Commit graph

55585 commits

Author SHA1 Message Date
Rémi Verschelde
d95b516d31
Merge pull request #78767 from KoBeWi/space_or_space
Fix missing translations in EventListenerLineEdit
2023-06-28 00:31:06 +02:00
kobewi
af01aed643 Fix missing translations in EventListenerLineEdit 2023-06-27 23:08:41 +02:00
Rémi Verschelde
16508ead86
Merge pull request #78745 from RandomShaper/fix_node_pr
Fix node processing order
2023-06-27 23:02:02 +02:00
Rémi Verschelde
5e2f03fc99
Merge pull request #78711 from groud/explain_rpc
Explain a bit more RPCs options
2023-06-27 23:01:24 +02:00
Pedro J. Estébanez
70ca659143 Fix node internal/non-internal processing order
Bonus:
Fix issues in group-processing related setters
2023-06-27 19:19:55 +02:00
Rémi Verschelde
3c352a5a7d
Merge pull request #78728 from Rindbee/reset-vp_pending-on-failure-or-not
Fix that `ViewportTexture` cannot be setup again after failed setup
2023-06-27 15:45:41 +02:00
Rémi Verschelde
1b3bf48526
Merge pull request #78727 from rburing/really_velocity
Fix CharacterBody3D `get_position_delta()` and `get_real_velocity()`
2023-06-27 13:09:50 +02:00
Gilles Roudière
538c4b62b7 Explain a bit more RPCs options 2023-06-27 11:25:15 +02:00
Fabio Alessandrelli
950f4c3b41
Merge pull request #78716 from akien-mga/mbedtls-load-error-handling
mbedtls: Improve X509 certificate load error handling
2023-06-27 06:58:34 +02:00
Rindbee
fb1bcac271 Fix that ViewportTexture cannot be setup again after failed setup
`vp_pending` is a flag indicating to wait for `ViewportTexture::_setup_local_to_scene`
to be called. Once this method is called, no matter whether the setup will fail or not,
it needs to be reset to `false`.
2023-06-27 06:45:30 +08:00
Ricardo Buring
104da478a8 Fix CharacterBody3D get_position_delta()
Calculate the difference of global positions.
This also fixes get_real_velocity().
2023-06-26 23:15:57 +02:00
Yuri Sizov
1f9e540f14
Merge pull request #78720 from clayjohn/GLES3-tex-init
Use a filter with mipmaps when initializing textures with mipmaps in GL Compatibility renderer
2023-06-26 20:59:24 +02:00
clayjohn
7c37a32897 Use a filter with mipmaps when initializing textures with mipmaps in GL Compatibility renderer
This works around a driver bug in some older devices and should be harmless on any spec-compliant device
2023-06-26 10:45:24 -07:00
Rémi Verschelde
9d089fe6e5
i18n: Sync translations with Weblate 2023-06-26 19:40:50 +02:00
Rémi Verschelde
2e7a2c39e1
Bump version to 4.1-rc
Faster release cycles are proving to work fairly well, and we have a lot more
confidence label the current state as RC as we've had in the past.

Let's get to 4.1-stable quickly and reopen development!
2023-06-26 19:38:40 +02:00
Rémi Verschelde
5b220fbc1a
Merge pull request #78717 from KoBeWi/TracToR
Fix missing translation in SceneCreateDialog
2023-06-26 19:30:22 +02:00
Rémi Verschelde
0878766974
Merge pull request #78719 from RandomShaper/fix_fixup
Fix change of precedence in fixup
2023-06-26 19:25:28 +02:00
Pedro J. Estébanez
fc0e37bbe0 Fix change of precedence in fixup 2023-06-26 19:20:34 +02:00
kobewi
08ef3044ee Fix missing translation in SceneCreateDialog 2023-06-26 19:19:36 +02:00
Rémi Verschelde
8321e0355e
mbedtls: Improve X509 certificate load error handling
Positive numbers shouldn't be treated as a hard failure:

> For CRTs in PEM encoding, the function parses permissively:
> if at least one certificate can be parsed, the function
> returns the number of certificates for which parsing failed
> (hence \c 0 if all certificates were parsed successfully).
> If no certificate could be parsed, the function returns
> the first (negative) error encountered during parsing.

Fixes #77994.
2023-06-26 19:17:17 +02:00
Rémi Verschelde
2930fbeecd
Update AUTHORS and DONORS list
New contributors added to AUTHORS:
@ajreckof, @AThousandShips, @bitsawer, @hakro, @mihe, @nongvantinh

