Commit graph

11534 commits

Author SHA1 Message Date
Rémi Verschelde
8dc15ebbbb
Merge pull request from TokageItLab/fix-anim-key-cant-edit
Fix wrong `AnimationTrackKeyEdit` update timing
2022-11-25 10:03:04 +01:00
Silc Renew
5e785e2ea4 Fix wrong AnimationTrackKeyEdit update timing 2022-11-25 14:50:16 +09:00
Zae
50704f27ed FIx debugger can't inspect sub objects. 2022-11-25 11:09:18 +08:00
Markus Sauermann
302ddbcfd9 Fix that the History Dock appears before other Docks in old projects
Newly introduced docks, that are not apparent in old projects should
be positioned after the ones in the project-config-file.
This way it seems to be less irritating.
2022-11-25 03:09:03 +01:00
Rémi Verschelde
a16d3625c3
Merge pull request from Chaosus/vs_fix_custom_nodes
Fix custom visual shader nodes not being loaded at startup
2022-11-24 19:04:21 +01:00
Rémi Verschelde
e1b87cc6a5
Merge pull request from KoBeWi/redUNDOnt
Cleanup remaining EditorUndoRedoManager usages
2022-11-24 19:04:16 +01:00
Rémi Verschelde
e836284667
Merge pull request from souplamp/history-dock-check-connected
Add history dock to default editor layout, and prevent signal connecting multiple times
2022-11-24 19:04:10 +01:00
Yuri Rubinsky
a973ddd28d Fix custom visual shader nodes not being loaded at startup 2022-11-24 20:58:16 +03:00
kobewi
8a3d2f4e0c Cleanup remaining EditorUndoRedoManager usages 2022-11-24 18:56:22 +01:00
Rémi Verschelde
97e632de44
Merge pull request from MewPurPur/search-results-improvements
Fixes and improvements to Search Results dock
2022-11-24 18:55:56 +01:00
Rémi Verschelde
f953ba4ec4
Merge pull request from brunosxs/fix/subresource-documentation
Fix for documentation not appearing in preview in editor inspector
2022-11-24 18:54:58 +01:00
souplamp
51cf968e56 History dock singleton, set default editor layout, ready notification
- add the history dock to the default editor layout, so when a user does Editor -> Editor Layout -> Default the history dock will no longer disappear
- change the enter tree notification to a ready notification to prevent the history dock from trying to connect 'on_history_changed' signal everytime the dock is moved in the editor layout
2022-11-24 11:45:42 -06:00
Zae
f6424e68ea [TileMap] Fix alternative tile issues. 2022-11-25 00:44:02 +08:00
Hugo Locurcio
aafa816946
Improve editor property capitalization
- Don't capitalize stop words such as "at", "in" or "to".
- Add more acronyms to capitalize.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2022-11-24 16:37:54 +01:00
Rémi Verschelde
5d20dccade
Add MAKE_RESOURCE_TYPE_HINT macro to simplify binding arrays of resources 2022-11-24 14:06:00 +01:00
Rémi Verschelde
4abefc0ede
Merge pull request from pkowal1982/opacity
Fix near one opacity in editor icons
2022-11-24 13:24:42 +01:00
Zae
4fdfc5176c [Editor] Fix float dock shows untranslated title. 2022-11-24 18:52:15 +08:00
Paweł
13e54603cc Fix near one opacity in editor icons 2022-11-24 10:35:50 +01:00
BrunoSXS
a5e9878ef8 Fix for documentation not appearing in preview in editor inspector 2022-11-23 22:12:12 -03:00
Rémi Verschelde
ea2a8bfe41
Merge pull request from pkowal1982/round
Fix roundness of DebugSkipBreakpointsOff icon
2022-11-23 23:11:36 +01:00
Paweł
dc2092e65a Fix roundness of DebugSkipBreakpointsOff icon 2022-11-23 18:13:36 +01:00
Rémi Verschelde
aad4a9252c
Merge pull request from fire/skeleton-crash
Avoid the Skeleton3DGizmoPlugin crash when clicking in the editor.
