Commit graph

3168 commits

Author SHA1 Message Date
Ruslan Mustakov
0b632be4a9 Fix get_parent_range to return 0 when there is no parent
Fixes #15635
2018-01-13 16:48:07 +07:00
letheed
524ee14054 Small fix for Control bindings 2018-01-13 09:40:42 +01:00
Rémi Verschelde
1ca4ad2cca
Merge pull request #15623 from kubecz3k/param-name-rename
modify default param names in couple of signals
2018-01-12 19:16:52 +01:00
Rémi Verschelde
187e3d1039
Merge pull request #15629 from endragor/fix-shader-property
Fix Material's shader property binding
2018-01-12 18:26:28 +01:00
Ruslan Mustakov
b517fc11af Fix Material's shader property binding
ShaderGraph doesn't exist in 3.0.
2018-01-12 22:37:00 +07:00
Juan Linietsky
471c2d0d38 Make burley default for materials, fixes #15054 2018-01-12 11:50:08 -03:00
Unknown
5876457410 modify default param names in couple of signals
'name' default param should not be used since there is problem with name shadowing
2018-01-12 15:45:29 +01:00
Juan Linietsky
419705db6e Add special coloring to members, to make shadowing more obvious. 2018-01-12 11:01:09 -03:00
Rémi Verschelde
bab9759645
Merge pull request #15606 from RandomShaper/fix-inherited-coll-shapes
Update collision shapes data on tree entered
2018-01-12 13:48:17 +01:00
Rémi Verschelde
2dbd3475a5
Merge pull request #15620 from AndreaCatania/p4
Reset collider on ray node
2018-01-12 12:49:16 +01:00
AndreaCatania
207af6c4f9 Reset collider on ray node 2018-01-12 12:31:02 +01:00
Juan Linietsky
a26e6c8215 Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification.
Updated doc accordingly.
2018-01-12 08:29:24 -03:00
Bojidar Marinov
9b8e8b2220
Bind many more properties to scripts
Notable potentially breaking changes:
- PROPERTY_USAGE_NOEDITOR is now PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_NETWORK, without PROPERTY_USAGE_INTERNAL
- Some properties were renamed, and sometimes even shadowed by new ones
- New getter methods (some virtual) were added
2018-01-12 00:58:14 +02:00
Rémi Verschelde
c1c17b04bd
Merge pull request #15610 from groud/fix_node_resize_setting_anchors
Fixes nodes being resized or moved when changing an anchor
2018-01-11 23:46:50 +01:00
Gilles Roudiere
00473e0897 Fixes nodes being resized or moved when changing an anchor 2018-01-11 23:39:49 +01:00
Rémi Verschelde
e6edbc7699
Merge pull request #15528 from AndreaCatania/p1
Fixed viewport node error on editor
2018-01-11 22:19:02 +01:00
Pedro J. Estébanez
aefedb73fc Update collision shapes data on tree entered
This is needed because the final startup values for shapes may change between parenting and entering the scene tree. For instance, if the collision shape belongs to a inherited scene.

Fixes #13835.
2018-01-11 21:08:58 +01:00
Juan Linietsky
9a62829759
Merge pull request #15531 from AndreaCatania/p2
Fixed crash on duplicate GIProbe baking
2018-01-11 16:44:18 -03:00
Juan Linietsky
5398363572 solved particle memory leak, fixes #15591 2018-01-11 16:04:12 -03:00
AndreaCatania
09a6a74074 Forced no duplication of animation data 2018-01-11 19:52:46 +01:00
AndreaCatania
5ac441131e Fixed crash on duplicate GIProbe baking 2018-01-11 19:50:33 +01:00
AndreaCatania
b77968dea3 Fixed resource setup handling 2018-01-11 19:26:28 +01:00
Rémi Verschelde
c5b66daec8
Merge pull request #15595 from endragor/fix-light-data-type
Fix registered light_data property type name
2018-01-11 15:27:27 +01:00
Ruslan Mustakov
0d83e20236 Fix registered light_data property type name 2018-01-11 19:53:54 +07:00
Rémi Verschelde
2c17af0509
Merge pull request #15579 from damarindra/add-receptor-tileset
fix updating tileset list when assign texture and set autotile true
2018-01-11 11:15:42 +01:00
poke1024
c1db81b9ed Fixes empty line selection when scrolling 2018-01-11 06:51:20 +01:00
damarindra
bea40343ab fix updating tileset list when assign texture and set autotile true 2018-01-11 05:50:36 +07:00
Rémi Verschelde
415d128249
Merge pull request #15530 from akien-mga/signal-args
Fix signal arguments shadowing member variables
2018-01-10 10:38:28 +01:00
Konrad Nowakowski
c73589305e Fix bitwise NOT operator on BitMap's set_bit 2018-01-09 21:11:16 +00:00
Rémi Verschelde
4b6bef6524 Fix signal arguments shadowing member variables
Fixes #10212.
