Commit graph

1674 commits

Author SHA1 Message Date
Aaron Franke
9753a35c76
Move 3D scene import classes to their own folder 2024-01-04 11:02:49 -06:00
Rémi Verschelde
6c390b620d
Merge pull request #84445 from Rubonnek/add-const-references-clang-tidy
Add const references detected by clang-tidy
2024-01-04 14:25:33 +01:00
Vedat Gunel
f35f1a1849 Store horizontal and vertical split offsets separately in FileSystem dock 2023-12-25 18:11:18 +03:00
Yuri Sizov
aae58cd688 Merge pull request #85887 from YuriSizov/editor-enforce-min-window
Correctly enforce minimum window size in editor
2023-12-20 15:07:48 +01:00
Yuri Sizov
416e594eb3 Correctly enforce minimum window size in editor
Also set the maximum size for the language
picked in the project manager.
2023-12-20 13:19:21 +01:00
kobewi
ce9fec9b4d Improve editing of min/max particle properties 2023-12-20 06:31:08 +01:00
Yuri Sizov
02d4579fa2 Merge pull request #85000 from bruvzg/ed_ui_direction
[Editor] Add option to override editor UI layout direction.
2023-12-19 13:01:35 +01:00
Yuri Sizov
c3ee2b9c52 Merge pull request #86008 from Delsin-Yu/4.2
Correctly free relevant scripts when closing scene tabs
2023-12-18 18:18:05 +01:00
Yuri Sizov
644e236e5c Merge pull request #83987 from bruvzg/macos_window_and_help
[macOS] Add default Window and Help menus, allow special menu customization.
2023-12-18 18:17:41 +01:00
DE-YU
b37b40ff76 Correctly free relevant scripts when closing scene tabs 2023-12-18 21:41:07 +08:00
Wilson E. Alvarez
a3cb1b096f
Add const references detected by clang-tidy 2023-12-16 13:36:44 -05:00
Yuri Sizov
a5529f759c Merge pull request #86129 from TheSofox/color-picker-memory
Remember last `color_mode` and `picker_shape` in `ColorPicker`s in the editor
2023-12-14 21:22:39 +01:00
Sofox
7979412c75 Remember last 'color_mode' and 'picker_shape' in 'ColorPicker's in the editor 2023-12-14 18:57:57 +00:00
Yuri Sizov
4269a57b0c Merge pull request #85387 from jsjtxietian/fix-forward-plus-crash
Use render method from OS instead of project settings in compositor RD
2023-12-14 17:38:43 +01:00
jsjtxietian
453c2246b6 Use render method from OS in compositor RD; Update related UI 2023-12-14 11:38:46 +08:00
bruvzg
0d44b50520
[macOS] Add default Window and Help menus, allow special menu customization. 2023-12-13 23:20:05 +02:00
Aaron Franke
52f1b86ebc
Fix referring to ResourceImporterScene static importers via instances 2023-12-11 20:01:39 -06:00
Rémi Verschelde
8f2b5cc109
Merge pull request #82899 from aaronfranke/import-settings-dialogs
Rename ImportSettings dialogs to have "Dialog" in the name
2023-12-12 00:15:59 +01:00
Yuri Sizov
07677f0f51 Merge pull request #85885 from YuriSizov/bench-pressing
Improve engine startup/shutdown benchmarks
2023-12-08 17:12:26 +01:00
Yuri Sizov
9dce1a45a0 Merge pull request #85819 from Malcolmnixon/export-android-build-template
Add option to install android build template for export
2023-12-08 16:58:54 +01:00
Yuri Sizov
2e94be2ea4 Merge pull request #84167 from SaracenOne/cache_mode_replace_fixes
Fix behavior of ResourceFormatLoader `CACHE_MODE_REPLACE`
2023-12-08 15:23:13 +01:00
Yuri Sizov
6c86974022 Merge pull request #84122 from kitbdev/fix-dock-visibility
Fix dock visibility issues
2023-12-08 15:23:09 +01:00
Malcolm Nixon
988c1bf298 Add option to install android build template for export
This PR adds a new "--install-android-build-template" command-line option which causes the android build template to be installed before exporting the project.
2023-12-08 09:00:25 -05:00
Yuri Sizov
fc3f40f37d Improve engine startup/shutdown benchmarks
- Add contexts to give a better sense of benchmarked areas.
- Add missing benchmarks and adjust some begin/end points.
- Clean up names.
- Improve Android's internal benchmarks in a similar manner.

