Rémi Verschelde
3a08c646ee
Pre-commit: Update to clang-format 17.0.6 and black 24.2.0
2024-02-28 14:25:35 +01:00
398utubzyt
4c69e8c026
Fix compilation errors when DISABLE_DEPRECATED
is defined
2024-02-28 05:09:29 -08:00
Rémi Verschelde
093cdd2188
EditorFileSystem: Add verbose print for file being (re)imported
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Also print the time it took for each file.
2024-02-28 09:59:46 +01:00
Rémi Verschelde
ac4376814b
Merge pull request #88931 from clayjohn/GLTF-normals
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Fix wrong indexing when generating dummy tangents in GLTF import
2024-02-27 21:23:14 +01:00
Rémi Verschelde
ed2ff19cd7
Merge pull request #88909 from emre0altan/clarify-c#-color-opacity-comment
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Clarify C# Color opacity comment
2024-02-27 21:23:07 +01:00
Rémi Verschelde
a64cb8eff3
Merge pull request #88570 from paulloz/dotnet/warnings-editorconfig-cleanup
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[.NET] Better `.editorconfig` setup in `modules/mono/`
2024-02-27 21:23:03 +01:00
Rémi Verschelde
21ee3716c2
Merge pull request #82122 from dalexeev/gds-add-export-hidden-annotation
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GDScript: Add `@export_storage` annotation
2024-02-27 21:22:49 +01:00
clayjohn
14c776f798
Fix wrong indexing when generating dummy tangents in GLTF import
2024-02-27 11:44:57 -08:00
Paul Joannon
139a5df821
Cleanup C# projects, code quality & style
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New rules:
- Do not silence CA1805 any more
- Limit where we silence CA1707, CA1711, CA1720
- Enforce severity=warning for IDE0040
- Enforce Allman style braces
- Enforce naming conventions (IDE1006 is still severity=suggestion)
Fixes:
- Fix REFL045, CS1572, CS1573
- Suppress CS0618 when generating `InvokeGodotClassMethod`
- Fix indent when generating GD_constants.cs
- Temporarily silence CS1734 in generated code
- Fix a lot of naming rule violations
Misc.:
- Remove ReSharper comments for RedundantNameQualifier
- Remove suppression attributes for RedundantNameQualifier
- Remove severity=warnings for CA1716, CA1304 (already included in the level of analysis we run)
2024-02-27 20:11:24 +01:00
Rémi Verschelde
f5dbbf7fd0
Merge pull request #88921 from Repiteo/dotnet/deprecate-check-fix
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C#: Only check for empty deprecation message if deprecated
2024-02-27 18:27:10 +01:00
Thaddeus Crews
be7019de0f
C#: Only check for empty deprecation message if deprecated
2024-02-27 10:22:32 -06:00
blackbird806
e2f1af8742
Remove self includes in some files
2024-02-27 17:10:54 +01:00
emre0altan
4100a23c5e
Clarify C# Color opacity comment
2024-02-27 15:56:21 +00:00
Rémi Verschelde
21e3b2111e
Merge pull request #88862 from smix8/split_physics_classes
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Split monolithic physics class files
2024-02-27 16:37:07 +01:00
smix8
35dafc9fa8
Split monolithic physics class files
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Splits monolithic physics class files.
2024-02-27 11:18:16 +01:00
Rémi Verschelde
0499b57d9e
Merge pull request #88876 from dalexeev/gds-fix-type-highlighting-after-whitespace
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GDScript: Fix type highlighting after whitespace
2024-02-27 10:18:42 +01:00
Rémi Verschelde
bbe263d329
Merge pull request #88823 from jsjtxietian/limit-NoiseTexture3D
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Do overflow check in when generating NoiseTexture3D
2024-02-27 10:18:09 +01:00
Rémi Verschelde
3780604d79
Merge pull request #88819 from lyuma/import_nodes_as_skeleton_bones
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Add new scene import option to import as Skeleton
2024-02-27 10:18:00 +01:00
Rémi Verschelde
8f98ed65f7
Merge pull request #88738 from clayjohn/mesh_compression-tangents
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Multiple fixes for compressed meshes
2024-02-27 10:17:43 +01:00
Rémi Verschelde
730ef374b4
Merge pull request #88652 from RobProductions/fix-hover-margin
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Fix editor hover style margins when Draw Extra Borders is enabled
2024-02-27 10:17:34 +01:00
jsjtxietian
3d17aaca71
Do overflow check in when gererating NoiseTexture3D
2024-02-27 12:20:03 +08:00
Danil Alexeev
a10241bfe4
GDScript: Fix type highlighting after whitespace
2024-02-26 20:49:05 +03:00
Pedro J. Estébanez
5e144022e7
Enhance cache modes in resource loading
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- Unify documentation, hoping to clear misconcepctions about about propagation of the cache mode across dependant loads.
- Clarify in docs that `CACHE_MODE_REPLACE` now also works on the main resource (from #87008 ).
- Add two recursive modes, counterparts of `CACHE_MODE_REPLACE` and `CACHE_MODE_IGNORE`, since it seems some need them (see #59669 , #82830 ).
- Let resources, even loaded with one of the ignore-cache modes, get a path, which is useful for tools.
2024-02-26 14:59:04 +01:00
Aaron Franke
c399424db9
Move 3D-only resources to their own folder
2024-02-26 05:23:04 -06:00
Aaron Franke
1cb531ddb6
Move 2D-only resources to their own folder
2024-02-26 05:22:45 -06:00
Lyuma
652ef966f9
Add new scene import option to import as Skeleton
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Adds a bool import option `nodes/import_as_skeleton_bones`.
This is supported in all FBX or GLTF document based formats.
It is especially useful for retargeting and importing animations.
2024-02-26 03:06:07 -08:00
Aaron Franke
138180fe01
Move 3D-only navigation code to its own subfolder
2024-02-26 04:19:12 -06:00
Aaron Franke
fd582dca62
Move 2D-only navigation code to its own subfolder
2024-02-26 04:18:13 -06:00
Rémi Verschelde
99addd6d9c
Merge pull request #88853 from dalexeev/gds-canonicalize-fqcn
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GDScript: Canonicalize script path in FQCN
2024-02-26 10:49:44 +01:00
Rémi Verschelde
924e579f96
Merge pull request #88826 from mhilbrunner/net-fix-has-erase
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Networking scene multiplayer: Fix removing connected peer during disconnection
2024-02-26 10:49:25 +01:00
Rémi Verschelde
f91e74a179
Merge pull request #88754 from BastiaanOlij/fix_openxr_eye_gaze_init
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OpenXR: Register eye gaze even when disabled
2024-02-26 10:49:09 +01:00
Rémi Verschelde
762ea7a0b2
Merge pull request #88730 from raulsntos/dotnet/deprecated-message
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C#: Add deprecated message to generated bindings
2024-02-26 10:49:05 +01:00
Rémi Verschelde
5059dd91f3
Merge pull request #88692 from nongvantinh/fix-88543
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Fix Script Editor saves C# files as embedded scripts.
2024-02-26 10:49:01 +01:00
Rémi Verschelde
9509a9e8dd
Merge pull request #83691 from theraot/slidedocs
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Expanded documentation for vector slide and project
2024-02-26 10:48:37 +01:00
Danil Alexeev
8ffc50ee8c
GDScript: Canonicalize script path in FQCN
2024-02-26 10:46:24 +03:00
Max Hilbrunner
bd8380db55
Fix removing connected peer during disconnection
2024-02-25 18:44:02 +01:00
Nông Văn Tình
c5e6a5863d
Fix Script Editor saves C# files as embedded scripts
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fixes : #88543
fixes : #88160
Because of the limitations of compiled programming languages like C#, when a newly created *.cs file hasn't been compiled, we don't have any information about its `Path` or `Type` in the `assemply`. This means we end up creating an invalid instance of this file whenever there's a request. Consequently, multiple instances of the script can exist. When a new instance takes over the path, it clears the `path_cache` of the previous instance, leading to undefined behavior.
2024-02-25 22:08:18 +07:00
Rémi Verschelde
83b32f990e
Merge pull request #88733 from ryevdokimov/Remove-word-duplicates
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Remove word duplicates in comments and strings, and fix casing and punctuation
2024-02-25 11:50:09 +01:00
Rémi Verschelde
ee5ace10b7
Merge pull request #85501 from /remove-packed-scene-cache
2024-02-25 11:49:27 +01:00
Bastiaan Olij
6fd897973f
OpenXR: Register eye gaze even when disabled
2024-02-24 17:32:58 +11:00
clayjohn
781cd27fe4
Avoid singularity when generated tangents and validate that tangents are good enough when using compression
2024-02-23 16:25:26 -08:00
Robert Yevdokimov
13e82094ee
Remove word duplicates in comments and strings, and fix casing and punctuation
2024-02-23 17:28:28 -05:00
David Snopek
fa81e12588
Fix lint errors in WebXR module
2024-02-23 16:24:58 -06:00
Rémi Verschelde
cf9de66389
Merge pull request #88411 from dsnopek/webxr-hand-tracking
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WebXR: Add support for hand tracking
2024-02-23 22:57:46 +01:00
K. S. Ernest (iFire) Lee
04d43947bf
Add ufbx for FBX importing
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This update introduces a new import method for FBX files using ufbx. If the fbx2gltf import fails, it will use the most recently cached scene from the ufbx import. The process is sped up by introducing threads to load the ufbx portion.
Key changes include:
- Support for importing geometry helper nodes in FBX files.
- Addition of cameras and lights with updated names.
- Removal of the fbx importer manager.
- Introduction of ModelDocument3D and updates to its methods.
- Changes to FBX import options and visibility.
- Updating the documentation and handling some errors.
- Store the original non-unique node, mesh and animation names in FBX and glTF.
Co-Authored-By: bqqbarbhg <bqqbarbhg@gmail.com>
2024-02-23 22:33:04 +01:00
David Snopek
7fa8ccd1ed
WebXR: Add support for hand tracking
2024-02-23 15:30:10 -06:00
Rémi Verschelde
41f39cfa04
Merge pull request #88724 from AThousandShips/xr_build_fix
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[XR] Fix building on MinGW
2024-02-23 22:19:28 +01:00
Rémi Verschelde
0d83267923
Merge pull request #88639 from dsnopek/xrserver-hand-tracker
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Provide generic interface for XR hand tracking
2024-02-23 22:19:05 +01:00
Rémi Verschelde
77666286b7
Merge pull request #88020 from emre0altan/match-null-crashes-GDScript-compiler
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GDScript: Set `has_type` false if it is `BUILTIN` but `Variant::NIL`
2024-02-23 22:18:55 +01:00
Rémi Verschelde
4582ee1a0f
Merge pull request #87760 from kitbdev/extract-bottom-dock
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Extract BottomPanel from EditorNode
2024-02-23 22:18:50 +01:00
Raul Santos
40b7dd0cf3
C#: Add deprecated message to generated bindings
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Uses the `DocData` deprecated message in the C# `[Obsolete]` attribute added to deprecated members.
