Commit graph

13620 commits

Author SHA1 Message Date
Rémi Verschelde
120abd12c2
Merge pull request #79504 from Pingar5/master
Android: Add option to always use WiFi to connect to remote debug
2023-08-28 15:02:13 +02:00
Rémi Verschelde
2d42357464
Merge pull request #77316 from rakkarage/tileset_atlas_merge
Include animation frames in tile atlas merge.
2023-08-28 15:01:24 +02:00
Brennen Shaughnessy
40b08cb4b6
Android: Add option to always use WiFi to connect to remote debug 2023-08-28 13:13:36 +02:00
kobewi
cbd01043f0 Fix Quick Open not opening binary resources 2023-08-28 12:57:14 +02:00
Rémi Verschelde
b3811a3e4f
Merge pull request #81061 from KoBeWi/remembering_things_is_so_meta
Properly remember custom text color in scene tree
2023-08-28 12:11:59 +02:00
Rémi Verschelde
00d1fafc77
Merge pull request #81022 from YuriSizov/editor-run-scripts-valid-and-toasty
Improve warnings when running scripts in the editor
2023-08-28 12:08:37 +02:00
Rémi Verschelde
b5b87b38ad
Merge pull request #81016 from YeldhamDev/took_me_a_while_to_discover_why_my_plugin_was_acting_weird
Keep `_export_begin()`'s `path` argument always consistent
2023-08-28 12:08:14 +02:00
Rémi Verschelde
8f07644867
Merge pull request #81011 from 21dhruvp/remove-meta-array
Added checks to remove meta arrays when creating and undoing guides
2023-08-28 12:07:03 +02:00
Rémi Verschelde
9a140f92be
Merge pull request #80999 from dsnopek/gdextension-editor-export-plugin
Fix overriding `_export_begin`, `_export_file` and `_export_end` from GDExtension
2023-08-28 12:06:39 +02:00
Rémi Verschelde
ea3c5f96e5
Merge pull request #80998 from MewPurPur/fix-my-little-oopsie-daisy
Move the new RegEx icons into their respective module
2023-08-28 12:06:16 +02:00
Rémi Verschelde
0655a7d7d3
Merge pull request #80517 from YuriSizov/tsa-randomly-picked-you-for-mandatory-inspection-i-think-not
Avoid unnecessary inspector updates when loading or switching scenes
2023-08-28 12:05:06 +02:00
Rémi Verschelde
2967084fe3
Merge pull request #80490 from YuriSizov/editor-scene-tabs-unchained
Extract editor scene tabs into their own component
2023-08-28 12:04:41 +02:00
Rémi Verschelde
33a3e12fe1
Merge pull request #80435 from YuriSizov/region-editor-quality-pass
Fix multiple usability issues in the texture region editor
2023-08-28 12:04:18 +02:00
kobewi
b88007b6c5 Properly remember custom text color in scene tree 2023-08-28 02:37:47 +02:00
Yuri Sizov
fd2ec47ec9 Move default theme files to scene/theme
This also puts the default theme icons into their own folder.
2023-08-28 00:23:38 +02:00
Michael Alexsander
cc859fda33
Keep _export_begin()'s path argument always consistent 2023-08-27 11:06:45 -03:00
thiagola92
c8a94ea3e8 Support auto create tiles when adding multiple atlases
TileSet add button support multiple files
Join most of the code of `_drop_data_fw()` and `_texture_file_selected()` in a new function `_load_texture_files()`
Rename `init_source` to `init_new_atlases`
2023-08-27 10:45:03 -03:00
Yuri Sizov
4b7d0c84a1 Fix multiple usability issues in the texture region editor
- Correctly display atlas textures when used by other objects.
- Make region handles easier to hit in ninepatchable objects.
- Correctly initialize and restore various visual properties.
- Improve code quality.
2023-08-27 14:25:49 +02:00
Yuri Sizov
2270f4917a Improve warnings when running scripts in the editor 2023-08-27 13:59:06 +02:00
Jean-Michel Bernard
a871679aac Add buttons to reorder inspector array items without dragging 2023-08-27 13:18:16 +02:00
21dhruvp
a7b2819540 Added checks to remove meta arrays when creating and undoing guides
Added checks to remove meta arrays when creating and undoing guides

