Hugo Locurcio
761047076c
Document null argument limitation with SceneTree.call_group()
2021-10-07 18:55:44 +02:00
Rémi Verschelde
0b7c957ce8
i18n: Sync classref template with current 3.x
docs
...
Merge the PO translations with the new template.
This adds the following changes:
- 8000 strings are still valid as is (80%)
- 2000 strings are marked fuzzy and need reviewing (20%)
- 1000 strings are new and need translation
2021-10-07 14:05:46 +02:00
Rémi Verschelde
831e85f4d9
i18n: Sync classref translations with Weblate
...
These are based on the `master` API from mid-2020 so they're somewhat outdated.
Some strings will be marked as fuzzy (needs review) and new strings will be
added in the next commit.
2021-10-07 14:04:08 +02:00
Rémi Verschelde
ab80f9d9b2
i18n: Add Makefile to extract classref strings
...
Change extract script `path` argument to support specifying multiple
paths, like `makerst.py`. This prevents parsing invalid XML files while
scanning the whole repository.
(cherry picked from commit 87d23bf85a
)
2021-10-07 12:48:22 +02:00
Rémi Verschelde
01707c28c9
i18n: Add header strings to translation catalog
...
(cherry picked from commit aca1971a12
)
2021-10-07 12:48:21 +02:00
Thakee Nathees
eac1752b68
Add script to generate translation catalog for the class reference
...
Fixes #37109 .
(cherry picked from commit e817792c0a
)
2021-10-07 12:11:40 +02:00
Brian Semrau
d734bcc289
[core_bind] Add Thread::is_alive
2021-10-06 13:18:40 -04:00
Rémi Verschelde
322387b694
makerst: Make external links anonymous
...
Otherwise we get errors if we use the same title for different links in a given class.
(cherry picked from commit 1e36f5f524
)
2021-10-06 09:29:32 +02:00
Rémi Verschelde
c7eb3d25e7
doc: Fix style inconsistencies for [b]Note:[/b]
paragraphs
...
(cherry picked from commit 788b3aa27a
)
2021-10-06 09:29:32 +02:00
PouleyKetchoupp
9bc1b4b90e
Improved logic for KinematicBody collision recovery depth
...
Allows more flexible collision detection with different safe margin values.
Kinematic body motion changes in 2D and 3D:
-Recovery only for depth > min contact depth to help with collision
detection consistency (rest info could be lost if recovery was too much)
-Adaptive min contact depth (based on margin) instead of space parameter
2021-10-05 17:00:55 -07:00
Rémi Verschelde
77f52bdf99
Merge pull request #52137 from Ansraer/3.x-2d-scale-factor
2021-10-05 19:12:19 +02:00
Ansraer
d44aa61735
implement better ui scaling
2021-10-05 14:30:38 +02:00
Rémi Verschelde
4e85135c37
Merge pull request #53429 from KoBeWi/listener3.x
2021-10-05 13:57:28 +02:00
kobewi
f9720a9bf2
Add Listener2D
2021-10-05 13:29:59 +02:00
lawnjelly
192ec963ae
Create 'rendering/misc' project settings section
...
To prevent the project settings `rendering` section getting out of hand, this PR moves some of the smaller new settings into a `misc` category.
2021-10-05 11:47:03 +01:00
Rémi Verschelde
59930dca00
Merge pull request #53263 from Calinou/editor-inspector-warning-yellow-3.x
2021-10-05 11:12:44 +02:00
Rémi Verschelde
72a922eb4e
Merge pull request #53300 from Calinou/viewport-tweak-configuration-warning-3.x
2021-10-04 20:31:05 +02:00
Rémi Verschelde
55c9cc21e9
Merge pull request #53397 from pycbouh/theme-improve-change-propagation-3.x
...
[3.x] Make `Theme` report property list changes less often, and other backports
2021-10-04 18:05:16 +02:00
Yuri Sizov
98cf645258
Expose API to retrieve Theme's default font
2021-10-04 17:44:53 +03:00
Hugo Locurcio
d71ed9d287
Document SurfaceTool must generate tangents for proper normal display
...
(cherry picked from commit d339388942
)
2021-10-04 15:15:27 +02:00
zacryol
3e4e87fb90
Fix typo with example variable name in Dictionary docs, and fix error in C# example
...