2024-02-23 20:30:36 +01:00
David Snopek
2184fa9698
Provide generic interface for XR hand tracking
2024-02-23 12:20:22 -06:00
A Thousand Ships
efeb6be084
[XR] Fix building on MinGW
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Destructor was defined in multiple places due to multiple inheritance
2024-02-23 19:10:33 +01:00
bruvzg
ad017a20ea
[TextServer] Implement soft hyphen handling.
2024-02-23 12:40:13 +02:00
Rémi Verschelde
60b927b4cf
Merge pull request #88689 from dsnopek/openxr-extension-wrapper-crash
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Fix crash when using OpenXR extension wrappers from GDExtension
2024-02-23 11:29:54 +01:00
Rémi Verschelde
3ce9ae71fc
Merge pull request #84906 from /fix-some-defvals
2024-02-23 11:29:22 +01:00
Raul Santos
5ba92e5a57
Fix some DEFVALs to use the right type
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- Use `StringName()` in DEFVAL for StringNames.
- Use `Variant()` in DEFVAL for Variants.
2024-02-23 01:50:18 +01:00
David Snopek
713ea0629a
Fix crash when using OpenXR extension wrappers from GDExtension
2024-02-22 16:50:39 -06:00
Rémi Verschelde
f15ced3f18
Merge pull request #88679 from AThousandShips/nav_fix
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[Navigation] Add some missing compile checks
2024-02-22 23:34:41 +01:00
Rémi Verschelde
8e1fa57edd
Merge pull request #88676 from BlueCube3310/basisu-resolution-fix
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BasisUniversal: Fix texture decompression
2024-02-22 23:34:38 +01:00
Rémi Verschelde
8a9c9ef94f
Merge pull request #88452 from AThousandShips/template_test
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Fix running tests in template builds
2024-02-22 23:34:30 +01:00
A Thousand Ships
12cecf726f
[Navigation] Add some missing compile checks
2024-02-22 20:21:43 +01:00
BlueCube3310
0c596df0e0
BasisUniversal: Fix texture decompression
2024-02-22 19:11:17 +01:00
A Thousand Ships
d7a72d72e6
Fix running tests in template builds
2024-02-22 18:05:42 +01:00
Rémi Verschelde
b15105a358
Merge pull request #88641 from Calinou/doc-add-keywords
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Add keywords to improve search in the class reference
2024-02-22 16:53:59 +01:00
Rémi Verschelde
7fc5fddc7a
Merge pull request #84278 from smix8/navmap_errors
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Improve NavigationServer NavMap sync error msgs
2024-02-22 16:39:35 +01:00
Hugo Locurcio
f781571d07
Add keywords to improve search in the class reference
2024-02-22 16:16:49 +01:00
Rémi Verschelde
cf20bd7a07
Merge pull request #88075 from Chubercik/libktx-4.3.1
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libktx: Update to 4.3.1
2024-02-22 14:39:10 +01:00
smix8
2da69294fc
Improve NavigationServer NavMap sync error msgs
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Improves NavigationServer NavMap sync error msgs.
2024-02-22 13:49:31 +01:00
Jakub Marcowski
1be2fe1f7b
libktx: Update to 4.3.1
2024-02-22 12:25:27 +01:00
Rémi Verschelde
c3de771292
Merge pull request #88485 from BlueCube3310/basisu-astc-v2
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Add ASTC support to BasisUniversal
2024-02-22 11:23:11 +01:00
smix8
313c1d1100
Add function to get navigation map iteration id from NavigationServer
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Adds function to get navigation map iteration id from NavigationServer.
2024-02-22 09:45:49 +01:00
Matt Enad
f75cffcd46
Fix hover style margin with extra borders enabled
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The content margins for FlatMenuButton and RunBarButton are now handled correctly when the "Draw Extra Borders" user option is enabled
2024-02-21 21:36:48 -05:00
Rémi Verschelde
c6d091e0f3
Merge pull request #87253 from van800/van800/analyser
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Provide a roslyn analyzers corresponding to the GD0001 and GD0002
2024-02-21 15:22:54 +01:00
Rémi Verschelde
48a1a78390
Merge pull request #86260 from Faless/mp/fix_2way_auth
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[MP] Fix auth not waiting for confirmation in some cases
2024-02-21 15:22:46 +01:00
Ivan Shakhov
00dc19585b
provide analyser corresponding to the GD0001 and GD0002, add ClassPartialModifierAnalyzerFix, and tests
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Co-authored-by: Raul Santos <raulsntos@gmail.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-02-21 12:35:28 +03:00
Rémi Verschelde
aeaec000fc
Merge pull request #88495 from paulloz/dotnet/test-and-fix-exports-diagnostics
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[.NET] Test and fix exports diagnostics
2024-02-21 07:43:08 +01:00
Rémi Verschelde
00f6c97610
Merge pull request #80343 from raulsntos/dotnet/warnings/RS2008
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C#: Add analyzer release tracking
2024-02-20 23:59:39 +01:00
kit
eb6ca91ba6
Extract BottomPanel from EditorNode
2024-02-20 15:09:07 -05:00
Rémi Verschelde
1aab6e96b9
Merge pull request #87133 from Repiteo/dotnet/enforce-globalization-rules
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C#: Enforce globalization code quality rules
2024-02-20 20:04:30 +01:00
Rémi Verschelde
02fdf262aa
Merge pull request #88566 from devloglogan/expose-handtracker-handles
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Expose OpenXR hand tracker handles
2024-02-20 19:34:53 +01:00
Rémi Verschelde
9e9dcdbba4
Merge pull request #86378 from RobProductions/update-hover-styling
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Add hover highlight to main editor buttons
2024-02-20 19:34:40 +01:00
Rémi Verschelde
6037500219
Merge pull request #69032 from KoBeWi/check_every_changed_setting_in_every_group_everywhere()
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Use `check_changed_settings_in_group()` everywhere
2024-02-20 19:34:30 +01:00
Thaddeus Crews
000d12d237
C#: Enforce Globalization code quality rules
2024-02-20 11:15:12 -06:00
Rémi Verschelde
fb8f0daf70
Merge pull request #88526 from akien-mga/fastnoiselite-cleanup
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FastNoiseLite: Sync with 1.1.0, clean up SCsub
2024-02-20 17:13:32 +01:00
Rémi Verschelde
b652a81da7
Merge pull request #82554 from dsnopek/gdextension-placeholders
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Allow registering "runtime classes" from GDExtension
2024-02-20 17:13:24 +01:00
David Snopek
ea75307a11
Allow registering "runtime classes"
2024-02-20 09:20:58 -06:00
Sofox
46b420f7ee
Fix for RegEx.sub truncating string when 'end' is used
2024-02-20 13:01:27 +00:00
Paul Joannon
88ad4e6c24
Add tests and fix exports diagnostics
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- Add tests for the following diagnostics: GD0101, GD0102, GD0103, GD0104, GD0105, GD0106, GD0107.
- Fix GD0101 not being reported any more (was filtering static classes before reporting).
- Fix GD0107 not preventing `Node` members from being exported from not-`Node` types.
2024-02-20 11:24:41 +01:00
Rémi Verschelde
07254d9b1b
Merge pull request #88443 from Mickeon/documentation-hunting-for-deprecated
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Update many Deprecated/Experimental descriptions for consistency
2024-02-20 11:12:07 +01:00
Rémi Verschelde
54587277da
Merge pull request #88544 from van800/van800/rider-path-locator
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Bump `Rider.PathLocator` nuget version, which provides a fix for detecting Rider installations
2024-02-20 10:31:03 +01:00
Rémi Verschelde
b167113b1c
Merge pull request #88508 from akien-mga/basisu_unbundled_jpgd
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basis_universal: Unbundle jpgd to fix symbol conflict, use our newer copy with SSE2 support
2024-02-20 10:30:59 +01:00
Logan Lang
74413f5609
expose OpenXR hand tracker handles
2024-02-19 16:31:10 -06:00
kobewi
a031911c82
Use check_changed_settings_in_group() everywhere
2024-02-19 21:34:45 +01:00
Raul Santos
f685c69bd4
C#: Add analyzer release tracking
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Fixes diagnostic RS2008.
2024-02-19 19:47:40 +01:00
Ivan Shakhov
703c34a788
Bump Rider.PathLocator nuget version, which provides a fix for detecting Rider installations
2024-02-19 21:04:28 +03:00
BlueCube3310
0afee63712
Add ASTC support to BasisUniversal
2024-02-19 17:32:31 +01:00
Rémi Verschelde
aa414ab412
Merge pull request #88464 from BlueCube3310/basisu-cleanup-v2
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Clean up and optimize BasisUniversal
2024-02-19 17:06:42 +01:00
BlueCube3310
a1997d13e4
Clean up and optimize BasisUniversal
2024-02-19 12:39:06 +01:00
BlueCube3310
bf919eafa7
Extract BasisUniversal code into its own files
2024-02-19 10:56:02 +01:00
Raul Santos
fe280ef9ae
C#: Various fixes to generic scripts
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- Report a diagnostic when there are multiple classes that match the script file name in the same script since that will result in a duplicate path key in the bimap and it's not allowed.
- Fix InspectorPlugin to handle empty paths in case the project was built with a previous version of Godot that used empty paths for generic scripts.
- Add tests for the new diagnostic GD0003.
2024-02-19 06:33:13 +01:00
Rémi Verschelde
a5c52c1e38
FastNoiseLite: Sync with 1.1.0, clean up SCsub
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Doesn't fix the LTO warning about `-Waggressive-loop-optimizations`
due to GCC bug https://gcc.gnu.org/bugzilla/show_bug.cgi?id=80922 .
