kleonc
c66dfd2cfe
Enable transparent background for GUI tooltips
2023-09-14 23:39:28 +02:00
Yuri Sizov
325ec7fdda
Merge pull request #81600 from aaronfranke/fix-graph-edit-valid-port-conn-type
...
Fix GraphEdit port valid connections incorrectly checking sides
2023-09-14 15:21:59 +02:00
Yuri Sizov
56e54b49b6
Merge pull request #81551 from YuriSizov/gui-cache-all-the-theme
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Bind remaining theme properties to their respective classes
2023-09-14 15:21:45 +02:00
Yuri Sizov
fe000277ea
Bind remaining theme properties to their respective classes
...
This adds binds for GraphEdit/GraphElement/GraphNode, which were
skipped before due to a rework. This also adds binds for Window,
which was skipped before due to a complicated code organization.
Also adds theme cache entries/direct cache access to a few places
that previously missed it. Some theme properties are now exposed
to other classes via friendships or public getters for convenience.
This removes all string-based theme access from scene/ classes.
2023-09-13 19:31:35 +02:00
Aaron Franke
366e54b0a3
Fix GraphEdit port valid connections incorrectly checking sides
2023-09-12 20:46:43 -05:00
A Thousand Ships
a29416e332
[Scene,Main] Replace ERR_FAIL_COND
with ERR_FAIL_NULL
where applicable
2023-09-12 12:53:06 +02:00
Rémi Verschelde
475860839c
Merge pull request #80144 from KoBeWi/freedom_tiles
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Add per-tile flipping and transposing
2023-09-12 12:00:20 +02:00
Rémi Verschelde
5c43e4c1ef
Fix various typos with codespell
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Using 2.2.6.dev180+ge3a2cfbd.
2023-09-12 08:54:18 +02:00
Rémi Verschelde
6a007c7512
Merge pull request #81546 from YuriSizov/there-isnt-enough-room-for-two-ways-to-customize-a-dialog-in-this-town-boy
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Hide the `dialog_text` property from `FileDialog`
2023-09-12 08:51:09 +02:00
Rémi Verschelde
7471ac2c4d
Merge pull request #81543 from DarioSamo/lightmap-size-crash-fix
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Propagate error correctly when max texture size for lightmaps is too small.
2023-09-12 08:50:45 +02:00
Rémi Verschelde
64fce49dc6
Merge pull request #81423 from kleonc/tile-map-get-used-rect-fix
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Fix `TileMap::get_used_rect` incorrectly handling empty layers
2023-09-12 08:50:21 +02:00
Jean-Michel Bernard
67dce301aa
Add code region folding to CodeEdit
2023-09-11 18:36:40 +02:00
Yuri Sizov
d0e26572fe
Hide the dialog_text
property from FileDialog
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It's useless in `FileDialog`, because dialogs can have either
a text label or a custom layout, and `FileDialog` already
has a custom layout.
2023-09-11 16:24:54 +02:00
Rémi Verschelde
1695bf09b4
Merge pull request #81485 from bluenote10/feature/remove_some_dead_declarations_in_audio_stream_player
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Remove some dead declarations in `audio_stream_player.h`
2023-09-11 15:39:18 +02:00
Rémi Verschelde
013bbd1a1e
Merge pull request #81477 from timothyqiu/aligned
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Fix submenu alignment with parent menu item
2023-09-11 15:38:54 +02:00
Rémi Verschelde
d08401236c
Merge pull request #81312 from YuriSizov/theme-static-binds
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Register theme properties with ThemeDB
2023-09-11 15:38:06 +02:00
Rémi Verschelde
ca2d5b25fd
Merge pull request #81094 from OXTyler/81071
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Fix SpinBox not clearing text on improper input
2023-09-11 15:37:18 +02:00
Rémi Verschelde
afd01030a8
Merge pull request #80956 from MarcusElg/deselectmulticaret
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Deselect multi caret when alt clicking on it
2023-09-11 15:36:21 +02:00
bitsawer
8c26da5460
Fix LightmapGI baking with GridMap
2023-09-11 15:15:40 +03:00
Dario
7dfb854556
Propagate error correctly when max texture size for lightmaps is too small.
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Add error handling for BAKE_ERROR_LIGHTMAP_TOO_SMALL, which was previously ignored. Fixes #81453 .