2022-11-23 17:23:03 +01:00
Rémi Verschelde
cfb5ce771c
Merge pull request from akien-mga/thorvg-better-errors
ImageLoaderSVG: Improve error reporting
2022-11-23 17:22:16 +01:00
Rémi Verschelde
1757a60024
Merge pull request from Chaosus/fix_quick_open
Fix Quick Open window to use EDSCALE and save the size between popups
2022-11-23 17:21:51 +01:00
K. S. Ernest (iFire) Lee
e0b296ae82 Avoid the Skeleton3DGizmoPlugin crash when clicking in the editor. 2022-11-23 07:09:49 -08:00
Rémi Verschelde
d3b8faac74
ImageLoaderSVG: Improve error reporting 2022-11-23 13:27:31 +01:00
Yuri Rubinsky
09d7a1b864 Fix Quick Open window to use EDSCALE and save the size between popups 2022-11-23 11:33:56 +03:00
Rémi Verschelde
c13907df0f
Merge pull request from KoBeWi/instancentianatate_script
Allow directly instantiate scripts in scene tree
2022-11-23 08:32:01 +01:00
Rémi Verschelde
44edd5b8fd
Merge pull request from anvilfolk/cant-clear-script
Fixes inability to assign script after clearing
2022-11-22 21:15:21 +01:00
kobewi
7797557f91 Allow directly instantiate scripts in scene tree 2022-11-22 18:40:08 +01:00
Rémi Verschelde
4b4e701e06
Merge pull request from MewPurPur/tweak-gradient-editor
Fixes and improvements to Gradient preview
2022-11-22 08:31:44 +01:00
ocean (they/them)
9187f5c849 Fixes inability to assign script after clearing 2022-11-21 19:43:46 -05:00
VolTer
3c54d8752c Fix Gradient preview issues 2022-11-21 23:32:38 +01:00
kobewi
538b84d41a Don't update EditorSettings dialog unnecessarily 2022-11-21 14:47:16 +01:00
Rémi Verschelde
c40cb24c1c
Merge pull request from timothyqiu/setget-3to4
Complete `setget` 3to4 conversion
2022-11-21 11:43:49 +01:00
Rémi Verschelde
d0b4cca7a6
Merge pull request from timothyqiu/vformat-args
Fix not enough arguments error when validating 3to4 conversion
2022-11-21 11:43:35 +01:00
Haoyu Qiu
fbf47c5d47 Complete setget 3to4 conversion 2022-11-21 17:05:48 +08:00
Haoyu Qiu
81b6e28c94 Fix not enough arguments error when validating 3to4 conversion 2022-11-21 16:49:59 +08:00
Markus Sauermann
28af870750 Code simplifications found by cppcheck
They are based on:
- Boolean arithmetic simplifications
- setting variables that are not accessed
- constant variables
2022-11-21 08:43:36 +01:00
Marc Gilleron
e0d2b7835d Allow selecting text in shader compilation logs 2022-11-20 19:15:39 +00:00
Rémi Verschelde
98da707df5
Merge pull request from TokageItLab/fix-animtree-crash
Fix `AnimationTreeEditor` crash & rename `AnimationTreeEditor::get_tree()` to `get_animation_tree()`
2022-11-20 17:49:23 +01:00
Silc Renew
d595b27467 Fix AnimationTree crash & rename get_tree() to get_animation_tree() 2022-11-21 00:28:10 +09:00
Rémi Verschelde
642859bf51
Merge pull request from TokageItLab/fix-animation-changed-signal
Fix connection of animation "changed" signal in AnimationTrackEditor
2022-11-20 15:37:42 +01:00
Rémi Verschelde
855402dfee
Merge pull request from aaronfranke/texture-methods
Rename TextureButton set_*_texture methods to set_texture_*
2022-11-20 15:37:37 +01:00
Micky
e791f4fce2 Double precision of String.split_floats 2022-11-20 12:29:50 +01:00
Rémi Verschelde
8f00b79f23
Merge pull request from TokageItLab/fix-bezier-editor-focus-mode
Fix the behavior of focus selection in bezier editor
2022-11-20 11:36:16 +01:00
Rémi Verschelde
5b235e2e5e
Merge pull request from souplamp/capitalize-skeleton3d-editor-plugin
Capitalize Skeleton3D's editor plugin dropdown options
2022-11-20 11:35:38 +01:00
Aaron Franke
f6714858bf
Rename TextureButton set_*_texture methods to set_texture_* 2022-11-19 17:33:40 -06:00
Silc Renew
b739bafd51 Fix connection of animation changed signal in AnimationTrackEditor 2022-11-20 06:38:51 +09:00
Silc Renew
3818be64a4 Fix the behavior of focus selection in bezier editor 2022-11-19 16:46:10 +09:00
Silc Renew
b9d1550590 Add option to get_path_to() to get the shortest path with unique name 2022-11-19 15:06:25 +09:00
Haoyu Qiu
d11bb8809a Fix missing editor plugins 2022-11-19 10:48:38 +08:00
Rémi Verschelde
fcfd1e548c
Merge pull request from TokageItLab/fix-root-assign
Make the root motion track candidates all the bones of the Skeleton existing in the tracks
2022-11-18 23:26:23 +01:00
Rémi Verschelde
14c1726b97
Merge pull request from EricEzaM/68617-fix-event-text-and-jpmotion-deadzone
Refactor `get_event_text` to a static method, remove high deadzone from event configuration
2022-11-18 23:23:18 +01:00
Rémi Verschelde
a66fc4cf7e
Merge pull request from trollodel/move_editor_registration
Move editor class and plugin registrations to a dedicated file
2022-11-18 23:07:48 +01:00
souplamp
a3917039d1 capitalize skeleton3d plugin dropdown 2022-11-18 15:47:58 -06:00
Rémi Verschelde
c36691394a
Merge pull request from Chaosus/shader_fix
Prevent stack overflow when setting a shader global value
2022-11-18 16:21:18 +01:00
Rémi Verschelde
b1605c6d35
Merge pull request from vincentmoreschi/vincentmoreschi/master
Add raise -> move_to_front rename line
2022-11-18 16:19:07 +01:00
Silc Renew
7f00fd4ff7 change root motion track candidating method 2022-11-18 17:49:34 +09:00
Eric M
da1589dae6 Refactor get_event_text to a static method, remove high deadzone from event configuration.
