Hugo Locurcio
2dbc329704
Add a debanding property to Viewport for GLES3
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It can be enabled in the Project Settings
(`rendering/quality/filters/use_debanding`). It's disabled
by default as it has a small performance impact and can make
PNG screenshots much larger (due to how dithering works).
As a result, it should be enabled only when banding is noticeable enough.
Since debanding requires a HDR viewport to work, it's only supported
in the GLES3 backend.
2020-10-20 19:07:15 +02:00
Rémi Verschelde
150f9ce807
Merge pull request #42009 from Calinou/theme-node-type-3.2
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Rename the `type` parameter to `node_type` in Theme and Control (3.2)
2020-10-20 15:58:41 +02:00
Rémi Verschelde
ec10141fd2
Merge pull request #42006 from Calinou/add-fxaa-3.2
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Add fast approximate antialiasing (FXAA) to Viewport
2020-10-20 15:48:45 +02:00
Rémi Verschelde
3b4005026d
Merge pull request #42593 from bruvzg/ios_sdk_ver_check
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[3.2] Add iOS SDK version check.
2020-10-20 15:12:59 +02:00
Rémi Verschelde
0237d42809
Merge pull request #42547 from neikeq/3.2-rework-csharp-build-panel
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[3.2] C#: Re-work solution build output panel
2020-10-20 15:12:30 +02:00
Rémi Verschelde
0181819339
Merge pull request #42773 from bruvzg/macos_inertia_32
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[macOS, 3.2] Suppress momentum scrolling after key press.
2020-10-20 15:11:02 +02:00
Rémi Verschelde
e78fbd94e5
Merge pull request #42852 from naithar/fix/in-app-store
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[3.2] [iOS] InAppStore fixes
2020-10-20 15:09:41 +02:00
Rémi Verschelde
da4f778410
Merge pull request #42936 from timothyqiu/error-return
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3.2: Fixes crash after using enums in export variables
2020-10-20 15:07:29 +02:00
Hugo Locurcio
af45c97652
Add fast approximate antialiasing (FXAA) to Viewport
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This backports FXAA from the `master` branch.
Co-authored-by: Clay John <claynjohn@gmail.com>
2020-10-20 14:54:52 +02:00
Rémi Verschelde
eefb417614
Merge pull request #42935 from akien-mga/3.2-ci-server
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CI: Add Linux headless/server builds
2020-10-20 14:52:31 +02:00
Rémi Verschelde
759f3ca4cf
CI: Add Linux headless/server builds
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Adapted from linux_builds.yml.
2020-10-20 13:47:53 +02:00
Rémi Verschelde
9de391e9a7
Merge pull request #42932 from lawnjelly/rast_dummy_sync
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Resync RasterizerDummy to Rasterizer
2020-10-20 13:47:18 +02:00
Rémi Verschelde
04fb41a0f3
Merge pull request #42531 from BastiaanOlij/add_get_native_handle
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Add get native handle
2020-10-20 13:27:07 +02:00
lawnjelly
a63d8aa634
Resync RasterizerDummy to Rasterizer
2020-10-20 11:59:13 +01:00
Haoyu Qiu
82900e54ea
Fixes crash after using enums in export variables
2020-10-20 18:41:41 +08:00
Bastiaan Olij
1ea7358405
Add get_native_handle to OS
2020-10-20 20:23:37 +11:00
Rémi Verschelde
f442dc062a
Merge pull request #42056 from Yetizone/negative_lights_behavior
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tonemap.glsl: Ensure color parameter of tonemap_reinhard() is positive
2020-10-19 22:40:24 +02:00
Rémi Verschelde
a239894827
Merge pull request #42902 from akien-mga/3.2-cherrypicks
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Cherry-picks for the 3.2 branch (future 3.2.4) - 5th batch
2020-10-19 22:14:05 +02:00
Juan Linietsky
388ebfb498
Merge pull request #41629 from JFonS/disable_baked_lights
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Disable lights for objects with baked lighting
2020-10-19 14:12:50 -03:00
Rémi Verschelde
311bdbc16c
doc: Sync classref with current source
2020-10-19 17:13:30 +02:00
Rémi Verschelde
4028414e0e
Revert "Made toplevel a property for Node3D and CanvasItem"
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This reverts commit a726d011d5
.
2020-10-19 16:58:56 +02:00
Rémi Verschelde
4287af5148
doc: Make docs.godotengine.org links point to 3.2 branch
2020-10-19 16:10:01 +02:00
Aaron Franke
069ed4ec63
Link to demos from within the class reference
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(cherry picked from commit 439be614f4
)
2020-10-19 16:10:01 +02:00
Gabriel Van Eyck
5b9c16a324
Keep 'Editor Description' metadata when changing a Node's type
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Also copy edit group/lock when replacing a Node3D
(cherry picked from commit a22275c8a2
)
2020-10-19 16:10:01 +02:00
Aaron Franke
730d42d8a4
Add GetStringFromUTF8 and GetStringFromASCII
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(cherry picked from commit 029de52001
)
2020-10-19 16:10:01 +02:00
Tomasz Chabora
d9bd61508b
Document that setting node name will remove @s
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(cherry picked from commit 02ce2f4bb9
)
2020-10-19 16:10:01 +02:00
Hugo Locurcio
8c6a5b06a2
Clarify that MultiMesh.set_instance_color()
multiplies vertex colors
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This closes https://github.com/godotengine/godot-docs/issues/4273 .