2023-09-11 09:14:39 -03:00
Yuri Sizov
2924bfd4d3
Register theme properties with ThemeDB
2023-09-11 13:45:23 +02:00
MJacred
6170381bd7
Fix TextEdit.get_rect_at_line_column returning negative pos even though cursor is in viewable area of the control
2023-09-11 12:32:36 +02:00
kleonc
52f8886ad0
Fix TileMap::get_used_rect incorrectly handling empty layers
2023-09-11 10:55:27 +02:00
MewPurPur
e39875a20d
Add closed property to Line2D
2023-09-11 11:28:25 +03:00
Fabian Keller
178aad9a4e
remove some dead declarations in audio_stream_player.h
2023-09-09 14:12:27 +02:00
Haoyu Qiu
e5ad35a95f
Fix submenu alignment with parent menu item
2023-09-09 14:32:21 +08:00
kobewi
a9f3154da3
Add per-tile flipping and transposing
2023-09-09 00:56:38 +02:00
Rémi Verschelde
fc99492d30
Merge pull request #81463 from YuriSizov/theme-variate-those-tooltips
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Correctly setup tooltip's style as theme variation
2023-09-08 23:16:29 +02:00
Rémi Verschelde
fb4edf50d7
Merge pull request #81452 from tcoxon/fix_57271
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Fix animation keyframes being skipped when played backwards
2023-09-08 23:16:05 +02:00
Rémi Verschelde
867e20e7b9
Merge pull request #81450 from KoBeWi/call_deferred()_is_too_powerful._It's_frightening
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Fix FindReplaceBar losing focus too early
2023-09-08 23:15:41 +02:00
Rémi Verschelde
5fef875cd8
Merge pull request #81070 from groud/improve_tilemap_performances
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Improve TileMap performances by using quadrants only for rendering
2023-09-08 23:13:56 +02:00
Yuri Sizov
3d45f4b07e
Correctly setup tooltip's style as theme variation
2023-09-08 21:51:06 +02:00
Gilles Roudière
8c1e28237b
Improve TileMap performances by using quadrants only for rendering
2023-09-08 15:33:43 +02:00
Tom Coxon
1a52c0c543
Fix animation keyframes being skipped sometimes when being played backwards. #57271
2023-09-08 14:13:53 +01:00
kobewi
db4daa5249
Fix FindReplaceBar losing focus too early
2023-09-08 14:46:34 +02:00
Rémi Verschelde
baad99220e
Merge pull request #81443 from bruvzg/le_off_del
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[LineEdit] Update line edit offset on text delete.
2023-09-08 11:50:49 +02:00
Rémi Verschelde
4330a94b13
Merge pull request #65011 from Rindbee/fix-first-set-in-main-scene
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Fix the behavior of the resource property of the sub-scene root node on instantiation
2023-09-08 11:50:30 +02:00
Rémi Verschelde
31a7fd1951
Merge pull request #81406 from bruvzg/ts_dict_chk2
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[TextServer] Pass Dictionary properties by value and check property values instead of references.
2023-09-08 09:11:23 +02:00
bruvzg
6a1fdc213c
[LineEdit] Update line edit offset on text delete.
2023-09-08 08:58:51 +03:00
Hendrik Brucker
5afe78bd9c
Clean up/refactor GraphNode and make it more flexible
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Split GraphNode into GraphElement and GraphNode, add custom
titlebar, and adjust theming.
2023-09-07 17:29:06 +02:00
Rémi Verschelde
23ab351a9b
Merge pull request #81396 from bruvzg/te_idir
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Fix TextEdit placeholder with Inherited text direction.
2023-09-07 13:54:33 +02:00
Rémi Verschelde
7663c69922
Merge pull request #81388 from YuriSizov/core-gdvirtual-but-less-confused-about-itself
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Extract `ScriptInstance` into its own file to simplify includes
2023-09-07 13:53:45 +02:00
Rémi Verschelde
4bf3de7853
Merge pull request #81383 from AThousandShips/valid_remove
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Remove unnecessary validity checks from `Button` and `TextureRect`
2023-09-07 13:53:20 +02:00
bruvzg
1ced1f9c99
[TextServer] Pass Dictionary properties by value and check property values instead of references..
2023-09-07 11:59:51 +03:00
bruvzg
3842694d4f
Fix TextEdit placeholder with Inherited text direction.