2024-02-19 01:03:38 +01:00
Rémi Verschelde
9f48330c3f
Merge pull request #88469 from paulloz/dotnet/cleaner-diagnostic-rules
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[.NET] Clean diagnostic rules
2024-02-19 00:08:30 +01:00
Rémi Verschelde
033821c595
Merge pull request #88245 from shana/simplify-mono-support-detection
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C#: Let platforms signal if they support the mono module or not
2024-02-19 00:08:07 +01:00
Rémi Verschelde
48ed0474e2
basis_universal: Unbundle jpgd, use our newer copy
2024-02-18 18:55:40 +01:00
Paul Joannon
5981886fb7
Clean diagnostic rules
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Move the following diagnostics into static readonly fields: GD0101, GD0102, GD0103, GD0104, GD0105, GD0106, GD0107, GD0201, GD0202, GD0203, GD0301, GD0302, GD0303, GD0401, GD0402.
To be more consistent, the titles for the following diagnostics were modified: GD0101, GD0105, GD0106, GD0302, GD0303, GD0401, GD0402. A subsequent update of the documentation repo is needed.
Tests for the following diagnostics were created: GD0201, GD0202, GD0203.
2024-02-18 16:47:20 +01:00
Raul Santos
dcb411daee
C#: Fix building OpenVisualStudio executable
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Since moving the TFM to .NET Core we need to add some configuration to cross-compile a Windows executable from Linux.
2024-02-18 05:40:06 +01:00
Micky
f9a758772a
Update many Deprecated/Experimental descriptions for consistency
2024-02-17 21:33:12 +01:00
Rémi Verschelde
59f966646c
Merge pull request #88453 from Repiteo/dotnet/stringextensions-match-core
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C#: Match Core implementation of `BinToInt` & `HexToInt`
2024-02-17 19:57:46 +01:00
Rémi Verschelde
21f0529aa9
Revert "Update Node::get_configuration_warnings signature"
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This reverts commit d3852deaa4
.
2024-02-17 19:03:21 +01:00
Thaddeus Crews
48428bd087
C#: Match Core implementation of BinToInt
& HexToInt
2024-02-17 11:59:14 -06:00
Rémi Verschelde
ccd9cefa8e
Merge pull request #87137 from /dotnet/nullable-godot-tools
2024-02-17 18:31:37 +01:00
Rémi Verschelde
4731958174
Merge pull request #88380 from Calinou/editor-move-settings-to-central-location
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Move EditorNode setting registration so they are in class reference
2024-02-17 15:54:59 +01:00
Rémi Verschelde
2c5fa95aea
Merge pull request #87530 from YeldhamDev/atr_inheritance
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Rework the auto translation system
2024-02-17 15:54:31 +01:00
Hugo Locurcio
6ae54fd787
Move EditorNode setting registration so they are in class reference
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Co-authored-by: Micky <micheledevita2@gmail.com>
2024-02-17 11:33:22 +01:00
Rémi Verschelde
59643bdb86
Merge pull request #88325 from akien-mga/texture-formats
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Export: Unify settings for PC texture formats, removed obsoleted ETC feature
2024-02-17 00:23:45 +01:00
Matt Enad
5b5de0e167
Add hover highlight to main editor buttons
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Updates styling of the editor run bar, plugin, bottom panel, icon buttons, and main menu buttons for accessibility.
2024-02-16 14:49:44 -05:00
Michael Alexsander
7b42c24550
Make auto translation inheritable
2024-02-15 16:51:19 -03:00
Rémi Verschelde
6f805dee2a
Merge pull request #88365 from dalexeev/gds-fix-gdc-export
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GDScript: Fix extension comparison for exported scripts
2024-02-15 17:35:58 +01:00
Rémi Verschelde
a00d810c83
Merge pull request #88344 from bruvzg/fb_ts_nbsp
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[Fallback TextServer] Add support for non breaking spaces.
2024-02-15 17:35:51 +01:00
Rémi Verschelde
4bb3af67e0
Merge pull request #88091 from bruvzg/extra_fallback
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[TextServer] Add extra fallback step, to lookup for individual characters.
2024-02-15 17:35:40 +01:00
Rémi Verschelde
eac054f1cc
Merge pull request #87971 from bruvzg/font_no_image_dup
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[TextServer / Font] Do not duplicate images to prevent unnecessary embedding.
2024-02-15 17:35:36 +01:00
Danil Alexeev
a2e3e31e80
GDScript: Fix extension comparison for exported scripts
2024-02-15 17:53:24 +03:00
Rémi Verschelde
39fcef1b2f
Merge pull request #88326 from brennennen/cmd_mask_comment_typo
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Fixed binary representation typo in comment
2024-02-15 15:45:11 +01:00
Rémi Verschelde
09df8f4a56
Merge pull request #87952 from paulloz/dotnet/byebye-signal-callback-generation
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Disable signal callback generation in C#
2024-02-15 15:44:55 +01:00
Rémi Verschelde
1efc3625fa
Merge pull request #87342 from raulsntos/dotnet/warnings/RS1024
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C#: Use SymbolEqualityComparer
2024-02-15 15:44:47 +01:00
Rémi Verschelde
ef5d6ccfb7
Merge pull request #86966 from Muller-Castro/value2ref-core
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Add const lvalue ref to `core/*` container parameters
2024-02-15 15:44:43 +01:00
Rémi Verschelde
4859f8090f
Merge pull request #85455 from xiongyaohua/fix_CSGPolygon_not_following_Path3D
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Notify CSGPolygon about transform changes in Path3D
2024-02-15 15:44:39 +01:00
Danil Alexeev
af28f87791
Documentation: Add support for deprecated/experimental messages
2024-02-15 15:59:50 +03:00
bruvzg
12883925c2
[Fallback TextServer] Add support for non breaking spaces.
2024-02-14 22:55:50 +02:00
Raul Santos
7b348708e8
C#: Use SymbolEqualityComparer
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Use `SymbolEqualityComparer` to compare symbols and fix `RS1024` warning.
2024-02-14 17:33:06 +01:00
Rémi Verschelde
e457f41f9b
Remove code relative to obsoleted ETC texture format
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Co-authored-by: BlueCube3310 <53150244+BlueCube3310@users.noreply.github.com>
2024-02-14 17:16:41 +01:00
Muller-Castro
a8bc9f3e78
Add const lvalue ref to core/* container parameters
2024-02-14 11:20:36 -03:00
brennen
26d9fbaf52
Fixed binary representation typo in comment
2024-02-14 07:59:12 -06:00
Rémi Verschelde
9705ac40c9
Merge pull request #87246 from bs-mwoerner/ogg_crash
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Fix a possible crash when importing an OGG file with zero-length packets
2024-02-14 14:08:03 +01:00
Paul Joannon
9fa2355cef
Disable signal callback generation in C#
2024-02-14 13:26:45 +01:00
Rémi Verschelde
482473aee6
Merge pull request #88311 from devloglogan/xr-suggested-tracker-names
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Enable getting suggested tracker names from OpenXR extensions
2024-02-14 10:59:52 +01:00
Logan Lang
3ee258effe
enable getting suggested tracker names from OpenXR extensions
2024-02-13 18:33:41 -06:00
Rémi Verschelde
493a1d5d1e
Merge pull request #88298 from dsnopek/openxr-alpha-blend-mode-docs-type-o
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Fix type-o in `OpenXRAPIExtension` docs for `is_environment_blend_mode_alpha_supported()`
2024-02-13 23:43:53 +01:00
Andreia Gaita
21e524a798
C#: Let platforms signal if they support it or not
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Instead of hardcoding platform names that support C#, let platforms
set a flag indicating if they support it. All public platforms
except web already support it, and it's a pain to maintain a patch
for this list just to add additional names of proprietary console
platforms.
This makes adding new platforms or variants or existing platforms
much easier, as the platform can signal what it supports/doesn't
support directly, and we can avoid harcoding platform names.
2024-02-13 22:48:43 +01:00
David Snopek
c82d0ea6a2
Fix type-o in OpenXRAPIExtension
docs for is_environment_blend_mode_alpha_supported()
2024-02-13 14:51:22 -06:00
Thaddeus Crews
3314f8cc65
C#: Enable nullable environment for GodotTools
2024-02-13 12:24:53 -06:00
A Thousand Ships
d8b29efe66
Fix member names of AudioFrame
to match extension
2024-02-13 15:37:09 +01:00
Rémi Verschelde
dfe226b933
Merge pull request #88270 from TokageItLab/avoid-near-far
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Avoid unqualified-id "near" and "far" in Node3DEditor/Viewport
2024-02-13 11:25:24 +01:00
Silc Lizard (Tokage) Renew
67e38709fd
Avoid unqualified-id "near" and "far" in Node3DEditor/Viewport
2024-02-13 18:53:21 +09:00
Zae
8245157682
C#: Fix missing CowData 64-bit promotion for PackedInt32Array
.
2024-02-13 12:19:48 +08:00
Rémi Verschelde
7d89f557f3
Merge pull request #88238 from shana/cs-export-fix-output-files
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C#: Fix processing exclusions during export
2024-02-12 23:29:47 +01:00
Dario
73eff10c76
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
2024-02-12 10:02:18 -03:00
Rémi Verschelde
c8b3e39161
Merge pull request #88211 from bitwise-aiden/ba-default-arg-hints
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Add fallback argument hints for default values
2024-02-12 13:35:07 +01:00
Rémi Verschelde
80503c715d
Merge pull request #88201 from aaronfranke/gltf-fix-trigger-export
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Fix exporting trigger shapes in GLTF
2024-02-12 13:35:02 +01:00
Rémi Verschelde
24bd30716e
Merge pull request #87959 from Scony/fix-navi-sync-errors
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Add means for fixing navmap synchronization errors
2024-02-12 13:34:30 +01:00
Rémi Verschelde
efcb23fb6b
Merge pull request #87890 from raulsntos/dotnet/generics
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Improve handling of generic C# types
2024-02-12 13:34:26 +01:00
Rémi Verschelde
986c8af29d
Merge pull request #81629 from rune-scape/more-gdscript-deps
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GDScript: Include lambda dependencies
2024-02-12 13:33:22 +01:00
Rémi Verschelde
42c3a3827b
Merge pull request #79577 from smix8/navmap_rwlock_4.x
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Make navigation map spatial queries thread-safe
2024-02-12 13:33:16 +01:00
Andreia Gaita
2f10f7bed4
Fix processing exclusions during export
2024-02-12 11:51:05 +01:00
Pawel Lampe
9ea8d4fa38
Add means for fixing navmap synchronization errors
2024-02-11 21:06:47 +01:00
Aiden Storey
7ffc246aad
Add fallback argument hints for default values
2024-02-11 10:01:03 -05:00
emre0altan
081fa324fd
set has_type false if it is BUILTIN but Variant::NIL
2024-02-11 13:47:12 +00:00
Aaron Franke
f18c46d687
Fix exporting trigger shapes in GLTF
2024-02-11 04:37:54 -06:00
bruvzg
062a93fb77
[TextServer] Add extra fallback step, to lookup for individual characters.