* `get_event_text` and `get_device_string` are now static methods (they always could have been)
* Applied 90% deadzone on joypad motion inputs in the configurator had the effect of ignoring most joypad motion inputs. Low ones do not need to be filtered out as JoypadMotion is only considered 'pressed' if it as above 50% strength - and that works well.
2022-11-18 18:18:31 +10:00
trollodel
75177455d9 Move editor class and plugin registrations to a dedicated file 2022-11-18 08:02:08 +01:00
Chenzo
378d9a630c Add raise -> move_to_front rename line 2022-11-17 16:56:10 -05:00
Yuri Sizov
270c810343 Add more call-to-action notes when documentation is missing 2022-11-17 22:33:55 +03:00
Yuri Rubinsky
b3f22ec03c Prevent stack overflow when setting a shader global value 2022-11-17 19:12:04 +03:00
Rémi Verschelde
0b27173919
Fixup TileSet build after
Last rebase was too old, didn't include this API rename.
2022-11-17 13:54:15 +01:00
Rémi Verschelde
2ca972ad01
Merge pull request from MisterMX/fix/tileset-custom-data-type-reload-editor
fix(tileset): Recreate custom data editor if type has changed
2022-11-17 13:49:02 +01:00
Rémi Verschelde
4829911df2
Merge pull request from YeldhamDev/tile_editor_label_center
Properly center labels in the TileMap/Set editors
2022-11-17 13:48:53 +01:00
Rémi Verschelde
994c935d97
Merge pull request from YeldhamDev/tooltip_stuff
Small changes to some tooltips
2022-11-17 13:48:46 +01:00
Rémi Verschelde
ef22b6f757
Merge pull request from TokageItLab/fix-update-animation-fps-edit
Fix GUI update timing when AnimationEditor changes FPS
2022-11-17 11:57:00 +01:00
Rémi Verschelde
74590e9597
Merge pull request from ClarkThyLord/fix_code_editor_search_match_inconsistencies
Fix code editor search match inconsistencies
2022-11-17 11:56:52 +01:00
Silc Renew
cb4bdc7e1b Fix update timing when AnimationEditor changes FPS 2022-11-17 12:53:01 +09:00
VolTer
135c8cbf98 Fix text selection persisting on bookmark traversal 2022-11-17 02:50:04 +01:00
Christian Cuevas
5347c2b10e Fix "Search" match inconsistencies
- Offset by searched length not line text
- Continue searching line for whole word matches on mismatch: Breaking at this point makes it so that upon any whole word mismatch all potential matches after this point inline are skipped, to avoid this unwanted behavior we continue searching the line positioned after the mismatch.
2022-11-16 14:02:16 -08:00
Yuri Rubinsky
359d13cddc Fix the bounds of varying popup in visual shader editor 2022-11-16 22:05:09 +03:00
Rémi Verschelde
6d2a7cb46d
Merge pull request from MewPurPur/instance-begone-part3
Remove more instances of 'instance' being used as a verb
2022-11-16 14:41:42 +01:00
VolTer
3b4f5f8a04 Remove more instances of 'instance' being used as a verb 2022-11-16 14:01:53 +01:00
Rémi Verschelde
ee1d4d4a52
Merge pull request from TokageItLab/fix-bone-renamer-for-conflicting
Improve BoneRenamer to avoid conflicting with original bone name
2022-11-16 09:27:34 +01:00
Silc Renew
ac1db40614 Improve BoneRenamer to avoid conflicting with original bone name 2022-11-16 16:36:33 +09:00
kobewi
45bdf4d609 Add explicit name to History dock 2022-11-16 03:28:14 +01:00
Rémi Verschelde
7b3c1a0a83
Merge pull request from KoBeWi/StringNoName
Change EditorQuickOpen base_type to String
2022-11-15 16:25:31 +01:00
Rémi Verschelde
e1ddd74b23
Merge pull request from Mickeon/doc-help-return-array
Change docs' Typed Array & void representation
2022-11-15 16:24:43 +01:00
kobewi
747a966211 Change EditorQuickOpen base_type to String 2022-11-15 15:12:42 +01:00
Micky
0f82aaea73 Change docs' Typed Array & void representation
Typed Arrays now look the same as to how they're defined in GDScript.