2023-09-07 08:26:10 +03:00
Yuri Sizov
d8ff69d53c
Extract ScriptInstance to simplify includes
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This allows to include script_instance.h directly in the
generated gdvirtual.gen.inc, and remove excessive includes
from the codebase.
This should also allow Resource to use GDVIRTUAL macros,
which wasn't possible previously due to a circular dependency.
2023-09-06 22:54:38 +02:00
Yuri Sizov
512182f147
Add theme contexts to various parts of the editor
...
This change defines additional theme contexts for editor
branches to prevent theme leaking between the default
theme, the project theme, and the editor theme.
- Both editor window and EditorNode define an editor-specific
context with the editor theme and the default theme.
- The 2D viewport defines a project-specific context with
the project theme and the default theme.
- Theme editor preview tabs define the default-only context
with the default theme.
Additionally, the default theme context now only includes
the project theme for running projects (both export and debug).
This prevents the project theme from leaking into the editor.
This commit also does a little clean up on the theming aspects
of the EditorNode.
2023-09-06 19:40:43 +02:00
Yuri Sizov
58126e479c
Introduce the concept of global theme contexts
...
This commit adds the default theme context, which replaces
the need to manually check the project and the default theme
all the time; simplifies related code.
It also adds framework for custom theme contexts, to be used
by the editor. Custom contexts can be attached to any node,
and not necessarily a GUI/Window node. Contexts do no break
theme inheritance and only define which global themes a node
uses as a fallback.
Contexts propagate NOTIFICATION_THEME_CHANGED when one of their
global themes changes. This ensures that global themes act just
like themes assigned to individual nodes and can be previewed
live in the editor.
2023-09-06 19:40:43 +02:00
A Thousand Ships
380db4d03e
Remove unnecessary validity checks from Button
and TextureRect
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The one in `TextureRect` appears to be a leftover from earlier code, and
the one in `Button` was copied from there.
2023-09-06 16:39:06 +02:00
Yuri Sizov
16957fd35b
Merge pull request #81286 from lemilonkh/unshaded-materials-ignore-fog
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Implement render mode `fog_disabled` and BaseMaterial3D setting Disable Fog
2023-09-06 14:49:16 +02:00
Yuri Sizov
6f87ab7244
Merge pull request #81268 from timothyqiu/icon-scale-changes
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Fix ItemList not updating when icon scale changes
2023-09-06 14:49:13 +02:00
Yuri Sizov
3c63dce3cd
Merge pull request #80573 from KoBeWi/2k_lines_of_changes_created_at_2AM
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Add EditorStringNames singleton
2023-09-06 14:49:02 +02:00
Milan Gruner
45a33cc749
Implement render mode fog_disabled and BaseMaterial3D setting Disable Fog
2023-09-05 18:15:02 +02:00
Yuri Sizov
36cc4754f5
Merge pull request #81305 from YuriSizov/theme-fix-tests-shadowing
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Fix ThemeDB initialization in tests
2023-09-05 15:14:27 +02:00
Yuri Sizov
3604b46bda
Merge pull request #81300 from bitsawer/fix_empty_shader_handling
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Fix empty shader resource loading
2023-09-05 15:14:24 +02:00
Yuri Sizov
cfdc016038
Merge pull request #81296 from AThousandShips/blend_fix
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Fix incorrect cast when animating `int`
2023-09-05 15:14:21 +02:00
Yuri Sizov
c9bf824124
Merge pull request #79166 from bruvzg/ts_dict_chk
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[TextServer] Remove excessive Dictionary checks.
2023-09-05 15:14:14 +02:00
Yuri Sizov
4328ffcc79
Fix ThemeDB initialization in tests
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Also fixes class name shadowing in Viewport/Window tests.
2023-09-04 18:07:16 +02:00
bitsawer
15eec2450a
Fix empty shader resource loading
2023-09-04 14:59:59 +03:00
A Thousand Ships
035cf5e210
Fix incorrect cast when animating int
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Type was cast to `int` rather than `int64_t`
Also corrects `real_t` to `double`
2023-09-04 11:58:29 +02:00
Rémi Verschelde
f05c7f6d68
Merge pull request #81239 from Malcolmnixon/xr-tracking-signals
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Add XR tracking state-change signals
2023-09-04 09:08:59 +02:00
Rémi Verschelde
92da5a7654
Merge pull request #79792 from Miguel0312/SceneTreeTooltips
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Correctly display tooltips for buttons in Tree when they overlap cell content
2023-09-04 09:07:24 +02:00
bruvzg
31a8a9b2e1
[TextServer] Remove excessive Dictionary checks.
