Marcel Admiraal
7517821950
Add missing overrides to visual_shader_nodes.h
2020-07-10 21:25:37 +01:00
Rémi Verschelde
dcd11faad3
Merge pull request #40253 from madmiraal/add-override-keywords
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Add override keywords.
2020-07-10 21:04:23 +02:00
Yuri Roubinsky
4d2e50eca6
Merge pull request #36225 from Chaosus/shader_fma
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Added 'fma' function to shader language
2020-07-10 21:24:25 +03:00
Rémi Verschelde
08bbb3f161
Merge pull request #38341 from verdog/camera-bounds-fix
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Fix Camera2D incorrect preview bounds
2020-07-10 19:35:26 +02:00
Yuri Roubinsky
ecb5f7ea23
Added 'fma' function to shader language
2020-07-10 19:58:03 +03:00
Marcel Admiraal
26fcf2b04c
Add override keywords.
2020-07-10 13:56:54 +01:00
Rémi Verschelde
ad9e5ae984
Merge pull request #40228 from mrushyendra/multinode_selection_master
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Emit signals for GraphEdit multi-node selection and unselection
2020-07-10 13:34:38 +02:00
Rémi Verschelde
08c1657c99
Merge pull request #40197 from mrushyendra/pathfollow_master
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Fix repeated updates of PathFollow3D Transform
2020-07-10 10:38:07 +02:00
Maganty Rushyendra
c1d5c7727c
Emit signals for GraphEdit multi-node selection and unselection
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Emit `node_selected` and `node_deselected` signals where appropriate
when selecting or unselecting multiple GraphEdit nodes at once.
2020-07-09 19:15:27 +08:00
bruvzg
9ffc1c19ad
Fix exclusive child focus grab, when there are more than two child windows.
2020-07-09 11:18:56 +03:00
Maganty Rushyendra
be3a1769fe
Fix repeated updates of PathFollow3D Transform
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Add optional parameter to specify whether applying rotation to the
PathFollow3D's Transform is necessary, preventing erroneous updates.
2020-07-08 10:06:02 +08:00
Yuri Roubinsky
d131bbaf15
Fix GraphEdit reconnecting to disconnected port
2020-07-05 09:47:58 +03:00
Rémi Verschelde
e4657bd724
Merge pull request #40112 from Chaosus/graphedit_connection_enchancement
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Prevents incorrect connection attempt on port clicking in GraphEdit
2020-07-05 00:55:03 +02:00
Rémi Verschelde
8ccb1cec91
Merge pull request #40084 from bruvzg/macos_seamless_scaling
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[macOS] Implement seamless display scaling.
2020-07-04 10:51:09 +02:00
bruvzg
df968d577a
[macOS] Implement seamless display scaling.
2020-07-04 10:36:33 +03:00
Yuri Roubinsky
de1117f5ad
Prevents incorrect connection attempt on port clicking in GraphEdit
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Prevents incorrect connection attempt on port clicking in GraphEdit
2020-07-04 08:05:37 +03:00
Juan Linietsky
110e650dc8
Change how default fonts are created, fixes #39235
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Also fixes file dialog icons.
2020-07-03 21:29:12 -03:00
Rémi Verschelde
c020eea184
Merge pull request #40092 from hinlopen/remove-find-last
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Remove String::find_last (same as rfind)
2020-07-04 01:38:01 +02:00
Stijn Hinlopen
929b98d24b
Remove String::find_last (same as rfind)
2020-07-03 15:26:22 +02:00
Andrii Doroshenko (Xrayez)
dc446203be
Provide warning when using polygon shapes in CollisionShape2D
node
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`ConvexPolygonShape2D` and `ConcavePolygonShape2D` are only meant to be
used directly in code and not in the editor for physics-based use cases
specifically.
Developers are advised to use `CollisionPolygon2D` instead, which does
generate those shapes under the hood, handling polygon convexivity,
proper orientation etc.
2020-07-03 15:46:09 +03:00
Rémi Verschelde
a6f1714612
Merge pull request #37218 from lrgilbert/graphnode-port-separation
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Fixed GraphNode port separation.
2020-07-03 12:46:11 +02:00
Rémi Verschelde
9a82c3d6a5
Merge pull request #40081 from nekomatata/richtextlabel-fill-regression
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Fix RichTextLabel fill alignment regression
2020-07-03 12:43:20 +02:00
Rémi Verschelde
ad04cf0bfa
Merge pull request #32907 from georgikoemdzhiev/FixPressedIssue
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Uncheck 'Pressed' if toggle_mode is unchecked
2020-07-03 12:01:34 +02:00
lrgilbert
47c929c972
Fixed separation of ports on GraphNode
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Fixes #32474 .
2020-07-03 11:28:08 +02:00
PouleyKetchoupp
44f88999c7
Fix RichTextLabel fill alignment regression
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Fixes #40068 (regression from #39164 ) by not applying the line offset
change in the case of fill alignment mode.