2024-02-09 23:47:48 +02:00
Rémi Verschelde
b457a30311
Merge pull request #87628 from YuriSizov/assets-bigger-better-errors
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Improve error reporting in the asset library and in related types
2024-02-09 18:09:16 +01:00
Rémi Verschelde
d00dc8facf
Merge pull request #87371 from AThousandShips/size_err_check
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Replace error checks against `size` with `is_empty`
2024-02-09 18:09:11 +01:00
Rémi Verschelde
161894652a
Merge pull request #83231 from aaronfranke/gltf-transform
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Fix desynced duplicate GLTFNode transform properties
2024-02-09 18:09:05 +01:00
Rémi Verschelde
74b03edf1e
Merge pull request #82800 from Sauermann/fix-screen-mousemotion
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Add screen-related attributes to mouse input events
2024-02-09 18:08:58 +01:00
A Thousand Ships
684752e75b
Replace error checks against size
with is_empty
2024-02-09 12:50:15 +01:00
Rémi Verschelde
77af6ca8ad
Merge pull request #87634 from vnen/gdscript-binary-tokens
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GDScript: Reintroduce binary tokenization on export
2024-02-09 12:35:00 +01:00
Rémi Verschelde
dd275238d1
Merge pull request #86907 from aaronfranke/getter-const
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Change AudioStreamPlayer autoplay and GLTFBufferView getters to be const
2024-02-09 12:33:09 +01:00
RedMser
d3852deaa4
Update Node::get_configuration_warnings signature
2024-02-08 23:05:20 +01:00
Aaron Franke
35c99bbcc1
Change AudioStreamPlayer autoplay and GLTFBufferView getters to be const
2024-02-08 13:01:50 -06:00
Raul Santos
5815d1c8c8
Improve handling of generic C# types
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- Create CSharpScript for generic C# types.
- `ScriptPathAttributeGenerator` registers the path for the generic type definition.
- `ScriptManagerBridge` lookup uses the generic type definition that was registered by the generator.
- Constructed generic types use a virtual `csharp://` path so they can be registered in the map and loaded as if there was a different file for each constructed type, even though they all share the same real path.
- This allows getting the base type for a C# type that derives from a generic type.
- Shows base scripts in the _Add Node_ and _Create Resource_ dialogs even when they are generic types.
- `get_global_class_name` implementation was moved to C# and now always returns the base type even if the script is not a global class (this behavior matches GDScript).
- Create `CSharpScript::TypeInfo` struct to hold all the type information about the C# type that corresponds to the `CSharpScript`, and use it as the parameter in `UpdateScriptClassInfo` to avoid adding more parameters.
2024-02-08 18:31:13 +01:00
George Marques
72e5f8c31e
GDScript: Enable compression on export
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Besides the regular option to export GDScript as binary tokens, this
also includes a compression option on top of it. The binary format
needs to encode some information which generally makes it bigger than
the source text. This option reduces that difference by using Zstandard
compression on the buffer.
2024-02-08 11:20:07 -03:00
George Marques
b4d0a09f15
GDScript: Reintroduce binary tokenization on export
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This adds back a function available in 3.x: exporting the GDScript
files in a binary form by converting the tokens recognized by the
tokenizer into a data format.
It is enabled by default on export but can be manually disabled. The
format helps with loading times since, the tokens are easily
reconstructed, and with hiding the source code, since recovering it
would require a specialized tool. Code comments are not stored in this
format.
The `--test` command can also include a `--use-binary-tokens` flag
which will run the GDScript tests with the binary format instead of the
regular source code by converting them in-memory before the test runs.
2024-02-08 11:20:05 -03:00
Rémi Verschelde
41564aaf77
Merge pull request #86999 from AThousandShips/init_note
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Improve error message when a GDScript instance fails to be constructed
2024-02-08 13:49:44 +01:00
Rémi Verschelde
9a793d95eb
Merge pull request #87124 from rsubtil/bugfix-warn_as_err
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Simplify script paths to ensure proper resource path checks
2024-02-08 13:45:57 +01:00
Rémi Verschelde
a0106607e8
Merge pull request #88089 from bruvzg/fix_bmp_kern
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[TextServer] Fix bitmap font kerning override.
2024-02-08 10:54:20 +01:00
Rémi Verschelde
312eb20b3e
Merge pull request #88076 from paulloz/dotnet/fix-out-of-sync-notice-with-external-editors
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Fix C# "out of sync" notice with external editors
2024-02-08 10:54:16 +01:00
Rémi Verschelde
50491db048
Merge pull request #88071 from Calinou/gdscript-nodepath-autocomplete-fix-identifiers
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Fix NodePath autocompletion to ensure paths are quoted when required
2024-02-08 10:54:12 +01:00
Rémi Verschelde
0aa8fa3c05
Merge pull request #88011 from Chubercik/vulkan-1.3.275.0
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vulkan: Update all components to Vulkan SDK 1.3.275.0
2024-02-08 10:53:53 +01:00
Rémi Verschelde
763d5cb7a4
Merge pull request #87934 from aaronfranke/fix-gltf-bad-mesh-export
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Fix GLTF exporting invalid meshes and attempting to export gizmo meshes
2024-02-08 10:53:48 +01:00
Rémi Verschelde
261952a4c7
Merge pull request #87378 from smix8/navmesh_bordersize
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Add NavigationMesh `border_size` property for tile baking
2024-02-08 10:53:30 +01:00
bruvzg
04c0e4446f
[TextServer] Fix bitmap font kerning override.
2024-02-08 08:32:45 +02:00
Paul Joannon
9d283063a0
Fix C# "out of sync" notice with external editors
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Change what triggers our re-evaluation of the last valid build datetime stored internally.
Move that datetime in `BuildManager`.
2024-02-07 21:26:32 +01:00
Hugo Locurcio
1238b60b22
Fix NodePath autocompletion to ensure paths are quoted when required
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Every component of the path is now checked to be a valid identifier,
so that node names that start with a digit always require the full
path to be quoted.
2024-02-07 19:26:55 +01:00
Yuri Rubinsky
1d75480082
Fix autocompletion for enum members in the core classes
2024-02-07 20:42:06 +03:00
Rémi Verschelde
7223c5b54a
Fix various typos with codespell
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Using 2.2.7.dev115+g0eb441d6.
Had to add `cancelled` to the ignore list, as it's a Wayland signal which
we're handling in our code, so we don't want codespell to fix that "typo".
Also includes the typo fix from #87927 .
Co-authored-by: Divyanshu Shekhar <61140213+divshekhar@users.noreply.github.com>
2024-02-07 11:09:34 +01:00
Rémi Verschelde
f5b238f111
Merge pull request #88048 from raulsntos/dotnet/fix-88022
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C#: Fix crash when reloading scripts
2024-02-07 11:06:46 +01:00
Rémi Verschelde
f3a5c615e2
Merge pull request #87984 from BlueCube3310/etcpak-update
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etcpak: Sync with upstream
2024-02-07 11:03:15 +01:00
Rémi Verschelde
8daa633d0d
Merge pull request #87961 from smix8/navmesh2d_bordersize
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Add NavigationPolygon `border_size` property for tile baking
2024-02-07 11:01:42 +01:00
Rémi Verschelde
888299d6f7
Merge pull request #87939 from dalexeev/gds-add-is-not-operator
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GDScript: Add `is not` operator
2024-02-07 11:01:19 +01:00
Rémi Verschelde
9cfd6dbab2
Merge pull request #87783 from AThousandShips/utility_err
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Make `GDScriptUtilityCallable` return call error when method is invalid
2024-02-07 10:59:17 +01:00
Rémi Verschelde
251d5b3669
Merge pull request #87715 from Scony/add-is-baking
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Expose `is_baking` method in navigation servers and region nodes.
2024-02-07 10:58:27 +01:00
Raul Santos
8ce4a0cf15
C#: Fix crash when reloading scripts
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The crash cond was accidentally moved to the `reload_scripts` method when it was only meant to be in the `reload_tool_script` method. Same about restarting the HotReloadAssemblyWatcher timer.
Also removed the loop that checks if the script array contains a C# script because if we're in CSharpLanguage we can assume that at least one of them is.
2024-02-07 06:33:51 +01:00
smix8
4cc8748c47
Make navigation map spatial queries thread-safe
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Makes navigation map spatial queries thread-safe by adding a readers–writer lock.
2024-02-06 19:27:59 +01:00
Jakub Marcowski
8350c88718
vulkan: Update all components to Vulkan SDK 1.3.275.0
2024-02-06 13:46:56 +01:00
Markus Sauermann
2235a1cbd0
Add screen-related attributes to mouse input events
2024-02-05 23:30:15 +01:00
Pawel Lampe
c2cfc0d409
Expose is_baking
method in navigation servers and region nodes.
2024-02-05 22:04:22 +01:00
BlueCube3310
becf5b1d23
[etcpak] Sync with upstream
2024-02-05 18:53:35 +01:00
Rémi Verschelde
2f9ea3a505
Merge pull request #87941 from AThousandShips/num_fix
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[GDScript] Prevent running `String` number functions on invalid literal
2024-02-05 14:53:23 +01:00
Rémi Verschelde
3eb25dd728
Merge pull request #87933 from aaronfranke/fix-gltf-crash-root-skel-imp
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Fix crash when importing a GLTF file with a skeleton as the root
2024-02-05 14:52:37 +01:00
Rémi Verschelde
acde2a81ff
Merge pull request #84640 from aaronfranke/gravity-get
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Expose a method to get gravity for any physics body
2024-02-05 14:48:31 +01:00
bruvzg
19f1d5afa9
[TextServer / Font] Do not duplicate images to prevent unnecessary embedding.
2024-02-05 10:38:32 +02:00
smix8
085bc9504b
Add NavigationPolygon border_size property for tile baking
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Adds NavigationPolygon border_size property for tile baking. Also adds baking Rect2 bounds.