2023-09-04 09:47:55 +03:00
kobewi
6de34fde27
Add EditorStringNames singleton
2023-09-03 19:58:18 +02:00
Marcus Elg
aac10705d7
Deselect multi caret when alt clicking on it
2023-09-03 19:22:33 +02:00
Malcolm Nixon
22de1b31b5
Added XR tracking-state change signals
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Add "pose_lost_tracking" signal to XRPositionalTracker.
Add "tracking_changed" signal to XRNode3D.
2023-09-03 12:17:16 -04:00
Haoyu Qiu
1bf4c12c0a
Fix ItemList not update when icon scale changes
2023-09-03 19:10:24 +08:00
Rémi Verschelde
80bfca20c6
Merge pull request #81198 from KoBeWi/MissingRID
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Add placeholder RID to GradientTexture1D
2023-09-01 16:03:22 +02:00
Rémi Verschelde
39b1d860c3
Merge pull request #75382 from AThousandShips/duplicate_bind
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Ensure binds are duplicated with `Node` signals
2023-09-01 16:00:05 +02:00
kobewi
02857570d3
Add placeholder RID to GradientTexture1D
2023-08-31 15:53:32 +02:00
Rémi Verschelde
ae7bab8c37
Merge pull request #81040 from Ymanawat/control-theme-80989
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Fix setting TabContainer's `font_hovered_color` theme property
2023-08-31 08:54:29 +02:00
Yogendra Manawat
d7bf05b490
Fix TabContainer's font_hovered_color theme property
2023-08-30 21:25:41 +05:30
Chia-Hsiang Cheng
749db00227
Draw separators before selected style boxes
2023-08-30 16:32:58 +08:00
Rémi Verschelde
f7c48cf803
Merge pull request #81128 from KoBeWi/devourer_of_input_meets_destroyer_of_focus
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Unfocus LineEdit when pressing Escape
2023-08-30 08:47:26 +02:00
Rémi Verschelde
fc0b3f7021
Merge pull request #80320 from Sauermann/fix-remove-invalidation-function
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Remove `CanvasItem::_invalidate_global_transform`
2023-08-30 08:45:27 +02:00
Rémi Verschelde
8edc0b43b9
Merge pull request #78634 from Sauermann/fix-notification-order
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Fix `Object::notification` order
2023-08-30 08:44:36 +02:00
Markus Sauermann
7f317ef1bf
Remove CanvasItem::_invalidate_global_transform
...
The only use of that function can be replaced by `_notify_transform`,
which makes the `propagate_call` unnecessary.
As far as I can tell, the `data.blocked`-checks of `propagate_call`
are not needed in this case, because `_invalidate_global_transform`
causes no user-noticeable changes.
2023-08-30 00:29:42 +02:00
Markus Sauermann
c4705a590b
Fix Object::notification order
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Previously the `p_reversed` parameter didn't influence the order
in a correct way.
Also script overridden _notification functions were not called in
the correct order.
To fix this some `notification` functions had to add a `p_reversed`
parameter.
This made it necessary to adjust cpp-bindings.
Co-authored-by: David Snopek <dsnopek@gmail.com>
2023-08-30 00:15:55 +02:00
kobewi
9f9210e60c
Fix consistency of GradientTexture changes
2023-08-29 20:28:39 +02:00
A Thousand Ships
9cf13cedfd
Ensure binds are duplicated with Node
signals
2023-08-29 16:52:38 +02:00
kobewi
e21c30ec11
Unfocus LineEdit when pressing Escape
2023-08-29 14:53:49 +02:00
kobewi
598d9972c8
Prevent errors if Tween callback's object is freed
2023-08-29 14:50:53 +02:00
Rémi Verschelde
b272d7ed58
Merge pull request #81067 from bitsawer/fix_voxelgi_exposure
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Fix VoxelGI CameraAttributes exposure normalization handling
2023-08-29 12:46:20 +02:00
Tyler
468e57dfe5
fixes issue 81071
2023-08-28 17:09:48 -04:00
Rémi Verschelde
541674d106
Merge pull request #81076 from Jordyfel/spinbox
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Only allow finite numbers in `Range.value`.