Thanks to all contributors and donors for making Godot possible!
2023-06-26 17:56:14 +02:00
Rémi Verschelde
6b91f57042
Fixup compilation warning after #78713 2023-06-26 17:55:08 +02:00
Rémi Verschelde
61937011c9
Merge pull request #78713 from RandomShaper/fix_default_group_cq
Ensure default node groups' call queue are processed
2023-06-26 17:28:31 +02:00
Pedro J. Estébanez
a39b683b12 Ensure default node groups' call queue are processed 2023-06-26 16:56:10 +02:00
Yadnesh Kulkarni
a8dde286ce Fixed grid disappearance 2023-06-26 09:27:25 -04:00
Rémi Verschelde
3aaa787094
Merge pull request #78709 from Faless/mp/4.x_fix_delta_again
[MP] Fix delta variables index decoding.
2023-06-26 14:57:12 +02:00
Rémi Verschelde
d08ba5f3dc
Merge pull request #78670 from KoBeWi/cache_with_full_power
Improve script icon cache
2023-06-26 14:56:47 +02:00
Rémi Verschelde
1b1e2403f9
Merge pull request #78653 from dalexeev/unexpose-doc-cache
Unexpose `DocCache` class
2023-06-26 14:56:24 +02:00
kobewi
0458ac4b81 Improve script icon cache 2023-06-26 14:03:21 +02:00
Fabio Alessandrelli
91004df875 [MP] Fix delta variables index decoding. 2023-06-26 12:33:30 +02:00
Rémi Verschelde
afc5fa14ad
Merge pull request #78700 from AThousandShips/mutex_doc
Fix documentation for `Mutex.try_lock`
2023-06-26 10:13:53 +02:00
Rémi Verschelde
320711bc8b
Merge pull request #78677 from smix8/navserver_default_values_4.x
Add missing default Callables for new NavigationServer geometry parse and bake functions
2023-06-26 10:13:29 +02:00
Rémi Verschelde
33726f97b5
Merge pull request #78676 from smix8/doc_globalscope_navserver3d_4.x
Fix GlobalScope doc link for NavigationServer3D
2023-06-26 10:13:06 +02:00
Rémi Verschelde
8f2f5987a5
Merge pull request #78673 from Geometror/fix-graphnode-hotzones
[GraphEdit] Fix port hotzones at zoom levels other than 100%
2023-06-26 10:12:42 +02:00
Rémi Verschelde
710d2e7edf
Merge pull request #78665 from smix8/fix_navobjects_map_4.x
Fix NavObjects map assignments
2023-06-26 10:12:19 +02:00
Rémi Verschelde
a93c671b7d
Merge pull request #78660 from AThousandShips/doc_node_path
Add example for `NodePath` to grandparent
2023-06-26 10:11:56 +02:00
Rémi Verschelde
e0de078d65
Merge pull request #78654 from Sauermann/fix-scene-load-crash
Fix scene load crash related to `_ready`
2023-06-26 10:11:32 +02:00
Rémi Verschelde
a791103069
Merge pull request #78626 from Sauermann/fix-centered-doc
Fix documentation of `popup_centered_ratio`
2023-06-26 10:11:04 +02:00
Fabio Alessandrelli
d577a2109a
Merge pull request #78662 from AThousandShips/mp_doc
Clarify restrictions on nested `MultiplayerAPI` in `SceneTree`
2023-06-26 10:06:00 +02:00
Hugo Locurcio
1621b4e2b1
Mention Xbox menu button by name in Start button description
Microsoft officially calls it the Menu button:

https://support.xbox.com/en-US/help/hardware-network/controller/get-to-know-your-xbox-series-x-s-controller
2023-06-26 09:41:54 +02:00
Ninni Pipping
40e2168ac6 Fix documentation for Mutex.try_lock
Documentation was not updated when return type was changed from `Error`
to `bool`
2023-06-26 08:48:47 +02:00
Markus Sauermann
31fab43b8b Fix scene load crash related to _ready
The iterator might get invalidated during `_ready`-user-code.
Prevent this by disallowing set_name during iterator-operations.
2023-06-25 22:35:38 +02:00
smix8
8bd14e5ca3 Add missing default Callables for new NavigationServer geometry parse and bake functions
Adds missing default Callables for new NavigationServer geometry parse and bake functions.
2023-06-25 19:08:50 +02:00
smix8
8e31d986c3 Fix GlobalScope doc link for NavigationServer3D
Fixes GlobalScope doc link for NavigationServer3D.
2023-06-25 19:04:56 +02:00
Hendrik Brucker
1e8ca95cdc [GraphEdit] Fix port hotzones at zoom levels other than 100% 2023-06-25 17:13:53 +02:00
smix8
4ae5dcca45 Fix NavObjects map assignments
Fixes NavObject map assignments.
2023-06-25 12:22:42 +02:00
Ninni Pipping
e9c9285213 Clarify restrictions on nested MultiplayerAPI in SceneTree 2023-06-25 11:29:05 +02:00
Ninni Pipping
3147d84647 Add example for NodePath to grandparent 2023-06-25 10:25:22 +02:00
Rémi Verschelde
3710f06929
Merge pull request #78637 from V-Sekai/varying-offset-mismatch
Varying mismatch causing shaders to fail.
2023-06-24 22:26:13 +02:00
Danil Alexeev
da4590b3f1
Unexpose DocCache class 2023-06-24 22:24:54 +03:00