romeojulietthotel
f8d523b68b
Correct description for the return values from get_status. ( #7137 )
2016-11-21 11:55:57 +01:00
Rémi Verschelde
d5a9102a88
Merge pull request #7125 from Hinsbart/x11_maximize
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X11: Fix maximized boot splash
2016-11-21 11:54:49 +01:00
Rémi Verschelde
e3c09ed90d
Merge pull request #7124 from volzhs/select_match
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Select exactly matched file automatically in FileDialog
2016-11-21 11:54:33 +01:00
Rémi Verschelde
9df47f2c69
Merge pull request #7123 from zaps166/webm_iphone_x86
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WebM: Fix iPhone x86 compilation
2016-11-21 11:54:12 +01:00
Rémi Verschelde
6b2db2f1b6
Merge pull request #7122 from zaps166/webm_msvc2013
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Fix compilation with MSVC 2013
2016-11-21 11:53:32 +01:00
Juan Linietsky
a2505542ff
Huge amount of improvement in the material system. Materials should be
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a lot more complete and usable now.
2016-11-20 22:49:53 -03:00
Juan Linietsky
c39d2b3f42
working reflection probes!!
2016-11-19 13:23:37 -03:00
Zher Huei Lee
191fdc873e
Reused Button styleboxes for ButtonArray
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Plus other tweaks to make it look more similar to a VBoxContainer of
Buttons.
2016-11-19 22:07:12 +08:00
Zher Huei Lee
4b7443aeea
Flat button support in ButtonArray. Fixes #7153
2016-11-19 21:48:39 +08:00
Rémi Verschelde
4965ddfaa1
png: Allow building shared freetype with bundled libpng
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This was the behaviour when building Godot 2.1, which allows to build against
Ubuntu 12.04 and its freetype that links old libpng12, while still bundling
libpng16.
2016-11-19 14:09:01 +01:00
Rémi Verschelde
c32766a482
Revert "libpng: Fix erroneously linking against libpng12 on old distros"
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This reverts commits 5fa1bb331a
and ec4be71fad
.
Looks like Debian/Ubuntu are not even shipping libpng16 nowadays in their
stable releases, we'll have to go back to statically linking our own
libpng16 to wait for them to stop being 5 years behind everybody.
2016-11-19 13:39:03 +01:00
Rémi Verschelde
ec4be71fad
libpng: Same fix as previous commit for server platform
2016-11-19 13:25:17 +01:00
Rémi Verschelde
5fa1bb331a
libpng: Fix erroneously linking against libpng12 on old distros
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This bit us for 2.1.1 binaries built on Ubuntu 12.04 LTS where
libpng.pc apparently prioritizes libpng12.
2016-11-19 12:59:48 +01:00
Ariel Manzur
159650fe6f
memory ops implemented as OS functions by default
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(cherry picked from commit 67f65f6639
)
2016-11-18 21:55:30 +01:00
Ariel Manzur
b3616089fa
adding get_stored_values method
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changed order name
(cherry picked from commit dbca4ee3fe
)
2016-11-18 21:55:21 +01:00
Kazuo256
bf4fda64fd
Add Array.front() and Array.back()
2016-11-18 18:45:51 -02:00
Avril
958dbc1173
fixes #6464 lost icons in dock and file dialog, also #6443 , #6302
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Fixes lost icons in docks, file manager, sample library, settings and
various other places.
2016-11-18 06:13:36 +01:00
Bojidar Marinov
b6eab006db
Do not emit NOTIFICATION_READY more than once (breaking change)
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Currently, there is no notification with the old behaviour, so probably breaks all cpp code relying on that notification as well.
2016-11-17 18:46:45 +02:00
Bojidar Marinov
184173a9b9
Guard agains duplicate calling of _ready when instanced in _enter_tree
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Fixes #6005
2016-11-17 18:10:53 +02:00
volzhs
ff4f04e878
Select exactly matched file automatically in FileDialog
2016-11-17 03:39:30 +09:00
Błażej Szczygieł
a7f76e1b13
WebM: Fix iPhone x86 compilation
2016-11-16 14:06:02 +01:00
Rémi Verschelde
959683c3d8
Add missing commit title in the log example
2016-11-16 13:08:28 +01:00
Rémi Verschelde
15cdb5219c
Add instructions about git commit log formatting
2016-11-16 13:01:01 +01:00
Andreas Haas
8d3efe2b7d
X11: Fix maximized boot splash
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When instructing the window manager to (un)maximize a window, the resulting resolution
is recieved via an XEvent of type "ConfigureNotify".
The problem here was that these events were only handled in the `OS_X11::process_xevents()` method,
which is initially called on the first iteration of the main loop.