2023-08-28 20:38:22 +02:00
Rémi Verschelde
ba1089689a
Merge pull request #80954 from bruvzg/sp_per_font
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[Text Server] Store extra spacing of individual font variations.
2023-08-28 20:37:58 +02:00
Rémi Verschelde
9229ea121c
Merge pull request #77986 from KoBeWi/outside_the_texture,_only_death_awaits
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Cleanup tiles outside the texture
2023-08-28 20:37:04 +02:00
Jordyfel
78304282f0
Only allow finite numbers in Range.value.
2023-08-28 17:03:17 +03:00
kobewi
52d41cc555
Add option to cleanup tiles outside the texture
2023-08-28 15:15:45 +02:00
Rémi Verschelde
8df1d90336
Merge pull request #81065 from YuriSizov/themable-chairs
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Move default theme files to `scene/theme`
2023-08-28 15:05:04 +02:00
Rémi Verschelde
8b8b6d1e87
Merge pull request #81006 from KurtBliss/Chance-of-crash-when-Control-overrides-mouse-input-on-Area2D-#79371
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Fix possible crash when Control overrides mouse input on Area2D
2023-08-28 15:04:41 +02:00
Rémi Verschelde
bcbe1fd5e0
Merge pull request #80754 from KoBeWi/TileSetImprovementsCollectionSource
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Improve scene tiles workflow
2023-08-28 15:03:26 +02:00
Rémi Verschelde
1c9e45f5dd
Merge pull request #80705 from bitsawer/add_shader_load_error_checks
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Fix Shader and ShaderInclude resource loading
2023-08-28 15:03:02 +02:00
bitsawer
c73e1f0d22
Fix VoxelGI CameraAttributes exposure normalization handling
2023-08-28 13:25:34 +03:00
Rémi Verschelde
713bfaf5ea
Merge pull request #81064 from bruvzg/rtl_char_count_line_edge
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[RTL] Fix character line index for non-visual characters and characters on the line edge.
2023-08-28 12:12:22 +02:00
Rémi Verschelde
072ba70424
Merge pull request #81012 from Jordyfel/center-window
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Implement center window function.
2023-08-28 12:07:27 +02:00
Rémi Verschelde
2f82687334
Merge pull request #80984 from MarcusElg/particleoffsetstutter
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Fix GPUParticle2D offset stutter
2023-08-28 12:05:52 +02:00
Rémi Verschelde
2967084fe3
Merge pull request #80490 from YuriSizov/editor-scene-tabs-unchained
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Extract editor scene tabs into their own component
2023-08-28 12:04:41 +02:00
Rémi Verschelde
33a3e12fe1
Merge pull request #80435 from YuriSizov/region-editor-quality-pass
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Fix multiple usability issues in the texture region editor
2023-08-28 12:04:18 +02:00
Rémi Verschelde
2c0a74a149
Merge pull request #80105 from Sauermann/fix-global-transform
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Fix global transform validity for `Node2D` and `Control`
2023-08-28 12:03:53 +02:00
Rémi Verschelde
b00796eb1a
Merge pull request #79818 from garychia/select_all
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RichTextLabel: Ensure the `select_all` function selects all items
2023-08-28 12:03:29 +02:00
bruvzg
2273509721
[RTL] Fix character line index for non-visual characters and characters on the line edge.
2023-08-28 10:50:01 +03:00
Yuri Sizov
fd2ec47ec9
Move default theme files to scene/theme
...
This also puts the default theme icons into their own folder.
2023-08-28 00:23:38 +02:00
Miguel Pereira
8278a5f274
Correctly display tooltips for buttons in Tree when they overlap cell content
2023-08-27 18:21:12 +02:00
Yuri Sizov
4b7d0c84a1
Fix multiple usability issues in the texture region editor
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- Correctly display atlas textures when used by other objects.
- Make region handles easier to hit in ninepatchable objects.
- Correctly initialize and restore various visual properties.
- Improve code quality.
2023-08-27 14:25:49 +02:00
Dragos Daian
f9435b6d72
Expose the get_rid method of Joint2D and Joint3D
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update occurance of get_joint
Update documentation as per feedback.
update
update
Co-Authored-By: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2023-08-27 00:34:47 +03:00
Jordyfel
9819ffb166
Implement window center function.