Update editor/plugins/canvas_item_editor_plugin.cpp

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>

Update editor/plugins/canvas_item_editor_plugin.cpp

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2023-08-26 10:35:54 -04:00
Yuri Sizov
6da4ad1662 Merge pull request #80968 from rakkarage/alternative-icon-scale
Call `add_child` after `set_rect` to fix size bug
2023-08-25 21:26:50 +02:00
Yuri Sizov
43f61836ad Merge pull request #80934 from philippesic/TileSet-Sep-Suffix
Add `px` suffix for TileSet `separation` property
2023-08-25 21:26:41 +02:00
Yuri Sizov
3c71214a70 Merge pull request #80914 from jsjtxietian/init-importer-default-correctly
Fix "Import Defaults" selector not being initialized incorrectly
2023-08-25 21:26:34 +02:00
jsjtxietian
f997feed75 Fix "Import Defaults" selector not being initialized incorrectly
In ImportDefaultsEditor, delete 'Select Importer';
when first call the function, last_selected should
be the first one, directly show the settings for
"Animation Library"
2023-08-26 00:24:30 +08:00
Pippo Pesic
0044217a7f Add px suffix to TileSet Separation value
Add px suffix to TileSet separation value
2023-08-25 08:58:11 -07:00
David Snopek
d09843c5ae Fix overriding _export_begin, _export_file and _export_end from GDExtension 2023-08-25 10:52:30 -05:00
MewPurPur
3f79c69d70 Move the new RegEx icons into their respective module 2023-08-25 18:08:45 +03:00
Rakka Rage
e93d2a04df Call add_child after set_rect to fix size bug 2023-08-25 10:10:47 -04:00
Yuri Sizov
6f90b23702 Merge pull request #80967 from aaronfranke/fix-enter-tree
Fix redundant enter tree notification in project export texture format
2023-08-25 14:59:04 +02:00
Yuri Sizov
6340fb3479 Merge pull request #80879 from jsjtxietian/keep-show-built-in-action-after-editor-restart
Save "Show Built-In Actions" state to project metadata
2023-08-25 14:58:44 +02:00
Yuri Sizov
e21ded8f8f Merge pull request #80450 from KoBeWi/settings_freeze,_no_more_changes
Deprecate `project_settings_changed` signal
2023-08-25 14:58:32 +02:00
Aaron Franke
4c51544d62
Fix redundant enter tree notification in project export texture format 2023-08-24 12:32:10 -05:00
Yuri Sizov
2c77f07aaa Add a script method to get its class icon
Co-authored-by: Danil Alexeev <danil@alexeev.xyz>
2023-08-24 13:05:41 +02:00
Yuri Sizov
6ab34005ad Extract editor scene tabs into their own component 2023-08-24 12:24:29 +02:00
bruvzg
5453503697
[Text Server] Store extra spacing of individual font variations. 2023-08-24 11:58:12 +03:00
Rakka Rage
dc2aa69c46 Convert TileSet Atlas Merge input images to RGBA8 to match output, if needed 2023-08-23 19:26:57 -04:00
kobewi
2cd63a1ef0 Made hidden ProjectSettings groups more explicit 2023-08-23 22:43:43 +02:00
Rakka Rage
c17848f07d Include animation frames in tile atlas merge. 2023-08-23 16:19:24 -04:00
jsjtxietian
9c1278cae8 save show built-in actions button state 2023-08-22 16:36:48 +08:00
Rémi Verschelde
b195b0a7d4
Merge pull request #80865 from MewPurPur/cam-revert
Revert to the old Camera icons
2023-08-22 09:09:31 +02:00
MewPurPur
383c0116d7 Revert to the old Camera icons 2023-08-22 01:58:04 +03:00
Rémi Verschelde
cc01b28886
Merge pull request #80779 from Chaosus/cpuparticles_converter
Implement conversion from `CPUParticles` to `GPUParticles` (3D/2D)
2023-08-21 19:26:48 +02:00
Rémi Verschelde
38b8751f0d
Merge pull request #79891 from Calinou/plugin-editor-create-add-tooltips
Add tooltips to the plugin editor creation dialog
2023-08-21 19:26:24 +02:00
kobewi
dd7152a311 Unedit nodes early when closing scene tab 2023-08-21 14:12:26 +02:00
Rémi Verschelde
5c690c324e
Merge pull request #80811 from Nolkaloid/root_name_no-translate
Disable translation of root name on scene creation
2023-08-21 08:25:50 +02:00
Rémi Verschelde
23db0240a2
Merge pull request #78996 from Tetane/create_shader_node_popup
Fix "Create Shader Node" window position when visual shader editor is floating
2023-08-21 08:20:42 +02:00
Hugo Locurcio
aa8eb8fd3a
Add tooltips to the plugin editor creation dialog 2023-08-21 00:00:48 +02:00
Nolkaloid
4d13126e3b Disable translation of root name on scene creation 2023-08-20 11:23:38 +02:00
Rémi Verschelde
f2f8cfb783
Merge pull request #80771 from KoBeWi/simplify-inator
Simplify making texture nodes in 2D editor
2023-08-19 11:49:24 +02:00
Rémi Verschelde
1fbe3e12a6
Merge pull request #79213 from martinboue/show-only-compatible-nodes
Show only compatible nodes in 'Select a node' window
2023-08-19 11:48:56 +02:00
Yuri Roubinski
7fcb91f077 Implement conversion from CPUParticles to GPUParticles (3D/2D) 2023-08-19 11:58:57 +03:00
kobewi
0d8f8d7054 Simplify making texture nodes in 2D editor 2023-08-19 00:17:34 +02:00
Martin Boué
bf4cbd4129 Show only compatible nodes in 'Select a node' window
Fixes https://github.com/godotengine/godot-proposals/issues/7217
2023-08-18 18:52:00 +02:00
Rémi Verschelde
a2a1ed1aac
Merge pull request #80576 from KurtBliss/master
Fixed editor filesystem/import properties not being caught by the doctool.
2023-08-18 15:43:58 +02:00
kobewi
a88e3b8604 Improve scene tiles workflow 2023-08-18 13:55:30 +02:00
Rémi Verschelde
a017e9c698
Merge pull request #80119 from MewPurPur/svg-opacities-standardization
Optimize and fix up some SVGs
2023-08-18 09:30:23 +02:00
Rémi Verschelde
8c0e08481d
Merge pull request #80726 from dalexeev/editor-dont-cache-script-signal-descriptions
Editor: Don't cache script signal descriptions
2023-08-18 00:42:02 +02:00
Rémi Verschelde
1c0e2e532c
Merge pull request #80724 from MewPurPur/regex-icon
Add a RegEx icon
2023-08-18 00:41:39 +02:00
MewPurPur
c845242250 Add a RegEx icon 2023-08-17 19:41:56 +03:00
Danil Alexeev
fe5bcadb73
Editor: Don't cache script signal descriptions 2023-08-17 18:59:37 +03:00
Hugo Locurcio
81d603ad0e
Replace all flags with one value when holding Cmd in the layers editor
This behavior is inspired by Blender (except it's the other way
around to preserve the current default behavior).

