Rémi Verschelde
bb8c4acdc9
Merge pull request #58185 from V-Sekai/explicit_variant_assignment_fix
2022-03-04 14:56:38 +01:00
Rémi Verschelde
e133adeb8c
Merge pull request #58201 from V-Sekai/debugger_locals
2022-03-04 14:50:56 +01:00
Rémi Verschelde
4bbd7417c4
Merge pull request #58320 from mphe/fix_object_typed_arrays
2022-03-04 14:49:06 +01:00
Rémi Verschelde
a4195a3ea8
Merge pull request #58250 from V-Sekai/typed_array_fix
2022-03-04 14:48:40 +01:00
Rémi Verschelde
d31aaed172
Merge pull request #58626 from groud/fix_gdscript_analyser_crash
2022-03-04 14:15:59 +01:00
Rémi Verschelde
9b94a1dc4a
Merge pull request #58670 from KoBeWi/internal_debugger
2022-03-04 10:44:56 +01:00
Max Hilbrunner
57838fc0ee
Merge pull request #58262 from Sauermann/fix-range-doc
...
Describe usage of float in range documentation
2022-03-03 13:12:29 +01:00
kobewi
98dd04c38c
Fix debugger not opening built-in scripts
2022-03-02 17:57:56 +01:00
Gilles Roudière
7ae988ce5e
Fix a crash in GDScriptAnalyzer when a script class's file is not found
2022-02-28 12:20:00 +01:00
Rémi Verschelde
e3b70f3582
Merge pull request #58244 from V-Sekai/typed_fail_case_return
2022-02-23 14:12:14 +01:00
Rémi Verschelde
95783f7bfc
Merge pull request #58415 from V-Sekai/cyclic_assignment_gdscript_fixes
2022-02-23 12:09:44 +01:00
Chris Bradfield
849d34ba8e
Rename motion_velocity to velocity
2022-02-22 23:31:33 -08:00
SaracenOne
b6aa4ed55d
Fixes cyclic detection from variables assigning themselves to themselves in autocomplete, and restricts initialization of variables from other variables which have not been declared above it in class body
2022-02-22 01:21:21 +00:00
Marvin Ewald
cea0630fef
Fix typed arrays for Object based types
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Fixes https://github.com/godotengine/godot/issues/53771 .
2022-02-19 16:27:06 +01:00
SaracenOne
ae0026bc7b
Make 'is_attribute' false during parse error to prevent crash
2022-02-18 12:52:46 +00:00
Markus Sauermann
bac8e451c0
Describe usage of float in range documentation
2022-02-18 00:59:22 +01:00
SaracenOne
ab2a8bd1d8
Fix using typed arrays based on script classes
2022-02-17 17:34:53 +00:00
SaracenOne
62d87fbd8b
Return a correctly typed variant in case of a function error to prevent hard crashes
2022-02-17 15:45:19 +00:00
SaracenOne
657b9b6596
Fix local variables not showing when breaking on final line
2022-02-16 18:12:38 +00:00
Jakob Bouchard
6553f5c242
Convert _notification methods to switch - Chunk C
2022-02-16 13:03:05 -05:00
SaracenOne
d45c3cdd1d
Fix error when assigning to an explicitly annotated variant from an ambiguous source
2022-02-16 13:25:27 +00:00
Hugo Locurcio
b68dd2e189
Add an XML schema for documentation
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This makes it easier to spot syntax errors when editing the
class reference. The schema is referenced locally so validation
can still work offline.
Each class XML's schema conformance is also checked on GitHub Actions.
2022-02-15 00:03:31 +01:00
Hendrik Brucker
b396fd4eef
Improve compilation speed (forward declarations/includes cleanup)
2022-02-12 02:46:22 +01:00
strank
dcf19f8914
Fix "Identifier not found" compiler error when accessing inherited signals or functions as callables.