Because of this, the VideoMode still hadn't been updated yet when doing the boot splash setup.
2016-11-16 02:04:39 +01:00
Błażej Szczygieł
570a8e6b40
Fix compilation with MSVC 2013
2016-11-15 12:10:05 +01:00
Rémi Verschelde
ea87f0f9d9
Blimey! Ye Pirate locale be anchor' a'port!
2016-11-15 09:01:51 +01:00
Rémi Verschelde
4c698f825d
i18n: Sync template and translations with current code
2016-11-15 08:58:29 +01:00
Rémi Verschelde
3b42e0a336
i18n: Sync translations with Weblate
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Adds initial translations for Hungarian and Pirate (yaaaar!)
2016-11-15 08:57:54 +01:00
Rémi Verschelde
635db806c4
Merge pull request #7115 from sketchyfun/path3D_handle_snap
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Added snapping to 3D path handles
2016-11-15 08:17:55 +01:00
Rémi Verschelde
394d48a5fc
Merge pull request #7113 from volzhs/check-project-path
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Check entered and trimmed path when create, import, install project
2016-11-15 08:17:21 +01:00
Rémi Verschelde
77f5b683c4
Merge pull request #7112 from khairul169/hidehttpreqdebug
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Disable debug properties of HTTP Request
2016-11-15 08:17:04 +01:00
George Marques
e167c664c8
Merge pull request #7109 from volzhs/emit-signal-from-set
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Emit "*_changed" signal in set_*
2016-11-14 13:46:28 -02:00
Ben Hickling
4d1acab79b
Added snapping to 3D path handles to bring it in line with its 2D counterpart
2016-11-14 14:46:08 +00:00
volzhs
2d9e89ea2a
Check entered and trimmed path when create, import, install project
2016-11-14 21:46:10 +09:00
Rémi Verschelde
bbc71083c1
Merge pull request #7111 from volzhs/crash-import-scene
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Fix crash when select target path on import 3d scene window
2016-11-14 08:28:20 +01:00
Rémi Verschelde
d314c24d72
Merge pull request #7110 from RandomShaper/patch-2
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Update/fix Android build
2016-11-14 08:27:44 +01:00
Rémi Verschelde
715ab48a54
Merge pull request #7107 from eska014/wasm
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Some WebAssembly stuff
2016-11-14 08:26:24 +01:00
Rémi Verschelde
add2cf65a6
Merge pull request #7101 from volzhs/fix-box-selection
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Prevent to select children if selection lock or instanced scene
2016-11-14 08:25:10 +01:00
khairul169
6a7aebdf6c
Uncomment debug properties of HTTP Request
2016-11-14 09:27:10 +07:00
volzhs
b0cf201ea3
Fix crash when select target path on import 3d scene window
2016-11-14 08:36:01 +09:00
Pedro J. Estébanez
5a26459c06
Update/fix Android build
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Fix wrong path for 32-bit Windows, which fixes #7084
Exclude 32-bit Windows from multi-threaded linking because it's not supported by the NDK
Remove 32-bit Linux as there is no NDK variant for it
2016-11-13 23:54:06 +01:00
volzhs
384625aa31
Emit "*_changed" signal in set_*
2016-11-14 04:21:29 +09:00
eska
d87b1d1338
Remove explicit BINARYEN_METHOD for WebAssembly build
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This option is the default since Binaryen version 21.
2016-11-13 15:38:12 +01:00
eska
82addf2ffe
Enable memory growth in WebAssembly builds
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This allows setting TOTAL_MEMORY during runtime at the cost of reserving
a bit more memory.
2016-11-13 15:29:03 +01:00
eska
31f929caa2
Clarify a NULL comparison
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'TreeItem::get_children()' does not return the child count, but rather
a pointer to the children.
This comparison caused an error during WebAssembly builds using the
LLVM backend path.
2016-11-13 15:27:17 +01:00
volzhs
c3f4d676c0
Prevent to select children if selection lock or instanced scene
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Fix #7086
2016-11-12 22:43:31 +09:00
Ignacio Etcheverry
c93c2a6be8
Merge pull request #6968 from neikeq/pr-register-trnglmesh
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Core: Register TriangleMesh type
2016-11-12 14:01:59 +01:00
Rémi Verschelde
43e288973e
Merge pull request #7100 from vnen/visualscript-positive
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Add "Positive" operator to VisualScript
2016-11-12 12:35:43 +01:00
George Marques
fa327f886e
Add "Positive" operator to VisualScript
2016-11-11 23:46:32 -02:00
Juan Linietsky
a7078a4be9
Done with lights and shadows (wonder if i'm missing something..)
2016-11-11 12:27:52 -03:00