Trying to enable a single enabled value with Cmd held will invert the
current flags, which makes enabling all flags but one faster.
2023-08-17 14:01:55 +02:00
Rémi Verschelde
281b7b9fdf
i18n: Sync translations with Weblate
(cherry picked from commit 7a86ffc034)
2023-08-17 13:24:10 +02:00
Rémi Verschelde
446dfdbd87
Merge pull request #80329 from xiongyaohua/path3d_tilt_gizmo
Add handles to control Curve3D tilt
2023-08-17 12:29:55 +02:00
Rémi Verschelde
d3b69c09ad
Merge pull request #78297 from aganm/contrast
Change light themes default contrast from -0.08 to -0.06
2023-08-17 12:27:53 +02:00
Rémi Verschelde
a42f95f9e2
Merge pull request #80689 from AThousandShips/gizmo_fix
Fix gizmo for `BoxShape3D`
2023-08-17 11:27:28 +02:00
Rémi Verschelde
c7356c795b
Merge pull request #80647 from jsjtxietian/CollisionShape3D-Shape-Size-handles-missing-when-Script-editor-floating
Fix 2D/3D viewport context switching issues when script editor is floating
2023-08-17 11:27:04 +02:00
Rémi Verschelde
417239ee6d
Merge pull request #80411 from dalexeev/editor-improve-signal-dock
Editor: Improve Signal Dock for script classes
2023-08-17 11:25:51 +02:00
Rémi Verschelde
8d0c9a4c87
Merge pull request #80317 from KoBeWi/taking_shortcuts
Ensure TileMap editor shortcuts are handled
2023-08-17 11:24:39 +02:00
Rémi Verschelde
678c89aa1a
Merge pull request #79382 from MewPurPur/better-prepare-scene-context-menu
Disable irrelevant scene tab context menu items
2023-08-17 11:20:57 +02:00
Rémi Verschelde
229af8e573
Merge pull request #78457 from aaronfranke/tex-format-fix-button
Add a button in the export dialog to fix missing texture formats
2023-08-17 11:20:08 +02:00
Rémi Verschelde
aa9e4b8ace
Merge pull request #77096 from spanzeri/skeleton-editor-cleanup-followup
Additional cleanup of bone editors
2023-08-17 11:19:44 +02:00
Rémi Verschelde
4b11bc2b34
Merge pull request #36493 from KoBeWi/echo_menus
Add option to allow echo events in menu shortcuts
2023-08-17 11:18:50 +02:00
Aaron Franke
ada360affe
Add a button in the export dialog to fix missing texture formats 2023-08-17 02:56:42 -05:00
Tomasz Chabora
3dd881b4e4 Add option to allow echo events in menu shortcuts 2023-08-16 16:59:17 +02:00
Rémi Verschelde
c081d1bd24
Merge pull request #78816 from kleonc/scene-tree-fix-drag-drop-to-parent-with-internal-nodes
Fix drag-dropping nodes to parent with internal nodes
2023-08-16 16:54:06 +02:00
A Thousand Ships
1dcb45a79c Fix gizmo for BoxShape3D 2023-08-16 16:49:04 +02:00
Danil Alexeev
1d5539cf77
Editor: Improve Signal Dock for script classes
* Add signal documentation for script classes.
* Use separate sections for script class inheritance.
2023-08-16 13:05:10 +03:00
Rémi Verschelde
90f90cbcb0
Merge pull request #80661 from MewPurPur/nav-agent-more-readable
Make the NavigationAgent3D icon more readable
2023-08-16 09:18:59 +02:00
Rémi Verschelde
d2f7f8de34
Merge pull request #80659 from MewPurPur/portable-texture-icon
Add PortableCompressedTexture2D icon
2023-08-16 09:18:35 +02:00
MewPurPur
82c45ed689 Make the NavigationAgent3D icon more readable 2023-08-15 18:31:02 +03:00
MewPurPur
8498078ee9 Add PortableCompressedTexture2D icon 2023-08-15 17:31:43 +03:00
jsjtxietian