(cherry picked from commit 6975bd106a
)
2020-10-19 16:10:01 +02:00
Pedro J. Estébanez
aea87e9353
Fix application of window in FFT
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(cherry picked from commit 257ba4a7fb
)
2020-10-19 16:10:00 +02:00
Hugo Locurcio
8d445f3f9f
Link the Random number generation tutorial in the class reference
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(cherry picked from commit 802c1e4df1
)
2020-10-19 16:10:00 +02:00
Fabio Alessandrelli
7a0710f91a
EditorNode now copies all drag and dropped files.
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The editor used to only copy drag-dropped files in the File System pane
if the given file was a valid resource, or had a specific file format
(ttf, otf).
With this PR, all drag and dropped files are copied instead, no matter
their extension.
(cherry picked from commit 410b324740
)
2020-10-19 16:10:00 +02:00
Haoyu Qiu
9119560d4d
Fixes HTTPClient::poll crash after connection is self-assigned
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(cherry picked from commit 8226cee8d8
)
2020-10-19 16:10:00 +02:00
volzhs
78143ee93e
Respect Tree.set_icon_max_width size for drawing selection box
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(cherry picked from commit cac4fedb2a
)
2020-10-19 16:10:00 +02:00
Tomasz Chabora
cd23be5da7
Bind missing constant in VisualScriptPropertyGet
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(cherry picked from commit aadc8d54a4
)
2020-10-19 16:09:59 +02:00
volzhs
623f7e0db4
Show android device name when connected only one device
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(cherry picked from commit 778e982cff
)
2020-10-19 16:09:59 +02:00
Marcel Admiraal
3e50d3b4c0
Ensure grid index is valid before trying to change value.
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(cherry picked from commit f98acd5cfb
)
2020-10-19 16:09:59 +02:00
Haoyu Qiu
0c1f88c769
Adds pan gesture to StateMachine editor
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(cherry picked from commit e9bec0d76b
)
2020-10-19 16:09:59 +02:00
Rémi Verschelde
9bbfa929bc
Mono: Fix typo in Godot.NET.Sdk.nuspec
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Fixes #42666 .
(cherry picked from commit 1af3cf15c2
)
2020-10-19 16:09:59 +02:00
unknown
ae75e7d8f9
Fixed an issue in UWP export caused by duplicate entry for extensions in content types file.
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(cherry picked from commit 9cb46ed4e7
)
2020-10-19 16:09:59 +02:00
Rémi Verschelde
f33ca5444a
SCons: Refactor and cleanup warnings definition
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(cherry picked from commits 97f116d36b
and 56f3aba7b2
)
2020-10-19 16:09:59 +02:00
Charles Merriam
1a25a301db
Fix typo in the ProjectSettings class documentation
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(cherry picked from commit 5160a9f650
)
2020-10-19 16:09:58 +02:00
Sniff
13e128b934
Docs change: More detailed description of StreamPeerTCP.is_connected_to_host()
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(cherry picked from commit 7970e4a433
)
2020-10-19 16:09:58 +02:00
Tomasz Chabora
11cbe99ccc
Cancel rename if file does not exist
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(cherry picked from commit bb2684f4a7
)
2020-10-19 16:09:58 +02:00
Jacob Edie
8467d28b16
added temp variable because *p_inputs[2] is the same as *p_outputs[0]
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(cherry picked from commit d76457a7f3
)
2020-10-19 16:09:58 +02:00
Tomasz Chabora
f7ea1e6b38
Correct the doc about linear damping
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(cherry picked from commit ebca7d4e4e
)
2020-10-19 16:09:58 +02:00
Tomasz Chabora
ed34eed62d
Update the setting when clicking Show hidden files
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(cherry picked from commit 725c2bdf48
)
2020-10-19 16:09:58 +02:00
Duroxxigar
11a07d071a
Added a more helpful error message when there is no current animation for the animation player
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(cherry picked from commit 8bfeb9d6ae
)
2020-10-19 16:09:58 +02:00
Umang Kalra
9ec70c54ab
Explaining the behavior of focus & pressed stylebox overlap
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(cherry picked from commit 10a7eddc5e
)
2020-10-19 16:09:58 +02:00
David Sichma
f601e15b92
aabb change updates bounding box
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spatial editor will now update the bounding box if aabb or transform
changes
(cherry picked from commit 7701889048
)
2020-10-19 16:09:57 +02:00
Michael Auderer
9f4dc87739
Reset TileMapEditor painting on application refocus
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Treats application unfocus as a mouse release for
TOOL_PAINTING, by finishing the undo state and
resetting the tool. Also sets a flag to prevent extra
lines from being drawn when the application is refocused.
fixes #42398 , fixes #24970
(cherry picked from commit 70a4cd1afe
)
2020-10-19 16:09:55 +02:00
Marcus Brummer
b426e58acd
Fixed renaming/moving of nodes with exported NodePaths
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(cherry picked from commit fdec257e58
)
2020-10-19 15:15:27 +02:00