Rémi Verschelde
9a789adff2
Merge pull request #87632 from Sauermann/fix-remove-unused-group-variable
...
Remove unused internal Variable `Viewport::gui_input_group`
2024-01-29 13:17:48 +01:00
Rémi Verschelde
074b4eb770
Merge pull request #87627 from RandomShaper/one_more_undef
...
Undefine yet another macro from Windows headers
2024-01-29 13:17:45 +01:00
Rémi Verschelde
604f8b093e
Merge pull request #87624 from bruvzg/dx12_old_mingw
...
[D3D12] Add support for building with pre-11.0.0 MinGW versions, make PIX runtime opt-in.
2024-01-29 13:17:41 +01:00
Rémi Verschelde
1fdee4f6f5
Merge pull request #87618 from DarioSamo/lightmapper_samplerless
...
Do not use a linear sampler on lightmapper when retrieving grid data.
2024-01-29 13:17:37 +01:00
Rémi Verschelde
75d2cf3075
Merge pull request #87616 from ryevdokimov/cancel-transformation-2d
...
Add cancel transformation shortcut to 2D to match 3D
2024-01-29 13:17:33 +01:00
Rémi Verschelde
15c78ae8cc
Merge pull request #87612 from capnm/240126_thorvg_from_v0.12.1_to_0.12.3
...
ThorVG: update from v0.12.1 to v0.12.3
2024-01-29 13:17:29 +01:00
Rémi Verschelde
563364d93e
Merge pull request #87603 from jsjtxietian/_property_get_revert
...
Fix `ShaderMaterial::_property_get_revert` crash when given non-existing `p_name`
2024-01-29 13:17:25 +01:00
Rémi Verschelde
78680cdebc
Merge pull request #87572 from RandomShaper/d3d12_custom_dbg_print
...
Direct3D 12: Fix and enable custom debug printing
2024-01-29 13:17:21 +01:00
Rémi Verschelde
ef9cb3dfa5
Merge pull request #87535 from Mickeon/scene-tree-configuration-warnings-cleanup
...
Improve appearance of Node configuration warnings
2024-01-29 13:17:17 +01:00
Rémi Verschelde
8202a73c73
Merge pull request #87512 from DarioSamo/rd_graph_fixes
...
Fix validation errors by improving stage and slice tracking behavior of RenderingDeviceGraph.
2024-01-29 13:17:12 +01:00
Rémi Verschelde
a248e8c78d
Merge pull request #87502 from mihe/soft-body-bindings
...
Bind physics server methods related to `SoftBody3D`
2024-01-29 13:17:09 +01:00
Rémi Verschelde
68957d2944
Merge pull request #87445 from KoBeWi/expand_the_Control_empire
...
Clarify sizing of main screen plugins
2024-01-29 13:17:05 +01:00
Rémi Verschelde
c1dbaa73a6
Merge pull request #87393 from stuartcarnie/bugfix
...
Use `os_unfair_lock` on Apple platforms
2024-01-29 13:17:00 +01:00
Rémi Verschelde
061c776228
Merge pull request #87381 from YuriSizov/core-sneaky-properties
...
Better hide internal properties from users
2024-01-29 13:16:55 +01:00
Rémi Verschelde
269145f48a
Merge pull request #87300 from Calinou/math-normalize-error-show-value
...
Display values in vector/quaternion math function errors
2024-01-29 13:16:51 +01:00
Rémi Verschelde
440d8cd989
Merge pull request #87167 from 0x0ACB/public_character_body
...
Make CharacterBody properties public
2024-01-29 13:16:48 +01:00
Rémi Verschelde
ec08b323bf
Merge pull request #86927 from Mickeon/filling-docs
...
Fill the documentation of a few overlooked classes
2024-01-29 13:16:42 +01:00
Rémi Verschelde
c2968e497d
Merge pull request #86693 from Mickeon/doc-peeves-midiiiiii
...
Improve all documentation about MIDI support
2024-01-29 13:16:37 +01:00
Rémi Verschelde
44b92ec85f
Merge pull request #86313 from BlueCube3310/etc2-r-rg
...
Implement `ETC2_R` and `ETC2_RG` compression to `etcpak`
2024-01-29 13:16:34 +01:00
Rémi Verschelde
6d1e51c23e
Merge pull request #86273 from DevPoodle/sampler-state-descriptions
...
Add descriptions to remaining properties of RDSamplerState
2024-01-29 13:16:28 +01:00
Rémi Verschelde
13bf4fd19a
Merge pull request #85519 from mxaddict/blender-rpc-server
...
Added proper timeout for blender rpc connection
2024-01-29 13:16:22 +01:00
Rémi Verschelde
2a862a6f6c
Merge pull request #85503 from 20kdc/bone2d-fix-apply_rest-master
...
Fix the documentation of `Bone2D::apply_rest`
2024-01-29 13:16:19 +01:00
Rémi Verschelde
964de297e4
Merge pull request #85450 from KoBeWi/advanced_properties_for_every_Object
...
Improve documentation for dynamic properties
2024-01-29 13:16:12 +01:00
Rémi Verschelde
8febe50797
Merge pull request #85448 from mxaddict/master
...