2018-01-09 16:51:19 +01:00
Rémi Verschelde
e1c799f1b4
Merge pull request #15495 from poke1024/font-oversampling
Two potential glitches in font oversampling
2018-01-09 16:03:13 +01:00
Rémi Verschelde
4b414f45c4
Merge pull request #15507 from poke1024/fix15106
Fix whole word search missing occurences
2018-01-08 22:59:16 +01:00
Bernhard Liebl
3af5dfbbf3 Fix whole word search missing occurences 2018-01-08 22:50:33 +01:00
Rémi Verschelde
05297d8b39
Merge pull request #15060 from poke1024/camera2d-update
Update Camera2D scroll using NOTIFICATION_INTERNAL_PROCESS
2018-01-08 19:31:50 +01:00
Bernhard Liebl
d4adcf3fa2 Update Camera2D scroll using NOTIFICATION_INTERNAL_PROCESS 2018-01-08 18:29:22 +01:00
Bernhard Liebl
a64dc5af74 Two potential glitches in font oversampling 2018-01-08 18:09:41 +01:00
Juan Linietsky
c791c1d48e
Merge pull request #14907 from scayze/rigid_vehicle
Added RigidBody functionality to VehicleBody
2018-01-08 11:50:49 -03:00
Rémi Verschelde
380169e3ef
Merge pull request #15446 from marcelofg55/video_mix_rate
Fix Video Player issue with audio mix_rate when different than 44100
2018-01-07 17:06:22 +01:00
Rémi Verschelde
1b098e6466
Merge pull request #15445 from poke1024/fix15392
Fix stale dynamic font reference fetch from cache
2018-01-07 17:05:16 +01:00
Marcelo Fernandez
6fc1801b6a Fix Video Player issue with audio mix_rate when different than 44100 2018-01-07 12:57:48 -03:00
Bernhard Liebl
526e637a97 Fix stale dynamic font reference fetch from cache
Seems to fix issue 15392
2018-01-07 16:57:23 +01:00
Bernhard Liebl
249521670d Corrects wrong scrolling for short popups broken in 15405 2018-01-07 02:19:11 +01:00
Scayze
4a201ade76 Added RigidBody functionality to VehicleBody 2018-01-07 00:18:42 +01:00
Ian
b3ad2538d0 fix center viewport out of size error, #15411 2018-01-06 18:06:09 -05:00
Juan Linietsky
9cf19f8dee Ensure depth reads go via alpha render list, fixes #14759 2018-01-06 17:38:39 -03:00
Juan Linietsky
50b975548d Removed PBM bitmap loader, added abiliy to importi mages as bitmap. Fixes #14828 2018-01-06 16:38:36 -03:00
Rémi Verschelde
b6989d0b51
Merge pull request #15412 from poke1024/fix-tree-get-rect-crash
Fix crash when calling tree API before NOTIFICATION_ENTER_TREE
2018-01-06 19:56:29 +01:00
Rémi Verschelde
b77c6d43a8
Merge pull request #15405 from poke1024/fix-popup-scroll
Allow popup menu scrolling without mouse wheel
2018-01-06 19:55:36 +01:00
Bernhard Liebl
4cbe726cf5 Fix crash when calling tree API before NOTIFICATION_ENTER_TREE 2018-01-06 19:48:54 +01:00
Bernhard Liebl
3f9a7da857 Allow popup menu scrolling without mouse wheel 2018-01-06 16:21:27 +01:00
Poommetee Ketson