2022-02-11 20:45:04 -05:00
Rémi Verschelde
317cd0b19a
Refactor some object type checking code with cast_to
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Less stringly typed logic, and less String allocations and comparisons.
2022-02-08 10:08:34 +01:00
Fabio Alessandrelli
086256431a
[Net] Add type check to GDScriptRPCCallable.
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It will print an error when using an RPC defined on an object which does
not extend Node.
2022-02-07 13:39:45 +01:00
Fabio Alessandrelli
994638da4f
[Net] Implement GDScript custom RPC callable.
2022-02-07 13:39:10 +01:00
Rémi Verschelde
6a56314eab
Merge pull request #57748 from fabriceci/rename-script-template-variable
2022-02-07 13:22:23 +01:00
fabriceci
e81ccaf270
rename jump force to jump velocity
2022-02-07 11:46:30 +01:00
Yuri Roubinsky
a6e280c5de
Add some more fixes to visual shader
2022-02-07 11:28:42 +03:00
Hugo Locurcio
de45534fed
Highlight "namespace" as a GDScript keyword in the syntax highlighter
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Like "trait" and "yield", "namespace" is currently not implemented
but is still reserved for future use.
2022-02-04 17:46:13 +01:00
Rémi Verschelde
89eb6d372d
Merge pull request #57591 from vnen/gdscript-enum-fixes
2022-02-04 13:49:15 +01:00
bruvzg
244db37508
Cleanup and move char functions to the char_utils.h
header.
2022-02-04 11:35:01 +02:00
Anilforextra
adbe948bda
String: Add contains().
2022-02-04 01:28:02 +05:45
George Marques
ceafdf347e
GDScript: Treat enum values as int and enum types as dictionary
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Since enums resolve to a dictionary at runtime, calling dictionary
methods on an enum type is a valid use case. This ensures this is true
by adding test cases. This also makes enum values be treated as ints
when used in operations.
2022-02-03 13:32:34 -03:00
George Marques
b013c0d544
GDScript: Allow tests to run on release builds
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- Fix compilation issues by disabling warnings on release builds. This
also strips warnings from expected result before the comparison to
avoid false mismatches.
- Add a `#debug-only` flag to tests. Must be the first line of the test
script. Those won't run with release builds. Can be used for test
cases that rely on checks only available on debug builds.
2022-02-03 13:32:33 -03:00
George Marques
ad6e2e82a9
GDScript: Consolidate behavior for assigning enum types
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This makes sure that assigning values to enum-typed variables are
consistent. Same enum is always valid, different enum is always
invalid (without casting) and assigning `int` creates a warning
if there is no casting.
There are new test cases to ensure this behavior doesn't break in
the future.
2022-02-03 13:32:16 -03:00
bruvzg
8e79c5fb8d
Add support for the escaped UTF-16 and UTF-32 Unicode characters in the scripts and expressions.
2022-01-30 20:16:04 +02:00
Rémi Verschelde
e6caaf4c80
Merge pull request #57205 from TechnoPorg/variant-template-cast
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Allow method binds to take Object subclasses as arguments
2022-01-27 23:46:37 +01:00
Rémi Verschelde
899cd34426
Merge pull request #57281 from Rubonnek/rename-subsequence
2022-01-27 11:03:13 +01:00
Wilson E. Alvarez
3eb5e0ac50
Rename String::is_subsequence_ofi to String::is_subsequence_ofn
2022-01-26 18:03:56 -05:00
cdemirer
28ac4d8b7d
Fix crash with non-constant keys in match statement Dictionary pattern
2022-01-26 04:10:07 +08:00
TechnoPorg
051ef479c9
Allow method binds to take Object subclasses as arguments
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This commit adds a condition to VariantCaster that casts Variants of type OBJECT to any type T, if T is derived from Object.
This change enables a fair bit of code cleanup. First, the Variant implicit cast operators for Node and Control can be removed, which allows for some invalid includes to be removed. Second, helper methods in Tree whose sole purpose was to cast arguments to TreeItem * are no longer necessary.
