Hugo Locurcio
0209e3790e
Add Image.load_bmp_from_buffer()
for run-time BMP image loading
...
This partially addresses
https://github.com/godotengine/godot-proposals/issues/676 .
2020-10-20 23:52:45 +02:00
Rémi Verschelde
c3964b6c83
Merge pull request #42945 from akien-mga/ci-sanitizers-no-artifacts
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CI: Don't upload linux-sanitizers artifacts
2020-10-20 23:13:39 +02:00
Rémi Verschelde
fc8ee3ca9b
CI: Don't upload linux-sanitizers artifacts
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It's 1.5 GB, that's maybe a bit overkill.
2020-10-20 21:59:14 +02:00
Rémi Verschelde
207cfc9253
Merge pull request #42944 from Calinou/tonemap-shader-remove-unused-define
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Remove unused `#define` from the tonemap shader
2020-10-20 21:02:04 +02:00
Rémi Verschelde
ef62e93677
Merge pull request #42943 from vnen/gdscript-local-scope-fix
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Fix handling of scope for local GDScript variables
2020-10-20 21:00:57 +02:00
George Marques
96884ef41e
Merge pull request #41983 from ThakeeNathees/array-const-folding-bug-fix
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Array/Dictionary Nodes no more reduced to array/dictionary variant
2020-10-20 15:43:07 -03:00
Hugo Locurcio
195540ab90
Remove unused #define
from the tonemap shader
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It was a leftover from an earlier version of the debanding PR
which used a simpler (but less effective) algorithm.
2020-10-20 19:59:50 +02:00
George Marques
11c05642fe
GDScript: Fix handling of scope for local variables
2020-10-20 14:57:31 -03:00
George Marques
c77466b276
Merge pull request #42938 from vnen/gdscript-test-compiler-fix
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Add initialization for the language before GDScript debug tests
2020-10-20 14:23:37 -03:00
Rémi Verschelde
181082589a
Merge pull request #42772 from bruvzg/macos_inertia
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[macOS] Suppress momentum scrolling after key press.
2020-10-20 15:10:56 +02:00
Rémi Verschelde
15ff276fcf
Merge pull request #42853 from naithar/fix/in-app-store-master
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[4.0] [iOS] InAppStore fixes
2020-10-20 15:10:15 +02:00
George Marques
48b91b900d
GDScript: Add initialization for the language before debug tests
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This ensures that the tests will use a full environment with correct
settings so global classes and autoloads can be properly found.
2020-10-20 10:07:03 -03:00
Andrii Doroshenko (Xrayez)
803b046b38
Cross-reference ColorRect
and ReferenceRect
in the class reference
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They use the same underlying `CanvasItem.draw_rect()` API.
2020-10-20 13:59:41 +03:00
Andrii Doroshenko (Xrayez)
aef00021a9
Add border_width
to ReferenceRect
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Exposes a hidden parameter behind `CanvasItem.draw_rect()`.
2020-10-20 13:58:50 +03:00
Rémi Verschelde
9dad483920
Merge pull request #42925 from Chaosus/graph_rename_signals
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Removed underscore from GraphEdit begin/end_node_move signals
2020-10-20 08:45:16 +02:00
Yuri Roubinsky
4f4287243c
Removed underscore from GraphEdit begin/end_node_move signals
2020-10-20 09:22:40 +03:00
Rémi Verschelde
ac44344c27
Merge pull request #42921 from vnen/thanks-for-all-the-fish
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Remove bojidar from codeowners for GDScript
2020-10-20 07:49:39 +02:00
Rémi Verschelde
970d0d433b
Merge pull request #42891 from gvaneyck/graph-begin-node-move-timing
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Fix emit_signal timing for GraphEdit's begin/end node move
2020-10-20 07:48:06 +02:00
Gabriel Van Eyck
fbc095dc78
Fix emit_signal timing for GraphEdit's begin/end node move
2020-10-19 18:25:07 -07:00
George Marques
5ddfc657ab
Merge pull request #42067 from ThakeeNathees/for-loop-stack-overriden-fix
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GDScript: for loop override stack variable bug fix
2020-10-19 20:21:14 -03:00
George Marques
36828fc6a8
Remove bojidar from codeowners for GDScript
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Since he won't be actively contributing for the time being.
2020-10-19 20:13:00 -03:00
Rémi Verschelde
84e900830a
Merge pull request #42654 from groud/allow-sorting-files-by-type
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Allow sorting files by type
2020-10-20 00:04:10 +02:00
Rémi Verschelde
7d4921db1a
Merge pull request #42915 from Yetizone/negative_lights_behavior
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tonemap.glsl: Ensure color parameter of tonemap_reinhard() is positive
2020-10-19 23:50:49 +02:00
Gilles Roudière
f7a8cd882a
Allow sorting files by type
2020-10-19 23:22:08 +02:00
Rémi Verschelde
cf3a4cb091
Merge pull request #42913 from Calinou/debanding-fix-brightness
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Fix debanding slightly brightening the whole viewport
2020-10-19 23:18:24 +02:00
Yetizone
ffc4151f29
tonemap.glsl: Ensure color parameter of tonemap_reinhard() is positive
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Color values can become negative in the case of negative lights which
leads to undesired behaviour.