(cherry picked from commit 9359bee75c
)
2021-10-04 14:36:59 +02:00
Hugo Locurcio
ebdbace62a
Document that tangents are required for normal mapping in SpatialMaterial
2021-10-01 19:05:58 +02:00
Hugo Locurcio
c6617e956c
Tweak the Viewport configuration warning to mention 2×2 size requirement
2021-10-01 16:43:33 +02:00
Hugo Locurcio
deeeabc2ba
Clarify what the Node.filename
property contains
...
(cherry picked from commit f23b917007
)
2021-10-01 08:01:47 +02:00
Haoyu Qiu
44ea7e7c4f
Fix doc for Dictionary.erase
...
(cherry picked from commit 1e0fe9f817
)
2021-10-01 08:00:59 +02:00
Hugo Locurcio
26671e7407
Use a yellow color for editable children properties instead of red
...
This matches the usual "Changes may be lost!" warning color.
2021-09-30 18:41:46 +02:00
O01eg
cddabf2a8b
Implement override of get_message
2021-09-29 14:06:57 +03:00
Rémi Verschelde
462b8dfe96
Merge pull request #53041 from pycbouh/docs-color-picker-and-button-3.x
2021-09-28 12:14:00 +02:00
Michael Alexsander
b4d6afb7ad
Expose TabContainer
's tab hidding for scripts
...
(cherry picked from commit 7ce02b642e
)
2021-09-27 18:06:36 +02:00
skyace65
370fa82b2c
Add note that for _gui_input(event) event position is relative to the control origin
...
(cherry picked from commit 824259aca0
)
2021-09-27 17:57:50 +02:00
Yuri Sizov
dd2a01cbbe
Add usability notes to ColorPicker and ColorPickerButton descriptions
...
Co-authored-by: follower <follower@rancidbacon.com>
2021-09-25 02:21:39 +03:00
kobewi
d0a8e6d563
Improve call_group documentation
...
(cherry picked from commit 31ef94f2ec
)
2021-09-21 20:33:12 +02:00
Rémi Verschelde
b4fc24b73f
Implement OS::get_locale_language()
helper method
...
This method extracts the 2 or 3-letter language code from `OS::get_locale()`,
making it easier for users to identify the "main" language code for users
that might have different OS locales due to different OS or region, but
should be matched to the same translation (e.g. "generic" Spanish).
Fixes #40703 .
(cherry picked from commit def99c7baf
)
2021-09-21 20:33:12 +02:00
bruvzg
131f913747
Improve OS::get_locale()
on macOS and Windows, replace "-" with "_" and use system macros instead of bitwise AND. Add locale format info to the documentation.
...
(cherry picked from commit f797e1c078
)
2021-09-21 20:33:11 +02:00
Hugo Locurcio
6702e37a88
Document how to delay code execution in a non-blocking manner
...
(cherry picked from commit 1529bf7c10
)
2021-09-21 20:33:11 +02:00
mechPenSketch
68b8cf75ea
Add Graph Illustrations to Doc
...
(cherry picked from commit 9ea619c486
)
2021-09-21 20:33:11 +02:00
Nick Huelin
e902ee06ef
Add note to SceneTree
about pausing
...
This pull request adds a small amendment to `SceneTree` describing the behavior `_physics_process()` when pausing the scene.
`_physics_process` will completely stop processing collisions and signals whenever the scene is paused, however, the function will still receive calls.
This addresses: #47326
(cherry picked from commit d62175e009
)
2021-09-21 17:15:01 +02:00
Nick Huelin
03af0f3e94
Add note to RichTextLabel
...
(cherry picked from commit 4a0cadd4ed
)
2021-09-21 17:15:01 +02:00
Jummit
d29095027b
clarify what duplicate does and its limitations
...
(cherry picked from commit a6108f8a3d
)
2021-09-21 17:15:00 +02:00
Marcus Brummer
c75aa69774
Documented that mutexes are implemented recursively
...
(cherry picked from commit 46bbeb2b60
)
2021-09-21 17:15:00 +02:00
georgespatton
de009a29c8
doc: Clarify need to save ConfigFile to apply changes to file
...
See #52645 for context.
(cherry picked from commit fd8bdddd5d
)
2021-09-21 17:15:00 +02:00
Hugo Locurcio
df0210a508
Document caveats with StyleBoxFlat antialiasing and beveled corners
...