A few small changes also had to be made to other files, due to the changes cascading down all the includes.
2022-01-25 09:03:36 -07:00
K. S. Ernest (iFire) Lee
b69b526b7c
GDScript cache crashfix.
2022-01-22 17:42:54 -08:00
Rémi Verschelde
e1706be25d
Merge pull request #57052 from KoBeWi/nosort
2022-01-23 00:27:01 +01:00
Rémi Verschelde
b5f524d4c0
Merge pull request #55433 from V-Sekai/prev_operand_nullptr_check
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Check for nullptr expression in parse_precedence function
2022-01-22 20:31:45 +01:00
Rémi Verschelde
182a36db47
Merge pull request #55214 from Scony/fix-gdscript-crash-2
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Fix GDScript parser crash on 'dollar mixed with assignment' expression
2022-01-22 20:30:54 +01:00
kobewi
f056cb8ebc
Don't sort printed Dictionary
2022-01-22 13:45:02 +01:00
Pedro J. Estébanez
7b0ed2aa5e
Rename Variant::is_ref() to is_ref_counted()
2022-01-20 18:46:25 +01:00
Rémi Verschelde
846c14eee9
Merge pull request #56739 from strank/master
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GDScript: Fix parsing default parameter values from function calls
2022-01-17 21:38:01 +01:00
Rémi Verschelde
4cfade6212
Merge pull request #55995 from Xwdit/enum_fix
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Fix enum int comparison
2022-01-17 20:20:16 +01:00
Rémi Verschelde
91909ef801
Merge pull request #55625 from cdemirer/fix-type-guessing-and-gdscript-parser-printing
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Fix `--test gdscript-parser` crash
2022-01-17 20:17:02 +01:00
Rémi Verschelde
12ab19fa26
Merge pull request #55616 from cdemirer/master
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Fix nested ternary-if codegen
2022-01-17 20:16:26 +01:00
Paulb23
fffeecfd68
Improvments for SyntaxHighlighters
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- Fix immedate Funcion in lamba highlight
- Highlight signals as one colour
- Highlight node paths as one colour
- Highlight escape chars in strings
2022-01-15 15:39:55 +00:00
Rémi Verschelde
3efa6644c4
Merge pull request #55541 from KoBeWi/outcognito_scripts
2022-01-14 21:04:13 +01:00
luz paz
858bcd5058
Fix various typos
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Found via `codespell -q 3 -S ./thirdparty,*.po,./DONORS.md -L ackward,ang,ans,ba,beng,cas,childs,childrens,dof,doubleclick,expct,fave,findn,gird,hist,inh,inout,leapyear,lod,nd,numer,ois,ony,paket,ro,seeked,sinc,switchs,te,uint,varn,vew`
2022-01-13 23:20:01 -05:00
strank
960a26f6c0
GDScript: Fix parsing default parameter values from function calls
2022-01-13 19:28:39 -05:00
Rémi Verschelde
f0382530a7
Merge pull request #56268 from KoBeWi/ 🚗 complete_setters
2022-01-13 12:40:48 +01:00
kobewi
f524ddebd5
Make script type distinguishable by icon
2022-01-13 12:29:05 +01:00
SaracenOne
64d8b3aef2
Assign member type when parsing setters to prevent
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'Compiler bug: unresolved assign' errors
2022-01-11 11:23:17 +00:00
Rémi Verschelde
b3513cffc5
Merge pull request #56326 from NNesh/fix/unknown_default_value_callable
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Extended the _make_arguments_hint function to get default values for function arguments in hint
2022-01-10 21:29:13 +01:00
NNesh
374baff747
Fixed <unknown> text for callable default value for a function arguments hint
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Format switch
Added a case for constant subscripts
Fixed default value hinting for the enum type
Removed is_null checking for value
Added a case for dictionary
2022-01-10 23:22:35 +05:00
Rémi Verschelde
49482966ec
Merge pull request #55715 from nathanfranke/enum-ordered
2022-01-10 17:19:52 +01:00
Rémi Verschelde
1989120d3f
Merge pull request #56194 from cdemirer/fix-operation-result-type-inference