Co-authored-by: Fredia Huya-Kouadio <fhuya@meta.com>
2023-12-08 12:53:04 +01:00
Rémi Verschelde
3e7cc5ec32
Merge pull request #85271 from YuriSizov/core-check-please!
Correctly check scripts that must inherit `EditorPlugin`
2023-12-04 23:12:24 +01:00
bruvzg
27ca31f359 [Editor] Save and restore previous window mode when toggling full-screen. 2023-11-27 12:44:30 +02:00
Aaron Franke
a8dc34b8f0
Rename ImportSettings dialogs to have "Dialog" in the name 2023-11-26 22:59:01 -06:00
Yuri Sizov
bc1949d797 Correctly check scripts that must inherit EditorPlugin
Also updates some error messages related to this kind of check
across the codebase.
2023-11-23 16:24:43 +01:00
Yuri Sizov
10b70e2498 Rework the surface upgrade tool to inform users without blocking
This removes the immediate confirmation dialog and insteads prints the
message to the editor log (and it also appears as a toast). The immediate dialog
is a devil's plaything, and it cannot be used in this scenario (if it can be used
anywhere at all). The condition that triggers the SUT can happen during any
attempt by the rendering server to read a mesh. This means it will conflict
with a number of editor processes, like loading, importing, preview
generation, export, CLI mode, etc.

So while this is less on the nose as far as informing users goes, it's also
our best option to use the log and the toaster.
2023-11-22 19:03:14 +01:00
kobewi
d84ba48d8f Avoid saving scene while already saving the scene 2023-11-20 21:57:21 +01:00
Yuri Sizov
fdaee9ee89 Prevent the surface upgrade tool from running during export
Also add an explicit way to trigger the tool manually
at user's will.
2023-11-20 15:36:45 +01:00
bruvzg
932174fedf
[Editor] Add option to override editor UI layout direction. 2023-11-17 14:56:45 +02:00
Rémi Verschelde
b049ac43ba
Merge pull request #84927 from bruvzg/macos_ext_frame_upd
[macOS] Process events before changing title style to update window frame.
2023-11-16 14:52:28 +01:00
Saracen
f392a9c4f8 Fix CACHE_MODE_REPLACE 2023-11-15 18:55:20 +00:00
Rémi Verschelde
6d47eff457
Merge pull request #83104 from jsjtxietian/fix-crash-when-reimport-animation-while-playing
Fix editor crash when re-importing GLTF while animation is playing
2023-11-15 13:15:54 +01:00
bruvzg
c64c1053e9
[macOS] Process events before changing title style to update window frame. 2023-11-15 09:33:23 +02:00
jsjtxietian
3c10493d0b Fix Editor crash when re-importing GLTF while animation is playing 2023-11-15 11:13:42 +08:00
kobewi
da55c06322 Save scene when saving built-in resource 2023-11-13 16:34:17 +01:00
Fredia Huya-Kouadio
136b7f9c52
Preserve the output from the gradle build command
Updates `EditorNode#execute_and_show_output(...)` to return the output of the executed command.
2023-11-12 12:07:04 +01:00
clayjohn
95fbb2ecb2 Scan the filesystem in the first frame when using headless mode 2023-11-07 10:46:56 +01:00
Rémi Verschelde
98baac7172
Merge pull request #84200 from clayjohn/surface-upgrade-tool-rework
Overhaul the SurfaceUpgradeTool
2023-11-01 22:32:09 +01:00
clayjohn
be386e1876 Overhaul the SurfaceUpgradeTool
This defers the update to a fresh restart of the editor (to ensure we aren't mid way through loading scenes anymore.

It also ensures that the popup can't be used by multiple threads at once

Co-authored-by: Yuri Sizov <yuris@humnom.net>
2023-11-01 15:32:54 +01:00
Yuri Sizov
8c39a2d169 Disconnect EditorNode from file dialogs on destruction 2023-11-01 13:01:28 +01:00
kobewi
a92ed50777 Make remote inspector groups not foldable 2023-10-31 17:29:53 +01:00
Rémi Verschelde
8f0b742a9a
Merge pull request #83576 from raulsntos/fix-80883
Enable new addon after hiding ProjectSettings
2023-10-30 17:47:23 +01:00
Rémi Verschelde
a7c81f4275
Merge pull request #73981 from stmSi/fix-filter-files-shortcut-input-not-handling
Fix Filter Files shortcut input is not properly handled
2023-10-30 16:25:24 +01:00
kit
a2674463fa fix dock visibility issues 2023-10-30 10:52:07 -04:00
Rémi Verschelde
e2c79bcb95
Merge pull request #82471 from SaracenOne/recache_bone_attachment
Reimport bone attachment fixes
2023-10-30 10:18:00 +01:00
Rémi Verschelde
fe64786a91
Merge pull request #83498 from SaracenOne/mesh_unwrap_rules
Mesh instance UV2 unwrapping improvements
2023-10-28 12:30:22 +02:00
Saracen
e865bad06a Mesh instance UV2 unwrapping improvements:
Enforce foreign resource modification rules.
Add more helpful error handling for ArrayMesh unwrapping.
2023-10-28 03:04:15 +01:00