2024-02-05 00:38:28 +01:00
Danil Alexeev
2bf25954b4
GDScript: Add is not
operator
2024-02-04 17:36:53 +03:00
A Thousand Ships
66d55e62f0
[GDScript] Prevent running String
number functions on invalid literal
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Prevents printing excessive errors.
2024-02-04 14:35:22 +01:00
Aaron Franke
2d38c980ee
Fix GLTF exporting invalid meshes and attempting to export gizmo meshes
2024-02-04 02:58:29 -06:00
Aaron Franke
4c8d69f264
Fix crash when importing a GLTF file with a skeleton as the root
2024-02-04 02:48:16 -06:00
Rémi Verschelde
673f1614c4
Merge pull request #87630 from dsnopek/openxr-passthrough-from-gdextension
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OpenXR: Allow moving vendor passthrough extensions to GDExtension
2024-02-03 23:19:24 +01:00
Rémi Verschelde
8b0c5f2fca
Merge pull request #87186 from Faless/mp/fix_remote_sync_cleanup
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[MP] Fix remote net ID cleanup
2024-02-03 23:18:35 +01:00
Rémi Verschelde
f4fb4799ae
Merge pull request #87185 from Faless/mp/fix_reset
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[MP] Fix spawned nodes not working after reset
2024-02-03 23:18:08 +01:00
David Snopek
e74a0f4b09
OpenXR: Allow moving vendor passthrough extensions to GDExtension
2024-02-03 12:40:41 -06:00
Rémi Verschelde
d0f8b76ffd
Merge pull request #87838 from paulloz/dotnet/fix-duplicate-key-on-reload
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C#: Fix duplicate key issue on reload
2024-02-02 12:05:14 +01:00
Rémi Verschelde
8a47d6eb50
Merge pull request #87790 from nongvantinh/fix-87643
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Fix incorrect condition for error filtering
2024-02-02 12:03:59 +01:00
Rémi Verschelde
fb5f34a75a
Merge pull request #87745 from dsnopek/openxr-change-reference-space
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OpenXR: Allow changing play area mode during active session
2024-02-02 12:03:09 +01:00
Rémi Verschelde
24a2560d30
Merge pull request #87682 from zaevi/fix_csharp_stringname_ref
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C#: Fix issues for StringName reference in `CSharpInstanceBridge.Get`.
2024-02-02 12:02:44 +01:00
Paul Joannon
999180d5b5
Delay fs update when populating path bimap
2024-02-01 22:06:40 +01:00
David Snopek
5935bfa860
OpenXR: Allow changing play area mode during active session
2024-01-31 12:58:22 -06:00
Nông Văn Tình
d81c9c32c5
Fix incorrect condition for error filtering
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Fixes : #87643
The original condition stopped immediately after checking for 'searchText' in the 'Message' field, resulting in premature termination of subsequent checks. This fix ensures that all relevant conditions are appropriately evaluated before determining the filtering outcome.
Additionally, accompanying changes include improved code readability for better comprehension. This adjustment enhances the maintainability of the error filtering mechanism, contributing to a more robust codebase overall.
2024-01-31 23:01:37 +07:00
A Thousand Ships
f4f7e13388
Make GDScriptUtilityCallable
return call error when method is invalid
2024-01-31 15:59:37 +01:00
Rémi Verschelde
cb0d450b7d
Merge pull request #87775 from clayjohn/GLTF-export-ra-rg
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Remove workaround in GLTF exporter that double converts ra textures to rg
2024-01-31 10:57:17 +01:00
Rémi Verschelde
1c916c3d5b
Merge pull request #87546 from dsnopek/openxr-hand-tracking-vendor-extensions
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OpenXR: Make it possible to implement vendor extensions to hand tracking from GDExtension
2024-01-31 10:54:55 +01:00
clayjohn
4f41b94943
Remove workaround in GLTF exporter that double converts ra textures to rg
2024-01-30 23:22:20 -08:00
Aaron Franke
aed5ea9460
Expose a method to get gravity for any physics body
2024-01-30 23:57:38 -06:00
Rémi Verschelde
736696b533
Merge pull request #87679 from raulsntos/dotnet/remove-unused
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C#: Remove unused code
2024-01-30 17:48:07 +01:00
Rémi Verschelde
926a7dffd6
Merge pull request #87421 from dalexeev/gds-docgen-use-autoload-singleton-name
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GDScript: Use autoload singleton name in `GDScriptDocGen`
2024-01-30 17:47:58 +01:00
Rémi Verschelde
9572cf5ab2
Merge pull request #86823 from dalexeev/gds-utility-func-as-callable
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GDScript: Allow utility functions to be used as `Callable`
2024-01-30 17:47:50 +01:00
Rémi Verschelde
1f027f9aef
Merge pull request #86471 from dalexeev/gds-fix-pot-gen-skips-some-nodes-2
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GDScript: Fix POT generator skips some nodes (part 2)
2024-01-30 17:47:44 +01:00
Rémi Verschelde
6a126b0934
Merge pull request #86180 from Riteo/wayland-squashed
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Add Wayland support (squashed review edition)
2024-01-30 17:47:38 +01:00
Rémi Verschelde
a8cfd1436a
Merge pull request #86176 from dalexeev/gds-fix-type-highlighting
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GDScript: Fix type highlighting
2024-01-30 17:47:33 +01:00
Rémi Verschelde
2edfdace76
Merge pull request #83220 from dalexeev/gds-highlight-code-regions
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GDScript: Highlight code region comments
2024-01-30 17:47:23 +01:00
Riteo
7e0f7d3abd
Add Wayland support
...
Not everything is yet implemented, either for Godot or personal
limitations (I don't have all hardware in the world). A brief list of
the most important issues follows:
- Single-window only: the `DisplayServer` API doesn't expose enough
information for properly creating XDG shell windows.
- Very dumb rendering loop: this is very complicated, just know that
the low consumption mode is forced to 2000 Hz and some clever hacks are
in place to overcome a specific Wayland limitation. This will be
improved to the extent possible both downstream and upstream.
- Features to implement yet: IME, touch input, native file dialog,
drawing tablet (commented out due to a refactor), screen recording.
- Mouse passthrough can't be implement through a poly API, we need a
rect-based one.
- The cursor doesn't yet support fractional scaling.
- Auto scale is rounded up when using fractional scaling as we don't
have a per-window scale query API (basically we need
`DisplayServer::window_get_scale`).
- Building with `x11=no wayland=yes opengl=yes openxr=yes` fails.
This also adds a new project property and editor setting for selecting the
default DisplayServer to start, to allow this backend to start first in
exported projects (X11 is still the default for now). The editor setting
always overrides the project setting.
Special thanks to Drew Devault, toger5, Sebastian Krzyszkowiak, Leandro
Benedet Garcia, Subhransu, Yury Zhuravlev and Mara Huldra.
2024-01-30 16:44:47 +01:00
Aaron Franke
c60ed2587d
Fix desynced duplicate GLTFNode transform properties
2024-01-29 21:24:02 -06:00
Rémi Verschelde
745f8e112f
Revert "Add UID support to GDScript files"
...
This reverts commit c7f68a27ec
.
We still think GDScript files need UIDs to allow safe refactoring,
but we're still debating what form those should take exactly.
So far there seems to be agreement that it shouldn't be done via an
annotation as implemented here, so we're reverting this one for now,
to revisit the feature in a future PR.
2024-01-29 21:00:26 +01:00
Rémi Verschelde
fa48a51183
Merge pull request #87688 from AThousandShips/what_is_this
...
Remove unnecessary `this->` expressions
2024-01-29 13:18:09 +01:00
Rémi Verschelde
f0144d7f45
Merge pull request #87669 from bs-mwoerner/csharp_deadlock
...
Fix possible deadlock when creating scripts during a background garbage collection
2024-01-29 13:17:56 +01:00
Rémi Verschelde
5c61803971
Merge pull request #87668 from bruvzg/add_baseline_offset
...
[TextServer / Font] Add support for customizable baseline offset.
2024-01-29 13:17:52 +01:00
Rémi Verschelde
1fdee4f6f5
Merge pull request #87618 from DarioSamo/lightmapper_samplerless
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Do not use a linear sampler on lightmapper when retrieving grid data.
2024-01-29 13:17:37 +01:00
Rémi Verschelde
061c776228
Merge pull request #87381 from YuriSizov/core-sneaky-properties
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Better hide internal properties from users
2024-01-29 13:16:55 +01:00
Rémi Verschelde
269145f48a
Merge pull request #87300 from Calinou/math-normalize-error-show-value
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Display values in vector/quaternion math function errors
2024-01-29 13:16:51 +01:00
Rémi Verschelde
44b92ec85f
Merge pull request #86313 from BlueCube3310/etc2-r-rg
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Implement `ETC2_R` and `ETC2_RG` compression to `etcpak`
2024-01-29 13:16:34 +01:00
Rémi Verschelde
13bf4fd19a
Merge pull request #85519 from mxaddict/blender-rpc-server
...
Added proper timeout for blender rpc connection
2024-01-29 13:16:22 +01:00
Yuri Sizov
d644b9b640
Better hide internal properties from users
2024-01-29 12:35:10 +01:00
A Thousand Ships
15369fdb1d
Remove unnecessary this->
expressions
2024-01-29 09:59:18 +01:00
Michael Wörner
9d50a486bf
Fixed ~CSharpScript() holding on to a mutex longer than necessary, creating potential for a deadlock.
2024-01-28 21:28:14 +01:00
Zae
1e14503715
C#: Fix issues for StringName reference in CSharpInstanceBridge.Get
.
2024-01-29 02:04:02 +08:00
Hugo Locurcio
0437db0106
Display values in vector/quaternion math function errors
...
This can help track down the source of the error more easily.
2024-01-28 18:45:46 +01:00
Raul Santos
82380ec700
C#: Remove unused code
...
- Remove `AotBuilder` that was used for MonoAOT in 3.x.
- Remove `PlaySettings` that was used for IDE support in 3.x.
- Remove `ApiAssembliesInfo` that was used for Project generation in 3.x.
- Remove pieces of the old iOS support from 3.x.
2024-01-28 16:09:59 +01:00
bruvzg
85df221610
[TextServer / Font] Add support for customizable baseline offset.
2024-01-28 13:26:49 +02:00
mxaddict
857586b7ae
Added proper timeout for blender rpc connection
2024-01-27 03:44:27 +08:00
Yuri Sizov
815038962f
Improve error reporting in the asset library and in related types
...
