502
Add icon region support for ItemList
2016-03-13 12:51:19 -03:00
Rémi Verschelde
d36333b648
Remove redundant buttons
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Now the Load button is alone on its line,
we probably need to find it a better place.
2016-03-13 15:28:03 +01:00
Rémi Verschelde
533b9b7342
Add stop and delete buttons to sample library
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Based on the work by @rdcklinux in #3339 .
The play button becomes a stop button while playing.
A delete button is added in the last column.
2016-03-13 15:28:03 +01:00
Rémi Verschelde
be4d58e120
Merge pull request #3956 from SaracenOne/receive_shadow_flag_fix
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Fix 'FLAG_RECEIVE_SHADOWS' flag for GeometryInstances.
2016-03-12 18:54:02 +01:00
Rémi Verschelde
801221d01b
Remove undefined binds
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Bug introduced by 6eb4812
2016-03-12 18:53:13 +01:00
Saracen
24bc7d8db7
Fix 'FLAG_RECEIVE_SHADOWS' flag for GeometryInstances so that turning it off now correctly disables shadows from affecting the instance.
2016-03-12 16:51:17 +00:00
Rémi Verschelde
082092267a
Merge pull request #3215 from SaracenOne/borderless_windows
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Borderless windows
2016-03-12 17:40:56 +01:00
Saracen
6eb4812317
Borderless window support for the Win32 build. Default window position is now also centred.
2016-03-12 16:38:12 +00:00
Juan Linietsky
8b1dcbfe4d
-Made editor support SSL certs by default (embedded them)
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-Made asset sharing support https
-Many fixes to HTTPRequest
-Added an asset installer dialog
-Visual cleanups to asset sharing tab
-Fixed some issues in ScrollContainer, hope it does not break things
-Asset sharing tab is not visible (hidden on purpose) for now.
2016-03-12 10:46:38 -03:00
Juan Linietsky
d85f06c42d
-more progress to asset sharing client, but still disabled by default
2016-03-12 10:46:38 -03:00
Rémi Verschelde
6e86a05350
Merge pull request #4012 from sanikoyes/Pr-linke-fail-disable-3d
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Fix link error when disable_3d=yes
2016-03-11 07:11:23 +01:00
Rémi Verschelde
ebc581becf
Merge pull request #4011 from neikeq/fix_regr_3280
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TileSet Export: Avoid invalid error when merge is enabled but file doesn't exist
2016-03-11 07:10:48 +01:00
sanikoyes
a638af886e
Fix link error when disable_3d=yes
2016-03-11 10:01:56 +08:00
Ignacio Etcheverry
897b33ce77
TileSet Export: Avoid invalid error when merge is enabled but file does not exist
2016-03-11 01:20:01 +01:00
Rémi Verschelde
c6e57bf514
Merge pull request #4007 from bojidar-bg/PR-fix-controls
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Fix a crash when running a game with Controls with a tools build
2016-03-10 22:51:31 +01:00
Bojidar Marinov
bac875be66
Fix a crash when running a game with Controls with a tools build
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Regression from #3997
TOOLS_ENABLED is defined, even when running from editor, but EDITOR_DEF SEGFAULTs
2016-03-10 21:01:49 +02:00
Rémi Verschelde
aaad24e6fb
Merge pull request #3865 from Marqin/coverity
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[Coverity] fixed 11 of 537 potential bugs found by Coverity
2016-03-10 16:15:49 +01:00