Michael Alexsander
b808923b54
Fix error when switching to another GridMap
with an item with higher index selected
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(cherry picked from commit fe16aecbac
)
2022-08-24 17:12:44 +02:00
Dan Boorstein
09fb05bc05
Add note about using AudioListener2D
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There was no mention of the effect of AudioListener2D in this documentation, making it unclear if there was a relationship. The new text is copied and modified from the AudioStreamPlayer3D documentation.
Use 'an' as article before 'AudioListener3D'
(cherry picked from commit a7ebc6fb18
)
2022-08-24 17:12:17 +02:00
Marlin Watts-Woods
ddb568731a
Added to Sprite3D Documentation
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(cherry picked from commit f8f665b03e
)
2022-08-24 17:10:08 +02:00
Hugo Locurcio
637330b866
Improve InstancePlaceholder documentation
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(cherry picked from commit 5acf30b538
)
2022-08-24 17:08:55 +02:00
Aaron Franke
284af7be96
Allow exporting PCK files without export templates installed
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(cherry picked from commit 8d81ce9561
)
2022-08-24 17:08:47 +02:00
Rémi Verschelde
ecc32f8b3e
Merge pull request #64772 from akien-mga/3.x-fix-vs-delete-crash
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Fix VisualScript editor crash when deleting selected nodes
2022-08-24 09:52:46 +02:00
Rémi Verschelde
2960d29222
Merge pull request #64790 from akien-mga/3.x-nanosvg-2022-08-13
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nanosvg: Sync with upstream bd16c4e
2022-08-24 00:43:21 +02:00
Marcin Nowak
90762b9660
[3.x] Backport panning strength parameters from 4.0
2022-08-23 23:27:51 +02:00
Rémi Verschelde
ac9bdabe5b
Merge pull request #50180 from Calinou/gpu-particles-improve-visibility-generation-3.x
2022-08-23 21:38:28 +02:00
Rémi Verschelde
052257e9b7
nanosvg: Sync with upstream bd16c4e
2022-08-23 16:57:31 +02:00
Rémi Verschelde
c52cada7a0
Merge pull request #64413 from m4gr3d/fix_get_current_dir_3x
2022-08-23 16:15:26 +02:00
Hugo Locurcio
cf002d4a99
Improve visibility rect/AABB generation usability in Particles
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- Don't display the time dialog if the automatically calculated
generation time is short enough.
- Clarify the purpose of waiting in the progress dialog.
2022-08-23 14:25:06 +02:00
Rémi Verschelde
ceef056146
Mono: Show custom error explaining that UWP is not supported
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Fixes #64490 .
2022-08-23 13:21:10 +02:00
Rémi Verschelde
13d1ee6058
Fix VisualScript editor crash when deleting selected nodes
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Fixes #64662 .
Regression from #61145 .
2022-08-23 10:59:37 +02:00
Rémi Verschelde
aeabd3dcb9
Merge pull request #64740 from Calinou/doc-anisotropic-filter-3.x
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Improve documentation related to anisotropic filtering (3.x)
2022-08-23 09:16:55 +02:00
Rémi Verschelde
39ac24e278
Merge pull request #64745 from bruvzg/fix_mixed_font_color3
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[3.x] Fix color modulation of the grayscale glyphs in font with mixed color / grayscale data.
2022-08-23 07:46:51 +02:00
Rémi Verschelde
67cc142002
Merge pull request #64460 from raulsntos/mono_assembly_name-3.x
2022-08-22 22:38:25 +02:00
Rémi Verschelde
3f82c157af
Merge pull request #64375 from RandomShaper/inheritable_cl_args_3.x
2022-08-22 22:29:01 +02:00
Rémi Verschelde
812caa5f44
Merge pull request #58601 from Calinou/material-triplanar-sharpness-clamp-3.x
2022-08-22 22:21:59 +02:00
bruvzg
4d0c0f3ffa
Fix color modulation of the grayscale glyphs in font with mixed color / grayscale data.