This also makes errors related to asset image loading
verbose-only, because, frankly, users can't do much about
those errors. Spamming them with error messages
about some assets on the frontend being broken
is pointless.
2024-01-26 20:33:22 +01:00
mxaddict
ad106a283b
Update blender_path behavior to require exact path to executable instead of trying to guess it
2024-01-27 00:41:53 +08:00
Dario
cbc929edf0
Do not use a linear sampler on lightmapper when retrieving grid data.
2024-01-26 11:36:21 -03:00
Rémi Verschelde
99ac3d332a
Merge pull request #87597 from zaevi/fix_csharp_aot_initialization
...
C#: Fix not assigning `runtime_initialized` when initializing with AOT.
2024-01-26 11:49:53 +01:00
Rémi Verschelde
3bbf4abfaa
Merge pull request #87550 from zaevi/fix_csharp_generic_reloading
...
C#: Fix sorting for generic types when reloading assemblies.
2024-01-26 11:48:18 +01:00
Rémi Verschelde
563e385810
Merge pull request #87526 from zaevi/fix_csharp_gc
...
C#: Fix incorrect GC handle for non-instantiable types.
2024-01-26 11:47:25 +01:00
Rémi Verschelde
85b2c947b2
Merge pull request #87518 from paulloz/dotnet/fix-warnings
...
Clean a number of C# warnings
2024-01-26 11:46:37 +01:00
Rémi Verschelde
1ce40ebb44
Merge pull request #87386 from clayjohn/GLES3-lightmap-bake
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Add GLES3 infrastructure for lightmap baking in the compatibility backend
2024-01-26 11:44:37 +01:00
Rémi Verschelde
849b69828b
Merge pull request #85908 from avilches/fix-must-be-variant-analyzer-fail-with-generic-typed-attributes
...
Allow using `[MustBeVariant]` in generic typed attributes
2024-01-26 11:42:34 +01:00
Rémi Verschelde
d36f5cf2ba
Merge pull request #85504 from nongvantinh/fix-csharp-loader
...
Fix C# script loader does not work reliably
2024-01-26 11:42:01 +01:00
Zae
18599c0935
C#: Fix sorting for generic types when reloading assemblies.
2024-01-26 18:00:46 +08:00
Paul Joannon
46b3096570
Clean a bunch of C# warnings
...
- `[Obsolete]` tag generated in the middle of documentation comments
- Potential `null` values in generators
- Obsolete call to `GetEditorInterface()`
- We don't want `Godot.Collections.Array` to end with `Collection`
- A few culture specifications and use of `AsSpan` instead of `SubString` in `StringExtensions`
- Disable CA1716 in GodotSharp
2024-01-26 09:38:33 +01:00
Zae
e868a9f577
C#: Fix not assigning runtime_initialized
when initializing with AOT.
2024-01-26 05:44:40 +08:00
Danil Alexeev
faebb0895f
GDScript: Highlight code region comments
2024-01-25 22:03:48 +03:00
David Snopek
3d2cbb216e
OpenXR: Make it possible to implement vendor extensions to hand tracking from GDExtension
2024-01-25 10:24:39 -06:00
Yuri Sizov
1949d91286
Merge pull request #86537 from BastiaanOlij/openxr_cleanup_scons
...
Cleanup of OpenXR module SCons config
2024-01-25 16:26:55 +01:00
Yuri Sizov
9579dc6313
Merge pull request #85239 from HolonProduction/global-class-property-location
...
Handle global classes when resolving property location
2024-01-25 16:26:50 +01:00
Bastiaan Olij
82a36cf31b
Cleanup of OpenXR module scons config
2024-01-25 23:28:13 +11:00
clayjohn
efb1cbaad4
Add GLES3 infrastructure for lightmap baking in the compatibility backend
2024-01-24 17:13:30 -08:00
Zae
201e946741
C#: Fix incorrect GC handle for non-instantiable types.
2024-01-25 02:40:08 +08:00
HolonProduction
c99e4f862f
Handle global classes when resolving property location
2024-01-24 18:05:47 +01:00
Yuri Sizov
ea6e20253b
Merge pull request #87235 from dsnopek/openxr-local-floor
...
Add support for OpenXR local floor extension
2024-01-24 14:08:17 +01:00
Yuri Sizov
72756133e0
Merge pull request #85224 from HolonProduction/identifier-type-prefer-annotated
...
Prefer identifiers annotated type if assigned type is incompatible to it
2024-01-24 14:07:52 +01:00
David Snopek
a8690cbeed
Add support for OpenXR local floor extension
2024-01-23 09:19:09 -06:00
Alberto Vilches
692412562d
C#: Fix to allow usage of [MustBeVariant] in generic typed attributes
2024-01-21 22:29:29 +01:00
Nông Văn Tình
7676e389a7
Fixes C# script loader does not work reliably
2024-01-22 04:20:27 +07:00
Danil Alexeev
5e7cda3405
GDScript: Use autoload singleton name in GDScriptDocGen
2024-01-21 11:28:23 +03:00
Aaron Franke
b00e5cef63
GLTF: Update OMI_physics_body, add OMI_physics_shape, keep OMI_collider
2024-01-19 14:35:49 -06:00
Rémi Verschelde
0bcc0e92b3
Merge pull request #86730 from reduz/64-bit-cowdata
...
Promote CowData to 64 bits
2024-01-19 18:46:11 +01:00
Juan Linietsky
24fe0715b5
Promote CowData to 64 bits
...
Fixes a lot of bugs, please help me fill the list.
2024-01-19 17:41:10 +01:00
smix8
d6c31017a6
Add NavigationMesh border_size property for tile baking
...
Adds NavigationMesh border_size property for tile baking.
2024-01-19 17:31:36 +01:00
Fabio Alessandrelli
853df2895a
[MP] Handle cleanup of "scene cache" nodes
...
Make sure we delete the relevant ObjectID from the cache when the nodes
are removed from tree.
2024-01-18 21:18:54 +01:00
Yuri Sizov
de95a3effe
Merge pull request #85117 from BastiaanOlij/openxr_runtime_select
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OpenXR: Add runtime selection dropdown
2024-01-18 19:26:52 +01:00
Rémi Verschelde
baf87e2717
Merge pull request #87294 from vnen/allow-free-callable
...
Allow `free()` to be used as Callable
2024-01-18 16:35:14 +01:00
Rémi Verschelde
33f3511241
Merge pull request #87293 from YuriSizov/editor-theme-a-rehashed-follow-up
...
Improve editor theme generation after the refactor
2024-01-18 16:34:50 +01:00
Rémi Verschelde
d3003c48b3
Merge pull request #67132 from KoBeWi/This_commit_message_is_auto-generated._Do_not_modify_it-
...
Add UID support to GDScript files
2024-01-18 16:33:14 +01:00
Bastiaan Olij
afd1dcf1b1
OpenXR: Add runtime selection dropdown
2024-01-18 15:59:22 +01:00
George Marques
b4e08eb752
Allow free()
to be used as Callable
...
This method is registered in a special way so ClassDB doesn't naturally
know about its existence. Here it is hardcoded if any other option fail
to check if it is about the `free()` method and, if so, say it exists
and return a Callable.
2024-01-18 09:33:44 -03:00
Rémi Verschelde
29116a81df
Merge pull request #87306 from aaronfranke/fix-gltf-buf-view-crash
...
Fix crash in `GLTFBufferView::load_buffer_view_data`
2024-01-18 09:35:30 +01:00
Rémi Verschelde
90a5164536
Merge pull request #87144 from BlueCube3310/etc1-bye-bye
...
Use ETC2 compression for grayscale images
2024-01-18 09:35:06 +01:00
Rémi Verschelde
fa81059b9d
Merge pull request #85939 from adamscott/single-threaded-godot-4
...
Add `THREADS_ENABLED` macro in order to compile Godot to run on the main thread
2024-01-18 09:33:52 +01:00
Rémi Verschelde
b5dcb5f58a
Merge pull request #85215 from HolonProduction/type-from-property-class-name
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Handle global classes when resolving type from `PropertyInfo`
2024-01-18 09:33:22 +01:00
Aaron Franke
dc325069fe
Fix crash in GLTFBufferView::load_buffer_view_data
2024-01-17 20:57:31 -06:00
HolonProduction
0203b3c310
Prefer identifiers annotated type if assigned type is incompatible to it
2024-01-17 22:32:00 +01:00
kobewi
c7f68a27ec
Add UID support to GDScript files
2024-01-17 22:30:56 +01:00
HolonProduction
4ab985d138
Handle global classes when resolving type from PropertyInfo
2024-01-17 21:39:51 +01:00
Adam Scott
bd70b8e1f6
Add THREADS_ENABLED macro in order to compile Godot to run on the main thread
2024-01-17 13:58:29 -05:00
Yuri Sizov
b6a2c78033
Merge pull request #87286 from akien-mga/fix-preprocessor-if-ENABLED-checks
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Fix `#if *_ENABLED` inconsistencies, should check if defined
2024-01-17 18:53:33 +01:00
Yuri Sizov
dc729f1614
Merge pull request #87278 from HolonProduction/give-those-autoloads-an-upgrade
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Handle GDScript in `_type_from_variant` for autocompletion
2024-01-17 18:53:25 +01:00
Yuri Sizov
66736398cd
Merge pull request #87264 from AThousandShips/aabb_fix_cs
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[C#] Fix `Encloses` failing on shared upper bound for `AABB` and `Rect2(I)`
2024-01-17 18:53:22 +01:00
Yuri Sizov
cf76f3df03
Merge pull request #87240 from Malcolmnixon/bone-update-mode
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Add bone update option to OpenXRHand to allow preserving original hand scale
2024-01-17 18:53:15 +01:00
Yuri Sizov
2dd7808757
Merge pull request #86961 from HolonProduction/completion-tests-fixup
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Allow specifying a scene in completion tests
2024-01-17 18:53:03 +01:00
Yuri Sizov
c027aecc2e
Merge pull request #86676 from rune-scape/sparse-script-reload
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GDScript: Hot-reload changed scripts only
2024-01-17 18:52:54 +01:00
Yuri Sizov
5b22884b4a
Merge pull request #86554 from HolonProduction/lookup-subscript
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Fix symbol lookup in index subscript
2024-01-17 18:52:49 +01:00
Yuri Sizov
7351b5704a
Merge pull request #86528 from avilches/must-be-variant-tests
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Add unit tests for C# diagnostic analyzers
2024-01-17 18:52:45 +01:00
Yuri Sizov
28cf7fe2f6
Merge pull request #85384 from HolonProduction/unique-name-completion
...
