kobewi
3785b091e4
Commit CanvasItem state only if it changed
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(cherry picked from commit 036f6a3fa8
)
2021-01-05 21:33:33 +01:00
kobewi
f78937a394
Don't emit changed signal on Color Picker close
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(cherry picked from commit a22b2f86e7
)
2021-01-05 21:33:33 +01:00
Rémi Verschelde
58a1ed63bd
Revert "Fixed EditorPropertyText change signal emission."
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This reverts commit 9a3cd08122
.
This caused a regression: #44854 .
2021-01-05 21:33:32 +01:00
Danil Alexeev
3002f57e1b
Fix odd newline in EditorLog::add_message()
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(cherry picked from commit a8dce9c377
)
2021-01-05 21:33:32 +01:00
volzhs
bd3c2e96c3
Enhance editor file dialog
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1. show valid directory path when opening editor file dialog
2. keep file name when changing path by entering path
3. add first extension in filter automatically if not given
4. remove directory in recent list if it's not valid anymore
(cherry picked from commit 1f4b1e1488
)
2021-01-05 20:49:00 +01:00
Rémi Verschelde
caa7c6a930
i18n: Sync translations with Weblate
2020-12-29 16:14:22 +01:00
Pedro J. Estébanez
d84a303df4
Fix instantiation of resource as property value
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(cherry picked from commit d2d29c42f2
)
2020-12-29 16:02:03 +01:00
Hugo Locurcio
1062bedaaa
Add an editor setting for the 3D selection box color
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A restart is required to apply the setting change.
(cherry picked from commit 8221037be0
)
2020-12-29 16:02:03 +01:00
Michael Alexsander
58b2d669a0
Fix filename disambiguation on scripts in certain occasions
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(cherry picked from commit ed488b72a6
)
2020-12-29 16:02:01 +01:00
Hugo Locurcio
d0abf5b0f5
Tweak the editor CheckButton "presed" appearance to be more recognizable
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The blue accent color is now used, which matches the default editor
accent color.
It doesn't change to match the currently configured accent color
automatically, but doing so would require modifying the CheckButton
class a lot for little benefit.
(cherry picked from commit 114c1a78d9
)
2020-12-29 16:02:01 +01:00
Michael Alexsander
01e1369ab7
Disable "Commit" button in VCS plugin if there's no commit message
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(cherry picked from commit 221738fb81
)
2020-12-29 16:02:01 +01:00
janglee
23280293d4
Removed default commit message
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(cherry picked from commit 718227df6b
)
2020-12-29 16:02:01 +01:00
Hugo Locurcio
3addea0057
Move the brightness factor for highlighted 3D gizmos to a variable
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See
8522ac7711 (r45230326)
.
(cherry picked from commit 507e9b12a4
)
2020-12-29 16:02:00 +01:00
Marcus Brummer
9248ee39ca
Changed the rotation gizmo handle to use the active axis color
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(cherry picked from commit ec97962261
)
2020-12-29 16:02:00 +01:00
Hugo Locurcio
2753cc5264
Increase the default 3D manipulator gizmo opacity for better visibility
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- Brighten gizmos when highlighted to make the difference between a
non-highlighted and a highlighted gizmo more visible.
- Tweak the manipulator gizmo size property hint.
(cherry picked from commit 8522ac7711
)
2020-12-29 16:01:59 +01:00
Andrea Catania
9a3cd08122
Fixed EditorPropertyText change signal emission.
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(cherry picked from commit ed1f208ec4
)
2020-12-29 16:01:59 +01:00
Yuri Sizov
4d66d2aebd
Display the number of results for global search
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(cherry picked from commit 7c0d682951
)
2020-12-29 16:01:59 +01:00
Rémi Verschelde
688d422554
PVRTC: Move compress func to modules/pvr
, drop obsolete PVRTexTool code
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The code we had for PVRTexTool doesn't work as it's not compatible with current
PVRTexTool CLI options, and likely hasn't been for years.
Instead, we have our own vendored pvrtccompressor thirdparty library which all
users have thus de-facto been using. This commit moves the compress code to
`modules/pvr` where it belongs.
There's no proper compress function for PVRTC 2-bit format, that's a bug that
will need to be fixed (currently it's compressed as 4-bit format even if you
use Image::FORMAT_PVRTC2).
Fixes #28669 .
(cherry picked from commit 1a31274855
)
2020-12-29 15:12:06 +01:00
Yuri Roubinsky
8f5bdf6a63
Changes 'always show grid' hotkey to prevent conflict with 'pan mode'
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(cherry picked from commit 1c546fdaea
)
2020-12-29 13:49:59 +01:00
Adam Scott
d96fdcd45e
Add missing "normalized" accessor property to glTF document for the 3.2 branch
2020-12-28 03:17:37 -05:00
Yuri Sizov
816fef21f9
Add a minimap to the GraphEdit
2020-12-18 01:31:17 +03:00
Rémi Verschelde
36662f3b4d
Don't force GLES2 in Project Manager, causes issues on macOS.
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This partially reverts #44041 .
Also fix the bogus label about lack of GLES3 support being always shown...
It was meant to be behind a check but I had left it out while testing, and
forgot to put it back.
2020-12-11 22:32:41 +01:00
Rémi Verschelde
3e20a98503
i18n: Sync translations with Weblate
2020-12-10 14:12:35 +01:00
Rémi Verschelde
c509ba9ff7
FileSystemDock: List conflicting files on move
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Fixes #24167 .