(cherry picked from commit f7f8ae6372
)
2021-09-21 17:15:00 +02:00
skysphr
f53294f874
Added increment_pressed and decrement_pressed icons to scrollbars
...
(cherry picked from commit e27ab2708f
)
2021-09-21 17:14:59 +02:00
kobewi
44a56c9742
Add offset for TextureProgress progress texture
...
(cherry picked from commit e78ee616f7
)
2021-09-21 17:14:59 +02:00
Hugo Locurcio
415b7a7bfc
Improve documentation for String.get_extension()
...
(cherry picked from commit 09eb98c530
)
2021-09-21 17:14:58 +02:00
Hugo Locurcio
3872986f1f
Document Object.get_class()/is_class()
ignores class_name
declaration
...
(cherry picked from commit a15847e5ca
)
2021-09-21 17:14:58 +02:00
Hugo Locurcio
348152b3c9
Document that ConfigFiles can use any file extension
...
The file extension given to a ConfigFile has no impact on its
formatting or behavior.
(cherry picked from commit 9c6ae95cb2
)
2021-09-21 17:14:58 +02:00
Rémi Verschelde
8ea1ad6725
Merge pull request #52772 from Calinou/editor-default-enable-doppler-3.x
2021-09-21 11:30:03 +02:00
Rémi Verschelde
91d0e985cd
Merge pull request #52572 from timothyqiu/expose-enum-3x
...
[3.x] Expose enum related methods in ClassDB
2021-09-20 16:12:16 +02:00
Zak
fb17ac885a
Improve docs for Thread
...
An attempt to improve the documentation for Thread
- Adds documentation on how and when the `wait_to_finish` should be used
- Adds a note on what to be careful about when using `wait_to_finish`
(cherry picked from commit 9e2882a989
)
2021-09-20 12:49:13 +02:00
Kyle
cc04b4ceba
Wrote JNISinglton docs
...
I added a few descriptions and links to the empty JNISingleton class doc.
(cherry picked from commit 4eff57d39b
)
2021-09-20 12:47:43 +02:00
Austin Tasato
af76e5fddc
Add "Physics intro" docs link for State classes
...
(cherry picked from commit ce8eb09a25
)
2021-09-20 12:42:17 +02:00
Hugo Locurcio
e1330418ab
Document that node groups don't have a guaranteed order
...
(cherry picked from commit 0adf1a6683
)
2021-09-20 12:31:56 +02:00
Arthur Paulino
e1be41b2c6
improving note on HTTPRequest class under the request method documentation
...
(cherry picked from commit 1ed3d9a0b0
)
2021-09-19 11:30:21 +02:00
Rémi Verschelde
1a30a285a9
Merge pull request #52454 from skyace65/ExpRange34
2021-09-17 23:12:36 +02:00
Hugo Locurcio
4914b57222
Enable Doppler preview in the 3D editor by default
...
This makes setting up AudioStreamPlayer3D nodes for Doppler playback
a bit easier.
- Move AudioStreamPlayer3D's Doppler Tracking property outside a group
since the group only had 1 property, which resulted in unnecessary
folding in the inspector.
- Put the AudioStreamPlayer3D Playing and Autoplay properties higher up
in the inspector since these are likely to be modified often.
2021-09-17 18:51:09 +02:00
Camille Mohr-Daurat
bb885c5704
Merge pull request #52369 from bengtsts/3.x
...
Expose soft body pin methods to GDScript
2021-09-17 06:19:54 -07:00
Bengt Söderström
2117584690
Documented soft body pinning methods
2021-09-17 11:25:53 +02:00
Álex Román Núñez
43bc8830f1
Fix InputMap.action_erase_event() failing to erase events correctly.
...
Fixes #52733
(3.x backport of 7104229a85
)
2021-09-17 03:08:21 +02:00
Max Hilbrunner
f8e3840913
Merge pull request #49039 from madmiraal/fix-docs-3407-3.x
...
[3.x] Clarify documentation of Camera.get_camera_transform()
2021-09-16 00:22:06 +02:00
Max Hilbrunner
1d07feca54
Merge pull request #49042 from madmiraal/fix-docs-4085-3.x
...
[3.x] Clarify that eof_reached() cannot be used to check if more data is available
2021-09-16 00:20:12 +02:00
Rémi Verschelde
25cbb858bc
Merge pull request #51935 from nekomatata/android-transparency-3.x
...
