Rindbee
fec731bf33
Make sure the shortcut key respects the context in TileSetAtlasSourceEditor
2023-07-02 06:40:14 +08:00
kobewi
1d970cd6ca
Fix dropping files from res:// to res://
2023-07-01 19:21:35 +02:00
nklbdev
1d16704faf
Potencially fix nan's on octahedral tangents in RenderingServer
2023-07-01 18:46:52 +05:00
Ben Rog-Wilhelm
7ee916a259
Fix: Incorrect property names in FontFile::_get_property_list().
2023-07-01 07:57:47 -05:00
Yuri Roubinski
1994c25701
Fix using uint suffix at the hex number declaration in shaders
2023-07-01 14:33:48 +03:00
nklbdev
c022f52f11
Fix wrong type casting for octahedral tangents
2023-07-01 15:15:48 +05:00
smix8
34bc410fb4
Fix NavigationAgent position not always updating
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Fixes NavigationAgent position not always updating.
2023-06-30 00:18:26 +02:00
clayjohn
35ed7c770b
Initialize particles instance buffer in case it is used before being updated
2023-06-29 13:24:40 -07:00
smix8
c912df9d05
Fix NavigationAgent continues avoidance velocity
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Fixes NavigationAgent continues avoidance velocity.
2023-06-29 21:10:03 +02:00
Markus Sauermann
b02dff6e1c
Fix Node::add_sibling
parent check
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Replace `data.blocked > 0` by `data.parent->data.blocked > 0` in order
to check if the parent is busy.
2023-06-29 20:21:37 +02:00
Pedro J. Estébanez
28d0d56a69
Fix zero-sized WorkerThreadPool not processing group tasks
2023-06-29 19:44:42 +02:00
lewiji
2a93681334
Return shader parse error when using 'hint_normal_roughness_texture' and not using the Forward+ backend
2023-06-29 16:18:31 +01:00
Rémi Verschelde
46424488ed
Merge pull request #78833 from bruvzg/scroll_fix
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[RTL] Fix multithreaded scrollbar visibility update.
2023-06-29 15:43:03 +02:00
Rémi Verschelde
ab430b0b4a
Merge pull request #78809 from CncealDVRflectN/fix-operation-flag-default-initialiation
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Add explicit default initialization for flag in undo redo operation structure
2023-06-29 15:42:36 +02:00
Florian Kothmeier
c33748d954
Fix invalid minimum size for translated messages in option button
2023-06-29 15:01:36 +02:00
bruvzg
ec97c7c1d9
[RTL] Fix multithreaded scrollbar visibility update.
2023-06-29 15:37:54 +03:00
Rémi Verschelde
16dd4e5725
i18n: Sync translations with Weblate
2023-06-29 13:33:56 +02:00
Rémi Verschelde
b04e106fff
Merge pull request #78831 from akien-mga/revert-78099
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Revert "Update RVO2 to git 2022.09"
2023-06-29 13:26:22 +02:00
Rémi Verschelde
f228fb715c
Merge pull request #78830 from akien-mga/classref-fix-missing-gdextension-api
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Fix missing GDExtension in-editor API reference
2023-06-29 13:25:55 +02:00
Rémi Verschelde
d0c1dd16ee
Revert "Update RVO2 to git 2022.09"
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This reverts commit c920881105
.
Fixes #78826 .
2023-06-29 12:50:49 +02:00
Rémi Verschelde
b3d1aeea07
Fix missing GDExtension in-editor API reference
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This commit partially reverts a change in e1ce0340b7
which would prevent from generating API reference for GDExtension APIs.
Fixes #78829 .
2023-06-29 12:48:10 +02:00
RedworkDE
fe7c27b086
C#: Automatically generate version defines
2023-06-28 21:45:58 +02:00
Valery Zhuk
818cee6184
add explicit default initialization for flag in undo redo operation
2023-06-28 21:57:47 +03:00
Hugo Locurcio
dcc92c174e
Remove uses of vformat()
with no placeholders
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This is identical to passing the string directly.
2023-06-28 16:27:55 +02:00
Rémi Verschelde
c83f912bcb
Merge pull request #78796 from KoBeWi/vengeful_spirit_of_Godot3_tries_to_destroy_the_new_engine
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Fix crash with failed compatibility tiles
2023-06-28 15:58:57 +02:00
kobewi
1a9739f591
Fix crash with failed compatibility tiles
2023-06-28 15:11:10 +02:00
Rémi Verschelde
53c78b2cac
Project converter: Use same rendering driver as Project Manager
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Which means by default OpenGL 3, but it can still be overridden from the command line.