768fd83e61 Fix typo in new strings 2018-01-06 21:33:11 +07:00
volzhs
13af5e8878 Remove button from button_group when free 2018-01-06 06:06:22 +09:00
Juan Linietsky
90d47ae23d Force button release when window focuses out, fixes #15318 and likely many other issues. 2018-01-05 15:40:08 -03:00
Fabio Alessandrelli
a63a82d5e5 Fix theme inheritance 2018-01-05 18:30:40 +01:00
Rémi Verschelde
e4213e66b2 Add missing copyright headers and fix formatting
Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
2018-01-05 01:22:23 +01:00
Rémi Verschelde
92e114edfd
Merge pull request #15335 from volzhs/popup-menu
Fix PopupMenu to show & detect properly hover area
2018-01-04 19:54:19 +01:00
Rémi Verschelde
32bb236f24
Merge pull request #15334 from poke1024/textedit-mousepos
Fix TextEdit::_get_mouse_pos rounding errors
2018-01-04 19:53:43 +01:00
volzhs
f2d531bd43 Fix PopupMenu to show & detect properly hover area
Fix #15275
2018-01-05 02:37:46 +09:00
Bernhard Liebl
cc64679a20 Fix TextEdit::_get_mouse_pos rounding errors 2018-01-04 18:30:15 +01:00
Rémi Verschelde
dc2cc6bc2b
Merge pull request #15186 from GodotExplorer/default-theme
Fix errors with custom theme and custom font in project settings.
2018-01-04 14:50:15 +01:00
Rémi Verschelde
94bda27659
Merge pull request #15317 from poke1024/fix-rtl-underline
RichTextLabel: don't draw underline character-wise
2018-01-04 13:30:00 +01:00
Bernhard Liebl
e74e2763bd RichTextLabel: don't draw underline on single characters 2018-01-04 12:10:29 +01:00
Rémi Verschelde
465d66be67
Merge pull request #15314 from poke1024/tree-rlines
Tree: only draw visible relationship lines
2018-01-04 10:33:55 +01:00
Bernhard Liebl
e9aa6f2943 Tree: only draw visible relationship lines 2018-01-04 10:03:46 +01:00
Rémi Verschelde
59ce175767
Merge pull request #15312 from poke1024/fix-rtl-table-wrap
Fixes word wrapping in tables in RichTextLabel
2018-01-04 09:07:31 +01:00
Bernhard Liebl
c6c016e95a Fix word wrapping in tables in RichTextLabel 2018-01-04 08:22:41 +01:00
firefly2442
f066991aa7 found via cppcheck:
remove code that will never run
make definition and declaration names for parameters match
change floats that were being set to bool values
remove pointer that is never used
2018-01-03 21:23:48 -07:00
Rémi Verschelde
023c04689e
Merge pull request #15308 from ianb96/horizontal_scrolling
TextEdit horizontal scrolling with shift
2018-01-04 01:35:38 +01:00
Rémi Verschelde
d65ac7378c Fix crash in OS::execute on FreeBSD
As spotted by @robfram, closes #15288.
Also reviewed other uses of `if (String.find(.*))` for potential similar mistakes, found a wrong (and useless) one in ScriptEditorDialog.