Suggest scene unique nodes in `get_node` autocompletion
2024-01-17 18:52:31 +01:00
Yuri Sizov
45eedba1fa
Improve editor theme generation after the refactor
2024-01-17 15:16:53 +01:00
Rémi Verschelde
0a7579b161
Fix #if *_ENABLED
inconsistencies, should check if defined
...
Co-authored-by: Caroline Joy Bell <halotroop2288@proton.me>
2024-01-17 10:30:15 +01:00
Michael Wörner
a4db4ae658
Fixed an issue that could cause a crash when encountering a zero-length packet in an OGG stream.
...
A zero-length memcpy into a null pointer itself does not fail, but for gcc with optimizations, this can cause incorrect code to be generated further down the line since the pointer is then assumed to be non-null.
Now stripping zero-length packets and pages without packets from the OggPacketSequence during import. This prevents various warning and error messages for files that end on a zero-length packet.
2024-01-16 23:42:25 +01:00
HolonProduction
6af45c6ef2
Handle GDScript in _type_from_variant
for autocompletion
2024-01-16 23:04:10 +01:00
A Thousand Ships
227a165ce4
[C#] Fix Encloses
failing on shared upper bound for AABB
and
...
`Rect2(I)`
2024-01-16 20:20:53 +01:00
Yuri Sizov
95b27fe8c7
Reorganize code related to editor theming
...
This change introduces a new EditorThemeManager class
to abstract theme generatio and its subroutines.
Logic related to EditorTheme, EditorColorMap, and editor
icons has been extracted into their respective files with
includes cleaned up.
All related files have been moved to a separate folder to
better scope them in the project. This includes relevant
generated files as well.
2024-01-16 11:57:45 +01:00
Rémi Verschelde
3df0c5be6a
Merge pull request #86473 from reduz/audio-playback-parameters
...
Implement audio stream playback parameters.
2024-01-16 10:35:36 +01:00
Juan Linietsky
a40fe16866
Implement audio stream playback parameters.
...
Implements a way for audio stream playback to be configured via parameters
directly in the edited AudioStreamPlayer[2D/3D].
Currently, configuring the playback stream is not possible (or is sometimes hacky
as the user has to obtain the currently played stream, which is not always immediately available).
This PR only implements this new feature to control looping in stream playback instances (a commonly requested feature, which was lost in the transition from Godot 2 to Godot 3).
But the idea is that it can do a lot more:
* If effects are bundled to the stream, control per playback instance parameters such as cutoff or resoance, or any other exposed effect parameter per playback instance.
* For the upcoming interactive music PR (#64488 ), this exposes an easy way to change the active clip, which was not possible before.
* For the upcoming parametrizable audio support (https://github.com/godotengine/godot-proposals/issues/3394 ) this allows editing and animating audio graph parameters.
In any case, this PR is required to complete #64488 .
Update modules/vorbis/audio_stream_ogg_vorbis.h
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Update modules/minimp3/audio_stream_mp3.h
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Update modules/minimp3/audio_stream_mp3.h
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Update modules/vorbis/audio_stream_ogg_vorbis.h
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Update doc/classes/AudioStream.xml
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-01-16 10:31:52 +01:00
Malcolm Nixon
c316eee929
Add bone update option to OpenXRHand to allow preserving original hand scale.
...
This is useful if the hand model is not weighted to support re-scaling to the users hands; or the hand is scaled to non-human sizes.
2024-01-15 23:55:13 -05:00
Alberto Vilches
7a90c56c00
C# Add test suite for Diagnostic Analyzers: GlobalClass and MustBeVariant
2024-01-15 11:31:12 +01:00
Fabio Alessandrelli
754036f82f
[MP] Fix auth not waiting for confirmation in some cases
...
The auth implementation was treating any received packet as a remote
confirmation after the peer was confirmed locally.
It now correctly awaits for the remote confirmation packet before
admitting new peers.
2024-01-14 21:38:06 +01:00
Fabio Alessandrelli
89dacb88ec
[MP] Fix remote net ID cleanup
...
Synchronizers for spawned nodes were not correctly keeping track of the
net ID assigned by the remote, preventing the replication from
performing the proper cleanup.
This resulted in errors being thrown when sync messages were received
after despawn (which is possible due to their unreliable nature).
2024-01-14 21:04:03 +01:00
Fabio Alessandrelli
cb08f2a968
[MP] Fix spawned nodes not working after reset
...
Ensures that spawnable nodes (i.e. spawned nodes over which the local
instance has authority) always have a network ID, since they may lose it
after the multiplayer is reset (e.g. when changing the multiplayer peer).
2024-01-14 20:54:41 +01:00
BlueCube3310
381d6348df
Use ETC2 compression for grayscale images
2024-01-13 13:27:00 +01:00
Ricardo Subtil
a06e5f70bc
Simplify script paths to ensure proper resource path checks
2024-01-12 17:53:59 +00:00
Aaron Franke
d36a34edb7
Misc changes to the GLTF module before audio PR
2024-01-11 20:33:51 -06:00
Rémi Verschelde
8616487ece
Merge pull request #86916 from BlueCube3310/basisu-etc2-ra-rg
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Fix `BasisUniversal` ETC RA as RG transcoding
2024-01-11 20:45:38 +01:00
Rémi Verschelde
5cdd0c6cd6
Merge pull request #84613 from Calinou/glslang-build-only-vulkan
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Only build glslang if Vulkan or Direct3D 12 rendering is enabled
2024-01-11 20:44:50 +01:00
Rémi Verschelde
4b305cd903
Merge pull request #86982 from BastiaanOlij/openxr_touch_plus
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OpenXR: Add Meta touch plus interaction profile
2024-01-11 17:41:26 +01:00
Rémi Verschelde
9e967ebdf9
Merge pull request #86583 from reduz/lightmapper-dda-fix
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Tiny fix for lightmapper DDA
2024-01-11 17:37:45 +01:00
Rémi Verschelde
3dcf9059ae
Merge pull request #86454 from Repiteo/c#-upgrade-TFMs
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C#: Upgrade TFM for `net472` and some `netstandard2.0` projects
2024-01-11 17:37:19 +01:00
Rémi Verschelde
087a397477
Merge pull request #86301 from KoBeWi/deferred_cleanup
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Update deferred calls to use Callables
2024-01-11 17:36:29 +01:00
Rémi Verschelde
ba96dbb49a
Merge pull request #85460 from van800/master
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Bump the `JetBrains.Rider.PathLocator` PackageReference to 1.0.8
2024-01-11 17:36:04 +01:00
Rémi Verschelde
2c83241f8a
Merge pull request #85204 from BastiaanOlij/openxr_hand_tracking_datasource
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OpenXR: Add support for hand tracking source extension
2024-01-11 17:35:38 +01:00
Bastiaan Olij
f2ef41b853
Add Meta controller extension
2024-01-11 15:29:38 +11:00
Hugo Locurcio
2aaa4cd645
Only build glslang if Vulkan or Direct3D 12 rendering is enabled
...
glslang isn't needed for OpenGL rendering, which includes the web export.
This reduces the web release export template's `.wasm` size by about 20 KB,
since web builds use `vulkan=no`.
2024-01-11 00:42:56 +01:00
Rémi Verschelde
cea56336b2
Merge pull request #86972 from zaevi/fix_csharp_method_return_type
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C#: Fix return type hint for methods.
2024-01-10 12:03:33 +01:00
Rémi Verschelde
8a6debd71e
Merge pull request #86592 from emklasson/fix_gd0103_link
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Fix typo in GD0103 error link
2024-01-10 12:03:29 +01:00
Juan Linietsky
caef2be758
Tiny fix for lightmapper DDA
...
- Ensures only one axis advances at a time
- This fixes extremely corner cases where the DDA may skip over geometry
2024-01-10 10:39:56 +01:00
Bastiaan Olij
4c806c03df
OpenXR: Add support for hand tracking source extension
2024-01-10 16:58:40 +11:00
Rémi Verschelde
b7f7ca1412
Merge pull request #85783 from TheSofox/regex-lookahead-fix
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Fix RegEx `search_all` for zero length matches/lookahead
2024-01-09 17:47:14 +01:00
kobewi
0e8f90f4c8
Update deferred calls to use Callables
2024-01-09 16:11:47 +01:00
Rémi Verschelde
78fadf45ca
Merge pull request #85335 from zinefer/bugfix-blend-importer-on-windows-network-share
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Replace `//` with `\\` before sending path to Blender
2024-01-09 15:30:50 +01:00
A Thousand Ships
cae3b822c3
Improve error message when a GDScript instance fails to be constructed
...
Co-authored-by: Slashscreen <SlashScreen@users.noreply.github.com>
2024-01-09 13:32:22 +01:00
Rémi Verschelde
6f118b8c4a
Merge pull request #86985 from timothyqiu/zip-packer-attributes
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Fix ZIPPacker storing file permissions unexpectedly
2024-01-09 11:30:02 +01:00
Rémi Verschelde
079f1c154d
Merge pull request #86269 from aaronfranke/detect-module
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Allow detecting when building as an engine module
2024-01-09 11:27:24 +01:00
Rémi Verschelde
e9695d9fa2
Merge pull request #84976 from DarioSamo/rd_common_render_graph
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Acyclic Command Graph for Rendering Device
2024-01-09 11:27:19 +01:00
Rémi Verschelde
1edcf9a405
Merge pull request #81345 from anvilfolk/gdoverview
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GDScript: Add module description in markdown
2024-01-09 11:27:05 +01:00
Haoyu Qiu
7a833c9b2e
Fix ZIPPacker storing file permissions unexpectedly
2024-01-09 13:55:34 +08:00
HolonProduction
92a7c26806
Allow specifying a scene in completion tests
2024-01-08 22:38:41 +01:00
Zae
51c54b03d1
C#: Fix return type hint for methods.
2024-01-09 04:28:17 +08:00
Dario
cc4d39b0c1
Acyclic Command Graph for RenderingDevice.
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Adds a new system to automatically reorder commands, perform layout transitions and insert synchronization barriers based on the commands issued to RenderingDevice.