fec0396cac fix CollisionShape3D Shape Size handle will missing
when Script editor floating
2023-08-15 12:41:20 +08:00
Rémi Verschelde
c78be12f42
Merge pull request #80610 from lawnjelly/fix_tilemap_editor_plugin_crash2
Fix `TileMapEditorPlugin` crash by storing tilemap ID instead of pointer
2023-08-14 15:31:19 +02:00
Rémi Verschelde
c2fde9cc1e
Merge pull request #80607 from lawnjelly/fix_tileset_signal_crash
Fix crash on exit where `TileSet` calls destroyed `TileSetAtlasSourceEditor`
2023-08-14 15:30:32 +02:00
Rémi Verschelde
6f1c205221
Merge pull request #80598 from MewPurPur/curve-xyz-texture-icon
Add CurveXYZTexture icon
2023-08-14 15:30:08 +02:00
lawnjelly
356fc728a4 Fix TileMapEditorPlugin crash by storing tilemap ID instead of pointer
Store the tilemap ObjectID instead of raw pointer, and check it is valid before access.
2023-08-14 12:56:52 +01:00
KurtBliss
300ecfab89 Fixed editor filesystem/import properties not being caught by the doctool
Defined glft editor properties in editor_settings
Added documentation descriptions and entries
2023-08-14 06:06:28 -04:00
MewPurPur
d009caef2b Add CurveXYZTexture icon 2023-08-14 12:44:33 +03:00
lawnjelly
fa7be20ee1 Fix crash on exit where TileSet calls destroyed TileSetAtlasSourceEditor
Removes signal from TileSet on destroying TileSetAtlasSourceEditor, to prevent TileSet calling function in destroyed TileSetAtlasSourceEditor.
2023-08-14 10:25:50 +01:00
MewPurPur
93318d2dd5 Optimize and fix up some SVGs 2023-08-13 17:48:17 +03:00
Yuri Sizov
2445414aa0 Avoid unnecessary inspector updates when loading or switching scenes
This should result in some noticeable performance improvements,
aside from fixing bugs due to conflicts in logic.
This also simplifies some related code identified while debugging.
2023-08-12 13:32:59 +02:00
Daniel Roberts
46e395abb1 Add handles to control Curve3D tilt 2023-08-12 14:55:38 +08:00
kobewi
6b7829b5ff Fix TileSet not disappearing on deselecting TileMap 2023-08-12 00:47:26 +02:00
Rémi Verschelde
a22cadfee9
Merge pull request #76778 from eugene87222/create-plugin-dialog
Apply new input validation method for Create Plugin dialog
2023-08-11 10:32:36 +02:00
Rémi Verschelde
48a447b5ee
Merge pull request #58389 from rcorre/blender-numeric
Implement numeric blender-style transforms.
2023-08-11 10:31:40 +02:00
Tyler
98bdf279d7 Fixes Scene corruption when child scene is renamed in another directory
Fixes #80379
2023-08-10 21:38:31 -04:00
Eugene Yang
8671dc4e03 Add validation pane to create plugin dialog 2023-08-10 22:08:51 +08:00
kobewi
fca3ab5564 Deprecate project_settings_changed signal 2023-08-10 15:07:25 +02:00
Rémi Verschelde
7df393312f
Merge pull request #80476 from bruvzg/log_print_rich_ml
[Editor Log] Clear rich print tags only after the last line.
2023-08-10 14:55:56 +02:00
Rémi Verschelde
b78d52b693
Merge pull request #75694 from YuriSizov/editor-hot-singleton-interfaces-in-your-area
Make `EditorInterface` accessible as a singleton
2023-08-10 14:53:35 +02:00
Ryan Roden-Corrent
d6a83a6bac
Implement numeric blender-style transforms.
This allows the user to input numbers during an "instant" (blender
style) transform operation to specify exactly how far to transform the
object. For example:

g2.5xx: Translate 2.5 units along the local x-axis
ry-45: Rotate -45 degrees around the y-axis
s.25Z: Scale by a factor of .25 on the xy plane

Some shared code between the traslate/rotate/scale branches of update_transform
was refactored into apply_transform so numeric transforms could reuse it.

This removes any "{X,Y,Z}-Axis Transform" messages. These prevented the
"Transforming: (x,y,z)" messages from showing, and the latter are more
useful, as they tell you the actual units.

This also rearranges finish_transform to clear _edit before updating
the axis rendering, so an axis doesn't remain highlighted.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-08-10 07:18:18 -04:00
bruvzg
9a6ecda591
[Editor Log] Clear rich print tags only after the last line. 2023-08-10 09:48:53 +03:00
kobewi
f02133a4a2 Fix TileSet with TileMap handling 2023-08-09 23:50:45 +02:00
Rémi Verschelde
1b132b7c23
Merge pull request #80377 from YuriSizov/importers-are-made-to-be-alone
Register and cleanup resource importer singletons in a predictable way
2023-08-09 17:46:33 +02:00
Rémi Verschelde
8375f73680
Merge pull request #80355 from jcovin293/issue/80347/fix-missing-ellipsis
Fix menu items that trigger secondary interface missing ellipsis
2023-08-09 17:46:26 +02:00
Yuri Sizov
951ea2415b Make EditorInterface accessible as a singleton
- EditorPlugin.get_editor_interface() is removed as redundant.
2023-08-09 16:01:31 +02:00
RandomWalrus13
585633ea85 Fix menu items that trigger secondary interface missing ellipsis
fix #80347
2023-08-09 08:30:35 -05:00
Rémi Verschelde
f6b9d445b5
Merge pull request #80285 from YeldhamDev/just_a_little_bit
Further separate icon from text of buttons in both editor and default themes
2023-08-09 15:20:25 +02:00
Rémi Verschelde
75c979e48d
Merge pull request #80256 from garychia/stack_var_debug
Avoid retrieving the object ID of a stack variable if it is nil
2023-08-09 15:20:20 +02:00
Rémi Verschelde
1163dac9e3
Merge pull request #80215 from clayjohn/HDR-2D
Add option to enable HDR rendering in 2D
2023-08-08 16:57:33 +02:00
Rémi Verschelde
60d6e14323
Merge pull request #78744 from KoBeWi/easy_peasy_routine_refactor_stuff
Standardize dialog input validation as a new class
2023-08-08 16:55:55 +02:00
Rémi Verschelde
14256a2395
Merge pull request #78468 from KoBeWi/enmarginalization
Fix ColorPicker margin theme property
2023-08-08 16:55:32 +02:00
kobewi
7f41403a6f Standardize dialog input validation as a new class 2023-08-08 16:14:35 +02:00
Hugo Locurcio
e21388d9f4
Readd a Camera3D icon gizmo to the 3D editor, renew Camera2D/3D icons
The lack of icon gizmo made it no longer possible to select Camera3D
nodes in the 3D viewport by clicking on them.