[3.x] Window transparency support on Android
2021-09-15 22:34:12 +02:00
Fabio Alessandrelli
97a8b7c68e
Merge pull request #52723 from Faless/js/3.x_mix_rate
...
[3.x] [HTML5] Use browser mix rate by default on the Web.
2021-09-15 21:49:26 +02:00
Fabio Alessandrelli
b800438efb
[HTML5] Use browser mix rate by default on the Web.
...
Browsers doesn't really like forcing the mix rate, e.g. Firefox does not
allow input (microphone) if the mix rate is not the default one, Chrom*
will exhibit worse performances, etc.
2021-09-15 20:36:19 +02:00
PouleyKetchoupp
52fdb4ece9
Window transparency support on Android
...
Implements per-pixel transparency feature on Android.
Allows plugins to do specific rendering and render godot UI on top
(useful for camera support with drawing on top).
2021-09-15 10:41:08 -07:00
Hugo Locurcio
622f0b7d38
Document that most emoji won't display correctly on Windows
2021-09-15 18:52:21 +02:00
Yuri Roubinsky
b36b81cbdd
Better port handling connection for GraphEdit
...
(cherry picked from commit 61904d56ea
)
2021-09-14 13:41:27 +02:00
Hugo Locurcio
9aee1a3992
Document Image.generate_mipmaps()
always running on the main thread
...
(cherry picked from commit 30a88f464b
)
2021-09-14 13:41:26 +02:00
LoipesMas
7f0094ca9f
Add note about batching to Line2D's anti-aliasing
...
(cherry picked from commit b047430702
)
2021-09-14 13:41:25 +02:00
Vincent
ea13ff860d
implement individual mesh transform for meshlibrary items
...
(cherry picked from commit 70108fd850
)
2021-09-14 13:41:22 +02:00
Rémi Verschelde
37fab65e00
Merge pull request #52477 from Lauson1ex/3.x
...
Add a new high quality tonemapper: ACES Fitted (3.x)
2021-09-13 17:37:22 +02:00
Hugo Locurcio
31c07bcca7
Improve documentation for Engine.get_idle_frames/get_physics_frames()
2021-09-12 23:10:06 +02:00
Haoyu Qiu
468a2a2a65
Expose enum related methods in ClassDB
2021-09-11 20:33:29 +08:00
Endri Lauson
077083938e
Add a new high quality tonemapper: ACES Fitted
2021-09-08 19:12:09 -03:00
Max Hilbrunner
76693aa364
Merge pull request #52182 from lawnjelly/portals_pvs_enum
...
Portals - Fix RoomManager PVS enum
2021-09-07 21:23:48 +02:00
Gilles Roudière
cf48297ea2
Merge pull request #52047 from nobuyukinyuu/bind-get-tab-idx-at-point
...
[3.x] Bind TabContainer::get_tab_idx_at_point() to ClassDB
2021-09-07 11:10:27 +02:00
skyace65
b926059f78
Fix EXP range property hint description
2021-09-06 21:29:39 -04:00
Hugo Locurcio
ef1c509372
Merge pull request #52241 from Rubonnek/fix-simplify-path-ret
...
[3.x] Fix `String::simplify_path` return type
2021-09-03 15:49:53 +02:00
Aaron Franke
ee69b57434
[3.x] Fix KinematicBody axis lock
2021-08-29 20:38:09 -05:00
Wilson E. Alvarez
f5409e7c3f
Fixed String::simplify_path Variant return type
2021-08-29 20:25:00 -04:00
nobuyuki_nyuu
522af5c614
Bind TabContainer::get_tab_idx_at_point() to ClassDB
2021-08-29 09:11:41 -05:00
lawnjelly
7ea35da462
Portals - Fix RoomManager PVS enum
...
The PVS mode enum had been declared using scope operator, which does not seem to work correctly from GDScript with the BIND_ENUM_CONSTANT macro.
This PR removes the scope operator in the declaration.
2021-08-28 07:27:50 +01:00
Hugo Locurcio
d717eb537b
Add an Array.pop_at()
method to pop an element at an arbitrary index
...
Negative indices are supported to pop an element relative from the end.
2021-08-27 01:27:07 +02:00
Haoyu Qiu
5183c473f7
Backport new methods for KinematicBody and KinematicCollision
...
For both 2D and 3D, three methods are added:
- `get_floor_angle` on `KinematicBody` to get the floor angle.
- `get_angle` on `KinematicCollision` to get the collision angle.