2022-01-10 17:18:32 +01:00
Rémi Verschelde
4acc819f9b
Merge pull request #56232 from V-Sekai/invalid_explicit_variant_assign_fix
2022-01-10 17:12:56 +01:00
Rémi Verschelde
cc7f634066
Merge pull request #56260 from cdemirer/fix-type-mutation-upon-assignment-with-operation
2022-01-10 17:12:34 +01:00
Rémi Verschelde
c8b4fe3b8d
Merge pull request #56287 from cdemirer/fix-member-property-only-getter-cant-be-set
2022-01-10 17:12:06 +01:00
Rémi Verschelde
1fd5954962
Merge pull request #56288 from cdemirer/fix-member-property-getter-dont-update-subscript-chain-root
2022-01-10 17:10:57 +01:00
Rémi Verschelde
8f8c3f4b4c
Merge pull request #56342 from NNesh/fix/class-completion
2022-01-10 17:07:08 +01:00
Rémi Verschelde
b3d208385f
Merge pull request #56409 from cdemirer/fix-unexpected-copying-when-parameter-is-typed
2022-01-10 17:03:47 +01:00
Ger Hean
609964848d
Fix leak when function returning self type
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Leak is caused by cyclic reference
2022-01-10 02:14:48 +08:00
NNesh
1a1ee43e3e
Fixed completion showing for class members
2022-01-08 01:49:18 +05:00
Rémi Verschelde
393a44b275
Merge pull request #55213 from Scony/fix-gdscript-crash
2022-01-06 20:54:03 +01:00
bruvzg
c69e0d16bc
Fix multiple missing UTF-8 decoding.
2022-01-06 14:35:22 +02:00
Yuri Roubinsky
21cfcaa129
Add a GDScript template for VisualShaderNodeCustom
2022-01-06 12:06:33 +03:00
Rémi Verschelde
6d4ed65f4c
Merge pull request #56483 from vnen/gdscript-warning-annotation
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Add annotation to ignore warnings
2022-01-05 09:05:56 +01:00
George Marques
fd643c903d
GDScript: Add annotation to ignore warnings
2022-01-04 09:32:43 -03:00
Rémi Verschelde
fe52458154
Update copyright statements to 2022
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Happy new year to the wonderful Godot community!
2022-01-03 21:27:34 +01:00
Rémi Verschelde
98b3ba1842
Merge pull request #53957 from fabriceci/new-template-workflow
2022-01-03 20:40:33 +01:00
cdemirer
3033e0f8a2
Fix gdscript-parser crash
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Fixes gdscript-parser crashing while printing empty identifiers.
2022-01-03 08:47:18 +08:00
fabriceci
9d5b807059
Improve editor template workflow
...
Co-Authored-By: jmb462 <jmb462@gmail.com>
2022-01-02 21:52:09 +01:00
luz paz
a124f1effe
Fix various typos
...
Found via ` codespell -q 3 -S ./thirdparty,*.po,./DONORS.md -L ackward,ang,ans,ba,beng,cas,childs,childrens,dof,doubleclick,expct,fave,findn,gird,hist,inout,leapyear,lod,nd,numer,ois,ony,paket,seeked,sinc,switchs,te,uint,varn`
Update editor/import/resource_importer_layered_texture.cpp
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update doc/classes/TileSetScenesCollectionSource.xml
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/gui/graph_edit.cpp
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/resources/animation.cpp
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/resources/animation.cpp
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/resources/animation.cpp
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/gui/rich_text_label.cpp
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Revert previously committed change
2022-01-02 01:03:58 -05:00
cdemirer
511e699fee
Fix unexpected Packed Array copying when parameter is typed
2022-01-02 05:43:52 +08:00
cdemirer
bb9469aa65
Fix member properties with getters don't update as subscript chain root
2021-12-28 07:52:44 +08:00
cdemirer
e8305e17ff
Fix member properties with only getters can't be set
2021-12-28 07:51:18 +08:00
kobewi
c055c912fb
Remove autocomplete_setters_and_getters setting
2021-12-27 00:48:32 +01:00
cdemirer
067b4c8c07
Fix type mutation upon compound assignment
2021-12-27 03:32:22 +08:00
SaracenOne
b22c805dbe
Fix 'Compiler bug: unresolved assign' on explicitly annotated variants.