(cherry picked from commit 7dc41ff310
)
2020-12-10 13:14:30 +01:00
Nick Swoboda
e08af90c90
Fix scene being modified when arrows are pressed with no node selected
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(cherry picked from commit 66827337fd
)
2020-12-10 13:13:18 +01:00
jeffuntildeath
de7b5006cc
fix for snap to floor editor crash bug
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fix for issue #44231 : snap_selected_nodes_to_floor() results in an editor
crash when a child collisionshape has invalid shape object
(cherry picked from commit 52f6e0b5ad
)
2020-12-10 13:12:39 +01:00
Michael Alexsander
979e5b36da
Add icon for 'AudioStreamMP3' resource
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(cherry picked from commit 49ae1cba0c
)
2020-12-10 13:10:06 +01:00
Marcus Brummer
8ad61f6669
Asset Library: Scroll up the ScrollContainer after page load
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(cherry picked from commit 0e4f2ca860
)
2020-12-10 13:09:02 +01:00
Michael Alexsander
32da9dc1e9
Add "font_color_separator" theme property to 'PopupMenu'
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(cherry picked from commit 383e8919e0
)
2020-12-10 13:06:15 +01:00
Aaron Franke
4267f40e88
Fix trying to set grid visibility on an invalid instance
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(cherry picked from commit 8c1d94ebae
)
2020-12-09 13:04:07 +01:00
Nick Swoboda
956477f4a2
Change minimum snap step of Tile Set to 1
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(cherry picked from commit 70c946f82d
)
2020-12-09 11:22:05 +01:00
Eric M
0f279794c5
Made keyboard shortcuts for FileSystemDock visible in popup
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(cherry picked from commit ef5c720b73
)
2020-12-09 11:22:04 +01:00
Eric M
65edd1f823
Added F2 shortcuts for renaming files & folders.
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(cherry picked from commit 5a3952fe64
)
2020-12-09 11:22:04 +01:00
Rémi Verschelde
218d10a6a3
Merge pull request #44041 from akien-mga/project-manager-default-gles2
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Use GLES2 by default in the project manager
2020-12-07 11:30:23 +01:00
Rémi Verschelde
9962fa6975
Merge pull request #42313 from kurinoku/fix-tileset-editor-3.2
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Fixed tile_set_editor_plugin.cpp selection issue where it wouldn't cycle through all subtiles of an autotile.
2020-12-03 14:45:37 +01:00
Rémi Verschelde
9df3d06d1f
Merge pull request #43897 from RandomShaper/fix_refl_probe_vis_3.2
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Put misc. 3D tool visible instances on their own layer (3.2)
2020-12-03 13:29:36 +01:00
Rémi Verschelde
8b1ee204cf
Use GLES2 by default in the project manager
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This only applies to the project manager instance, what driver is used is otherwise
still defined by the project settings for a running game/editor.
Should help users who have issues with buggy GLES3 drivers to still use the project
manager to create and edit GLES2 projects.
2020-12-02 18:15:54 +01:00
Aaron Franke
80c72a529f
Limit the zoom and freelook speed based on camera settings
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(cherry picked from commit 896a297c1f
)
2020-12-02 16:02:39 +01:00
Tomasz Chabora
afdf189776
Show editable children in the connect dialog
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(cherry picked from commit c93a3bdaef
)
2020-12-01 09:00:55 +01:00
volzhs
a1f63bac0e
Fix editor locked by generating preview of dynamic font
2020-12-01 01:09:00 +09:00
Pedro J. Estébanez
08a46bbacd
Put misc. 3D tool visible instances on their own layer
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This makes that visible stuff invisible to ReflectionProbes, whose preview in the editor shouldn't involve them.
2020-11-26 20:08:30 +01:00
Rémi Verschelde
97e7d637e0
i18n: Sync translations with Weblate
2020-11-26 09:47:40 +01:00
jfons
bdc6f2fd95
Fix binding of default value in EditorSpatialGizmoPlugin::get_material()
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It was commented for some reason I can't remember.
(cherry picked from commit e6949dae72
)
2020-11-26 09:38:47 +01:00
Hugo Locurcio
fe69bb262e
Bind the editor's Search Help function to F1 by default
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Now that the F1 key is available, we can bind Search Help to the key
generally used in other applications to open the help menu.
(cherry picked from commit 42685f514f
)
2020-11-26 09:38:46 +01:00
Hugo Locurcio
f2a20893cc
Use a power-of-two value for Primary Grid Steps in the 3D editor
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This matches the 2D editor default behavior.
Powers of two are usually better for grid divisions as they are often
used in level design.
(cherry picked from commit 31cf3e2572
)
2020-11-26 09:38:46 +01:00
Rémi Verschelde
4a1643114e
Export: Reorder options for consistency across platforms
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(cherry picked from commit 504efc5f9b
)
2020-11-26 09:38:46 +01:00
Rémi Verschelde
2800ab75ad
Merge pull request #43739 from dakennedyd/3.2
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Fix duplicated entries in script editor menu
2020-11-23 15:49:33 +01:00
David Kennedy
473cb79cc1
Fix duplicates entries in script editor menu
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This was a regression from #40461 .
Fixes #43707 .
2020-11-23 11:33:59 -03:00
Rémi Verschelde
e4f2f899db
Merge pull request #43697 from Calinou/increase-profiler-frame-max-functions
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Increase the default `profiler_frame_max_functions` to 512
2020-11-23 10:02:37 +01:00
Hugo Locurcio
c4e200687e
Increase the default profiler_frame_max_functions
to 512
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This should decrease the number of instances in which functions
don't appear in the profiler.
This partially addresses #40251 .
2020-11-19 19:37:53 +01:00