- `get_last_slide_collision` to quickly get the latest collision of `move_and_slide`.
2021-08-26 12:16:40 +08:00
Clay John
46ad2560a1
Merge pull request #51780 from BastiaanOlij/output_linear_gles2
...
Convert output of GLES2 to linear color space
2021-08-25 22:22:05 -03:00
Hugo Locurcio
f5e83e7305
Merge pull request #52052 from Calinou/dynamicfont-allow-woff
...
Allow using WOFF fonts in DynamicFont
2021-08-25 10:37:15 +02:00
Hugo Locurcio
1ab3ddf94a
Allow using WOFF fonts in DynamicFont
...
This is already supported by FreeType, but it wasn't exposed.
Adding support for WOFF2 would require linking a Brotli decompression
library in Godot, so only WOFF1 is exposed here.
2021-08-25 08:09:23 +02:00
Wilson E. Alvarez
fb5417a17b
[3.x] Expose String.simplify_path
2021-08-24 00:48:20 -04:00
Max Hilbrunner
8c98320f93
Merge pull request #51967 from Calinou/spatialmaterial-gles2-allow-more-features
...
Allow clearcoat, anisotropy and refraction in SpatialMaterial in GLES2
2021-08-23 16:01:55 +02:00
Bastiaan Olij
73722f3c65
Convert output of GLES2 to linear color space if keep_3d_linear is enabled
2021-08-23 15:59:56 +10:00
Hugo Locurcio
2370fe5c26
Merge pull request #51973 from Calinou/define-minimum-window-size-3.x
...
Define a default minimum window size to workaround rendering issues (3.x)
2021-08-23 04:10:55 +02:00
Hugo Locurcio
59f24d8867
Define a default minimum window size to workaround rendering issues
...
The minimum window size can still be set to `Vector2(0, 0)` in a script
if needed.
2021-08-23 04:10:24 +02:00
Hugo Locurcio
43da1790c8
Remove deprecation warning for BaseButton.enabled_focus_mode
...
There were too many instances of false positives that are difficult
to fix. The note in the class reference has been clarified instead.
2021-08-22 21:47:53 +02:00
Hugo Locurcio
33d23281cb
Allow clearcoat, anisotropy and refraction in SpatialMaterial in GLES2
...
These SpatialMaterial features work just fine in GLES2,
but they were not exposed in the inspector when GLES2 was used.
2021-08-22 02:18:36 +02:00
kobewi
6eb52b0768
Fix renaming directories
...
(cherry picked from commit 0dde3e5b59
)
2021-08-18 23:19:44 +02:00
Aaron Franke
02a94ee977
[3.x] Improve the docs for the float type
2021-08-18 13:27:43 -05:00
Rémi Verschelde
92a7ae022d
Merge pull request #51769 from The-O-King/oct_split_stream_fix
...
Fix Octahedral/Split Stream Options
2021-08-18 08:01:56 +02:00
Omar El Sheikh
a63028e172
Fix Octahedral/Split Stream Options
...
Update mesh_surface_get_format_stride and
mesh_surface_make_offsets_from_format to return an array of offsets and
an array of strides in order to support vertex stream splitting
Update _get_array_from_surface to also support vertex stream splitting
Add a condition on split stream usage to ensure it does not get used on
dynamic meshes
Handle case when Tangent is compressed but Normal is not compressed
Make stream splitting option require a restart in the settings
Update SoftBody and Sprite3D to support and use strides and offsets
returned by updated visual_server functions
Update Sprite3D to use the dynamic mesh flag
2021-08-17 16:11:47 -04:00
Haoyu Qiu
5f316aa216
Improve Undo/Redo menu items
...
* Make Undo/Redo menu items disabled when clicking it does nothing.
* Context menu of `TextEdit`
* Context menu of `LineEdit`
* Editor's Scene menu
* Script editor's Edit menu and context menu (for Script and Text)
* Make editor undo/redo log messages translatable.
* Mark `UndoRedo`'s `has_{un,re}do()` methods as `const`.
* Expose `TextEdit`'s `has_{un,re}do()` to scripts since `{un,re}do()` are already available.
2021-08-18 00:46:51 +08:00
Rémi Verschelde
c0fc475078
Merge pull request #51521 from lawnjelly/portals_occluders
...
Sphere occluders (portals and general use)
2021-08-17 13:55:34 +02:00