2020-07-03 10:30:24 +02:00
Rémi Verschelde
8ab69153ca
Merge pull request #39968 from lordkettune/custom-tracks-fix
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Fix custom tracks causing issues on reimport
2020-07-03 07:54:10 +02:00
Rémi Verschelde
810aefb3ed
Merge pull request #40063 from RandomShaper/clean_blend_times
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Ignore (clean) blend times for non-existent animations
2020-07-03 07:51:22 +02:00
Rémi Verschelde
eeb61ec896
Merge pull request #40071 from reduz/fix-content-scale
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Fix content scale mode, closes #37941
2020-07-03 07:50:50 +02:00
lordkettune
4313a7bdc8
Fix issues with custom tracks on reimport
2020-07-02 16:08:20 -07:00
Juan Linietsky
ac7e9479ce
Fix content scale mode, closes #37941
2020-07-02 17:16:13 -03:00
georgikoemdzhiev
8674e5c0bd
Uncheck 'Pressed' if toggle_mode is unchecked
2020-07-02 19:14:10 +01:00
Pedro J. Estébanez
fdf1977e8f
Ignore blend times for inexistent animations
2020-07-02 19:22:09 +02:00
Juan Linietsky
d3adc53ad9
Ensure cursor shape changes when exiting window, fixes #37724
2020-07-02 14:17:46 -03:00
Rémi Verschelde
67e4082b1e
Merge pull request #37350 from aaronfranke/force-impulse
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Refactor physics force and impulse code to use (force, position) order
2020-07-02 18:39:16 +02:00
Haoyu Qiu
45d0799b5b
Prevent dragging from SceneTree buttons
2020-07-02 15:27:59 +08:00
Rémi Verschelde
b65ebfc7e7
Merge pull request #36879 from ThakeeNathees/animation-autocomplete-bug-fix
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Fix: animation autocomplete bug fixed
2020-07-02 09:06:47 +02:00
Rémi Verschelde
afe03e872b
Merge pull request #34926 from Xrayez/draw-transform-defaults
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Provide `draw_set_transform` defaults for rotation and scale
2020-07-02 09:06:06 +02:00
Rémi Verschelde
0636e2a877
Merge pull request #40020 from reduz/fix-tree-edit-focus
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Fix doubleclick on tree item, restore input focus on previous windows.
2020-07-02 07:26:13 +02:00
Rémi Verschelde
b11da7b703
Merge pull request #40028 from reduz/fix-popups1
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Fix some popup menus missing screen transform.
2020-07-02 07:21:24 +02:00
Rémi Verschelde
1ae40793c7
Merge pull request #40022 from reduz/fix-subwindow-clamp
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Add ability to clamp embedded subwindows to parent
2020-07-02 07:20:45 +02:00
Juan Linietsky
f0e320decf
Fix some popups menu missing screen transform.
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Closes #38591
2020-07-01 14:44:19 -03:00
Rémi Verschelde
0a8dbe7f75
Merge pull request #32516 from nekomatata/texture-button-flip
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Added flip_h and flip_v properties in TextureButton
2020-07-01 19:07:59 +02:00
Juan Linietsky
39a77735bd
Add ability to clamp embedded subwindows to parent, fixes #37792
2020-07-01 12:49:35 -03:00
Juan Linietsky
058166fb6c
Fix doubleclick on tree item, restore input focus on previous windows.
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Closes #37335
2020-07-01 12:46:39 -03:00
Andrii Doroshenko (Xrayez)
851c1050b2
Provide draw_set_transform
defaults for rotation and scale
2020-07-01 18:09:11 +03:00
Rémi Verschelde
9000e59650
Merge pull request #40016 from akien-mga/environment-code-cleanup
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Environment: Refactor code for readability + more
2020-07-01 16:28:48 +02:00
Rémi Verschelde
2fc3c5bb9f
Merge pull request #40015 from reduz/fix-embedded_subwindow-input
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Ensure embedded mode works again
2020-07-01 16:28:20 +02:00
Rémi Verschelde
34e011c8a5
Merge pull request #36307 from Xrayez/raycast-enabled-true
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Enable raycast nodes by default
2020-07-01 16:06:16 +02:00
Rémi Verschelde
372136fe75
Environment: Refactor code for readability + more
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- Makes all boolean setters/getters consistent.
- Fixes bug where `glow_hdr_bleed_scale` was not used.
- Split CameraEffects to their own source file.
- Reorder all Environment method and properties declarations,
definitions and bindings to be consistent with each other
and with the order of property bindings.
- Bind missing enum values added with SDFGI.
- Remove unused SDFGI enhance_ssr boolean.
- Sync doc changes after SDFGI merge and other misc changes.
2020-07-01 14:44:45 +02:00
Juan Linietsky
239942cfef
Ensure embedded mode works again
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Also implemented application in/out notifications in X11.
2020-07-01 09:27:43 -03:00