2020-10-20 00:08:44 +03:00
Rémi Verschelde
50b6050984
Merge pull request #42912 from reduz/fix-invalid-buffer-update-in-sdfgi
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Fix invalid buffer updates in SDFGI
2020-10-19 23:07:05 +02:00
Hugo Locurcio
15d033e25f
Fix debanding slightly brightening the whole viewport
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Thanks to Mikkel Gjoel on Twitter for the tip :)
2020-10-19 22:53:28 +02:00
Rémi Verschelde
2393fb43c3
Merge pull request #42377 from Calinou/doc-surfacetool-vertex-color
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Document how to display the vertex color in `SurfaceTool.add_color()`
2020-10-19 22:41:22 +02:00
reduz
dd0b097e44
Fix invalid buffer updates in SDFGI
2020-10-19 17:39:09 -03:00
Rémi Verschelde
ff48a6a3bc
Merge pull request #42874 from dreamsComeTrue/text-edit-bounds-fix
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TextEdit - fix valid bounds in 'set_line'.
2020-10-19 22:37:41 +02:00
Rémi Verschelde
17f682226d
Merge pull request #42904 from Xrayez/rects-rename-fixup
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Fixup `ColorRect` and `TextureRect` renames
2020-10-19 22:34:40 +02:00
Juan Linietsky
858b5d29ef
Merge pull request #42911 from godotengine/revert-42910-revert-42866-zulauf_sync_fixes_3
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Revert "Revert "Synchronization validation fix patch set 3 (inclusive of all previous patches)""
2020-10-19 17:32:39 -03:00
Juan Linietsky
c71e941ee8
Revert "Revert "Synchronization validation fix patch set 3 (inclusive of all previous patches)""
2020-10-19 17:32:19 -03:00
Rémi Verschelde
7480a7d178
Fixup method binding from #42910
2020-10-19 22:23:36 +02:00
Juan Linietsky
5eab7a0038
Merge pull request #42910 from godotengine/revert-42866-zulauf_sync_fixes_3
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Revert "Synchronization validation fix patch set 3 (inclusive of all previous patches)"
2020-10-19 17:04:40 -03:00
Juan Linietsky
f11f28936d
Revert "Synchronization validation fix patch set 3 (inclusive of all previous patches)"
2020-10-19 17:04:24 -03:00
Juan Linietsky
f83d7e67db
Merge pull request #42909 from godotengine/revert-40849-zulauf_buffer_update_err_msg
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Revert "Cause buffer_update to emit error if called during compute/draw list"
2020-10-19 17:00:31 -03:00
Juan Linietsky
791b259a63
Revert "Cause buffer_update to emit error if called during compute/draw list"
2020-10-19 17:00:13 -03:00
Juan Linietsky
5d120f9ffb
Merge pull request #42046 from Chaosus/fix_default_texture
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Fix setting the default texture to shader
2020-10-19 15:50:21 -03:00
Juan Linietsky
85ebf40b6c
Merge pull request #38097 from Calinou/add-viewport-debanding
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Add a debanding property to Viewport
2020-10-19 14:15:44 -03:00
Juan Linietsky
5f65eba5c4
Merge pull request #40849 from jzulauf-lunarg/zulauf_buffer_update_err_msg
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Cause buffer_update to emit error if called during compute/draw list
2020-10-19 14:10:41 -03:00
Juan Linietsky
f9918cbc0e
Merge pull request #42866 from jzulauf-lunarg/zulauf_sync_fixes_3
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Synchronization validation fix patch set 3 (inclusive of all previous patches)
2020-10-19 14:10:06 -03:00
Hugo Locurcio
996740de43
Improve undo log messages in the 2D editor for additional context
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Undo/redo log messages will now specify the modified node's
name (or number of modified nodes if several were modified).
On top of that, the new position/rotation/scale/pivot offset
will also be mentioned in the message.
2020-10-19 18:59:52 +02:00
Andrii Doroshenko (Xrayez)
9c3a33a4e8
Fixup ColorRect
and TextureRect
renames
2020-10-19 19:34:35 +03:00
Rémi Verschelde
b9d48031e8
Merge pull request #42900 from Ev1lbl0w/bugfix-hide-patch-menu
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Remove code to add patches menu
2020-10-19 18:23:33 +02:00
Ev1lbl0w
395cb57256
Disable code to add patches menu
2020-10-19 16:31:42 +01:00
Hugo Locurcio
2f1d40367a
Document how to display the vertex color in SurfaceTool.add_color()
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This closes https://github.com/godotengine/godot-docs/issues/4083 .
2020-10-19 15:23:16 +02:00
Rémi Verschelde
6b20859984
Merge pull request #42558 from Chaosus/vs_curve
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Added visual shader node to easy gather data from a CurveTexture
2020-10-19 14:58:45 +02:00
Rémi Verschelde
bc8300d201
Merge pull request #42579 from theoway/stylebox_and_control_documentation
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Documentation change: Explaining the behavior of focus stylebox overlapping the pressed stylebox
2020-10-19 09:36:24 +02:00