2021-12-25 00:53:57 +00:00
cdemirer
455cc07f90
Fix operation result type inference
2021-12-23 20:45:24 +08:00
Nathan Franke
b5b75cad43
Use OrderedHashMap for enum_values
2021-12-16 21:49:42 -08:00
Xwdit
0430e26e6d
Fix enum int comparison
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Fix enum int comparison
2021-12-16 16:14:14 +01:00
Gilles Roudière
ab8119b5f6
Avoid a crash in the gdscript analyser
2021-12-14 15:54:25 +01:00
Yuri Roubinsky
566895732c
Fix shadowed global identifier warning duplication
2021-12-13 11:54:23 +03:00
Rémi Verschelde
f19a1e28c8
Revert "Fix auto reload scripts on external change"
2021-12-10 22:40:20 +01:00
cdemirer
1cf3f382ba
Fix "Lookup Symbol" on global class members
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"Lookup Symbol" on global class members now does switch to the relevant script.
2021-12-10 19:56:46 +08:00
Rémi Verschelde
bdf8340e59
Merge pull request #43181 from nathanfranke/string-empty
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Replace String comparisons with "", String() to is_empty()
2021-12-10 08:56:31 +01:00
Rémi Verschelde
012b2b5385
Merge pull request #55700 from Razoric480/raz/lsp-extraneous-code
2021-12-09 13:12:49 +01:00
Nathan Franke
49403cbfa0
Replace String comparisons with "", String() to is_empty()
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Also:
- Adds two stress tests to test_string.h
- Changes to .empty() on std::strings
2021-12-09 04:48:38 -06:00
Rémi Verschelde
1a8741aaca
Merge pull request #49473 from cptchuckles/fix-auto-reload-scripts
2021-12-09 10:06:22 +01:00
Francois Belair
ad01201f34
Remove extraneous return to LSP
2021-12-07 12:37:11 -05:00
Rémi Verschelde
be975e5d18
Merge pull request #55624 from Razoric480/raz/cs-lsp-signal
2021-12-06 17:46:25 +01:00
Nathan Franke
de7873c2d8
Auto-Increment Debugger Port
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Note: This PR also changes the port of the GDScript Language Server from 6008 to 6005. This opens enough ports above the debug port (6007) for this change to be useful.
2021-12-04 15:25:13 -06:00
Francois Belair
66f1b4bf66
Prevent LSP adding signal func to non GDScripts
2021-12-04 10:58:05 -05:00
cdemirer
6204d956b8
Fix nested ternary-if codegen ( #55582 )
2021-12-04 10:12:02 +08:00
Raul Santos
c3fb5ff359
Fix typo in gdscript_parser
2021-12-03 21:47:27 +01:00
Rémi Verschelde
7da392bcc5
Don't return reference on copy assignment operators
...
We prefer to prevent using chained assignment (`T a = b = c = T();`) as this
can lead to confusing code and subtle bugs.
According to https://en.wikipedia.org/wiki/Assignment_operator_(C%2B%2B) , C++
allows any arbitrary return type, so this is standard compliant.
This could be re-assessed if/when we have an actual need for a behavior more
akin to that of the C++ STL, for now this PR simply changes a handful of
cases which were inconsistent with the rest of the codebase (`void` return
type was already the most common case prior to this commit).