2023-08-26 21:34:21 +03:00
KurtBliss
dbb01bc451
Fixed, chance of crash when Control overrides mouse input on Area2D
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Made Viewport::_cleanup_mouseover_colliders queue up mouse_exit and
mouse_shape_exit signals to emit and at the end of the function's
execution to avoid potential crashes.
2023-08-25 17:51:38 -04:00
bruvzg
88177a5a58
[RTL] Use list iterators for item/paragraph removal.
2023-08-25 17:49:13 +03:00
Chia-Hsiang Cheng
d66c7a2ac5
Ensure the 'select_all' function selects all items
2023-08-25 21:07:33 +08:00
Marcus Elg
936fd8db38
Fix GPUParticle2D offset stutter
2023-08-25 09:59:05 +02:00
Danil Alexeev
07d23489f4
GUI: Fix text overlapping icon in Tree
2023-08-24 22:09:02 +03:00
A Thousand Ships
e70b83c7a0
Expose finding valid focus neighbors of a Control
by side
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Exposes the functionality used for ui navigation
2023-08-24 18:25:35 +02:00
Yuri Sizov
6ab34005ad
Extract editor scene tabs into their own component
2023-08-24 12:24:29 +02:00
bruvzg
5453503697
[Text Server] Store extra spacing of individual font variations.
2023-08-24 11:58:12 +03:00
Andrés Botero
eee95aff04
Add transform support to CharFXTransform
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Use absolute transforms for CharFX
fix formatting
2023-08-23 00:18:37 -05:00
Rémi Verschelde
8e0346bade
Merge pull request #80848 from bruvzg/rtl_lang
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[RTL] Adds "lang" tag to allow overriding language specific text rendering without starting a new paragraph.
2023-08-21 19:32:29 +02:00
Rémi Verschelde
ddb7430536
Merge pull request #80847 from bruvzg/rtl_rem_para
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[RTL] Fix `remove_paragraph` crashes
2023-08-21 19:32:25 +02:00
Rémi Verschelde
cc01b28886
Merge pull request #80779 from Chaosus/cpuparticles_converter
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Implement conversion from `CPUParticles` to `GPUParticles` (3D/2D)
2023-08-21 19:26:48 +02:00
bruvzg
299808cc26
[RTL] Adds "lang" tag to allow overriding language specific text rendering without starting a new paragraph.
2023-08-21 14:56:43 +03:00
bruvzg
cd6b0368f6
[RTL] Fix remove_paragraph crashes.
2023-08-21 14:36:07 +03:00
Rémi Verschelde
76a4b5d710
Merge pull request #80809 from jsjtxietian/early-quit-in-_get_column_pos_of_word
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Edit early in `TextEdit::_get_column_pos_of_word` to improve highlight performace
2023-08-21 08:25:26 +02:00
Rémi Verschelde
4bba963f0a
Merge pull request #80782 from KoBeWi/MessLibrary
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Cleanup MeshLibrary changed signals
2023-08-21 08:23:48 +02:00
Rémi Verschelde
b24eb34669
Merge pull request #80780 from HolonProduction/sub-window-focus-crash
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Fix crash when hiding subwindow during popup of new subwindow
2023-08-21 08:23:23 +02:00
HolonProduction
e2cea458a3
Fix crash when hiding subwindow during popup of new subwindow
2023-08-20 17:51:54 +02:00
jsjtxietian
70dad7e5a3
Fixes a text find perf issue, if can't find any
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match words, just early break the while loop. This
will improve a lot when p_search.length is way too
long since p_from_column will only plus 1 every loop
2023-08-20 21:48:25 +08:00
kobewi
ecc3944b1e
Cleanup MeshLibrary changed signals
2023-08-19 11:56:31 +02:00
Yuri Roubinski
7fcb91f077
Implement conversion from CPUParticles
to GPUParticles
(3D/2D)
2023-08-19 11:58:57 +03:00
Rémi Verschelde
b51ee8b029
Merge pull request #80650 from bruvzg/comp_char_fix
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[TextServer] Fix system font fallback and caret/selection behavior for composite characters.