A new Camera3D icon gizmo was designed to be direction-neutral.
This avoids the issue that the previous icon gizmo had, since it was
always facing right.

This also adds icons for CameraAttributesPractical and CameraAttributesPhysical.
2023-08-08 16:04:53 +02:00
Michael Alexsander
98bdb56815
Further separate icon from text of buttons in both editor and default themes 2023-08-07 13:22:39 -03:00
Yuri Sizov
237515d0ed Register and cleanup resource importer singletons in a predictable way 2023-08-07 17:49:33 +02:00
Rémi Verschelde
169a28bd0f
Merge pull request #80362 from Calinou/string-use-unicode-compiletime
Use compile-time Unicode string conversion
2023-08-07 14:55:58 +02:00
Rémi Verschelde
c833827e50
Merge pull request #80102 from MewPurPur/undo-redo-icon
Add UndoRedo icon
2023-08-07 14:50:23 +02:00
Rémi Verschelde
5413b185f1
Merge pull request #79971 from Calinou/editor-filesystem-dock-expand-favorites
Uncollapse favorites by default in the editor FileSystem dock
2023-08-07 14:49:58 +02:00
Rémi Verschelde
016621f51d
Merge pull request #79467 from Calinou/editor-add-paste-as-sibling
Add a shortcut to paste nodes as sibling of the selected node
2023-08-07 14:47:27 +02:00
Rémi Verschelde
1ee571887e
Merge pull request #79431 from MewPurPur/non-placeholder-icons-for-placeholders
Add icons to some placeholder classes
2023-08-07 14:46:14 +02:00
Rémi Verschelde
524c8f03e7
Merge pull request #78903 from MewPurPur/forget-dice-we-have-texture-cubes-now
Add icons for 3D texture classes
2023-08-07 14:44:58 +02:00
Rémi Verschelde
02709d57ee
Merge pull request #78858 from MewPurPur/tweak-mesh-preview
Improve material and mesh preview buttons
2023-08-07 14:44:34 +02:00
Rémi Verschelde
bbfa74a991
Merge pull request #75137 from nongvantinh/implement-6320
Expose 'Reimport' on right-click context menu in the FileSystem panel
2023-08-07 14:43:44 +02:00
Rémi Verschelde
faaf27f284
Fix various typos with codespell
Also includes typo fixes from #79993, #80068, #80276, and #80303.

Co-authored-by: betalars <contact@betalars.de>
Co-authored-by: spaceyjase <429978+spaceyjase@users.noreply.github.com>
Co-authored-by: Swarkin <102416174+Swarkin@users.noreply.github.com>
Co-authored-by: Raul Santos <raulsntos@gmail.com>
2023-08-07 13:09:47 +02:00
clayjohn
57eb762bae Add option to enable HDR rendering in 2D
This is needed to allow 2D to fully make use of 3D effects (e.g. glow), and can be used to substantially improve quality of 2D rendering at the cost of performance