2021-11-30 16:26:29 +01:00
SaracenOne
3eec759e87
Check for nullptr expression in parse_precedence function
2021-11-29 11:29:15 +00:00
Yuri Roubinsky
ce48604eb7
Enchance descriptions of @GlobalScope/@GDScript
2021-11-25 14:24:09 +03:00
Lightning_A
e078f970db
Rename remove()
to remove_at()
when removing by index
2021-11-23 18:58:57 -07:00
Rémi Verschelde
3ba2d17d2f
Merge pull request #54949 from Chaosus/fix_warning
2021-11-23 15:15:36 +01:00
kobewi
4682f22293
Improve various texts
2021-11-23 12:20:57 +01:00
Pawel Lampe
1a15a3adf6
Fix GDScript parser crash on 'dollar mixed with assignment' expression
...
fixes #53696
2021-11-21 21:18:46 +01:00
Pawel Lampe
4a5d98c987
Fix godot crash on null expression, fixes #53862
2021-11-21 20:58:52 +01:00
Pawel Lampe
86c0e38e8f
Fix 'unreachable-code' false-positive, fixes #55154
2021-11-21 15:53:21 +01:00
kobewi
ca4c63d654
Always soft-reload scripts
2021-11-19 17:45:16 +01:00
Rémi Verschelde
6c1bd4d227
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
Yuri Roubinsky
3396b25489
Allow using built-in names for variables, push warnings instead
2021-11-13 21:47:24 +03:00
Rémi Verschelde
88c4380737
Modules: Make sure to include modules_enabled.gen.h where needed
2021-11-12 13:42:58 +01:00
kobewi
3b320cd9fe
Show built-in script names in the debugger
2021-11-11 20:47:09 +01:00
bruvzg
74b9892f7a
[GDScript] Check string literals for Unicode direction control characters.
2021-11-11 15:41:59 +02:00
Rémi Verschelde
e8870ddefc
Merge pull request #54676 from Chaosus/gds_restrict_names
2021-11-10 15:20:44 +01:00
Rémi Verschelde
92ae349668
Merge pull request #54358 from Shawak/feature-allow-root-node-paths-without-quote
2021-11-10 15:19:17 +01:00
Maximilian
c7a8e047cc
Allow using $/root node paths
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format
fix shadowing
use match instead of comparison
Update gdscript_parser.cpp
2021-11-09 18:46:28 +01:00
Hugo Locurcio
605784f019
Remove hash symbol in front of opcode error messages in GDScript
...
The hash symbol creates spurious issue references on GitHub if
the message is posted outside a code block, which means some issues
have a lot more references than originally intended.
2021-11-09 12:20:16 +01:00
Rémi Verschelde
236fd3305b
Merge pull request #54473 from briansemrau/no-debug-functions-on-thread
2021-11-08 19:37:48 +01:00
Yuri Roubinsky
95f6f3c756
Prevent identifiers from naming as built-in funcs and global classes
2021-11-08 21:35:31 +03:00
Rémi Verschelde
78ed2c05a2
Merge pull request #54118 from Pineapple/dont-ignore-type-mismatch-in-setter-master
2021-11-08 19:26:27 +01:00
Francois Belair
4995a477ff
Fix LSP crash when parsing signal symbols.
...
If the number of parameters was less than the number of class members, the LSP would cause godot to crash because it was using the index for class members instead of the index for signal parameters.
Fixes #54720 .
2021-11-07 12:20:25 -05:00
Hugo Locurcio
c012fbc8b2
Rename PROPERTY_USAGE_NOEDITOR
to PROPERTY_USAGE_NO_EDITOR
...
This is consistent with other constants that include `NO`,
such as `PROPERTY_HINT_COLOR_NO_ALPHA`.