2023-08-18 17:24:54 +02:00
kobewi
a88e3b8604
Improve scene tiles workflow
2023-08-18 13:55:30 +02:00
Rindbee
bd42d337df
Fix the behavior of the resource property of the sub-scene root node on instantiation
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The sub-scene root node will be set successively in the sub-scene and the main scene.
The PR is simply to determine intent from the record. Mainly the cases when
`resource_local_to_scene` is enabled in main scene.
When updating resources according to the records of the main scene, use the
`scene_unique_id` in the main scene to prevent the ID of the resource from
changing continuously when saving the scene.
2023-08-18 19:08:34 +08:00
Rémi Verschelde
d81767495a
Merge pull request #80512 from mihe/global-basis
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Add `global_basis` property to `Node3D`
2023-08-18 09:31:41 +02:00
A Thousand Ships
b060a22719
Pass missing arguments to TileMap::get_used_cells_by_id
2023-08-17 19:55:56 +02:00
Rémi Verschelde
0511f9d9a7
Merge pull request #80708 from garychia/anim_seek
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Ensure methods skipped by `AnimationPlayer::seek` are not called
2023-08-17 15:44:03 +02:00
Rémi Verschelde
e73a4a382e
Merge pull request #79201 from Rindbee/fix-setup-state-not-cleared
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Clear the previously set state when configuring for a new scene root node
2023-08-17 15:43:38 +02:00
Rémi Verschelde
446dfdbd87
Merge pull request #80329 from xiongyaohua/path3d_tilt_gizmo
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Add handles to control Curve3D tilt
2023-08-17 12:29:55 +02:00
Rémi Verschelde
e6e79255ed
Merge pull request #77943 from aaronfranke/mass-dist
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Add Mass Distribution, Deactivation, Solver inspector property groups
2023-08-17 12:26:59 +02:00
Chia-Hsiang Cheng
125ae78a89
Ensure methods skipped by AnimationPlayer::seek are not called
2023-08-17 17:35:54 +08:00
Rémi Verschelde
c5a7462a00
Merge pull request #80702 from KoBeWi/lagging_animation
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Fix initial value with delay in PropertyTweener
2023-08-17 11:28:15 +02:00
Rémi Verschelde
06eade1bc2
Merge pull request #80367 from garychia/anim_signals
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Avoid emitting signals if the animation is not ready to be processed
2023-08-17 11:25:28 +02:00
Rémi Verschelde
0fff0b1054
Merge pull request #80203 from WhalesState/Dev2
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Add shortcut handling to `OptionButton`
2023-08-17 11:24:14 +02:00
Rémi Verschelde
37d213b24e
Merge pull request #79972 from smix8/navgenerator_multithreading_4.x
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Add multi-threaded NavMesh baking to NavigationServer
2023-08-17 11:22:11 +02:00
Rémi Verschelde
ef77ae7d6c
Merge pull request #74250 from daBlesr/bugfix-selection-signals-when-disabled-or-not-selectable
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ItemList: Clarify distinction between disabled and selected in sending signals
2023-08-17 11:19:17 +02:00
Rémi Verschelde
4b11bc2b34
Merge pull request #36493 from KoBeWi/echo_menus
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Add option to allow echo events in menu shortcuts
2023-08-17 11:18:50 +02:00
Niels Drost
fa63107bd1
ItemList: Clarify distinction between disabled and selected in sending signals
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disabled -> not sending any signal at all (activated, selected, deselected, ...)
selected -> only possible when not disabled, and when selectable
Fixes #74086 .
2023-08-17 10:34:18 +02:00
kobewi
1660575bd8
Fix initial value with delay in PropertyTweener
2023-08-17 10:28:26 +02:00
bitsawer
26e3443eef
Fix Shader and ShaderInclude resource loading
2023-08-17 11:17:54 +03:00
Tomasz Chabora
3dd881b4e4
Add option to allow echo events in menu shortcuts
2023-08-16 16:59:17 +02:00
Rémi Verschelde
77fd8f3416
Merge pull request #80673 from YeldhamDev/give_me_my_windows!
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Allow to get a list of visible embedded `Window`s
2023-08-16 16:56:31 +02:00
Rémi Verschelde
e31cb25d50
Merge pull request #79165 from Koyper/enable_missing_tree_title_font_settings
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Enabled missing Tree title button font and font size theme settings
2023-08-16 16:54:55 +02:00