2024-01-08 14:54:56 -03:00
Rémi Verschelde
c6671d9961
Merge pull request #86906 from Malcolmnixon/avatar-capable-openxrhand
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Add ability to drive full-body avatars using OpenXRHand
2024-01-08 14:53:20 +01:00
Silc Lizard (Tokage) Renew
a51958a2a0
Remove Object pointer/solve types conflict in AnimationTrackCache
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Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-01-08 21:48:19 +09:00
Rémi Verschelde
01f8ce6e3d
Merge pull request #86846 from capnm/240105_thorvg_from_v0.11.6_to_v0.12.0
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ThorVG: update from v0.11.6 to v0.12.0
2024-01-08 11:58:19 +01:00
Rémi Verschelde
c10d268974
Merge pull request #86787 from ryevdokimov/code-spell-check
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Fix various spelling errors across engine solution
2024-01-08 11:55:55 +01:00
Rémi Verschelde
60f557c0c5
Merge pull request #86016 from demolke/master
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Import step interpolation for loc/rot/scale from GLTF as nearest
2024-01-08 11:52:16 +01:00
Rémi Verschelde
b88535fe23
Merge pull request #85178 from HolonProduction/completion-tests
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Add unit test runner for autocompletion
2024-01-08 11:51:03 +01:00
Yaohua Xiong
0e344f0d0b
Path3D notify transform change to CSGPolygon
2024-01-08 18:29:18 +08:00
Martin Capitanio
e090b112ef
ThorVG: update from v0.11.6 to v0.12.0
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https://github.com/thorvg/thorvg/releases/tag/v0.12.0
Godot-related SVG bug fixes:
+ [SwEngine] Fixed a linear filling scaling issue.
thorvg/thorvg#1834
+ [SwEngine] Path data not invalid even though
it doesn't start with MoveTo.
thorvg/thorvg#1848
Fixes #86128 Gradient issue.
2024-01-08 09:59:43 +01:00
Malcolm Nixon
5b8b2a4e70
Add ability to drive full-body avatars using OpenXRHand
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This PR allows the OpenXRHand to drive:
- OpenXR rigged hand skeletons located under the OpenXRHand node
- Godot Humanoid rigged hand skeletons located under the OpenXRHand node
- OpenXR rigged avatar skeletons located separately in the scene-tree
- Godot Humanoid avatar skeletons located separately in the scene-tree
2024-01-07 12:08:54 -05:00
BlueCube3310
51ad937532
Fix BasisUniversal ETC RA_AS_RG transcoding
2024-01-07 12:53:01 +01:00
Thaddeus Crews
7a06390552
C#: Upgrade TFM for net472
and some netstandard2.0
projects
2024-01-06 09:14:33 -06:00
Aaron Franke
91b24b2780
Use GODOT_MODULE define in TextServer modules
2024-01-06 01:19:29 -06:00
Aaron Franke
e2b3c588e1
Allow detecting when building as an engine module
2024-01-06 01:19:29 -06:00
demolke
3749cbb3ca
Import step interpolation for loc/rot/scale from GLTF as nearest
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Currently all object transform animation tracks get imported and baked
as linear. For step interpolation mark the resulting animation track
with Nearest interpolation to make sure there are no in-betweens
generated. This is useful for camera cuts or similar.
2024-01-05 22:03:57 +01:00
Danil Alexeev
b31acb0cd5
GDScript: Allow utility functions to be used as Callable
2024-01-05 21:16:53 +03:00
Muller-Castro
96a95cb974
Add const lvalue ref to container parameters
2024-01-05 14:49:57 -03:00
HolonProduction
af4cbaf751
Add unit test runner for autocompletion
2024-01-05 17:49:51 +01:00
Rémi Verschelde
bf1de980e5
Merge pull request #86569 from rune-scape/rune-fix-lambda-hotswap2
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GDScript: Lambda hotswap fixes
2024-01-05 12:05:32 +01:00
rune-scape
49bce5c9ef
GDScript: Lambda hotswap fixes
2024-01-04 16:33:54 -08:00
Aaron Franke
9753a35c76
Move 3D scene import classes to their own folder
2024-01-04 11:02:49 -06:00
Rémi Verschelde
5eb22a317d
Merge pull request #83577 from DennisManaa/fix-translation-for-item-list
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Add automatic translation of items to ItemList
2024-01-04 16:39:36 +01:00
Rémi Verschelde
150f2a75b2
Merge pull request #83120 from dalexeev/gds-allow-property-getter-empty-parentheses
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GDScript: Allow empty parentheses for property getter declaration
2024-01-04 16:39:16 +01:00
Rémi Verschelde
2bffa3cbc5
Merge pull request #82639 from golfinq/gdscript-improve-indexing-error
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GDScript: Improve error messages for invalid indexing
2024-01-04 16:38:58 +01:00
Robert Yevdokimov
f9826a1dd7
Fix various spelling errors
2024-01-04 09:56:43 -05:00
Rémi Verschelde
525e0bb37c
Merge pull request #86667 from HolonProduction/completion-enum-sorting
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Improve sorting of enum autocompletion
2024-01-04 14:26:25 +01:00
Rémi Verschelde
2a4eaa4cd8
Merge pull request #86555 from RandomShaper/fix_warn
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Fix LightmapperRD division warning in MSVC
2024-01-04 14:26:20 +01:00
Rémi Verschelde
bfbe145457
Merge pull request #84546 from Rubonnek/fix-jpg-save-bugs
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Do not mutate source Image in `Image::save_jpg` and use encoder return value
2024-01-04 14:26:04 +01:00
Rémi Verschelde
6c390b620d
Merge pull request #84445 from Rubonnek/add-const-references-clang-tidy
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Add const references detected by clang-tidy
2024-01-04 14:25:33 +01:00
Rémi Verschelde
11d1844e66
Merge pull request #85869 from paulloz/dotnet-warning-out-of-date-properties
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.NET: Add a warning in the inspector when properties might be out of sync
2024-01-03 15:43:41 +01:00
Rémi Verschelde
9b2686c333
Merge pull request #84289 from bruvzg/icu741
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ICU4C: Update to version 74.1
2024-01-03 15:41:59 +01:00
Rémi Verschelde
8be3c4b73f
Merge pull request #86341 from Vilcrow/fix-self-completion
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Fix the autocomplete function for the 'self' keyword.
2024-01-03 10:00:19 +01:00
Rémi Verschelde
ca7fb29203
Merge pull request #84800 from gshadows/fix_options_range
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Fix unlimited project option ranges that could cause crashes.
2024-01-03 09:59:31 +01:00
Rémi Verschelde
22e880ad20
Merge pull request #83163 from Chubercik/vectorXi_dist_methods
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Implement `Vector2i/3i/4i` methods: `distance_to` and `distance_squared_to`
2024-01-03 09:58:36 +01:00
rune-scape
cde478bda6
Hot-reload only changed scripts
2024-01-02 17:56:52 -08:00
S.V.I. Vilcrow
c8fc824608
Fix the autocomplete function for the 'self' keyword.
2024-01-02 20:47:41 +03:00
Rémi Verschelde
a1d45858e0
Merge pull request #86504 from lyuma/gltf_reimport_textures_merry_xmas
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gltf: Fix three bugs which prevented extracted textures from being refreshed
2024-01-02 18:05:19 +01:00
Rémi Verschelde
2e1725bef6
Merge pull request #86088 from dalexeev/gds-fix-static-func-as-callable-in-static-context
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GDScript: Fix accessing static function as `Callable` in static context
2024-01-02 18:05:16 +01:00
Rémi Verschelde
b5c6e870e8
Merge pull request #82264 from dalexeev/core-builtin-methods-as-callables
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Core: Allow methods of built-in `Variant` types to be used as Callables
2024-01-02 18:05:05 +01:00
Rémi Verschelde
06bb9f28e7
Merge pull request #86704 from AThousandShips/len_fix
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[GDScript] Add `StringName` support to `@GDScript.len`
2024-01-02 15:09:09 +01:00
Rémi Verschelde
ac83ad1e65
Merge pull request #80390 from EddieBreeg/issue_80358
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Fix potential integer underflow in rounded up divisions
2024-01-02 15:08:37 +01:00
A Thousand Ships
045d921044
[GDScript] Add StringName
support to @GDScript.len
2024-01-02 14:28:34 +01:00
EddieBreeg
8747c67d9e
Fix potential integer underflow in rounded up divisions
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A new `Math::division_round_up()` function was added, allowing for easy
and correct computation of integer divisions when the result needs to
be rounded up.
Fixes #80358 .
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-01-02 14:14:47 +01:00
HolonProduction
76fd7ec394
Improve sorting of enum autocompletion
2023-12-31 14:35:08 +01:00
Aaron Franke
8acef03cb5
Add export settings to the export dialog for GLTF
2023-12-30 19:57:39 -06:00
Pedro J. Estébanez
fe8c217b7c
Fix warning in MSVC
2023-12-27 17:50:45 +01:00
HolonProduction
54742f7c60
Fix symbol lookup in index subscript
2023-12-27 17:46:17 +01:00
Mikael Klasson
a2b183067c
fix: use correct number in GD0103 link
2023-12-27 20:30:59 +09:00
rune-scape
e4242f9b40
GDScript: Include lambda dependencies
2023-12-26 13:02:03 -08:00
Lyuma
fea4165ca8
gltf: fix three bugs which prevented extracted textures from being refreshed.
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1. Extracted texture paths in `GLTFDocument::_parse_image_save_image` at the project root started with res:/// which broke cache invalidation
2. md5 hashes were not being written to generator_parameters for new imports, which led Godot to think the file was manually created.
3. `EditorFileSystem::reimport_append` must emit the `resources_reimported` signal in order for the resource cache to be updated.
2023-12-25 01:03:40 -08:00
Danil Alexeev
e07ec89bdf
GDScript: Fix POT generator skips some nodes (part 2)
2023-12-23 20:55:16 +03:00
Paul Joannon
0818d015db
Inspector ⚠️ when C# props might be out of date
2023-12-22 23:27:13 +01:00
G-Shadow
cbc8ae660c
Fix unlimited project option ranges that could cause crashes.
2023-12-22 09:14:45 +03:00
Raul Santos
abd7927325
C#: Use string literal instead of nameof
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Using `nameof` expressions with method parameters requires C# 11 and we're currently on C# 10.
2023-12-21 03:11:47 +01:00
Yuri Sizov
c28a091a09
Merge pull request #86336 from LunaticInAHat/dds_implicit_linearsize
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Support unspecified linear size in DDS files
2023-12-20 15:08:17 +01:00