Fixes #76303 .
2023-06-28 15:07:37 +02:00
Joe Marshall
c52fadbe75
fix threading bug in vulkan rendering device
2023-06-28 13:50:25 +01:00
Rémi Verschelde
9e903e462c
Merge pull request #78784 from timothyqiu/editor-import-plugin-example
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Fix function signature in `EditorImportPlugin` example
2023-06-28 14:33:48 +02:00
Rémi Verschelde
bc756cd4f6
Merge pull request #78740 from CURR-E/lifetime_randomness
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Correct description of `ParticleProcessMaterial.lifetime_randomness`
2023-06-28 14:33:41 +02:00
Rémi Verschelde
9a09ee5d02
Merge pull request #78787 from RedworkDE/net-non-tool-reload
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C#: Fix reloading of non-tool scripts
2023-06-28 12:51:59 +02:00
RedworkDE
60b9eb169e
C# Fix reloading of non-tool scripts
2023-06-28 11:46:43 +02:00
Curry
2357837c43
Correct description of ParticleProcessMaterial.lifetime_randomness
2023-06-28 18:24:38 +10:00
Haoyu Qiu
cea00ebf58
Fix function signature in EditorImportPlugin example
2023-06-28 15:27:38 +08:00
Aaron Franke
d667402461
Sort project tags before saving
2023-06-27 18:22:33 -05:00
Rémi Verschelde
d95b516d31
Merge pull request #78767 from KoBeWi/space_or_space
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Fix missing translations in EventListenerLineEdit
2023-06-28 00:31:06 +02:00
kobewi
af01aed643
Fix missing translations in EventListenerLineEdit
2023-06-27 23:08:41 +02:00
Rémi Verschelde
16508ead86
Merge pull request #78745 from RandomShaper/fix_node_pr
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Fix node processing order
2023-06-27 23:02:02 +02:00
Rémi Verschelde
5e2f03fc99
Merge pull request #78711 from groud/explain_rpc
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Explain a bit more RPCs options
2023-06-27 23:01:24 +02:00
Pedro J. Estébanez
70ca659143
Fix node internal/non-internal processing order
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Bonus:
Fix issues in group-processing related setters
2023-06-27 19:19:55 +02:00
Rémi Verschelde
3c352a5a7d
Merge pull request #78728 from Rindbee/reset-vp_pending-on-failure-or-not
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Fix that `ViewportTexture` cannot be setup again after failed setup
2023-06-27 15:45:41 +02:00
Rémi Verschelde
1b3bf48526
Merge pull request #78727 from rburing/really_velocity
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Fix CharacterBody3D `get_position_delta()` and `get_real_velocity()`
2023-06-27 13:09:50 +02:00
Gilles Roudière
538c4b62b7
Explain a bit more RPCs options
2023-06-27 11:25:15 +02:00
Fabio Alessandrelli
950f4c3b41
Merge pull request #78716 from akien-mga/mbedtls-load-error-handling
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mbedtls: Improve X509 certificate load error handling
2023-06-27 06:58:34 +02:00
Rindbee
fb1bcac271
Fix that ViewportTexture
cannot be setup again after failed setup
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`vp_pending` is a flag indicating to wait for `ViewportTexture::_setup_local_to_scene`
to be called. Once this method is called, no matter whether the setup will fail or not,
it needs to be reset to `false`.
2023-06-27 06:45:30 +08:00
Ricardo Buring
104da478a8
Fix CharacterBody3D get_position_delta()
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Calculate the difference of global positions.
This also fixes get_real_velocity().
2023-06-26 23:15:57 +02:00
Yuri Sizov
1f9e540f14
Merge pull request #78720 from clayjohn/GLES3-tex-init
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Use a filter with mipmaps when initializing textures with mipmaps in GL Compatibility renderer
2023-06-26 20:59:24 +02:00
clayjohn
7c37a32897
Use a filter with mipmaps when initializing textures with mipmaps in GL Compatibility renderer
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This works around a driver bug in some older devices and should be harmless on any spec-compliant device
2023-06-26 10:45:24 -07:00
Rémi Verschelde
9d089fe6e5
i18n: Sync translations with Weblate
2023-06-26 19:40:50 +02:00
Rémi Verschelde
2e7a2c39e1
Bump version to 4.1-rc
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Faster release cycles are proving to work fairly well, and we have a lot more
confidence label the current state as RC as we've had in the past.
Let's get to 4.1-stable quickly and reopen development!
2023-06-26 19:38:40 +02:00