Update `blender_path` behavior to require exact path to executable instead of trying to guess it
2024-01-29 13:16:05 +01:00
Rémi Verschelde
0796d08b8f
Merge pull request #84515 from Calinou/editor-multi-window-unavailable-disable-buttons
...
Disable multi-window buttons instead of hiding them when support is unavailable
2024-01-29 13:16:01 +01:00
Rémi Verschelde
07d290e67e
Merge pull request #83747 from Riteo/gdext-doc
...
GDExtension: Add an interface for loading extra documentation
2024-01-29 13:15:57 +01:00
Rémi Verschelde
e2c5d2fada
Merge pull request #82113 from nongvantinh/fix-50163
...
Allow Editor to reload external changes of scripts
2024-01-29 13:15:53 +01:00
Rémi Verschelde
f220d46cdc
Merge pull request #80231 from romlok/input-key-location
...
Support detecting and mapping ctrl/alt/shift/meta by their left/right physical location
2024-01-29 13:15:42 +01:00
Yuri Sizov
d644b9b640
Better hide internal properties from users
2024-01-29 12:35:10 +01:00
jsjtxietian
f04b584ed3
Fix ShaderMaterial::_property_get_revert
crash when given non-exist p_name
2024-01-29 10:39:51 +08:00
kobewi
c228e31a96
Clarify sizing of main screen plugins
2024-01-28 19:49:33 +01:00
Hugo Locurcio
0437db0106
Display values in vector/quaternion math function errors
...
This can help track down the source of the error more easily.
2024-01-28 18:45:46 +01:00
20kdc
f16f8bf39b
Fix the documentation of Bone2D::apply_rest (squashed)
...
Co-authored-by: Micky <66727710+Mickeon@users.noreply.github.com>
2024-01-28 13:37:11 +00:00
Hugo Locurcio
04a930d9a6
Disable multi-window buttons instead of hiding them when support is unavailable
...
This is more explicit as for why this functionality isn't available
depending on editor settings and current platform.
This also exposes a `EditorInterface.is_multi_window_enabled()` method
so that editor plugins can easily query whether the editor is able and
expected to create multiple windows.
2024-01-27 19:38:39 +01:00
Micky
3e4e0f08c4
Improve appearance of Node configuration warnings
2024-01-27 13:03:07 +01:00
Markus Sauermann
36c2c4bf0d
Remove unused Variable Viewport::gui_input_group
...
The gui input group is not needed during the gui input step.
2024-01-26 23:37:30 +01:00
Micky
8723d116c4
Overhaul documentation about MIDI support
2024-01-26 22:28:47 +01:00
mxaddict
857586b7ae
Added proper timeout for blender rpc connection
2024-01-27 03:44:27 +08:00
Pedro J. Estébanez
bcc96441d6
Undefine yet another macro from Windows headers
2024-01-26 19:43:43 +01:00
bruvzg
dfa303f7c4
[D3D12] Add support for building with pre-11.0.0 MinGW versions, make PIX runtime opt-in.
2024-01-26 20:43:18 +02:00
mxaddict
ad106a283b
Update blender_path behavior to require exact path to executable instead of trying to guess it
2024-01-27 00:41:53 +08:00
Mikael Hermansson
06f2f1ecbc
Bind physics server methods related to SoftBody3D
2024-01-26 17:15:52 +01:00
Dario
cbc929edf0
Do not use a linear sampler on lightmapper when retrieving grid data.
2024-01-26 11:36:21 -03:00
Nông Văn Tình
c051c44df9
Allow Editor to reload external changes of scripts
2024-01-26 21:05:36 +07:00
Mel Collins
8406e60522
Add InputEventKey.location to tell left from right
...
This adds a new enum `KeyLocation` and associated property
`InputEventKey.location`, which indicates the left/right location of key
events which may come from one of two physical keys, eg. Shift, Ctrl.
It also adds simulation of missing Shift KEYUP events for Windows.
When multiple Shifts are held down at the same time, Windows natively
only sends a KEYUP for the last one to be released.
2024-01-26 14:42:28 +01:00
Robert Yevdokimov
d9057c8b56
Add cancel transformation shortcut to 2D
2024-01-26 08:30:13 -05:00
Dario
39f279710c
Improve stage and slice tracking behavior of RenderingDeviceGraph to fix various synchronization issues.
2024-01-26 10:12:54 -03:00
Riteo
f468e59efd
GDExtension: add an interface for loading extra documentation
...
Adds two new GDExtension interface methods:
- `editor_help_load_xml_from_utf8_chars`
- `editor_help_load_xml_from_utf8_chars_and_len`
Both of these methods parse the XML passed into an extra documentation
container which, when needed, is merged into the main doc container.
Co-Authored-By: Rémi Verschelde <rverschelde@gmail.com>
2024-01-26 13:53:33 +01:00
Rémi Verschelde
17e7f85c06
Merge pull request #87609 from akien-mga/scons-d3d12-install-fix-linux-support
...
SCons: Fix Windows cross-compilation from Linux after #86717
2024-01-26 13:18:26 +01:00
Rémi Verschelde
b4e519b07f
SCons: Fix Windows cross-compilation from Linux after #86717
2024-01-26 12:42:09 +01:00