Also modifies "void" to be darkened and show a tooltip.
2022-11-15 14:19:07 +01:00
Rémi Verschelde
91fcc3986e
Merge pull request from KoBeWi/deparent
Don't reparent dragged node when non needed
2022-11-15 13:25:30 +01:00
Rémi Verschelde
2444860d03
Merge pull request from KoBeWi/code_resurrection
Uncomment drag forwarding in CreateDialog
2022-11-15 13:25:00 +01:00
Rémi Verschelde
eec835f547
Merge pull request from KoBeWi/_of_damnation
Fix double hint paste in EditorResourcePicker
2022-11-15 13:23:36 +01:00
Rémi Verschelde
22b19bbdeb
Merge pull request from KoBeWi/impostorpup
Change EditorSpinSlider's popup to Control
2022-11-15 13:22:51 +01:00
Rémi Verschelde
0332f04e97
Merge pull request from EspeuteClement/get_selected_files
Add EditorInterface.get_selected_paths()
2022-11-14 23:26:05 +01:00
Rémi Verschelde
80dbcfd995
Merge pull request from Sauermann/fix-redundant-initialization
Remove redundant non-trivial Variant types initializations
2022-11-14 23:23:54 +01:00
cespeute
4b00c2ec57 Add EditorInterface.get_selected_paths()
Exposes the selected paths in the editor filesystem dock.
Implements this proposal : https://github.com/godotengine/godot-proposals/issues/2424

Also renamed the old `get_selected_path` to `get_selected_directory` to
better match the already existing get_current_path function.
2022-11-14 22:46:27 +01:00
Markus Sauermann
3b14f0334c Remove redundant Variant-types initializations 2022-11-14 19:35:19 +01:00
Rémi Verschelde
315c64282b
Fix misc formatting issues
Somehow I missed the failing CI report from trailing whitespace.

Fixed a couple typos found by codespell while at it, and misc
trailing semicolons in one of the files.
2022-11-14 19:00:48 +01:00
Rémi Verschelde
19ae37cc99
Merge pull request from AleCamara/bug-66928-crash-preview-short-mp3
Fix editor crash on audio preview
2022-11-14 18:29:57 +01:00
Rémi Verschelde
7dafe06e27
Merge pull request from AleCamara/bug-67235-gradient-slider
Fix clicking in gradient editor
2022-11-14 18:29:52 +01:00
Rémi Verschelde
beed90ea6d
Merge pull request from KoBeWi/den_of_actions
Fix nested actions in EditorUndoRedoManager
2022-11-14 18:29:46 +01:00
Rémi Verschelde
30145a9ef7
Merge pull request from alex-pahdo/patch-1
Add more info to WAV import errors
2022-11-14 16:38:21 +01:00
alex-pahdo
f5d256b118
Add more info to WAV import errors
Print mismatched header contents and file size, which can provide more clues to users when debugging.
2022-11-14 15:09:48 +01:00
Fabio Alessandrelli
67265d14f7 [MP] Move engine and editor profilers to a plugin.
Also refactor the editor plugin out of the ReplicationEditor.
2022-11-14 15:09:00 +01:00
Fabio Alessandrelli
d568b25e36 [Editor] Better expose EditorDebuggerPlugin.
Now splitted into two classes:
- EditorDebuggerPlugin (RefCounted).
- EditorDebuggerSession (abstract).

This allows the EditorPlugin to be in control of the debugger plugin
lifecycle, be notified when sessions are created, and customize each of
them independently.

We should slowly transition the various profilers and captures in
ScriptEditorDebugger to their own plugins, and decouple
ScriptEditorDebugger from it's UI part (making it the "real"
EditorDebuggerSession potentially dropping the wrappers).
2022-11-14 14:55:22 +01:00
Ale Camara
aebf3d9401 Fix clicking in gradient editor
- When double-clicking on the gradient we should open the colour picker and create a colour key.
- Instead, we were also evaluating the click further down producing the colour key to move around.
2022-11-14 13:29:21 +00:00