2021-11-03 23:06:17 +01:00
Rémi Verschelde
5efb11926d
Merge pull request #54346 from mhilbrunner/used-what-instead-of-what
2021-11-02 08:48:58 +01:00
Brian Semrau
d3051b2637
GDScript gracefully handle debug functions from separate thread
2021-11-01 12:13:25 -04:00
Aaron Franke
6772ebcea0
Move the docs for constructors and operators out of methods section
2021-10-29 12:34:57 -05:00
Rémi Verschelde
f7d852b532
Merge pull request #54350 from akien-mga/clang-format-dont-align-operands
2021-10-28 17:10:52 +02:00
Rémi Verschelde
6b090e325a
Merge pull request #53526 from KoBeWi/super_print
2021-10-28 15:47:52 +02:00
Rémi Verschelde
3a6be64c12
clang-format: Various fixes to comments alignment from clang-format
13
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All reviewed manually and occasionally rewritten to avoid bad auto formatting.
2021-10-28 15:43:36 +02:00
Rémi Verschelde
3b11e33a09
clang-format: Disable alignment of operands, too unreliable
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Sets `AlignOperands` to `DontAlign`.
`clang-format` developers seem to mostly care about space-based indentation and
every other version of clang-format breaks the bad mismatch of tabs and spaces
that it seems to use for operand alignment. So it's better without, so that it
respects our two-tabs `ContinuationIndentWidth`.
2021-10-28 15:19:35 +02:00
Max Hilbrunner
626ca50676
Improve GDScript indentation error message
2021-10-28 13:01:53 +02:00
reduz
d03b7fbe09
Refactored Node3D rotation modes
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* Made the Basis euler orders indexed via enum.
* Node3D has a new rotation_order property to choose Euler rotation order.
* Node3D has also a rotation_mode property to choose between Euler, Quaternion and Basis
Exposing these modes as well as the order makes Godot a lot friendlier for animators, which can choose the best way to interpolate rotations.
The new *Basis* mode makes the (exposed) transform property obsolete, so it was removed (can still be accessed by code of course).
2021-10-25 14:34:00 -03:00
Bartłomiej T. Listwon
42cce2891f
Don't ignore the type mismatch in setter function
2021-10-22 12:44:33 +02:00
Marcel Admiraal
87a4ba492e
Remove unimplemented methods
2021-10-21 18:44:25 +01:00
Rémi Verschelde
4387f9645b
Merge pull request #52940 from groud/toast_notification
2021-10-19 09:57:13 +02:00
Benjamin Navarro
560d9a4cc0
Fix incorrect debug check for setters
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the check read the return type of the setter, which doesn't exist and
lead to a segmentation fault. Now we check the first function parameter.
Probably a bad copy/paste of the getter case
2021-10-18 09:01:16 +02:00
opl-
ad14b80e2a
Fix name used instead of doc for GDScript signals
2021-10-17 05:54:27 +02:00
Rémi Verschelde
08d1ce718d
Merge pull request #53856 from vnen/gdscript-setter-crash
2021-10-15 21:35:42 +02:00
George Marques
b0725a3b7d
GDScript: Avoid crash if missing setter signature
2021-10-15 15:53:24 -03:00
Rémi Verschelde
3f888966c0
Merge pull request #53843 from vnen/gdscript-typed-array-subscript-constant
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Fix inferred typed array marked as constant
2021-10-15 16:49:29 +02:00
George Marques
540821a264
GDScript: Fix inferred typed array marked as constant
2021-10-15 10:40:50 -03:00
George Marques
84abb9a76c
GDScript: Fix typing for await expression
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Don't grab the type of the awaited value unless it's constant (which
makes it synchronous) or call (which always use the proper return type).
2021-10-14 20:30:06 -03:00
George Marques
749d89ae38
GDScript: Remove error when coroutine is called without await
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In the case the call happens as a statement, since the return value
isn't used in this case.
2021-10-14 20:12:01 -03:00
George Marques
056a54db7b
GDScript: Properly return value with await on non-coroutine
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If the keyword `await` is used without a coroutine, it should still
return the value synchronally.
2021-10-14 19:58:10 -03:00