2018-01-04 01:20:20 +01:00
Rémi Verschelde
f9f6f250e6
Merge pull request #15191 from Jerome67000/z_renaming
renames "z" Node2D property to "z_index"
2018-01-04 00:41:45 +01:00
Ian
ae6b7c0b41 TextEdit horizontal scrolling with shift 2018-01-03 17:21:54 -05:00
Juan Linietsky
cd63407aa4 Avoid crashes in skeleton 2018-01-03 17:27:31 -03:00
Jerome67000
42ae3525a3 #15078 renamed "z" -> "z_index" property in Node2D 2018-01-03 13:02:26 +01:00
Rémi Verschelde
ffd6838704
Merge pull request #15192 from volzhs/expose-quit-on-go-back
Bind SceneTree::set_quit_on_go_back() to gdscript
2018-01-03 12:14:16 +01:00
Rémi Verschelde
b23f7bc923
Merge pull request #15161 from volzhs/tween-follow
Fix Tween follow not working
2018-01-03 11:45:19 +01:00
Rémi Verschelde
e3c744f9f1
Merge pull request #15127 from poke1024/smooth-scroll-play
Remove some lagginess from TextEdit's smooth scrolling
2018-01-03 11:34:42 +01:00
Rémi Verschelde
fd5f193da5
Merge pull request #15103 from poke1024/lineedit-key-up-down
Support KEY_UP and KEY_DOWN in LineEdit
2018-01-03 11:32:31 +01:00
Rémi Verschelde
48962db5b4
Merge pull request #15132 from RandomShaper/fix-multiple-finish
Fix AnimationPlayer redundantly signaling finish
2018-01-03 11:24:48 +01:00
Rémi Verschelde
459ee51338
Merge pull request #15093 from poke1024/canvas-editor-select
More exact picking for canvas editor
2018-01-03 11:15:28 +01:00
Rémi Verschelde
592b0fc068
Merge pull request #15063 from poke1024/textedit-select-last-line
Fix key down on last line in TextEdit
2018-01-03 10:30:51 +01:00
Rémi Verschelde
6cd33f17f7
Merge pull request #14792 from Krakean/enh-1
A few small Debugger->Errors tab enhancements:
2018-01-03 10:26:55 +01:00
Juan Linietsky
14772d2213
Merge pull request #15083 from tagcup/spatial_rot_fix
Restore the behavior of Spatial rotations recently changed in c1153f5.
2018-01-02 15:02:19 -03:00
Rémi Verschelde
d7d8fc6c20
Merge pull request #14983 from Paulb23/keyboard_selection_issue_14675
Fixed keyboard word selection when at the start/end of line, issue 14675
2018-01-02 11:19:34 +01:00
MrCdK
5bc010e8ee Added pitch scale property to AudioStreamPlayer, AudioStreamPlayer2D and AudioStreamPlayer3D 2018-01-01 22:23:16 +01:00
Rémi Verschelde
b50a9114b1 Update copyright statements to 2018
Happy new year to the wonderful Godot community!
2018-01-01 14:40:47 +01:00
Noshyaar
7d0212f4eb
Merge pull request #14953 from poke1024/fix-toolbar-gesture
Hide tooltip on gesture input
2018-01-01 18:53:11 +07:00
Noshyaar
97d7f689e1
Merge pull request #14972 from poke1024/fix-unindent-col-0
Fix unindent (shift-tab) on column 0
2018-01-01 18:52:06 +07:00
Noshyaar
a6328011d8
Merge pull request #14973 from poke1024/docs-word-selection
Double-click word selection for RichTextLabel (i.e. docs)
2018-01-01 18:51:35 +07:00
Noshyaar
45612f1657
Merge pull request #15121 from yanorax/treeitem_set_text_align_fix
Fix TreeItem cell text alignment
2018-01-01 18:47:35 +07:00
firefly2442
6af109cd99 change float to bool as correct type 2017-12-30 22:14:27 -07:00
volzhs
c132d873b1 Bind SceneTree::set_quit_on_go_back() to gdscript
Fix #15189
2017-12-30 21:15:17 +09:00
geequlim
bd0a9f4bd6 Fix errors with custom default theme and custom fonts. 2017-12-30 17:30:37 +08:00
Juan Linietsky
c595aff4a3 avoid error on setting skeleton from transform changed 2017-12-29 12:36:44 -03:00
Juan Linietsky
2de70698ae Missing transform notification for Skeleton. 2017-12-29 11:55:34 -03:00
Juan Linietsky
448b58ba4c Use a different approach to update skeletons when transform changes 2017-12-29 11:34:36 -03:00
Juan Linietsky
a54e3f72ce Update the skeleton on transform 2017-12-29 10:54:24 -03:00
volzhs
c3f59f290c Fix Tween follow not working
Fix regression from 7609efe757
2017-12-29 21:59:45 +09:00
Pedro J. Estébanez
9c3fbfc9db Fix AnimationPlayer redundantly signaling finish
Now it will emit only when actually going from not-finished-yet to finished, as has always been the case.

The bug was a side effect of 2d2467c0ff.
2017-12-28 21:48:09 +01:00
Juan Linietsky
f11a138505 Added more hacks to GLTF2 importer to support crap exporter (MakeHuman in this case), fixes #13393 2017-12-28 16:07:45 -03:00
Bernhard Liebl
2897523d12 Fix unindent (shift-tab) on column 0 and more 2017-12-28 17:48:40 +01:00