Additionally, the 2D rendering pipeline is done in linear space (we skip linear_to_srgb conversion in 3D tonemapping) so the entire Viewport can be kept linear.
This is necessary for proper HDR screen support in the future.
2023-08-07 11:24:03 +02:00
Hugo Locurcio
e9f723006a
Use compile-time Unicode string conversion
Thanks to this syntax introduced in C++11, this reduces the amount of work
that needs to be performed at run-time while making the code more terse.
2023-08-07 10:38:16 +02:00
kobewi
181eecc51b Ensure TileMap editor shortcuts are handled 2023-08-06 03:38:03 +02:00
Yuri Sizov
dc6ea03101
Merge pull request #35555 from Calinou/add-version-project-setting
Add a "version" project setting and use it in new export presets
2023-08-04 21:01:15 +02:00
MewPurPur
3510b6e02c Add icons for 3D texture classes 2023-08-04 19:38:27 +03:00
MewPurPur
21739b89ef Add UndoRedo icon 2023-08-04 19:18:11 +03:00
MewPurPur
4b0ee492ae Disable irrelevant scene tab context menu items 2023-08-04 19:04:18 +03:00
Chia-Hsiang Cheng
8da66412f6 Avoid retrieving the object ID of a Nil variable 2023-08-04 22:38:43 +08:00
kobewi
05ab444357 Show valid types in SceneTreeDialog 2023-08-04 13:50:27 +02:00
Hugo Locurcio
ad4480bf2e
Add a "version" project setting and use it in new export presets
This makes it easy to retrieve the project version at runtime
for display purposes, while simplifying the export preset configuration.
You can now leave the version empty unless you need to override it on a per-preset
basis.

Since export presets save the values of default values to the `export_presets.cfg`
file, this change only affects export presets created after this commit was merged.
2023-08-04 10:29:33 +02:00
MewPurPur
50f4c298e6 Improve material and mesh preview buttons 2023-08-04 01:47:32 +03:00
Yuri Sizov
e4b8dc81b8 Merge pull request #78300 from ajreckof/fix-replace-node-destroying-Node-properties
Auto-update properties when replacing a node
2023-08-03 22:37:40 +02:00
ocean (they/them)
bf3af190c3 Increase vertical size of CurveEdit when Inspector widens
This should allow users to edit points in a less constrained space,
which feels like a UX improvement.

That said, changing minimum size according to current size might be a
hack that causes issues in certain situations.
2023-08-03 16:02:28 -04:00
ajreckof
4da9927faf Fix replace node deleting Node properties.
Update editor/scene_tree_dock.cpp

Co-Authored-By: Hugo Locurcio <hugo.locurcio@hugo.pro>
2023-08-03 18:38:24 +02:00
Rémi Verschelde
bf185e4f70
Merge pull request #79357 from raulsntos/dotnet/build-button
C#: Move build button to EditorRunBar
2023-08-03 18:33:41 +02:00
Rémi Verschelde
179e3d6ab9
Merge pull request #78292 from ajreckof/Fix-batch-rename-for-unique-name-and-empty-name-
Fix batch rename for unique name and empty name
2023-08-03 18:33:37 +02:00
ajreckof
4909396cfc Fix batch rename for unique name and empty name. 2023-08-03 18:26:58 +02:00
Raul Santos
03598062fd
C#: Move build button to EditorRunBar
- Move C# build button to `EditorRunBar`.
- Add C# build icon.
- Add shortcut macros to `GodotTools`.
- Move C# build shortcuts to C#.
2023-08-03 17:55:52 +02:00
Rémi Verschelde
8b6c867c81
Merge pull request #79280 from raulsntos/dotnet/better-push-error
C#: Improve `GD.PushError` and `GD.PushWarning`
2023-08-03 14:46:44 +02:00
Rémi Verschelde
4ed08409b0
Merge pull request #78108 from aaronfranke/variant-util-header
Make a header for VariantUtilityFunctions
2023-08-03 14:46:29 +02:00
kobewi
0a9a8c75fa Improve editing of box collision shapes 2023-08-03 14:09:10 +02:00
Yuri Sizov
79f6ac5cd5 Merge pull request #80161 from RandomShaper/avoid_crash_on_late_prints
Avoid crash on exiting due to late prints
2023-08-02 21:37:13 +02:00
Yuri Sizov
1886dee28f Merge pull request #79588 from magian1127/4.0Fix78052
Fix the error when clicking AnimationTree in the editor
2023-08-02 21:36:56 +02:00
Magian
0b3c073c9e Fix the error when clicking AnimationTree in the editor 2023-08-02 22:45:09 +08:00