2022-08-22 20:39:29 +03:00
Hugo Locurcio
d2ef3bf8a6
Improve documentation related to anisotropic filtering
2022-08-22 18:40:40 +02:00
Michael Alexsander
73470e1b16
Expose set/get_tab_button_icon()
to scripting
2022-08-22 11:08:38 -03:00
Yuri Sizov
cdced052f0
Merge pull request #64560 from olibombardier/has-filter-virtual
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Fix has_filter of AnimationNode not being called in scripts
2022-08-22 16:07:46 +03:00
Olivier Bombardier
c988deb3b1
Fix has_filter of AnimationNode not being called in scripts
2022-08-21 17:37:59 -04:00
Fredia Huya-Kouadio
b5e1096c61
Fix issue with get_current_dir()
returning the wrong path on Android
2022-08-19 20:32:55 -07:00
Michael Alexsander
50506e19a6
Make Menu/OptionButton
item auto-highlight behave better
2022-08-19 15:19:34 -03:00
Nathan Franke
da3aecff01
3.x: ios: force app store icon to be opaque, use proper errors, fix memory leak
2022-08-19 13:18:01 -05:00
Max Hilbrunner
502a6a7cfa
Merge pull request #64611 from YuriSizov/docs-naps-and-lines-3.x
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[3.x] Backport fixes to documentation for paths, curves and navigation servers
2022-08-19 18:06:33 +02:00
Yuri Sizov
39f46613bb
Backport fixes to documentation for paths, curves and navigation servers
2022-08-19 15:52:03 +03:00
Pedro J. Estébanez
c92ceca5ce
Make audio thread control flags safe
2022-08-19 11:55:23 +02:00
Pedro J. Estébanez
4dd3e95377
Overhaul CLI argument forwarding to processes started by the editor
2022-08-19 11:13:56 +02:00
Max Hilbrunner
dff0e76910
Merge pull request #64537 from asmaloney/3.x-doc-animation-node-virtuals
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[doc 3.x] Clarify that AnimationNode virtual methods need to be implemented rather than called directly
2022-08-18 17:00:51 +02:00
Andy Maloney
4ee4c7954a
[doc 3.x] Clarify that AnimationNode virtual methods need to be implemented rather than called directly
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Backport of #64344
Fixes #35272
2022-08-17 12:17:28 -04:00
Max Hilbrunner
84358e1381
Merge pull request #64390 from Calinou/doc-scenetree-debug-no-runtime-change-3.x
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Document run-time SceneTree debug property changes not working correctly (3.x)
2022-08-17 14:54:25 +02:00
Max Hilbrunner
399b9d056f
Merge pull request #64408 from aaronfranke/3.x-fix-camera-size-doc
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[3.x] Fix incorrect Camera3D size documentation
2022-08-17 14:51:42 +02:00
Marcel Admiraal
cdd60416ed
Fix axis mapped to DPad buttons not releasing opposite button
2022-08-17 09:10:36 +01:00
kleonc
6417b999ee
SceneTreeDock
Toggling unique name in owner for all selected nodes
2022-08-16 15:02:28 +02:00
Fredia Huya-Kouadio
989d5990ad
Merge pull request #64420 from m4gr3d/investigate_read_write_access_loss_3x
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[3.x] Fix issue preventing the Android Editor from displaying the project content
2022-08-15 13:19:01 -07:00
lawnjelly
196201d6f1
Merge pull request #64235 from tinmanjuggernaut/gles2_free_abuse
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Fix free(RID) abuse by various classes
2022-08-15 19:05:58 +01:00
Raul Santos
31d09a807e
C#: Use custom project setting for C# project files name
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The setting is initially assigned the name of the Godot project,
but it's kept freezed to prevent issues when renaming the Godot
project.
The user can always rename the C# project and solution manually and
change the setting to the new name.
Co-authored-by: Ignacio Roldán Etcheverry <ignalfonsore@gmail.com>
2022-08-15 19:30:06 +02:00
Clay John
24a981289a
Merge pull request #64234 from tinmanjuggernaut/rid_messages
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Expand Invalid RID Error Messages
2022-08-15 09:51:01 -06:00
Haoyu Qiu
e6dd71d227
Fix action name completion for Input.get_{axis,vector}
2022-08-15 23:44:11 +08:00
Yuri Sizov
d9dddf3a68
Merge pull request #64283 from KoBeWi/g3t_no_color
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[3.x] Optimize theme usage in editor log
2022-08-15 16:42:03 +03:00
Fredia Huya-Kouadio
3ac6b6a596
Disable threads used to check on plugins to load
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The functionality is unavailable on Android (requires export capability) and unnecessarily consumes resources
2022-08-15 02:30:08 -07:00
Fredia Huya-Kouadio
30479543b0
Fix issue preventing the Android Editor from displaying the project content
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The issue was causing by a bug within the logic for `FileAccessFilesystemJAndroid#eof_reached()` causing that value to remain false after the eof was reached.
This in turn caused an infinite loop in the file scanner preventing the project's content from showing up.
2022-08-15 02:21:34 -07:00
Rémi Verschelde
7f4e84e630
Merge pull request #63110 from m4gr3d/split_can_export_3x
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[3.x] Refactor the export checking logic to improve separation of concerns
2022-08-15 09:09:26 +02:00
Fredia Huya-Kouadio
ef44e63f22
Fix GodotTTS native initialization
2022-08-14 22:01:31 -07:00
Aaron Franke
cac69ea132
[3.x] Fix incorrect Camera3D size documentation
2022-08-14 16:06:57 -05:00
Francois Belair
d331e5c7ac
Fix binary internal cache not being filled
2022-08-14 12:30:59 -04:00
Fredia Huya-Kouadio
d2213f76a9
Refactor the export checking logic to improve separation of concerns
2022-08-14 08:47:09 -07:00